Scheherazade VII
SAM-MIK General Tso's Alliance
459
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Posted - 2014.05.07 21:53:00 -
[1] - Quote
I know the PS3 has some incredible looking games, I have just started playing Vanquish from 2010, that game looks great and runs great. DUST is so sluggish I can't go from 60FPS PC gaming to maybe 30FPS DUST in 720p with muddy textures, if it could have looked better then the textures would have been updated, they started to be, slowly, but only once or twice, and only a small amount of the textures, I looked hard every patch.
What I did see however was skyscapes, planetscapes if you will, far-away battlegrounds, do you see what they have done in legion? the lava is actually dynamic and the environment is more realistic, it's possible on PC but not PS3 (in DUST, other games could as previouslt mentioned) what I did see however was all that stuff taking up a LOT of memory on the PS3.
if the maps were smaller or we didn't have those simulations, they're meant to simulate the rest of the planet, it never felt like that as the battle fixated on such a small portion of the map for the majority of the time and big maps spreads the player count thin so most games are empty and boring!
to improve the frame rate they should have gotten rid of all that stuff which you didn't ever see way off in the background, with PC you get better frame rate, better resolution, better graphics, of course now the game will be a case of good M+KB although I do well with a very old maybe 7 year old logitech ex-100 wireless keyboard and mouse, fast refresh rate monitor (running 100hz myself) fast internet connection (nope) and PC specs.
You will need a good PC to compete and for the game to look good. I don't think DUST, being developed by CCP, on that engine, on PS3, could have really gone anywhere, otherwise it would have improved in areas which it did not. i.e frame rate, hit detection and graphics/resolution.
Still right decision wrong time, this is the end of DUST, it's like it was one really long beta designed to milk players for cash, CCP realised they hit a brick wall with this game as a lot of players are rich and have no problem running proto all day long and are so far ahead of the new players.
I realised now that the game's business model is this,
player A pays to get ahead, so do his friends, soon there are a group of players with good gear, weapons, lots of SP and ISK etc, player B and the random people he plays with can't compete in militia gear. There was never any gear-tiered matchmaking because CCP don't want you to be on the same level as everyone, they want you to get your ass kicked and then pay to get on even ground!
It means that, and this is where DUST annoys me, a group of bad players can run proto and walk all over you, meaning it's more about gear and sp than skill. It means that eventually new players just quit. CCP can now reach out to a much larger playerbase (don't quote me on the numbers but I'm sure their game will do better on PC) and start again with matchmaking and new player experience.
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