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gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
12
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Posted - 2014.05.08 18:09:00 -
[1] - Quote
i voiced concerns and questions in help tickets from EA not on the forums, but in private after a short discussion this was electronic arts official response to me
" If we (electronic arts) have to alienate a few thousand players to gain tens of thousand more, then that is whats going to happen"
I am staring to get that feeling here
battlefield veteran
but still a noob in this world
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Derp Fap Squad
Osmon Surveillance Caldari State
5
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Posted - 2014.05.08 18:11:00 -
[2] - Quote
http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC |
CRNWLLC
Screwy Rabbit ULC
270
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Posted - 2014.05.08 18:13:00 -
[3] - Quote
Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC Nice name! |
strangeland stranger
Heaven84 Devils General Tso's Alliance
4
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Posted - 2014.05.08 19:38:00 -
[4] - Quote
feeling this myself |
Iron Wolf Saber
Den of Swords
14769
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Posted - 2014.05.08 19:43:00 -
[5] - Quote
Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC
Wikipedia wrote: "Sales from digital distribution outlets such as Steam are not taken into account. Subscription figures for massively multiplayer online games such as World of Warcraft or Lineage are also not taken into account as they do not necessarily correspond to sales.'
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
14
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Posted - 2014.05.08 19:57:00 -
[6] - Quote
I printed that email out, put it in a frame that cost 65 dollars(same price as the game) and hung it over my playstation
battlefield veteran
but still a noob in this world
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R F Gyro
Clones 4u
1381
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Posted - 2014.05.08 19:59:00 -
[7] - Quote
Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC Eve has over half a million active subscribers at the moment, so I'm fairly confident that well over a million people have subscribed over the last 10 years. Many/most of those have paid hundreds of dollars, rather than a single up-front $30 to $50 purchase cost as well.
Eve's peak-concurrent-users is hovering around the 30K figure, so about ten times the size of Dust.
The PS3 seriously constrains the sandbox MMO game elements that one of the two central pillars of the Dust/Legion concept, the PC doesn't.
So yeah, they are very possibly going to get a bigger market on the PC.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Phoenix 85
Kirkinen Risk Control Caldari State
60
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Posted - 2014.05.08 20:01:00 -
[8] - Quote
Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC
Except noone is paying 15$/month for a sub to WWTBAM.
Pathetic.
Dust 514 cancelled, EvE players be like
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Harold Junk
SATAN'S SECRET SOLDIERS
48
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Posted - 2014.05.08 20:55:00 -
[9] - Quote
Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. |
DoomLead
Dead Six Initiative Lokun Listamenn
319
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Posted - 2014.05.08 21:05:00 -
[10] - Quote
Harold Junk wrote:Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. Didnt the new executive producer come from EA. community prepare to be anal raped oh yeah we already got anal raped when they announced project legion :'( |
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Tactical Forecaster
Ikomari-Onu Enforcement Caldari State
17
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Posted - 2014.05.08 21:07:00 -
[11] - Quote
DoomLead wrote:Harold Junk wrote:Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. Didnt the new executive producer come from EA. community prepare to be anal raped oh yeah we already got anal raped when they announced project legion :'( laughed so hard i almost peed my pants |
TechMechMeds
KLEENEX INC.
3321
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Posted - 2014.05.08 21:13:00 -
[12] - Quote
R F Gyro wrote:Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC Eve has over half a million active subscribers at the moment, so I'm fairly confident that well over a million people have subscribed over the last 10 years. Many/most of those have paid hundreds of dollars, rather than a single up-front $30 to $50 purchase cost as well. Eve's peak-concurrent-users is hovering around the 30K figure, so about ten times the size of Dust. The PS3 seriously constrains the sandbox MMO game elements that one of the two central pillars of the Dust/Legion concept, the PC doesn't. So yeah, they are very possibly going to get a bigger market on the PC.
Yes and they already have a fully established galaxy to build it in.
Eve Legion FTW!
