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Aeon Amadi
Edimmu Warfighters Gallente Federation
5565
|
Posted - 2014.05.04 03:16:00 -
[1] - Quote
Okay, so I was going to wait until I got back to the states before I commented on everything but I've got a few hours until my flight and a ten hour layover later on. Be aware, I'm on a tablet so typing kind of sucks.
I understand you guys are frustrated and it's entirely reasonable. No-one can blame you. However, I heard some crazy stories here at FanFest on how you guys were reacting and I couldn't help but weigh my voice in (because you guys totally care about my grizzly smoker vocals, right?). First off, dude - don't biomass your characters... Nothing about that makes any sense. Project Legion isn't even a working thing, it's a prototype. A prototype that hasn't even been set in stone yet. We could stick with Dust as it is currently, we could migrate to Legion, but either case: deleting r characters is just silly. One way or another your investments are going to stick and/or carry over so it's stupid to just throw that away in a knee jerk reaction. And even if you quit, keep your characters in case you change your mind in the future whenever it's more calm.
Secondly, if you see past the platform change and the trademark/name confusion, this -IS- what we've all been asking for. More meaningful character progression, better graphics, gameplay elements, etc. This is what we've been waiting for all this time and it simply was not possible on the aging PlayStation 3.
Thirdly, guys... Be real with yourselves here. Developers who no longer even work at CCP made promises last year that they couldn't deliver, anger ensues... Now, CCP does everything possible to avoid promising stuff they can't 100% deliver and anger ensues? It doesn't make much sense, it's contradictory to what we've argued so hard about in the past. We need them to be honest like they have, to not promise something if they're not positive they can do it. To be clear, the only thing they've promised is that -IF- we go to Legion, our characters will migrate. They haven't even promised Legion yet.
Fourthly, guys, the PS3 is very old. We already have the PS4, so the console Dust is on is very aged and is not capable of doing what CCP wants to develop and what we want to experience. It takes CCP time to send updates through to the PS3, and as we've experienced they haven't really been free to update quickly (something necessary with Dust's design structure) with that delay. Further more, they never ruled out PlayStation 4. In fact, with both PC and the PS4 operating on x86 architecture and similar specifications, porting a complete product to the PS4 is far easier and more streamlined than with PS3 where everything has to be stripped just to run the game. But in order to do that, we need something that can be rapidly altered to make it work, and be functional as a whole that can be done correctly. Just as well, they can't promise what they can't 100% deliver.
So, maybe that helps - maybe it doesn't. Being here at Fanfest I can see the CPM and community celebrities (yeah, that's right, I'm throwing you forum wizards undder the bus =P) expressing YOUR emotions to the developers and actively working to rectify all of this. Your voices are being signal boosted far more precisely than any other time in the history of Dust.
Anyway, that's all I really had to say. I'm open to any questions and what not if you'd like to know more from the round-tables that weren't answered on the stream, perhaps offer some of my insight and speculation, as long as they're constructive.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5567
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Posted - 2014.05.04 03:25:00 -
[2] - Quote
low genius wrote:ccp is dead to me, old friend.
my eve characters are unsubscribed.
by dust character will never again advance.
my plans of playing valkyrie are dashed.
**** ccp.
And that's totally cool if you feel that way man, but I'm telling you to at least sleep on it a while and think it through. I'm incredibly excited for what we saw and the Graphics panel really showed some innovative stuff (watching smoke move when rounds get shot through it is killer!). Just don't delete your characters and if at all possible, give some feedback on how Dust's new path can improve.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5567
|
Posted - 2014.05.04 03:35:00 -
[3] - Quote
low genius wrote:Aeon Amadi wrote:low genius wrote:ccp is dead to me, old friend.
my eve characters are unsubscribed.
by dust character will never again advance.
my plans of playing valkyrie are dashed.
**** ccp. And that's totally cool if you feel that way man, but I'm telling you to at least sleep on it a while and think it through. I'm incredibly excited for what we saw and the Graphics panel really showed some innovative stuff (watching smoke move when rounds get shot through it is killer!). Just don't delete your characters and if at all possible, give some feedback on how Dust's new path can improve. ever played an ea game that didn't make you want to throw up? me neither.
