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N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2555
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Posted - 2014.04.27 15:53:00 -
[1] - Quote
I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice.
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
9065
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Posted - 2014.04.27 15:55:00 -
[2] - Quote
I've always said, give them all the same splash radius and the flaylock will be decent.
If it still doesn't work, add another shot to the clip, but it's damn good already at proto.
Overlord of all humans CAT MERC
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Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
370
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Posted - 2014.04.27 16:00:00 -
[3] - Quote
Core Flaylock = Ability to kill militia suits
Anything else = Ability to kill anything else
The Flaylock is fun, but it's underused for a reason, and that's not just skill. Even three direct hits with max proficiency won't kill most suits, where as everything else can easily down just about any suit. Outside of the fun factor, there's just no room for the Flaylock at the moment, which is sad because it's such a unique gun in this game.
Nova Knives are OP! Nerf em before you lose all your proto suits!
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Doctor Day
EoN Minmatar
138
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Posted - 2014.04.27 16:03:00 -
[4] - Quote
#Scrambler pistol
Obvious troll is Obvious
TROLOLOLOLOL HEAR MY MIGHTY TROLOLOLOL
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Arkena Wyrnspire
Fatal Absolution
12784
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Posted - 2014.04.27 16:09:00 -
[5] - Quote
It -can be- a decent finisher but SMGs, SCPs, and MSMGs tend to be better because they can actually kill things on their own rather than needing a crippled target.
You have long since made your choice. What you make now is a mistake.
Oh, forums
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Scheneighnay McBob
Nova Corps Marines Ishuk-Raata Enforcement Directive
4947
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Posted - 2014.04.27 16:15:00 -
[6] - Quote
Crimson ShieId wrote:Core Flaylock = Ability to kill militia suits
Anything else = Ability to kill anything else
The Flaylock is fun, but it's underused for a reason, and that's not just skill. Even three direct hits with max proficiency won't kill most suits, where as everything else can easily down just about any suit. Outside of the fun factor, there's just no room for the Flaylock at the moment, which is sad because it's such a unique gun in this game. The reason it's underused is probably the arc. Makes it too situational to be reliable.
I'm from the weird side of the internet
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N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2557
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Posted - 2014.04.27 16:49:00 -
[7] - Quote
Scheneighnay McBob wrote:Crimson ShieId wrote:Core Flaylock = Ability to kill militia suits
Anything else = Ability to kill anything else
The Flaylock is fun, but it's underused for a reason, and that's not just skill. Even three direct hits with max proficiency won't kill most suits, where as everything else can easily down just about any suit. Outside of the fun factor, there's just no room for the Flaylock at the moment, which is sad because it's such a unique gun in this game. The reason it's underused is probably the arc. Makes it too situational to be reliable. There really isn't any arc, where you aim it, is where it goes
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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Awry Barux
Ametat Security Amarr Empire
2213
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Posted - 2014.04.27 17:13:00 -
[8] - Quote
The real problem is that it's really only even somewhat viable at proto. Try running around like I do with a STD flaylock and no skills beyond Operations I. Then, compare that to running around with a STD SMG with no skills beyond Operations I.
The thing that really doesn't make sense to me is the ammo supply nerf that got applied to the low level variants. 15 total rounds for standard is the equivalent of less than two magazines of SMG ammo in damage.
Nerdier than thou
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DeadlyAztec11
Ostrakon Agency Gallente Federation
5239
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Posted - 2014.04.27 17:35:00 -
[9] - Quote
N1ck Comeau wrote: I really don't know why it's so underused, it's good, you just need practice.
Listen to yourself; you had to get a prototype weapon to be affective against MILITIA suits!
Taco Cat backwards is still Taco Cat a¦Ñ_a¦Ñ
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Scheneighnay McBob
Nova Corps Marines Ishuk-Raata Enforcement Directive
4947
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Posted - 2014.04.27 17:36:00 -
[10] - Quote
DeadlyAztec11 wrote:N1ck Comeau wrote: I really don't know why it's so underused, it's good, you just need practice.
