Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
992
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Posted - 2014.05.06 14:22:00 -
[1] - Quote
CCP Rouge wrote:Hi everyone. Me again.
Why PC first? For a few different reasons... It's a scalable platform. We can go high spec for the most demanding players in terms of Gfx, but we can also scale down to low/mid spec to get critical mass. It's also a good platform for the early stage of a project like ours. You can test and balance the game and the economy quite easily with fast turn-arounds. We can set people up in testing environments easily (eg. ISD in EVE). If you've seen the "CCP Presents" presentation on Saturday at Fanfest, there was a talk about CCP refocusing on its core tech competency, which is PC. It allows in the future the creation of a "universe" of products on the same platform. Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier.
Now I'd like to address (or repeat) something important for me. I know that a lot of you have been really disappointed and wanted to see much more on the future of DUST 514 in its current form and I absolutely understand that feeling. But the reality is that, while it's a great shooter, I repeat that it's not the base that can give us another EVE Online with 10+ years of epic battles where players can have a great experience whether solo, as the head of the deadliest squad or largest corp in the game. Give people the right tools to manage/achieve all that. A much clearer user experience that opens up that huge universe, always discover new stuff to shoot, to loot, to sell... A social experience where corps can advertise/recruit easily, where you see the main chat going crazy with people asking for groups, selling stuff, talking ****. Some of the stuff that makes me feel like I am in an MMO. All of these aren't tweaks, they are features forming a new eco-system for the game, a foundation you can then build on. No doubt that DUST 514 is a large piece of that foundation. We've accomplished so much and I've had a ton of fun every day since beta but it is not there yet. It requires a lot of work of course but also a different approach in how we design and execute on that vision. I can go on and on about how I see this evolve but we'll cover in more depth as we start sharing ideas and designs through dev blogs and such.
CCP Rouge,
What you said is very accurate, however, still stinging to some the loyal console players that invested time and money into the game and building the community. That said, you have some great opportunities to go forward in a very positive way and some of us want to help you and make that invested time worth it in the end. We are just asking you to acknowledge that and make realizing that return on the current community's investment a priority.
Let me be clear, I am HUGE fan of CCP making the definitive step to deliver the vision that we (you and us) share for the Dust / Legion and it's place in the EVE universe. No matter what platform CCP decided on moving to there you would have to decrement the effort on Dust and honestly I think few of us would have argued much as long as you clearly described what you would do to keep Dust an engaging experience for a very loyal player base that would be the initial population that steps into Legion and hits the ground running.
Recommendations:
1) Continually work to balance and game play lessons in Dust that can be of value to Legion.
2) Deliver quality community events and perhaps a small bit of content here and there. Fix bugs, optimize the current game play.
3) Communicate with the community regularly and early in your processes. We give feedback and we want to engage with you; try to be more accessible with youtube messages, regular podcast visits, forum appearances and devblogs.
4) Reward those that stick with you. We want to be part of what you are creating and we want our time and effort to matter.
5) Last point... a lot of folks that came to this game are primary or only console players. Work to give them a reason to invest trust back into you and CCP.
I appreciate the work you and CCP Shanghai are doing and as aggravating or frustrating as things can get on occasion Dust and EVE have brought me a lot of friends and fun.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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