Lol, attacking a person's character is kind of low but I guess the name suits you =P
Nah, listen man - it's awesome. It really is. Once the shock kind of settles and everyone gets a better grasp of things, I think you'll all see that the game has progressed by leaps and bounds and was TOTALLY NECESSARY in order for us to -BE- that clone soldier on the frontline instead of just some spreadsheet silhouette who walks around for five minutes before getting aced.
Like, what is it that bothers you specifically?
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 03:49:00 -
[4] - Quote
Ydubbs81 RND wrote:The problem is....CCP never had plans on leaving the ps3. How can a company of pc game designers not know that the ps3 was aging. In their own words, they were "laser focused on the ps3".
What does that tell you?
Here's the thing man. We have a LOT of new Devs on the crew and they're not "laser focused on the PS3". This is a callback to an older sort of era before the decision was that the hardware limitations just weren't going to cut it. Imo, it should have never even been a PS3 title because of the new technology we have but it's important to remember that they started this game back in 2009, when the PS3 was alive and well.
Legion has only been worked on for a few months. It's the redirection of the new Devs coming in, seeing the starlight that was Dust's original concept and basically making the fundamental decision to focus efforts onto making that a reality rather than struggling o accommodate it on nearly dead hardware. It's a very recent decision and if you backtrack a while you can actually get an idea of when it started happening because all communication, even from some of the CPM, flat out died because they literally could not discuss this stuff at such an early stage. Fact is: It's so new, so fresh, that the previous philosophies were almost entirely over-ridden because they simply were not working for a long term, enjoyable experience.
And yes, the communication about all of this was bad. They should not have announced this at Fanfest because it is so jarring but it's a point of inevitability in that they had to announce it sometime, somehow, and it was going to suck no matter what. The cards just fell the way they did.
Bear in mind, this is all my theory as from what I've learned since being at the round tables and such. No-one outright told me this.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 03:51:00 -
[5] - Quote
DeadlyAztec11 wrote:The thing I hate about CCP is that they flip flop worse than Mitt Romney... You literally can't rely on them for ANYTHING.
Having an unreliable game developer sucks.
Not the same developers. Brandon Laurino (the dude who promised Macs) has been gone since July.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 03:56:00 -
[6] - Quote
low genius wrote:Aeon Amadi wrote:low genius wrote:Aeon Amadi wrote:low genius wrote:ccp is dead to me, old friend.
my eve characters are unsubscribed.
by dust character will never again advance.
my plans of playing valkyrie are dashed.
**** ccp. And that's totally cool if you feel that way man, but I'm telling you to at least sleep on it a while and think it through. I'm incredibly excited for what we saw and the Graphics panel really showed some innovative stuff (watching smoke move when rounds get shot through it is killer!). Just don't delete your characters and if at all possible, give some feedback on how Dust's new path can improve. ever played an ea game that didn't make you want to throw up? me neither. Lol, attacking a person's character is kind of low but I guess the name suits you =P Nah, listen man - it's awesome. It really is. Once the shock kind of settles and everyone gets a better grasp of things, I think you'll all see that the game has progressed by leaps and bounds and was TOTALLY NECESSARY in order for us to -BE- that clone soldier on the frontline instead of just some spreadsheet silhouette who walks around for five minutes before getting aced. Like, what is it that bothers you specifically? are the lighting effects really what needs work to make dust a better game? are the lights reflecting off of the ground what dust needs to be a better game? what did the demo show that wasn't COMPLETELY aesthetic? they showed nothing. no ewar. no parcour. they even messed up their scripted demo when rouge called the tank pilot 'down' while the tank was still firing. there was nothing in the keynotes to make us think dust is worth playing for another year. if ccp's 10 year development plan for dust lasted 10 months, and we spent 18 months in beta... doesn't it stand to reason that legion will suffer the same fate?
