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KING SALASI
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Posted - 2014.05.07 20:02:00 -
[1] - Quote
Zipper the creater of Mag knew how to code for the PS3 plus they built an engine from the ground up specifically for the PS3. RockStar mastered rendering for the PS3. Meaning alot if the open world doesn't pop up. They hide it with fog so when You get close to an object that's far away. It appears gradually.
That's why MAG vets like myself laugh at CCP when they say the hardware is limited. To be honest CCP is the only developer besides Bethesda that complain about coding for the PS3.
In short if CCP wanted large scale battles they could. They chose not to And went back to PC cuz that's what they know. |
KING SALASI
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Posted - 2014.05.07 21:48:00 -
[2] - Quote
Denn Maell wrote:KING SALASI wrote:Zipper the creater of Mag knew how to code for the PS3 plus they built an engine from the ground up specifically for the PS3. RockStar mastered rendering for the PS3. Meaning alot if the open world doesn't pop up. They hide it with fog so when You get close to an object that's far away. It appears gradually.
That's why MAG vets like myself laugh at CCP when they say the hardware is limited. To be honest CCP is the only developer besides Bethesda that complain about coding for the PS3.
In short if CCP wanted large scale battles they could. They chose not to And went back to PC cuz that's what they know. No offense, I see what you're saying, but your comparing very different teams with very different experience and talents. What Mag did with its large battles on a console is very much praiseworthy because of its accomplishment. Does this prove that the PS3 is technically proficient to pull it off? Sure, but not every team is going to be able to pull off such an achievement. Let's not make this into a new industry standard all who follow must measure up against. CCP's crowning achievements, hosting an MMO with tens of thousands of players on a single-shard server, a player-driven economy, was an impressive feat in its own right. Dust was supposed to be a way of interacting with that on a completely different level.
It's not the hardware it's CCP, they can't code for the PS3. Eve is point and click style MMO, that's what CCP is good at..
No disrespect but console game FPS is way out of thier league. |
KING SALASI
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Posted - 2014.05.07 21:54:00 -
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Cinnamon267 wrote:Games Haven wrote:Pretty f**king far, have you seen all console ports in 2013? They all have one thing in common, they take up more memory than Dust, and have more content. More storage? What's that got to do with anything? Just content? KING SALASI wrote:Zipper the creater of Mag knew how to code for the PS3 plus they built an engine from the ground up specifically for the PS3. RockStar mastered rendering for the PS3. Meaning alot if the open world doesn't pop up. They hide it with fog so when You get close to an object that's far away. It appears gradually.
That's why MAG vets like myself laugh at CCP when they say the hardware is limited. To be honest CCP is the only developer besides Bethesda that complain about coding for the PS3.
In short if CCP wanted large scale battles they could. They chose not to And went back to PC cuz that's what they know. Every developer complained about it. It was a ****** system to develop for. Just because no one talks about it publicly says nothing about what it is like to develop for. Because if they do whiny armchair developers step in. Ryder Azorria wrote:Dust has something that none of those other games have, something that adds a f*ck ton of overhead - items, thousands of them.
Think about it, a unique selection of thousands of different items arranged in one of millions of configurations that affect your suit, one of hundreds, in slightly different ways depending on your exact configuration of skill points. All that stuff needs to be tracked, stored in memory and applied during battles - no other console game comes close in that respect. Not to mention 12 unique dropsuit models, 6 different vehicle models(12 if the racial vehicles are all added) plus all the weapons. People seem to think there is an infinite pool of RAM in the PS3, for whatever reason. Few games have done what Dust has done, in that respect. Brining up MAG is weird considering making anything for 256 players would have been a nightmare. You don't see insanely high player counts for a reason. Testing it isn't logistically possible for some studio. And we know nothing about their server tech. And bringing up GTA5 makes very little sense. A game in which 1,000 people worked on with a budget of 265 million with a dev time of 5 years. Why are we brining this up? It makes no sense.
