Mobius Wyvern
Ahrendee Mercenaries Dirt Nap Squad.
5065
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Posted - 2014.04.27 21:34:00 -
[1] - Quote
Pvt Numnutz wrote:Tiercide would ruin the ground game. The vehicle game was pretty good besides the unbalance and now there is only a handful of fits, tiercide would really make the ground game dull, not improve it. How do you figure? The only thing the suit tiers do is make it so anyone that isn't running a Proto fit gets **** on by anyone who is, unless they pay AURUM to get the same gear which will still be inferior because they don't have the skill bonuses for it.
The point of eliminating suit tiers while keeping tiers with modules, equipment, and weapons is to put the focus on your fit and your skill as a player, not whether you have more SP and more ISK than anyone else. When everyone uses suits with the same slots regardless of skill level, the barrier isn't there, and you have to be -good- with your gear if you want to succeed, not just brick tank your innately better suit and use all the best gear and weapons because it also has more PG and CPU.
The thing is, this would allow for the suits to be given more skill bonuses to enhance them within their specialization, such as in EVE.
In EVE, a Tech I ship gives you two bonuses from the skill, and a Tech II ship gives you two from the Tech I ship skill and two from the Tech II ship skill, as well as Role Bonuses as necessary to allow the ship to perform its intended function.
This is the same level of balance we could have in Dust via Tiericide, which is why it was implemented in EVE in the first place.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Ahrendee Mercenaries Dirt Nap Squad.
5076
|
Posted - 2014.04.28 11:46:00 -
[2] - Quote
NIETZCHES OVERMAN wrote:Gaelon Thrace wrote:Open question for anyone who opposes tiericide: What exactly do you think tiericide is? **** Tiericide, just give us a suit at levels 2 and 4 and more slots. The difficulty gap is partialy because of the sp needed between levels 3 and 5, but my core skills matter more really, got nearly 20mil sp just in upgrades. What you aren't seeing here is that this doesn't do anything to address the fact that at level 1 of a suit skill you are inferior to someone with the skill to 3 or 5 in a way you can do nothing about, other than to have that skill at the same level.
It basically means that if you aren't at the top of each skill, you are rendered unable to compete with people at the highest level, or else made to feel that way.
This isn't a level-based MMO or a shooter with the kind of progression system many players from other shooters are used to. The goal here is horizontal progression, not vertical. You don't get "better", you branch into more roles and become more of a generalist.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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