|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Void Echo
Total Extinction
2475
|
Posted - 2014.04.29 07:28:00 -
[1] - Quote
If this were ever implemented, the Tanker class would literally go extinct because of several reasons.
Most notably:
1. Nobody who invests SP in tanks wants to be driven around by some random idiot who will get them both killed by charging into the enemy because; Random Player- "OH LOOK I'M DRIVING A TANK, IM INVINCABLE!!!!!!" Vehicle Owner- "NO YOUR NOT YOU ******* IDIOT!!! STOP, STOP, YOUR DRIVING US STRAIGHT INTO THE ENEMY, WERE GOING TO DIE!!!". 5 seconds later....... *Boom, Tank is destroyed and both players are killed, the vehicle owner loses the ISK while the random player loses nothing.
2. Nobody who invests SP in tanks wants to drive someone else around while the other person gets all the kills and points and the driver gets nothing; Random Player- "WEE THIS IS SO FUN, I"M KILLING THEM ALL AND I CAN'T BE HURT!!!" Vehicle Owner- "....omg this is so ******* boring, I'm leaving this game and never coming back until my SP is refunded so I don't have to drive idiots around and get nothing while they take everything, **** this I'm out." 5 seconds later, the vehicle owner quits the game, uninstalls Dust514 and the random player dies because of nobody driving.
3. There is the issue of who pays for the price of the tank with both SP and ISK. Who pays for what? Who skills for what? Who gets their assets taken away when the vehicle is destroyed? And what gets taken away?
The reason why you cannot compare LAVs to HAVs- is that with an HAV the point of owning one is having the main gun, you can hardly ever kill anyone by running them over because of their speed and infantry's ability to run out of the way. With LAVs the turret is rarely ever used by anyone that knows about them mainly because; A- They are inaccurate at high speeds on the ground. B- They can be removed from all vehicle types. C- They are not mandatory and are pretty much worthless on any vehicle that doesn't fly.; And you can run people over with LAV with much ease than you can with an HAV.
LAVs are used mainly for ground transport when dropships cant survive and are quick enough to avoid tank fire if the driver is skilled or lucky enough. HAVs are used to fight everything in sight, you can use them for transport but there is nothing that encourages that.
The main cannon of the HAV is what separates it from the other vehicles. The dropship can come with up to 2 Small Turrets or 3 if you go with the ADS only, there are no Main cannons on the dropship nor can there be (Yet), the LAV can come with only a single Small Turret that is now removable, thus making its use even more of a liability, there is also no room for a Main Cannon on an LAV (Yet), the HAV can have up to 2 Small turrets of the users choice and one Main Cannon, the Small Turrets can be removed now which makes them almost worthless yet we cannot remove the Main Cannon, the Main Cannon is the most power user weapon in Dust514 or it should be because of it's size and can be fitted ONLY on HAVs and nothing else.
Conclusion: To Separate the Main Cannon from the Driver seat of the HAV would be to completely kill off the HAV class, it would be extinct because it's practical use would be non existent and its worth would go down to nothing.
Any Questions?
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2477
|
Posted - 2014.04.29 18:37:00 -
[2] - Quote
Ander Thedas wrote:Stupid Blueberry wrote:Clone D wrote:The tank driver and main gunner should be two distinct functions and therefore two separate positions inside of a tank. So a single operator would either drive or use the main gun, but not both simultaneously. Thus to drive and fire the main gun simultaneously would require two crew members. Capsuleers perform the jobs of whole crews when operating their ships. False. Every EVE ship is manned, even the smallest ones. In addition to the Capsuleer there are crews (sometimes of thousands) keeping a ship operational.
those little guys don't really exist, they don't do anything, they do not help in battle nor in any practical way, there was a dev post somewhere that says that a single capsuler controls the whole ship with his mind thus the immortal capsuler.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2477
|
Posted - 2014.04.29 20:19:00 -
[3] - Quote
If it were implemented tanks would die off literally because they surve no purpose anymore and their practical use would no longer exist.