Not true Mag's 256 player game mode was very structured.,objective based. Again something CCP Couldn't code for Dust, also none of the roles are defined again coding not hardware. In the end it falls on CCP Not the PS3 limitations. |
KING SALASI
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Posted - 2014.05.07 22:03:00 -
[4] - Quote
da GAND wrote:KING SALASI wrote:Denn Maell wrote:KING SALASI wrote:Zipper the creater of Mag knew how to code for the PS3 plus they built an engine from the ground up specifically for the PS3. RockStar mastered rendering for the PS3. Meaning alot if the open world doesn't pop up. They hide it with fog so when You get close to an object that's far away. It appears gradually.
That's why MAG vets like myself laugh at CCP when they say the hardware is limited. To be honest CCP is the only developer besides Bethesda that complain about coding for the PS3.
In short if CCP wanted large scale battles they could. They chose not to And went back to PC cuz that's what they know. No offense, I see what you're saying, but your comparing very different teams with very different experience and talents. What Mag did with its large battles on a console is very much praiseworthy because of its accomplishment. Does this prove that the PS3 is technically proficient to pull it off? Sure, but not every team is going to be able to pull off such an achievement. Let's not make this into a new industry standard all who follow must measure up against. CCP's crowning achievements, hosting an MMO with tens of thousands of players on a single-shard server, a player-driven economy, was an impressive feat in its own right. Dust was supposed to be a way of interacting with that on a completely different level. It's not the hardware it's CCP, they can't code for the PS3. Eve is point and click style MMO, that's what CCP is good at.. No disrespect but console game FPS is way out of thier league. ummmm there's a lot of thinking when it comes to EVE, not just point and click.
I played Eve for 3 years it's point and click with fittings no skill involved. Yes it requires thinking it was the easiest MMO I've ever played great game. Shooting people in the face FPS style takes skill. Lets not forget the reviews what did they crush on Dust game mechanics. I honestly believe CCP is not cut out For shooters.
I think point click type games is what CCP is good at.
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KING SALASI
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Posted - 2014.05.08 13:38:00 -
[5] - Quote
da GAND wrote:THE 2000 SWINE wrote:KING SALASI wrote:Zipper the creater of Mag knew how to code for the PS3 plus they built an engine from the ground up specifically for the PS3. RockStar mastered rendering for the PS3. Meaning alot if the open world doesn't pop up. They hide it with fog so when You get close to an object that's far away. It appears gradually.
That's why MAG vets like myself laugh at CCP when they say the hardware is limited. To be honest CCP is the only developer besides Bethesda that complain about coding for the PS3.
In short if CCP wanted large scale battles they could. They chose not to And went back to PC cuz that's what they know. Bethesda actually had a reason in that character save files grew too large, in fact my Skyrim file grew to 22mg and the game just could not run. ZIPPER knew how to regionalize players, and the did not try to "carry" high latency players as CCP does. CCP's model/method is broken and a PC cannot fix latency. Adding programming schemes that penalise players with good internet connections to allow bad connections is just plain stupid. He he he he well if CCP is serious about supporting Dust for awhile longer then maybe they should hire Zipper to help the people left working on stuff for Dust since most of the team in Shanghai is probably working on Legion.
See that's the thing CCP doesn't want to spend a dime more developing for Dust. They want to move in and abandon the game.
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KING SALASI
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Posted - 2014.05.08 16:24:00 -
[6] - Quote
TechMechMeds wrote:99% of ccps player base isn't in dust.........
If you think this cute little dust fiasco will even matter a year from now then you are very deluded.
Again, dust makes up about 1-2% of ccps player base. Day one of legion will literally be about 10 times+ more successful that this pos generic fps that has some eve lore in it.
Kisses and hugs?
It will matter if they try to develop for a console. Gamers don't forget when a Dev/Publisher screws them over. Just ask EA :) |
KING SALASI
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Posted - 2014.05.08 21:05:00 -
[7] - Quote
da GAND wrote:KING SALASI wrote:TechMechMeds wrote:99% of ccps player base isn't in dust.........
If you think this cute little dust fiasco will even matter a year from now then you are very deluded.