COX Z had a glorious layout of the gameplay changes and how they're implementing character progression. It's just conceptual at the moment, but I feel it's far better in the long haul. Things like ditching skill levels in favor of single-cost unlocks, role-based progressions with meaningful skill trees to associate with them and the nyxxing of power levels (advanced/proto nonsense). There's a lot more than graphical bits but the graphical bits do play a lot more of a role like thick fog that lessens your vision and more deadly weather aspects like meteor showers.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 04:03:00 -
[7] - Quote
Ydubbs81 RND wrote:DUST Fiend wrote:Ydubbs81 RND wrote:The problem is....CCP never had plans on leaving the ps3. How can a company of pc game designers not know that the ps3 was aging. In their own words, they were "laser focused on the ps3".
What does that tell you? How do you know they never had plans to leave PS3? Because they didn't tell you? People take things far too literally. So the guy used the wrong words, wow, oh no. At the time, maybe they were. Maybe they weren't. All I know is that the game we were all sold on, is Legion, not DUST. DUST helped to build Legion, and I'm ok with that. Here's hoping Legion gets the green light because it's the game DUST was always supposed to be. I also find it funny how in one post, you say they had no plans to leave the PS3, yet in the very next post, you say you expected ("wouldn't mind") it to go to the PS4. So, which is it? If you want a PS4 port, you should be PUSHING for Legion, since it will be easier for them to port AND be higher quality. Wait...that doesn't make sense to you? I expected it to go to the ps4 but CCP burned my expectations when they said they were laser focused on the ps3. Not sure if I can write that clearer. I'm not pushing for anything that isn't going to be on the playstation (3 or 4). I'm not a pc gamer...so why would I push it for the pc?? Because it'll be easier to port for ps4 doesn't mean that they will port it to the ps4. If they announced that Legion will be on the ps4, then I would have been glad. But placing it on a platform that I don't play..doesn't benefit me at all.
That's just the thing though man. They WILL NOT announce it unless they are POSITIVE they can do it. And in order to do it, they need more than just a tech demo and so far it's still up in the air as to whether or not that's the case. Beyond that, All these rumors that Sony is backing out are just plain dumb because they have Valkyrie in line for the PS4 and Morpheus. They never ruled out PS4, they never said it would never occur, just that right now they have a prototype (and they're not bullfighting about it being a prototype, it's pretty darn flippant) and they want to make sure it works before they make any kind of promises they can't keep.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 04:09:00 -
[8] - Quote
Ydubbs81 RND wrote:Aeon Amadi wrote:Ydubbs81 RND wrote:The problem is....CCP never had plans on leaving the ps3. How can a company of pc game designers not know that the ps3 was aging. In their own words, they were "laser focused on the ps3".
What does that tell you? Here's the thing man. We have a LOT of new Devs on the crew and they're not "laser focused on the PS3". This is a callback to an older sort of era before the decision was that the hardware limitations just weren't going to cut it. Imo, it should have never even been a PS3 title because of the new technology we have but it's important to remember that they started this game back in 2009, when the PS3 was alive and well. Legion has only been worked on for a few months. It's the redirection of the new Devs coming in, seeing the starlight that was Dust's original concept and basically making the fundamental decision to focus efforts onto making that a reality rather than struggling o accommodate it on nearly dead hardware. It's a very recent decision and if you backtrack a while you can actually get an idea of when it started happening because all communication, even from some of the CPM, flat out died because they literally could not discuss this stuff at such an early stage. Fact is: It's so new, so fresh, that the previous philosophies were almost entirely over-ridden because they simply were not working for a long term, enjoyable experience. And yes, the communication about all of this was bad. They should not have announced this at Fanfest because it is so jarring but it's a point of inevitability in that they had to announce it sometime, somehow, and it was going to suck no matter what. The cards just fell the way they did. Bear in mind, this is all my theory as from what I've learned since being at the round tables and such. No-one outright told me this. Maybe you've misunderstood me.....Legion (like probably EVERY single game) will be better on the pc because the restrictions are not the same. I totally get that...but how does that benefit the playstation console gamer? This isn't one of those romance movies where the guy is happy for the girl he wants to be with even if she's with another man (if that's what makes her happy). Playstation console gamers feel burned. This isn't even a title like BF where you have BF2 or BF3. There is no persistence in those games, so you expect those games to die for the new one. If they change the platform...it's ok because you weren't expecting a long term commitment. But this game was supposed to be persistent and everyone was looking and thinking long term. Spending real money on a free game in support of the game, spending real time on the game, etc. Some of these guys just pub but have no idea the level of commitment that a pc active corp has to have in this game. And now for what?? We are playstation console gamers...not pc gamers. We just got shafted