Dropsuits should also have this done, one person controls movement, one person controls aiming and the other person controls firing, if you want tanks to require 2 people to drive, then dropsuits should require 3 people to use as well.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2482
|
Posted - 2014.04.30 18:02:00 -
[4] - Quote
Alaika Arbosa wrote:R F Gyro wrote:Void Echo wrote:If it were implemented tanks would die off literally because they surve no purpose anymore and their practical use would no longer exist.
Dropsuits should also have this done, one person controls movement, one person controls aiming and the other person controls firing, if you want tanks to require 2 people to drive, then dropsuits should require 3 people to use as well. Don't be silly. Gyro, it is the only argument they can come up with, at least that doesn't include faeries and magical HAV bunnies.
keep telling yourself that bub, I'm coming back into tanking when I log back into the game, so watch out.
I still have all of my experience of tanking before 1.7 hit so my awareness and reaction times have not been lost. To separate the seats would cause a very bad outrage and cause tanks to disappear because the lack of an incentive to use them anymore. everything in this game is made to be used fully by a single player, with their respective roles and differences of course.
I'm actually advocating now that AV be returned to pre 1.7 effectiveness so that the scrubs can be eliminated and those of us veteran tankers can stand out away from that crowd. that was it will take skill to be a tanker again.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2483
|
Posted - 2014.04.30 18:17:00 -
[5] - Quote
Clone D wrote:Void Echo wrote:everything in this game is made to be used fully by a single player, with their respective roles and differences of course. The tank could be used fully, but you'd have to change seats inside the vehicle if you want to fire the cannon or drive. Just as the LAV is used fully, but you have to change seats inside the vehicle if you want to fire the cannon or drive.
that makes no sense whatsoever for it to be implemented in the first place.
for ADS you have a gun to use, it isn't a large turret because one wont fit.
LAVs aren't made for attack purposes, they were made for transportation purposes which is why they only have a single small turret and nothing else.
Tanks were made to fight and anyone in them wants to fight.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2492
|
Posted - 2014.05.01 17:33:00 -
[6] - Quote
Foundation Seldon wrote:Void Echo wrote: LAVs aren't made for attack purposes, they were made for transportation purposes which is why they only have a single small turret and nothing else.
"LAVs aren't made for attack purposes, that's why they have this giant gun on the back." ??? They're extremely effective anti-infantry vehicles, fit a small railgun to the back and go to town on people. Just because the majority of people in the game use them for transportation doesn't mean that that is their sole intended design. Just as people can use cheaply fit tanks to navigate the map there are more than a few people using LAVs as a platform to attack the enemy.
If you look at the design youl see that LAVs are weak and fast, they arent made for extreem firepower.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
Void Echo
Total Extinction
2492
|
Posted - 2014.05.01 17:34:00 -
[7] - Quote
Alaika Arbosa wrote:Void Echo wrote:Alaika Arbosa wrote:R F Gyro wrote:Void Echo wrote:If it were implemented tanks would die off literally because they surve no purpose anymore and their practical use would no longer exist.
Dropsuits should also have this done, one person controls movement, one person controls aiming and the other person controls firing, if you want tanks to require 2 people to drive, then dropsuits should require 3 people to use as well. Don't be silly. Gyro, it is the only argument they can come up with, at least that doesn't include faeries and magical HAV bunnies. keep telling yourself that bub, I'm coming back into tanking when I log back into the game, so watch out. I still have all of my experience of tanking before 1.7 hit so my awareness and reaction times have not been lost. To separate the seats would cause a very bad outrage and cause tanks to disappear because the lack of an incentive to use them anymore. everything in this game is made to be used fully by a single player, with their respective roles and differences of course. I'm actually advocating now that AV be returned to pre 1.7 effectiveness so that the scrubs can be eliminated and those of us veteran tankers can stand out away from that crowd. that was it will take skill to be a tanker again. Why then can't I use my Core Rep Leash on myself? What about needles? Not everything is designed for 100% solo functionality.
Idiot, you miss understand, everything is meant to be used by a single in this game for that person or for others.
Youtube
Closed Beta Vet
CEO: Total Extinction
|
|
|
|