Again, dust makes up about 1-2% of ccps player base. Day one of legion will literally be about 10 times+ more successful that this pos generic fps that has some eve lore in it.
Kisses and hugs? It will matter if they try to develop for a console. Gamers don't forget when a Dev/Publisher screws them over. Just ask EA :) If they make a ps4 version then ya the console only guys here that have been playing the game for so long will try to convince as many people as possible that it's not gonna be a great game or to not trust CCP and whatever else they'll say to get people to not play Legion on the ps4.
That's exactly what will happen CCP will have to milk the Eve community have them be the fools.
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KING SALASI
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Posted - 2014.05.08 21:13:00 -
[8] - Quote
They will pimp you to buy Aurum like there is tomorrow. Talk big promise this Promise that, then my favorite Soon tm :) |
KING SALASI
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Posted - 2014.05.08 21:18:00 -
[9] - Quote
Lol just got an email from CCP telling me come back to Eve Online. My answer hell bleeping no CCP let me down I'm good no more money from me. |
KING SALASI
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Posted - 2014.05.08 21:24:00 -
[10] - Quote
TechMechMeds wrote:But I bought aurum through choice and had no issue with it either. The only issue I have is bpos but Im not going to cry over pocket change.
I spent $400 on dust happily by the way. My issue is how they They deceived the Dust community with false hope. While developing Legion just to have folks buy Aurum. Sorry that's not cool they can pull Those shenanigans with the Eve community. |
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KING SALASI
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Posted - 2014.05.08 21:48:00 -
[11] - Quote
TechMechMeds wrote:KING SALASI wrote:TechMechMeds wrote:But I bought aurum through choice and had no issue with it either. The only issue I have is bpos but Im not going to cry over pocket change. I spent $400 on dust happily by the way. My issue is how they They deceived the Dust community with false hope. While developing Legion just to have folks buy Aurum. Sorry that's not cool they can pull Those shenanigans with the Eve community. And I spent around -ú1000. I don't agree with what has happened but its for the better in both the games sake and in a business sense. There is fk all whining will do about it mate. Now please remember that dust makes up around 1-2% of ccps player base and its stuck on the console, the machine must go on.
CCP does the same thing with Eve Online talk a big game and then don't deliver. I'm at the point with CCP where it's show me what you got NO MORE TALK. The talking is old now :) |
KING SALASI
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Posted - 2014.05.09 19:58:00 -
[12] - Quote
Iron Wolf Saber wrote:http://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/10215-Why-the-PS4-Doesnt-Do-PS3-Games Another interesting article citing issues with the ps3's issues.
My lord are you really that dense, Sony is launching Playstation now a STREAMING service to play legacy games from the Sony libary noob. Please stick to CCP and PC before you speak about consoles. |
KING SALASI
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Posted - 2014.05.09 21:44:00 -
[13] - Quote
Buster Friently wrote:KING SALASI wrote:Iron Wolf Saber wrote:http://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/10215-Why-the-PS4-Doesnt-Do-PS3-Games Another interesting article citing issues with the ps3's issues. My lord are you really that dense, Sony is launching Playstation now a STREAMING service to play legacy games from the Sony libary noob. Please stick to CCP and PC before you speak about consoles. And you think you have lag issues now? Good luck with that.
I never have issues with lag, it's all on your IP provider. Where i live it's outstanding and i meet the requirements. |
KING SALASI
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Posted - 2014.05.11 05:56:00 -
[14] - Quote
Iron Wolf Saber wrote:KING SALASI wrote:Iron Wolf Saber wrote:http://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/10215-Why-the-PS4-Doesnt-Do-PS3-Games Another interesting article citing issues with the ps3's issues. My lord are you really that dense, Sony is launching Playstation now a STREAMING service to play legacy games from the Sony libary noob. Please stick to CCP and PC before you speak about consoles. Streaming? What's that? All I know is greedy ISPs that throttle me down for using their rivals network services instead of theirs. I'd be lucky to play a 720p video without having to pause 3 seconds before hand.
Sucks for u i don't have those issue move to the East coast :) |
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