And you're absolutely correct about that but it's important to be (brace for it) laser focused on explaining to CCP that progression to PS4 is a worthwhile investment, but to be patient and understanding that they will not say anything until they know they can commit to it. They're not making the same mistakes that were made in 2013, they're moving forward. So, as I said on Facebook, continue working on feedback to the innovation they're submitting, let the CPM worry about getting them to be more active in the community, and constructively suggest and advise that the console community does want this title available to them.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 04:12:00 -
[9] - Quote
LEHON Xeon wrote:Ydubbs81 RND wrote:DUST Fiend wrote:Ydubbs81 RND wrote:The problem is....CCP never had plans on leaving the ps3. How can a company of pc game designers not know that the ps3 was aging. In their own words, they were "laser focused on the ps3".
What does that tell you? How do you know they never had plans to leave PS3? Because they didn't tell you? People take things far too literally. So the guy used the wrong words, wow, oh no. At the time, maybe they were. Maybe they weren't. All I know is that the game we were all sold on, is Legion, not DUST. DUST helped to build Legion, and I'm ok with that. Here's hoping Legion gets the green light because it's the game DUST was always supposed to be. I also find it funny how in one post, you say they had no plans to leave the PS3, yet in the very next post, you say you expected ("wouldn't mind") it to go to the PS4. So, which is it? If you want a PS4 port, you should be PUSHING for Legion, since it will be easier for them to port AND be higher quality. Wait...that doesn't make sense to you? I expected it to go to the ps4 but CCP burned my expectations when they said they were laser focused on the ps3. Not sure if I can write that clearer. I'm not pushing for anything that isn't going to be on the playstation (3 or 4). I'm not a pc gamer...so why would I push it for the pc?? Because it'll be easier to port for ps4 doesn't mean that they will port it to the ps4. If they announced that Legion will be on the ps4, then I would have been glad. But placing it on a platform that I don't play..doesn't benefit me at all. Right on Dubbs. Besides, I completely fail to comprehend how people can keep sweeping under the rug the fact that CCP specifically lied to their player base while purposefully encouraging them to purchase boosters for a now dead game. I could even be much more understanding of it if they provided a 100% guarantee of full character transfers to Legion, but that isn't there. What burned me wasn't CCP moving it to an upgraded platform (whether it would've been PC or PS4), it was them giving out completely false pretenses to the entire player base. Originally I was giving serious thought to continuing with Legion on PC, but I will not be a part of a company that purposefully lies to increase profit margins on something that they will shortly eliminate completely.
But that's just it: they DID announce a full character transfer. The specifics might be a bit different but the impact your character made, your identity and your level of progression are all on board for migration. They have publicly said that this is their top priority, with their second being your aurum investment.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5570
|
Posted - 2014.05.04 04:14:00 -
[10] - Quote
low genius wrote:
Like, what is it that bothers you specifically?
COX Z had a glorious layout of the gameplay changes and how they're implementing character progression. It's just conceptual at the moment, but I feel it's far better in the long haul. Things like ditching skill levels in favor of single-cost unlocks, role-based progressions with meaningful skill trees to associate with them and the nyxxing of power levels (advanced/proto nonsense). There's a lot more than graphical bits but the graphical bits do play a lot more of a role like thick fog that lessens your vision and more deadly weather aspects like meteor showers. [/quote]
i played battlefield 3. i understand the concept. i just couldn't believe they were selling me dust/battlefield 3 at a fanfest.
what part of fanfest makes you think dust is worth playing for another year? so you can play the legion beta for 18 months?[/quote]
Everything, man. The character progression is just incredible from what we were shown, the graphics, all of it man.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5571
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Posted - 2014.05.04 04:32:00 -
[11] - Quote
low genius wrote: But that's just it: they DID announce a full character transfer. The specifics might be a bit different but the impact your character made, your identity and your level of progression are all on board for migration. They have publicly said that this is their top priority, with their second being your aurum investment.
yeah, that's not what they said. they said 'applicable skills and items'.
guess who gets to decide what's 'applicable'. some former ea developer.