Listen to yourself; you had to get a prototype weapon to be affective against MILITIA suits! This is a sidearm 3-shotting militia suits; flaylocks aren't meant to be used by themselves, they're meant for getting the last shot in after your primary runs out of ammo.
I'm from the weird side of the internet
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Joel II X
Dah Gods O Bacon
2443
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Posted - 2014.04.27 17:40:00 -
[11] - Quote
Lol maybe it's because you needed the Core to be SOMEWHAT viable against MILITIA dudes.
Every other sidearm is literally better at the same level (except Nova Knives). |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1369
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Posted - 2014.04.27 17:41:00 -
[12] - Quote
Its not used because it can't be used for competitive gameplay.
Assassination is my thing.
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N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2557
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Posted - 2014.04.27 17:46:00 -
[13] - Quote
Smooth Assassin wrote:Its not used because it can't be used for competitive gameplay. I beg to differ. It's got really low fitting requirements
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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ZDub 303
TeamPlayers Dirt Nap Squad.
2582
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Posted - 2014.04.27 17:47:00 -
[14] - Quote
As much as I hate the flaylock, it doesn't seem very good anymore.
Normalized splash radius and 3/4/5 clip size could work? I dread buffing it too much and having the nightmare that was 1.2... |
John Lengrios
Horizons' Edge
10
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Posted - 2014.04.27 17:49:00 -
[15] - Quote
I use it with a shotgun. It is a great compliment since the shotgun usually takes the shields out if I do run out of ammo. And in my MinScout, I get that nice stamina pool/regen so I can jump around a lot and fire missiles at a great angle.
The AR should be overwhelming since it is an ASSAULT Rifle. At the moment, it's not going to do any overwhelming.
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Awry Barux
Ametat Security Amarr Empire
2213
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Posted - 2014.04.27 17:50:00 -
[16] - Quote
ZDub 303 wrote:As much as I hate the flaylock, it doesn't seem very good anymore.
Normalized splash radius and 3/4/5 clip size could work? I dread buffing it too much and having the nightmare that was 1.2... That nightmare had nothing to do with the flaylock and everything to do with useless hit detection for non-explosive weapons. Now that hit detection for hitscan weapons actually works, plus aim assist, 1.2 flaylock stats would be just fine.
Nerdier than thou
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
1192
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Posted - 2014.04.27 18:01:00 -
[17] - Quote
Sidearm OP 1 = Nova Knives - A powerful albeit close range weapon that's even capable of taking out heavies in the right hands Sidearm OP 2 = Every other pistol and SMG - All powerful on their own and capable of killing independently Sidearm OP 3 = Flaylock - The prototype may kill a militia anything else and it needs help from another weapon.
Not saying all weapons are scaled according to OP skill but it certainly doesn't justify the extra investment required to unlock. Yes the PLC is an OP 4 weapon and sucks but at least its capable of killing adv mid frames or even heavies with a direct hit. Plus it does really help fitting it.
And you may mock the SL but at least its the most effective light AV weapon and capable of being fitted to a light / mid frame.
It doesn't need to be great, just capable and reliable. It was only OP before because of lousy hit detection and possibly the splash was too great (*Note -I never had it before the nurf, thankfully, but seemed so).
And buff the PLC. It will never be OP vs infantry with its blast model so just make it generally easier to use.
"...and all our yesterdays have lighted fools the way to dusty death."
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Cody Sietz
Bullet Cluster Lokun Listamenn
3123
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Posted - 2014.04.27 18:14:00 -
[18] - Quote
Awry Barux wrote:ZDub 303 wrote:As much as I hate the flaylock, it doesn't seem very good anymore.
Normalized splash radius and 3/4/5 clip size could work? I dread buffing it too much and having the nightmare that was 1.2... That nightmare had nothing to do with the flaylock and everything to do with useless hit detection for non-explosive weapons. Now that hit detection for hitscan weapons actually works, plus aim assist, 1.2 flaylock stats would be just fine. Bullspit. That thing was just as OP as the TAR and Cal Logi.