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R F Gyro
Clones 4u
1385
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Posted - 2014.05.08 21:37:00 -
[13] - Quote
TechMechMeds wrote:R F Gyro wrote:Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC Eve has over half a million active subscribers at the moment, so I'm fairly confident that well over a million people have subscribed over the last 10 years. Many/most of those have paid hundreds of dollars, rather than a single up-front $30 to $50 purchase cost as well. Eve's peak-concurrent-users is hovering around the 30K figure, so about ten times the size of Dust. The PS3 seriously constrains the sandbox MMO game elements that one of the two central pillars of the Dust/Legion concept, the PC doesn't. So yeah, they are very possibly going to get a bigger market on the PC. Yes and they already have a fully established galaxy to build it in. Well, Dust on PS3 could benefit from that as well if they used it sensibly. Soft lore, for example, is one way to make players feel much more immersed in the universe, without actually taxing the PS3 any more than it is right now. Whoever decided that they'd randomly throw dozens of NPC corp names, and hundreds or thousands of planet/solar system/region names at players was a total muppet, to be honest.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Rupture Reaperson
SyNergy Gaming EoN.
326
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Posted - 2014.05.08 22:37:00 -
[14] - Quote
DoomLead wrote:Harold Junk wrote:Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. Didnt the new executive producer come from EA. community prepare to be anal raped oh yeah we already got anal raped when they announced project legion :'(
See, thats how efficiency look like, CCP
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DoomLead
Dead Six Initiative Lokun Listamenn
325
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Posted - 2014.05.08 22:53:00 -
[15] - Quote
Rupture Reaperson wrote:DoomLead wrote:Harold Junk wrote:Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. Didnt the new executive producer come from EA. community prepare to be anal raped oh yeah we already got anal raped when they announced project legion :'( See, thats how efficiency look like, CCP just thought i would point that out |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2074
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Posted - 2014.05.08 23:00:00 -
[16] - Quote
gauntlet44 LbowDeep wrote:I printed that email out, put it in a frame that cost 65 dollars(same price as the game) and hung it over my playstation What can we frame from CCP? My two cent's says it's gotta be a David Reid quote.
PSN: RationalSpark
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Dr Dammit
Sognariket Logistics
33
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Posted - 2014.05.08 23:12:00 -
[17] - Quote
Tactical Forecaster wrote:DoomLead wrote:Harold Junk wrote:Ya no love for Dice/EA here.
They literally had a community manager that insulted masses of loyal, paying customers on twitter, just for asking questions about the promises Dice broke. So they made him a producer.
But EA is a big dumb dinosaur, not sure what CCP's excuse is. Didnt the new executive producer come from EA. community prepare to be anal raped oh yeah we already got anal raped when they announced project legion :'( laughed so hard i almost peed my pants
Yeah! R a p e jokes are so funny! |
Auris Lionesse
Kang Lo Directorate Gallente Federation
865
|
Posted - 2014.05.08 23:26:00 -
[18] - Quote
well dust is down 1000 players from last week. so thats 25% of our playerbase gone lol.
sayonara dust
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
599
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Posted - 2014.05.09 00:57:00 -
[19] - Quote
The limitations with the PS3 and dust are a total lack of competent programmers for the PS3. Do you people only play dust? There are games out there with much better graphics than dust on the PS3 that do large scale multiplayer and dont have the issues dust has. I never played mag myself but i understand it had even larger scale multiplayer and better graphics. I have played battlefield and the graphics are much better there is multiplayer AND a destructible environment. Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2182
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Posted - 2014.05.09 01:10:00 -
[20] - Quote
"Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform."
That's what we in the software industry refer to as a platform problem. It might be possible to write a good app using Silverlight, but if the developers who are experienced with it are rare then it's a bad choice of platform because you're gonna have a hard time building and maintaining a very effective team. Same thing here, companies who have lots of experience with the PS3 may be able to build some very impressive games, but the people working for those companies aren't working for CCP. You're completely discounting the value of a developer's experience. Programming isn't magic you know.
I use the Silverlight example because one of my recent clients was using an app from a vendor that was getting very out of date, and the new version used Silverlight. The customer was looking very hard for alternatives from other vendors because they worried that the choice of platform was going to make the already bad support even worse, due to the low supply of experienced Silverlight developers.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
599
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Posted - 2014.05.09 01:20:00 -
[21] - Quote
Kristoff Atruin wrote:"Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform."
That's what we in the software industry refer to as a platform problem. It might be possible to write a good app using Silverlight, but if the developers who are experienced with it are rare then it's a bad choice of platform because you're gonna have a hard time building and maintaining a very effective team. Same thing here, companies who have lots of experience with the PS3 may be able to build some very impressive games, but the people working for those companies aren't working for CCP. You're completely discounting the value of a developer's experience. Programming isn't magic you know.