I'm a former fast food worker. Doesn't affect my current cooking skills at all and it surely doesn't affect my ability to draw up amazing stuff for the tattoo industry. Previous work, especially simple affiliation, does not dictate expertise or skill. People are angry, that's fine - I get it, it's cool. Preaching to the choir. But it had to happen eventually and ultimately it's the best decision I've heard yet. People are blind to the fact that they're delivering on what we wanted because of a platform change, and yes some will be alienated from it... but it's still Dropsuits shooting face in New Eden. It's what we wanted, and it was CCP's call on how to make it a reality.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5576
|
Posted - 2014.05.04 06:02:00 -
[12] - Quote
Let me repeat some things as your responses are becoming repetitive of a common theme.
This dev team guiding Dust to where it needs to be? Not the same team as back in 2013. Most of those devs are gone for whatever speculatory reason, and with them any promises they over-hyped. All of this stuff about "Oh, they promised us MTACs soon not TMtm" or what have you. It's pretty much clear, and has been for a while, that those promises were from someone who clearly overestimated their capabilities and we now have a much more competent, focused team with a clear and set goal that is 100% unmistakable, even though it may not be for consoles just yet, and that is to make Dust what it was promised.
Yes, it's a real in. Yes, it's a rehash. Yes, it has all the bells and whistles, but more importantly it has a STAGGERING increase in quality from what we have now. I mean, FFS you can't even hear anything behind you in Dust because of an animation optimization to make the game run better - that's not good, that's very very bad and those compromises are what was holding Dust back. So, yes, it's not promising new content but it is functional from what we've seen and largely capable.
And as far as all the sales? Back in 1.4 they had a sale on contact grenades. Why? Because they were selling like hotcakes. Why? Because they were broken, but inevitably marketing was doing their job just without context. It's a completely separate issue though and has nothing to do with anything related to Fanfest other than a sense of betrayal but the community was going to feel that no matter what, to be quite frank.
Focus on the future, not the past. Legion is leaps and bounds ahead of what we have and it's time to shift our feedback to making it stellar, while hitting up the low hanging fruit in Dust.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5581
|
Posted - 2014.05.04 09:23:00 -
[13] - Quote
DeeJay One wrote:Aeon, you don't get it do you?
I'm not mad that Legion is coming to PC, I'm mad how CCP handled Dust at Fanfest. There was zero mention of Dust on all of the presentations. They have no roadmap on keeping Dust alive until Legion comes. Rouge and Praetorian put all their cards on an alpha, giving the current Dust community nothing. They were making stuff up on the go as to character transfer. All the presentations were labeled "Dust 514" but all of them were about Project Legion. That's like you'd go to watch the EVE keynote and the entire keynote was about Valkyrie and no real EVE keynote was coming.
They may talk about keeping Dust alive, but the fact is they didn't have anything prepared for Fanfest which would assure us of that. Rouge himself told us to wait a few weeks (weeks!) before we get more information on that - this means they did nothing but Legion in the last months, not even thinking about Dust...
Oh, I get it full and well because it's being repeated by everyone in every amount of flowery language that somehow led it different. It's pretty clear, ifs simple, CCP screwed up their presentation and console players feel alienated with more or less all players feeling betrayed. I TOTALLY GET THAT. But, we've got to move forward. We can't get stuck up on 100% development on the PS3 because it is an aging console that never should have had Dust in the first place.
And no, they didn't just "make up" the character transfer bit as they went along. There's more that goes on then people realize and it's certainly easy to assume things from the stream or recorded videos but I'm telling you that it's not the case.
