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Thread Statistics | Show CCP posts - 6 post(s) |
XxGhazbaranxX
The New Age Outlaws Proficiency V.
1295
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Posted - 2014.05.03 23:20:00 -
[1] - Quote
CCP Rouge wrote:Hi everyone,
Thank you for all of your feedback so far. I'd like to answer a few of your questions about DUST 514 and Project Legion directly given the feedback you gave me. I've picked these four points as they are coming up the most on the forums as well as in the live roundtable discussions here at Fanfest.
1) What happens to my character, skills and stuff?
If Project Legion becomes something more than a prototype, we will not leave our DUST 514 players behind. You would be able to bring your character name, applicable skills/inventory, and other elements of progression with you. We are still working on the details and we will have more to announce soon.
Pointing out the obvious
First Off this was the smoking gun of the whole presentation and should have been said there. You would, not have only avoided the whole sh*t storm that the **Legion Keynote** created but, would have created a whole lot of excitement for the product. This product could have also been, if legally possible, sold as an upgrade to the DUST universe making it something the dust community could look forward to instead of dreading it's existence knowing the game they love is going to be replaced by it.
Feedback
Apart from that, There is a key word in the above statement that I do not think the community will be happy with. Applicable should not only be skillpoints attributed to the transferred character. The applicable skills should be put directly into the skill tree and any other skillpoints left over should be put into the the SP POOL for the player to distribute as he sees fit A.K.A. "redistributable"
Removal of learning skills in EvE online
Quote: ALL LEARNING SKILLS WILL DISAPPEAR
We're not kidding. In your head, in your hangar or in your anything else, they're gone. Vamoosh. Deleted. Sent to the big recycle bin in the sky. Etc etc.
All skillpoints invested in learning skills will be reimbursed, including all the fiddly corner cases. If you have 2,012,692 SP in learning, you will find yourself down those skills, but with 2,012,692 skillpoints to redistribute.
Reasoning behind the feedback
By only passing the applicable skillpoints there is a possibility that a character that has 40 million skillpoints only be allotted 20 to the applicable skills while a character with 20 million skillpoints might have the whole 20 million transfered to the new character. This scenario would not only be unfair but arbitrary. It can also be exploitable by players with insight, read CPM and their friends, that can train in advanced for this change with huge benefits.
CCP Rouge wrote:2) Are you completely abandoning DUST dev?
No. Without promising too much, we are actively working on stuff like balancing, Planetary Conquest, matchmaking, the in-game economy, and more. And of course we continue to work with the CPM to identify ways to improve the game.
Feedback
I understand that the words underlined are key to this statement. If the brunt of the workforce is dedicated towards legion, Dust 514 will not get the attention it needs to survive the time it has left. The game still has some balancing issues that should be addressed and can be addressed swiftly before continuing since most of them are number crunching and balance issues that have nothing to do with writing large extents of code. This is as simple as listening to the community and making the damage/distance/accuracy changes in SMALL PERCENTAGES ( read 3% or 5% per pass ). Apart from this dust is in a good place.
THE OBVIOUS
[u]The one thing I will never forgive CCP for is not fixing my plasma cannon at least a Month before the server closes[u]
CCP Rouge wrote:3) Is Project Legion going to have a PS4 version? Or something for consoles?
It is still far too early to discuss platform expansion, as like you saw we are still only working on the PC prototype at this time. But the PC architecture gives us the opportunity to grow once we have a great PC product at hand. For now, though, PlayStation 4 is not something we are working on.
I believe that making Legion for consoles would have a detrimental effect towards its development. Not only does a lot of constraints come into play; take dust as an example but , it also creates a time consuming activity which is finding how to make the game work all over again without any gain in actual content.
that being said I have heard, and someone can correct me if I am wrong, that PS4 and the XBOX One's architecture is a lot more like a pc than those of previous consoles.
CCP Rouge wrote:4) When are you going to give us more concrete information on Legion?
Again, Project Legion is still in an early stage of development but the whole idea behind giving a sneak peek at Fanfest is to get early feedback - and I really want to keep this discussion going, show you progress through dev blogs and such and listen to what you have to say.
Please post your feedback and questions in this thread - and let's keep this conversation going. The team and I will be reading this thread, and I will respond as soon as I can.
CCP Rouge
Last but not least; while I was initially very mad, I am slowly coming into acceptance of this news. But i would also like to pose a warning to CCP. If the reason behind developing legion is because Dust cannot fulfill the vision you guys had in mind, it is in CCPS best interest to make this product available as soon as possible. This will not only achieve better feedback but will get balance issues and bugs detected . I would even go as far as to suggest an Alpha version and early access for dust players
Plasma Cannon Advocate
Dust 514 Survivor
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XxGhazbaranxX
The New Age Outlaws Proficiency V.
