Gemini Cuspid
Amarr Templars Amarr Empire
55
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Posted - 2014.05.14 05:39:00 -
[1] - Quote
ZDub 303 wrote:Maken Tosch wrote:Emo Skellington wrote:Simply put, they were doomed from the start ooo making dust 514 when they decided to make it for ps3 knowing that ps4 would be out and sony would junk the ps3 Which now, in hindsight, seems like the first major mistake CCP did. When they started on Dust 5 years ago though the PS3 was in its prime... they just took too long to ship a playable game and by that point the PS3 was nearing obsoletion. Yet another reason why the PC seems the more sensable choice. If it takes 2 years to make Legion on the PS4 it will be about 2-3 years from the PS5 release :/ (assuming a 5-6 year console lifecycle, considering how underpowered the PS4 is relative to modern PC gaming compared to the PS3 in 2006).
The oddity of these arguments assume features that grow with the PC when that isn't the case. Game obsoletion itself isn't tied into the "prime of console" during market activity. For MMO's this has been the endless debate of "what will topple WoW" for example. Even when games continued to be released on superior graphics and mechanics, they failed to readily establish the marklet presence WoW cut itself.
Likewise, even with a PS3 not in market prime with the PS4 really being the new coming feature, end of support is really the overall period where production ceases and game titles from major manufacturers won't be providing cross-platform/multi-platform support. The irony of all this is that PC supporters of Legion typically miss one of the vocal points made by those unwilling to support Legion: the graphics could even be less fantastic if only bug fixes and base mechanics in the game were nominally addressed and fixed. This also imparts the coding and programming area where having more content to work with due to a more advanced feature subset makes it harder in theory to dish out updates which is why it made little sense to work on Legion and rely on UE3 as waiting until a viable plan to working Legion on UE4 would have also meant faster updates and easier development overall.
That's in some respects why PS3 players, myself included, aren't buying the argument of "a PC being powerful = a better game"; WoW is HORRIBLE in graphics capability but if you look at an mmo on one of the most important criteria, subs, then it's still vastly superior to many titles out there despite its significant graphics.
The ability to keep, maintain and grow an audience is how EvE really first developed itself and why players supported its growth to this day. This is *NOT* what you see in Dust514. And yes, times change and they may have failed to capture enough of the market but players responded with tremendous feedback on why and Legion really hasn't shown itself it's ability to evade the significant problems you see in Dust. If skill and ISK transfer over, you're still at a position where you're limiting new player acceptance in the game.
This isn't an argument about PC vs. PS3 it's really an argument where what we think is common sense isn't. For PC gamers it's like old PC parts, that stick of RAM several years ago might cost as much as current ones just because it isn't in wide circulation and support anymore. Better yet old mechanical keyboard; some of them do cost more than your standard logitech keyboard. Common sense dictated older tech should be cheaper where the reality of it is that it isn't and that's really the point that PC gamers need to evaluate and look at hard.
Starting Dust on the PS3 isn't what failed CCP its really how they approached Dust514 that did much of the damage. |