Likely my final comment here as many people are just repeating the same thing at this point. That and I have a plane to catch.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5596
|
Posted - 2014.05.05 23:50:00 -
[14] - Quote
Bendtner92 wrote:
Yes, Dust won't see any progress on a bad console as the PS3, I know that, everyone else knows that, but crapping on most of your players that's been sticking with them on this terrible game by going to PC instead of PS4 is just disrespectful to your players. You keep saying PS4 isn't ruled out for sometime in the far future, but honestly I don't care about that. They've chosen to go to PC first leaving their current players behind and because of that I really hope the terrible Shanghai studio (because you know it's going to be same bad devs developing Legion right?) fucks Legion up. The Dust players are not interested in waiting 3-4+ years to see Legion on the PS4 only to be 2nd grade citizens behind CCP's beloved EVE players.
It doesn't make any sense at all to start with PS4 first when it's on similar architecture as the PC, especially given the level of accessibility but it doesn't even matter: Who cares which one comes first as long as the game is functional, awesome and applied to as many potential players as possible? Do you think they sat down with a bunch of PS3's, jacked some keyboards into them and designed Dust 514 on a PS3, for PS3? No, that's not how things work. And assuming that Eve players have some kind of priority simply because it's coming on the PC first is the diarrhea of arguments, dude, just saying. Like, tin foil hattery extreme.
I said it before, I'll say it again: Last year they made a bunch of promises they couldn't deliver, people got angry. Parts of that team (including Brandon Laurino who said "soon not TM") were let go and replaced with people that weren't going to make that mistake. Instead, they opt to not promise anything unless they're 100% sure it can happen...... and people get angry. It's a huge contradiction to be angry about both.
Lucrezia LeGrand wrote: jeez, how many times do people have to hear this. We DO want legion on PC. We would have been happy with Dust on PC. But we also want it on PS4 because we're console gamers and not all of us want to spend the time or have the know-how to try and build a nice fancy computer when we can just buy a PS4 and sleep well knowing we will have NO compatibility issues with all PS4 games from now to kingdom come! I don't want to be worrying if the next version of the next hyped game will have to be run on medium settings because I don't have a fast enough graphics card.
It has nothing to do with some "arbitrary" rule. Btw, we're cool with there being a PC port of the game we love because "more players!!!" but we don't want to be left out of the loop because "oh sorry, no console." Also, my money is limited. I would rather buy a 400 ps4 than an 800 dollar pc, especially since I have a laptop that does everything I need from a PC right now.
They never, ever, EVER said "no console" and people are propagating that as a rumor or are knowingly trolling. Read above. If anything, going to PC just makes it easier to step into the PS4 because all they have to do is tune some dials as opposed to strip everything down to it's basest fabric just so that it can run on the PS3. It doesn't make sense to go to PS4 -first- for a variety of reasons. Like I said above, PC is more accessible and considering that there are 60-80 million PC gamers out there (some articles suggest 100+) as opposed to the 8-10 million PS4's, I think it's pretty obvious who you'd want to be beta testing this thing to make sure it works.
EDIT: Let alone the fact that any updates/patches have to go through Sony - which drastically slows down how fast changes can be made.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5598
|
Posted - 2014.05.06 00:18:00 -
[15] - Quote
Kigurosaka Laaksonen wrote:Aeon Amadi wrote:More meaningful character progression... This character progression looks less like EVE. Something I'm not a fan of.
IMO, it's a lot better than this '1-5' stuff, mostly since a lot of the skills had no effect or had a near useless effect despite extremely high SP costs (5% reduction on PG for a scrambler pistol, for instance). That and nyxxing the power levels needed to happen ages ago (they're actually doing this with modules/turrets now in Eve Online) since advanced/prototype gear just ruins the game. It's more focused on specialization and generalization rather than "I've been here longer than you so I'm better." We've wanted tieracide for a while and by removing those sort of aspects, protostomping is a non-factor.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5601
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Posted - 2014.05.06 02:25:00 -
[16] - Quote
Soozu wrote:
He's running a personal PR campaign, trying to flip the script.
