Thokk Nightshade
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Posted - 2014.04.29 04:11:00 -
[1] - Quote
Alaika Arbosa wrote:Alena Ventrallis wrote:Alaika Arbosa wrote:True Adamance wrote:Alaika Arbosa wrote: Ok, so what if it was made so that the controls for both were in the hands of the "Main Operator", though they were only allowed to do one or the other at any given time.
Do you want to move? Yes? Well, then you can't shoot.
Do you want to shoot? Yes? Well, then you can't move.
Main Operator can do both, though can only do one at a time, not both at the same time.
A valid suggestion....but that simply does relegate combat to "I saw you first so please die for me". I am simply for a Tank Model that removes Anti Infantry turrets, especially the large blaster. How? If you're moving, you can continue to move out of the LOS of the firing tank. If you're firing, you can shoot at the moving HAV and hope you can kill him before he can swap and kill you. I don't understand how you feel that it relegates combat to "first see, first kill" though I do agree with you that Large Turrets should be totally incapable of AP fire (except for really obvious cases like "He was standing on my HAV right in front of my Turret"). Large turrets shouldn't be incapable of AP. Small turrets should just be better at it. Ok, so poor choice in words on my part, but I do think it should be exceedingly easier to get AP kills with Small Turrets. EDIT: True summed it up nicely.
Easier to get AP kills? You are already swatting us away like flies. Not everybody should have to skill into Swarm Launchers or Forge Guns to fight back against vehicles. Personally, I think LAVS should be able to attack HAVs, LAVs and Infantry. They should make it so a HAV can only attack HAV's and LAV's, NOT attack infantry. You want to attack the guy with the swarm launcher, jump out of your shell and take him 1 on 1 outside the safety of your tank.
I'm sick and tired of getting lit up by f***ing Magruders 3,4,5 times in a match because he is rolling around in a mobile fort I can't do anything to with my pea-shooter. At least with LAV's the driver is in the open so I can kill the driver. If someone is in a tank, I have absolutely no defense or recourse to him shooting me over and over and over, other than having to, as I said, skill into AV and waste it on something I have no desire to do. |
Thokk Nightshade
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Posted - 2014.04.29 04:58:00 -
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True Adamance wrote:Thokk Nightshade wrote:
Easier to get AP kills? You are already swatting us away like flies. Not everybody should have to skill into Swarm Launchers or Forge Guns to fight back against vehicles. Personally, I think LAVS should be able to attack HAVs, LAVs and Infantry. They should make it so a HAV can only attack HAV's and LAV's, NOT attack infantry. You want to attack the guy with the swarm launcher, jump out of your shell and take him 1 on 1 outside the safety of your tank.
I'm sick and tired of getting lit up by f***ing Magruders 3,4,5 times in a match because he is rolling around in a mobile fort I can't do anything to with my pea-shooter. At least with LAV's the driver is in the open so I can kill the driver. If someone is in a tank, I have absolutely no defense or recourse to him shooting me over and over and over, other than having to, as I said, skill into AV and waste it on something I have no desire to do.
You wish to be able to defeat the purpose of heavy armour on vehicles by being able to destroy vehicles with small arms......thus not only defeating the purpose of the vehicle.....but also of all AV everywhere......... Why don't you invest in AV..... I'm a bloody tanker and I have AV options....if you don't have AV at this stage in the game, and you aren't new...... then you are doing something wrong.
Nope. I never suggested that in any way shape or form. Small arms should not be able to damage vehicles in any way, as they are now. There is no way a CR, RR, LR, etc. should do any damage to a tank. The idea is ridiculous. I'm not suggesting that in any way. What I'm saying is I'm tired of someone rolling around in an inpenetrable fortress blowing the **** out of me and going 25-0 killing infantry people who don't have the ability to do anything to fight back.
Again, why should I be FORCED to skill into something I have no desire to do just to be a minimal threat? This is liking telling a baby gazelle to grow pointy hooves to defend itself against a lion. You are still absolutely and completely outmatched and outgunned and stand basically no shot. I don't want to be a vehicle hunter. I want to run my logi, support my team, and not have to worry about equipping a weapon that is effective only against vehicles (Swarm) and give me absolutely no way of defending against other infantry. The other option is throwing a ****-ton of SP into heavy weapons to get to whatever level I need in order to run a forge. In doing this, I'm not able to invest into my armor, shields, Combat Rifle etc. so I'm not increasing my ability to kill infantry while others are so actually I'm becoming less effective on that front and, after skilling into Sentinel, heavy weapons, and forge, I'm still getting a basic weapon that is still practically worthless against a triple rep magruder.
I know it's not going to happen. I'm just sick of tankers rolling around in Ambush racking up 25 kills in a 50 kill match while not dying once because nothing on the battlefield can do anything to it. Or, if there is someone who can, he gets hit a couple of times, retreats for 20 seconds, reps back up, and goes right back to the center of the action. I'm just not for the fastest, heaviest, most armored, most DPS weapon on the battlefield being able to completely control a match so it no longer becomes fun for either team (because his own team isn't able to really do anything because the tanker is stealing all his kills.) |