The weapon needed to be nerfed, just not into the ground.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Awry Barux
Ametat Security Amarr Empire
2215
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Posted - 2014.04.27 19:13:00 -
[19] - Quote
Cody Sietz wrote:Awry Barux wrote:ZDub 303 wrote:As much as I hate the flaylock, it doesn't seem very good anymore.
Normalized splash radius and 3/4/5 clip size could work? I dread buffing it too much and having the nightmare that was 1.2... That nightmare had nothing to do with the flaylock and everything to do with useless hit detection for non-explosive weapons. Now that hit detection for hitscan weapons actually works, plus aim assist, 1.2 flaylock stats would be just fine. Bullspit. That thing was just as OP as the TAR and Cal Logi. The weapon needed to be nerfed, just not into the ground. Nu uh. I'll compare it to the post-1.8-nerf SMG.
1.2 Flaylock: Splash damage: 195 ROF: not listed, but from personal testing with a stopwatch on my smartphone, I can empty the clip in 1.6 seconds. Assuming all 3 shots hit, you're looking at 365 DPS. Damage per clip: 585 Counting reloads: (195*3)/(1.6+2.53) = 141 DPS.
Current SMG: 21 damage per shot @ 1000RPM = 350 DPS Damage per clip: 1680 Counting reloads: (21*80)/(80/(1000/60) + 3) = 215 DPS.
Where's the problem, now that both have working hit detection?
Nerdier than thou
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Sinboto Simmons
SVER True Blood General Tso's Alliance
6010
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Posted - 2014.04.27 19:19:00 -
[20] - Quote
Scheneighnay McBob wrote:DeadlyAztec11 wrote:N1ck Comeau wrote: I really don't know why it's so underused, it's good, you just need practice.
Listen to yourself; you had to get a prototype weapon to be affective against MILITIA suits! This is a sidearm 3-shotting militia suits; flaylocks aren't meant to be used by themselves, they're meant for getting the last shot in after your primary runs out of ammo. *facepalm*
You are the last person I ever expected to see this from.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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Eko Sol
Strange Playings
218
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Posted - 2014.04.27 19:27:00 -
[21] - Quote
N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice.
I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. |
Awry Barux
Ametat Security Amarr Empire
2217
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Posted - 2014.04.27 19:34:00 -
[22] - Quote
Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. "I get kills regularly" means nothing. I've been running nothing other than a PLC + Flaylock standard scout since Wednesday, and I go positive pretty much every match, sometimes as high as 3 or 4 K/D. That doesn't make it balanced.
As for "top 3 best side arm in the game", just... lol. It's certainly not top 3- SMG, Magsec, and SCP are the clear top 3, no question about that. NKs are extremely powerful but specialized, the bolt pistol is better than the flaylock, and the ion pistol is about on the same level as the flaylock. It's tied for worst sidearm in the game, and arguably the worst, since the ion pistol has more damage per clip and is hitscan.
Nerdier than thou
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Kane Fyea
2635
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Posted - 2014.04.27 19:37:00 -
[23] - Quote
Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. Top 3 sidearms LOL. Have you never heard of the Scrambler Pistol, Sub Machine Gun, Bolt Pistol, or the MagSec SMG? |
N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2558
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Posted - 2014.04.27 19:38:00 -
[24] - Quote
Awry Barux wrote:Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. "I get kills regularly" means nothing. I've been running nothing other than a PLC + Flaylock standard scout since Wednesday, and I go positive pretty much every match, sometimes as high as 3 or 4 K/D. That doesn't make it balanced. As for "top 3 best side arm in the game", just... lol. It's certainly not top 3- SMG, Magsec, and SCP are the clear top 3, no question about that. NKs are extremely powerful but specialized, the bolt pistol is better than the flaylock, and the ion pistol is about on the same level as the flaylock. It's tied for worst sidearm in the game, and arguably the worst, since the ion pistol has more damage per clip and is hitscan. It's all preference. No need to argue. I just enjoy the weapon greatly, fits my style.