"they want to make sure it works before they make any kind of promises they can't keep"
That whole paragraph suggests CCP has learned some valuable lesson recently and they are now a much better company. Elsewhere he blames employees who no longer work there. It is almost genius his timing and tactic, this horrible thing that we're screwing you on.... its a good thing a good thing a good thing. We didn't take your time or money on false pretense ... nope
Lmfao, sure - you can take it like that but here's the facts: The guy who promised MTACs, Speeders, Fighters, Titan Insertion and all that jazz? He's gone. You don't think there's a reason for that? Pure coincidence?
They -are- a much better company because they hired more than a dozen positions recently, with CCP Rouge and CCP Z being two -amazing- additions to the team that have completely polarized those previous intentions in favor of something awesome. Setting aside the console vs PC war, what we saw was gorgeous and the presentation discussed everything we've been asking for. What's not to love?
Even if you want to use the time/money argument, you really can't because they've already said that Character Transfer is a green light. Your time won't be meaningless, your money likely refunded or transmuted into something of similar value. So what's the problem?
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5613
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Posted - 2014.05.06 16:48:00 -
[17] - Quote
Gaurdian Satyr wrote:meri jin wrote:@Aeon Amadi
I can't find panels related to Project Legion from the FanFest. Are they even there? Did really no one recorded? Look at the dust keynote...its ALL legion
Well, yeah, it's the next evolution for Dust 514. It's a name to separate Dust 514 on the PS3 and Legion on the PC. Either way it's still dropsuits shooting other dropsuits in New Eden. So what's the premise here?
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5622
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Posted - 2014.05.06 18:01:00 -
[18] - Quote
Joel II X wrote:Yeah, I tried going back yesterday, but I quit 5 minutes into the match. Mostly because of RND tank spam, but whatever.
I'm keeping my character in hopes that I might transfer over to Legion and if it moves to the PS4.
I want to play it, but I'm not going to go out of my way to do it like I did with Dust... sorta. Not really.
CCP needed to be honest with the community first and foremost. They've failed to that simple task. That's why everybody is mad. I'm not mad, I'm just slightly disappointed.
Totally not self aggrandizing but here's an article I wrote before I went to fanfest: http://dustnews24.com/2014/04/15/fanfest-2014-the-future-of-dust-514/
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5625
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Posted - 2014.05.08 00:21:00 -
[19] - Quote
DAMIOS82 wrote:As a PC elite, i'm all for it going to the PC, not only is it long over due, but imo it is indeed the better platform to start of with. The sky is the limit on pc, both graphic wise and memory wise, thus giving the game a better chance to evolve. I also do believe once beta is done it should be ported to ps4 or ps5 by that time for the console gamers, but first pc.
My concerns however is that i've been playing since beta and went thru that process of the game changing every week. Now it took them two years to implement the suits, the skill tree changed i think 3 times in those 2 years, vehicle's became less and less, and my inventory is so full that it lags my game. And when i look at legion, yes the graphics are better, yes we finally have the market and pve and yes we will have better maps. But to me it just looks like all ccp has done is run around the same circle in the last two years, meaning nothing really new is there. They fire people and the next lot comes in with there own idea's over the same concepts. So in my eyes all they have done is put some of the stuff in, that was meant to be there since early beta. When we port over to Legion (for me the sooner they start with alpha/beta testing, the better) is the game finally going to evolve into what we all want it to be or are they going to continue going over the same things, but nothing really changing the game.
In other words once we are playing legion, will we offcourse in time, see forests, city's, more and better vehicle's, etc. or is the next two years going to be with every expansion; 'yeah guys we changed the skill tree again' and the next time again the same story, etc. That is my concern, am i with so many others going to waist another two years on a game that does not evolve.
Bear in mind the stuff we saw at Fanfest was created in three weeks (the gameplay video). Just as well, it being on PC means they don't have to submit anything to Sony's QA which was a multi-week process, with Legion it'd be streamlined and they could make rapid iterations and see the cause/effect much quicker, allowing them to respond faster as well.
All in all it's just... better overall.
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