Ayrie Coronach
DUST University Ivy League
188
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Posted - 2014.05.06 17:41:00 -
[1] - Quote
Kev Crow wrote:Wow Garett, the force of entitlement to this question is strong with you But I mean, come on how can they reply to your satisfaction? Firstly, no company will disclose their financial strategy. Secondly, however politely, you are hinting at dishonesty or worst so any reply is damming by implication. Thirdly, as I myself tried to explain in several places already: the potential benefits and reasons of using real money in an F2P game are your own personal choice and cannot be all placed at the marketing altar of " future vision".
I think this guy put it very well: Serk Gallis wrote: In terms of money spent, I don't know what would be the best solution to those that feel cheated about it. Some of us are perfectly fine and understood the risk of investing in this game, treating our expenses into it as sunk costs. I'm not trying to belittle those that feel differently, only trying to say that not all of us are as emotionally distraught by the decisions made so far.
CCP should obviously be a bit more tactful in their way of informing their client base. They also need to address a lot of the very valid concerns people are raising. But if you thought that DUST would be on PS3 forever, you seriously need to get your head out of the sand.
So however harsh it sounds, if you have been buying a lot of AUR while DUST is essentially in a constant "state of beta" then you have been keeping your head in the sand. ( Which BTW I don't think you personally were )
Here's the thing.
We're talking about DUST 514, which is classified as an MMO; certain expectations and standards are held by the player base of MMOs. This is not a boxed-copy/advertised-as feature-complete game, where the experience printed on the disc is the experience period, without substantial change or alteration. Halo 3 is Halo 3 is Halo 3, always and forever what that game shipped with is all it will ever have, barring minor multiplayer balance adjustments or DLC purchases made separately.
Everyone buys Halo 3 and similar disc-bound/feature complete games knowing this full well. They weigh the investment of money vs the experience AS IT IS and either purchase or don't.
MMOs are a different beast, in that what they are today is not what they are expected to be this same time next year. MMOs are sold on the promise of content addition and expansion. "If you don't like it today, come back in six months and see what you think then." No one would say that about Halo 3, because as I stated; Halo 3 is Halo 3 is Halo 3. What it was a year ago is exactly what it is today and no one expects any differently.
For MMOs, people weigh the experience as it is PLUS DEVELOPER STATEMENTS ABOUT THE FUTURE DIRECTION AND FEATURE EXPANSION OF THE MMO into their spending calculus to determine whether an investment of money in the product is worth it.
If the development direction of an MMO is to be substantially altered, or indeed HALTED, then the player base needs to be notified of this change in outlook IMMEDIATELY in order to be considered properly informed regarding their investment and purchases. Which we were decidedly NOT.
Gonna quote myself from another thread to lay out an example of the right and wrong ways to manage MMOs.
Ayrie Coronach wrote:
If Blizzard said today "We're shuttering development as of this October, WoW at that point will be as developed as it is ever going to be. Buy items through the in-game market from this point on at your own risk and with full knowledge of this fact" they'd be fine.
Right way.
Ayrie Coronach wrote: If Blizzard came to this decision six months ago and didn't tell anyone until Blizzcon in November the customers would have every right to demand a refund of their monies, if Blizzard continued to advertise WoW during that time as an MMO with continual content updates and open-ended additions. ESPECIALLY if the majority of Blizzard's sales were made up of items that served no purpose but to increase the speed of progression. Progression which would be rendered pointless much sooner than anticipated, because the end of progression FOREVER would at that point be very much in sight.
WRONG WAY!
Had CCP informed the players about this change in direction months ago, you'd see much fewer complaints about the aurum/microtransaction situation because the people spending their money would have had the opportunity to weigh the new information into their spending calculus.
CCP did NOT do this. They changed the terms of the deal without informing anyone, and allowed (even ENCOURAGED) us to keep spending money as if the status quo was the same as it ever was.
That IS dishonest, and any flak CCP is recieving right now over it is well earned.
CALL 1-800-345-SONY. PRESS '2' AND THEN '2' AGAIN. AURUM PURCHASES CAN BE REFUNDED WITHIN 90 DAYS!
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