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2559
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Posted - 2014.04.27 19:40:00 -
[25] - Quote
Kane Fyea wrote:Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. Top 3 sidearms LOL. Have you never heard of the Scrambler Pistol, Sub Machine Gun, Bolt Pistol, or the MagSec SMG? Theres better sidearms, yes, but it's all preference. I suck with the scrambler pistol, i find the magsec has to much kick, i don't like the charge of the bolt, but i enjoy the flaylock greatly.
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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Awry Barux
Ametat Security Amarr Empire
2217
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Posted - 2014.04.27 19:44:00 -
[26] - Quote
N1ck Comeau wrote:Awry Barux wrote:Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. "I get kills regularly" means nothing. I've been running nothing other than a PLC + Flaylock standard scout since Wednesday, and I go positive pretty much every match, sometimes as high as 3 or 4 K/D. That doesn't make it balanced. As for "top 3 best side arm in the game", just... lol. It's certainly not top 3- SMG, Magsec, and SCP are the clear top 3, no question about that. NKs are extremely powerful but specialized, the bolt pistol is better than the flaylock, and the ion pistol is about on the same level as the flaylock. It's tied for worst sidearm in the game, and arguably the worst, since the ion pistol has more damage per clip and is hitscan. It's all preference. No need to argue. I just enjoy the weapon greatly, fits my style. No, it's not all preference, and there is a need to argue! The flaylock deserves a buff, and posts like yours make that less likely.
I'm not arguing that it's not usable- I'm skilled into every weapon in the game because I like variety, and yes, I can kill anything with anything if I work hard enough at it. But that doesn't mean that weapon balance is perfect, or even particularly good.
Nerdier than thou
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Cyrius Li-Moody
0uter.Heaven
5089
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Posted - 2014.04.27 19:46:00 -
[27] - Quote
The flaylock isn't super terrible. it still needs some rebalancing though.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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N1ck Comeau
Ahrendee Mercenaries Dirt Nap Squad.
2559
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Posted - 2014.04.27 19:47:00 -
[28] - Quote
Awry Barux wrote:N1ck Comeau wrote:Awry Barux wrote:Eko Sol wrote:N1ck Comeau wrote:I just specced into the Core flaylock today, and i got to say, with some more practice, i can really start owning fools, with it, it's a really nice sidearm despite what people say.
3 hits militia suits which is nice and is great for finishing people off.
I need proficiency on this bad boy, maybe i could 2 hit milita.
I really don't know why it's so underused, it's good, you just need practice. I use it and get kills regularly. I have stated this fact many times in the forums. I would say that if you are decent at it, it might just be the top 3 best side arm in the game. BTW, someone I played with runs assault scrambler pistol and flaylock with 2 side arm damage mods and just owns people. "I get kills regularly" means nothing. I've been running nothing other than a PLC + Flaylock standard scout since Wednesday, and I go positive pretty much every match, sometimes as high as 3 or 4 K/D. That doesn't make it balanced. As for "top 3 best side arm in the game", just... lol. It's certainly not top 3- SMG, Magsec, and SCP are the clear top 3, no question about that. NKs are extremely powerful but specialized, the bolt pistol is better than the flaylock, and the ion pistol is about on the same level as the flaylock. It's tied for worst sidearm in the game, and arguably the worst, since the ion pistol has more damage per clip and is hitscan. It's all preference. No need to argue. I just enjoy the weapon greatly, fits my style. No, it's not all preference, and there is a need to argue! The flaylock deserves a buff, and posts like yours make that less likely. I'm not arguing that it's not usable- I'm skilled into every weapon in the game because I like variety, and yes, I can kill anything with anything if I work hard enough at it. But that doesn't mean that weapon balance is perfect, or even particularly good. I never said the weapon doesn't need a buff, all i said was i like the weapon, if it had a clip size buff, 3 for standard 4 for advanced and 5 for proto it would be great.
If you run cloak and shotgun, you're a scrub
Don't brick tank that scout, come on, get good.
Proud member of RND
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