I use the Silverlight example because one of my recent clients was using an app from a vendor that was getting very out of date, and the new version used Silverlight. The customer was looking very hard for alternatives from other vendors because they worried that the choice of platform was going to make the already bad support even worse, due to the low supply of experienced Silverlight developers.
If the PS3 was rare you might have a valid point. However the PS3 is not rare and neither is the talent to program for the PS3. Just so happens that CCP doesnt really have any of it which makes it a CCP issue still. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2182
|
Posted - 2014.05.09 01:28:00 -
[22] - Quote
Thurak1 wrote:Kristoff Atruin wrote:"Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform."
That's what we in the software industry refer to as a platform problem. It might be possible to write a good app using Silverlight, but if the developers who are experienced with it are rare then it's a bad choice of platform because you're gonna have a hard time building and maintaining a very effective team. Same thing here, companies who have lots of experience with the PS3 may be able to build some very impressive games, but the people working for those companies aren't working for CCP. You're completely discounting the value of a developer's experience. Programming isn't magic you know.
I use the Silverlight example because one of my recent clients was using an app from a vendor that was getting very out of date, and the new version used Silverlight. The customer was looking very hard for alternatives from other vendors because they worried that the choice of platform was going to make the already bad support even worse, due to the low supply of experienced Silverlight developers. If the PS3 was rare you might have a valid point. However the PS3 is not rare and neither is the talent to program for the PS3. Just so happens that CCP doesnt really have any of it which makes it a CCP issue still.
I guess I'm going to have to use small words. It doesn't matter how common the equipment is. PCs are *everywhere*. That doesn't mean a developer who writes in Java for a living is going to be any good with Silverlight. Different app platform. The PS3 is a similar situation because it has an extremely strange architecture, which changes how you write code for it even if the language is the same. You have different limitations to work with than on a PC. The PS3 is well known to be challenging to work with.
Thus, if your developers haven't written PS3 games before they won't be terribly great or efficient at it. CCP has not written PS3 games before. The developers working at CCP have not, as far as we've seen, worked at companies that have made PS3 games. This means they went into developing on the PS3 without any experience. You can often wing it and get away with it, but this *is* a big risk factor for a project.
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Iron Wolf Saber
Den of Swords
14791
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Posted - 2014.05.09 01:46:00 -
[23] - Quote
Kristoff Atruin wrote:Thurak1 wrote:Kristoff Atruin wrote:"Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform."
That's what we in the software industry refer to as a platform problem. It might be possible to write a good app using Silverlight, but if the developers who are experienced with it are rare then it's a bad choice of platform because you're gonna have a hard time building and maintaining a very effective team. Same thing here, companies who have lots of experience with the PS3 may be able to build some very impressive games, but the people working for those companies aren't working for CCP. You're completely discounting the value of a developer's experience. Programming isn't magic you know.
I use the Silverlight example because one of my recent clients was using an app from a vendor that was getting very out of date, and the new version used Silverlight. The customer was looking very hard for alternatives from other vendors because they worried that the choice of platform was going to make the already bad support even worse, due to the low supply of experienced Silverlight developers. If the PS3 was rare you might have a valid point. However the PS3 is not rare and neither is the talent to program for the PS3. Just so happens that CCP doesnt really have any of it which makes it a CCP issue still. I guess I'm going to have to use small words. It doesn't matter how common the equipment is. PCs are *everywhere*. That doesn't mean a developer who writes in Java for a living is going to be any good with Silverlight. Different app platform. The PS3 is a similar situation because it has an extremely strange architecture, which changes how you write code for it even if the language is the same. You have different limitations to work with than on a PC. The PS3 is well known to be challenging to work with. Thus, if your developers haven't written PS3 games before they won't be terribly great or efficient at it. CCP has not written PS3 games before. The developers working at CCP have not, as far as we've seen, worked at companies that have made PS3 games. This means they went into developing on the PS3 without any experience. You can often wing it and get away with it, but this *is* a big risk factor for a project.
PC is so everywhere that apple only has 2% of the total market place.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Mojo XXXIII
Abandoned Privilege Top Men.
393
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Posted - 2014.05.09 01:49:00 -
[24] - Quote
Iron Wolf Saber wrote:Kristoff Atruin wrote:Thurak1 wrote:Kristoff Atruin wrote:"Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform."