1296
|
Posted - 2014.05.04 01:23:00 -
[2] - Quote
CCP Rouge wrote:Hi everyone,
Thank you for all of your feedback so far. I'd like to answer a few of your questions about DUST 514 and Project Legion directly given the feedback you gave me. I've picked these four points as they are coming up the most on the forums as well as in the live roundtable discussions here at Fanfest.
1) What happens to my character, skills and stuff?
If Project Legion becomes something more than a prototype, we will not leave our DUST 514 players behind. You would be able to bring your character name, applicable skills/inventory, and other elements of progression with you. We are still working on the details and we will have more to announce soon.
Pointing out the obvious
First Off this was the smoking gun of the whole presentation and should have been said there. You would, not have only avoided the whole sh*t storm that the **Legion Keynote** created but, would have created a whole lot of excitement for the product. This product could have also been, if legally possible, sold as an upgrade to the DUST universe making it something the dust community could look forward to instead of dreading it's existence knowing the game they love is going to be replaced by it.
Feedback
Apart from that, There is a key word in the above statement that I do not think the community will be happy with. Applicable should not only be skillpoints attributed to the transferred character. The applicable skills should be put directly into the skill tree and any other skillpoints left over should be put into the the SP POOL for the player to distribute as he sees fit A.K.A. "redistributable"
Removal of learning skills in EvE online
Quote: ALL LEARNING SKILLS WILL DISAPPEAR
We're not kidding. In your head, in your hangar or in your anything else, they're gone. Vamoosh. Deleted. Sent to the big recycle bin in the sky. Etc etc.
All skillpoints invested in learning skills will be reimbursed, including all the fiddly corner cases. If you have 2,012,692 SP in learning, you will find yourself down those skills, but with 2,012,692 skillpoints to redistribute.
Reasoning behind the feedback
By only passing the applicable skillpoints there is a possibility that a character that has 40 million skillpoints only be allotted 20 to the applicable skills while a character with 20 million skillpoints might have the whole 20 million transfered to the new character. This scenario would not only be unfair but arbitrary. It can also be exploitable by players with insight, read CPM and their friends, that can train in advanced for this change with huge benefits.
CCP Rouge wrote:2) Are you completely abandoning DUST dev?
No. Without promising too much, we are actively working on stuff like balancing, Planetary Conquest, matchmaking, the in-game economy, and more. And of course we continue to work with the CPM to identify ways to improve the game.
Feedback
I understand that the words underlined are key to this statement. If the brunt of the workforce is dedicated towards legion, Dust 514 will not get the attention it needs to survive the time it has left. The game still has some balancing issues that should be addressed and can be addressed swiftly before continuing since most of them are number crunching and balance issues that have nothing to do with writing large extents of code. This is as simple as listening to the community and making the damage/distance/accuracy changes in SMALL PERCENTAGES ( read 3% or 5% per pass ). Apart from this dust is in a good place.
THE OBVIOUS
The one thing I will never forgive CCP for is not fixing my plasma cannon at least a Month before the server closes
CCP Rouge wrote:3) Is Project Legion going to have a PS4 version? Or something for consoles?
It is still far too early to discuss platform expansion, as like you saw we are still only working on the PC prototype at this time. But the PC architecture gives us the opportunity to grow once we have a great PC product at hand. For now, though, PlayStation 4 is not something we are working on.
I believe that making Legion for consoles would have a detrimental effect towards its development. Not only does a lot of constraints come into play; take dust as an example but , it also creates a time consuming activity which is finding how to make the game work all over again without any gain in actual content.
that being said I have heard, and someone can correct me if I am wrong, that PS4 and the XBOX One's architecture is a lot more like a pc than those of previous consoles.
CCP Rouge wrote:4) When are you going to give us more concrete information on Legion?
Again, Project Legion is still in an early stage of development but the whole idea behind giving a sneak peek at Fanfest is to get early feedback - and I really want to keep this discussion going, show you progress through dev blogs and such and listen to what you have to say.
Please post your feedback and questions in this thread - and let's keep this conversation going. The team and I will be reading this thread, and I will respond as soon as I can.
CCP Rouge
Last but not least; while I was initially very mad, I am slowly coming into acceptance of this news. But i would also like to pose a warning to CCP. If the reason behind developing legion is because Dust cannot fulfill the vision you guys had in mind, it is in CCPS best interest to make this product available as soon as possible. This will not only achieve better feedback but will get balance issues and bugs detected . I would even go as far as to suggest an Alpha version and early access for dust players
Plasma Cannon Advocate
Dust 514 Survivor
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