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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2024
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Posted - 2014.04.27 13:57:00 -
[1] - Quote
Tiericide: The forum's version of the nanny state. We're already halfway there with the passive in-match sp dole.
In the spirit of the OP's suggestion, CCP should also hand out bunny stickers and 'awards' for any merc who goes better than 0/0/25 in a match.
And don't forget a 'gold star commendation' for any merc who shows up with his gun, and two 'gold star commendations' if it's loaded. Maybe we should just make it a colorful/cartoony 'IWS/Cat Merc' sticker instead.
And CCP, any merc who makes it through an in-depth, hands on, performance-measuring tutorial/walkthrough with timed trials and several combat/recon/battlefield awareness modules, you can give those recruits a 'Vrain' sticker.
o7
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2025
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Posted - 2014.04.27 14:02:00 -
[2] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Want players like myself to leave then keep listening to pollution like such and you will find out .
Players like my self play for the variety and the customization factor , you got away from that with the vehicles and the side arms that you just introduced , also ... don't think that there are some who aren't aware of what your doing CCP because your game isn't that dam addictive .. hell ****** and crack addict's can kick their prospective drugs so this game can not be that dam demanding .
Your slowly killing this game by listening to the poison of the community .
There are a mass of game's that have the same concept but yet people come and play dust because it's not those other games but it is slowly evolving into those other games so , why play this as well ???
You keep listening CCP and you will have what you ask for , time will tell .
You players who want easy mode go and play that other crap and let those who love to compete play dust .
You jerks are ruining this game for the rest of us . F'kin A, bubba. You are a merc's merc. o7
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2026
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Posted - 2014.04.27 14:24:00 -
[3] - Quote
Jebus McKing wrote:1) Tiericide =/= remove ADV and PRO and replace them with NOTHING.
2) Tiericide = transform ADV and PRO to fit different roles rather than them being plain better versions of the lower tier. => Tiericide increases variety
Noone in their right minds is asking CCP to just remove the upper tiers! We want them to be replaced by something that is more of a side-grade than a simple upgrade! I understand what tiericide means, and there are some parts of the tiericide argument that have merit.
But when it gets invoked as a way to level the sp/gear/isk playing field, then it's absolute poison - for DUST and New Eden.
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2026
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Posted - 2014.04.27 14:28:00 -
[4] - Quote
Gaelon Thrace wrote:Open question for anyone who opposes tiericide: What exactly do you think tiericide is? Open question for anyone who opposes a deeply unlevel playing field: why do you think it's bad?
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2030
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Posted - 2014.04.27 15:01:00 -
[5] - Quote
Cat Merc wrote:My version of tiercide involves the removal of STD/ADV suits (Weapons and modules stay as is), making Basic suits cost a lot less while making specialized suits cost a lot more.
You will still have progression with core skills, weapons, modules and suit bonuses. The only thing that is removed is the power gap that suits create, which IMO is too much. This is the heart of the differences being expressed in this thread:
1) How big should the power gap be between noobs and vets?
With our current system, the power gap is geometric: (passive skill gap)*(module access gap)*(suit slot gap)*(battlefield knowledge gap)*(gungame gap).
Personally i think that's a beautiful thing, and many players have shown us that the first three factors can be compensated for by the last two factors, and that of those two the 'battlefield knowledge' factor is the more important of the two.
2) How does the size of that power gap affect the short and long term survivability/prosperity of DUST?
Here fear wants us to push DUST towards other mainstream shooters because we know that those games do well by setting the barrier for entry/viability very low. All of us here on the forums are sensitive to how low DUST's user numbers are, so the urge to get more peeps in here at any cost is hard to resist.
Many peeps make the assumption that what drives new players away from DUST is protostomping and hence they blame the powergap caused by passive skills, tiers, isk, etc...
I believe that what is driving new players away from the game is shabby core mechanics, especially the core FPS mechanics. Here's the thing: DUST is very much like Demon's Souls/Dark Souls in that it is brutally tough and is guaranteed to beat most new players into a bloody pulp. This is ok, it's a viable way to design a game, but there is a BIG necessary condition that comes with a game like this.
If a game designer wants to succeed with a brutally difficult game, especially a game that centers on skillful user-based input, the it is absolutely imperative that the designer provide flawless controls to the player. There is no way around this, and no other game content will compensate for poor/unreliable controls, ever.
Imo, this is the primary reason DUST is failing - it's a brutally hard FPS with poor controls.
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2031
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Posted - 2014.04.27 15:13:00 -
[6] - Quote
Yan Darn wrote:
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If you believe Tiercide will remove the 'unfair/New Eden' element of Dust, I assume you must think EVE is just a montage of people cuddling pink fluffy bunnies, flying past each other in their spaceships tipping their hat and saying 'have a wonderful day!' to everyone on their way to a duall bouncy castle/teddy bear exhibit.
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I dunno, I've been fighting in nullsec since 2005. I'm thinking i grok it.
I support SP rollover.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2031
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Posted - 2014.04.27 15:36:00 -
[7] - Quote
Yan Darn wrote:Vrain Matari wrote:Yan Darn wrote:
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If you believe Tiercide will remove the 'unfair/New Eden' element of Dust, I assume you must think EVE is just a montage of people cuddling pink fluffy bunnies, flying past each other in their spaceships tipping their hat and saying 'have a wonderful day!' to everyone on their way to a duall bouncy castle/teddy bear exhibit.
...
I dunno, I've been fighting in nullsec since 2005. I'm thinking i grok it. Were you against tiercide in EVE too? Cause Ironically, with the ability to actually outnumber your opponents, having Tiers in EVE wouldn't cause half the amount it does in the 'tournament' set up that is DUST. What you say is true re match structure.
It's your solution i disagree with: My preferred playing field is strongly imbalanced, although it seems that smart, tough new players can handle things just as they are and some even say DUST isn't hard at all.
Your solution is tilted more towards fairness.
I support SP rollover.
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