That's what we in the software industry refer to as a platform problem. It might be possible to write a good app using Silverlight, but if the developers who are experienced with it are rare then it's a bad choice of platform because you're gonna have a hard time building and maintaining a very effective team. Same thing here, companies who have lots of experience with the PS3 may be able to build some very impressive games, but the people working for those companies aren't working for CCP. You're completely discounting the value of a developer's experience. Programming isn't magic you know.
I use the Silverlight example because one of my recent clients was using an app from a vendor that was getting very out of date, and the new version used Silverlight. The customer was looking very hard for alternatives from other vendors because they worried that the choice of platform was going to make the already bad support even worse, due to the low supply of experienced Silverlight developers. If the PS3 was rare you might have a valid point. However the PS3 is not rare and neither is the talent to program for the PS3. Just so happens that CCP doesnt really have any of it which makes it a CCP issue still. I guess I'm going to have to use small words. It doesn't matter how common the equipment is. PCs are *everywhere*. That doesn't mean a developer who writes in Java for a living is going to be any good with Silverlight. Different app platform. The PS3 is a similar situation because it has an extremely strange architecture, which changes how you write code for it even if the language is the same. You have different limitations to work with than on a PC. The PS3 is well known to be challenging to work with. Thus, if your developers haven't written PS3 games before they won't be terribly great or efficient at it. CCP has not written PS3 games before. The developers working at CCP have not, as far as we've seen, worked at companies that have made PS3 games. This means they went into developing on the PS3 without any experience. You can often wing it and get away with it, but this *is* a big risk factor for a project. PC is so everywhere that apple only has 2% of the total market place.
I like apples (the fruit, not the computer). |
SPESHULz
The Southern Legion
129
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Posted - 2014.05.09 09:05:00 -
[25] - Quote
lol pc master race huh?
the top 5 and half the list are/were unplayable piles of ****
Blood flows. Death comes. War rages
My pain is constant and sharp and I do not hope for a better world for anyone.
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lrian Locust
Chatelain Rapid Response Gallente Federation
441
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Posted - 2014.05.09 11:02:00 -
[26] - Quote
R F Gyro wrote:The PS3 seriously constrains the sandbox MMO game elements that one of the two central pillars of the Dust/Legion concept, the PC doesn't. Everybody agrees to that. But why not to PS4 instead of PC? The PS4 can handle the concept, so that's not an excuse.
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Iron Wolf Saber
Den of Swords
14810
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Posted - 2014.05.09 16:00:00 -
[27] - Quote
lrian Locust wrote:R F Gyro wrote:The PS3 seriously constrains the sandbox MMO game elements that one of the two central pillars of the Dust/Legion concept, the PC doesn't. Everybody agrees to that. But why not to PS4 instead of PC? The PS4 can handle the concept, so that's not an excuse.
Cept our patches will also be a month late again as it has to get certified by sony and no test server or if there is one would shove patches to being 2 months behind and still having to deal with all the other sony requirements gets to be a hassle in growing a game.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Dauth Jenkins
Ultramarine Corp
526
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Posted - 2014.05.09 16:09:00 -
[28] - Quote
Thurak1 wrote:The limitations with the PS3 and dust are a total lack of competent programmers for the PS3. Do you people only play dust? There are games out there with much better graphics than dust on the PS3 that do large scale multiplayer and dont have the issues dust has. I never played mag myself but i understand it had even larger scale multiplayer and better graphics. I have played battlefield and the graphics are much better there is multiplayer AND a destructible environment. Saying its a platform issue is a poor excuse. The real problem is the programmers dont know how to program for the platform.
My version of MAG only lagged when we were getting carpet bombed inside the base, while other stuff explodes from strafing runs and.... oh how I miss you MAG....
-Sincerely
--The Dual Swarm Commando
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ANON Cerberus
Tiny Toons
602
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Posted - 2014.05.09 16:31:00 -
[29] - Quote
Derp Fap Squad wrote:http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
on the bottom of that list, Who Wants To Be A Millionaire, has sold more copies than Eve Online.
so yeah. they are not going to get a bigger market on the PC
I never understood the appeal to the Sims games. They are terrible. Are peoples lives really so dull that they wish to create little 'people' with which they want to take to the toilet, and wash and work etc...
I know all games are a form of escape right, but Sims popularity is just baffling. 20 million + copies sold. Wow. Its not a game, its a chore! (Imho) |
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