Villanor Aquarius
WASTELAND JUNK REMOVAL Top Men.
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Posted - 2014.05.02 16:09:00 -
[1] - Quote
From the sound and performance of things, the Dust code for PS3 is a convoluted mess. They started out with some seriously high ambitions and a good layout to get there. Along the way it turned out a new engine was needed so things had to be switched over and since then new issues and technical limitations have cropped up endlessly likely only furthering the convolution of the code.
Dust514 could never get the sort of features and possibilities it needs to really be great on the PS3 or likely with the code currently in place. By restarting on a platform without such limitations and with the experience gained, CCP can now build a game with a clearly laid out master plan. The code can be developed logically toward that goal to allow for all the planned features.
Developing legion separately frees CCP from the tangled code mess while allowing them to use all they have fine tuned with the dust controls. Legion is in a good position to make rapid progress and it offers something completely new. Now when legion is completed, they will have all the minute to minute mechanics for a shooter in place because these are necessary in order to do scavenging the way they talked about.
Once Legion is finished I would imagine CCP will begin another major piece of the original idea behind dust as a second feature of legion. Basically they will have the engine for an FPS made and can add the features they hope to keep from Dust into this separate game.
Eventually Project Legion can contain all of the things we wanted for Dust and at that time they can look at putting it onto a console capable of handling it or leave it as pc only. This approach will let them make the best use of the experience from Dust and for a game with such high ambitions they really have to develop it on the least restricted hardware available and then, once complete, see if there are other options for systems it can be run on.
TL;DR Restart, add stuff, learn from past, make way faster progress by removing old roadblocks and confusing code. Make the features we always wanted, expand it until it includes the entire original concept, dramatically increase likelihood of actually getting what we wanted. |