Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1661
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Posted - 2014.05.10 23:56:00 -
[1] - Quote
1) I've never really understood how this is a good thing. Genuinely, I don't understand how not having to go through a process to ensure a patch doesn't break the platform it's playing is anything but bad. (I seem to recall an EVE patch some time ago that would prevent a computers ability to boot up)
2) You have a point, but then again they're using the UE3 again, so that's a non-issue. And the logical engine switch would've been UE4, which would've been fine for console.
3) Wouldn't it still be theoretically possible to have one account for all so long as they had a log in not tied to PSN (Like EA Origin, it's a different login)
4) This does have merit. (though one my suggest making a stable server)
5) I don't believe hackers are an issue on consoles (Or at least much less, so it'd balance out)
6) Porting
Not saying the PC doesn't have benefits, I'm just not sure you really caught them, bar maybe the test server.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1663
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Posted - 2014.05.11 20:15:00 -
[2] - Quote
Maken Tosch wrote:
1. You are correct that Sony can ensure quality patches but then again even Sony couldn't stop a bad patch from going through as all of us bear witness to that fact in the previous Dust builds not to mention the delays caused by the Sony QA process for critical bug fixes. Without Sony, this leaves the burden of quality assurance squarely on CCP. But on the plus side, CCP can deploy critical patches much faster without having to deal with the red tape. There is always a trade off.
2. I guess you can forgot about what I said here now that we recently learned UE3 is still being used for Legion.
3. It's possible.
5. I guess you have a point there.
6. Porting is an option if we ever see a PS4 version sometime down the road, but how much company resources does that take to accomplish compared to sticking to the PC? That part I don't know.
The PC's principle benefit over the console is its hardware, no doubt. But as I pointed out before, there might come a time that the consoles will finally match the PC in architecture, power, and flexibility. I have my doubts about the PS4 even with today's advancements in technology, but there is a likelihood now that the next gen console after that might actually finally compete with PCs for once. Who knows?
Let's also not forget that there are new competitors forming such as the Steam Box, Ouya, and others. The Steam Box is of particular interest to me and who knows what Google, Apple, and other tech giants will bring to the market if any of them ever decide to join in on the console market.
Quicker patches would be nice, I just hope CCP has good quality control.
On the last section, I just would like to ask, what do you find interesting about the Steambox? Don't mean much by it, just curiosity is all.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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