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Rizlax Yazzax
Molon Labe. General Tso's Alliance
206
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Posted - 2014.04.26 17:13:00 -
[31] - Quote
Well would you look at that. Had no idea Carbon was more than an engine.
I would have given you +1 but because you posted the way you did, no like for you.
Just because someone has less knowledge does not mean they lack understanding. Thanks for the info, but there was no call to be so aggressive. |
Pete B
Dogs of War Gaming Zero-Day
145
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Posted - 2014.04.27 04:25:00 -
[32] - Quote
I'm not a coder nor software designer, but I'm pretty sure that theres a difference between an engine (something that runs something else) and a framework (the base structure) or technology (assets or knowledge).
The carbon engine in the contexts we are talking about MAY be linked to other aspects of the game during normal running (networking encryption/standards, weapon/vehicle mechanics; RPM is sometimes linked to FPS, ect), but for the MOST part, we are talking about the graphics which is almost certainly not linked to other running parts.
In this context we aren't talking about about the game mechanics but rather the in-game aesthetics more or less.
If you are complaining about the fact that someone mentioned the carbon engine as a graphical engine then you can't blame them can you, as the technology framework it is embedded within is called CARBON. At this point people know the Trinity Graphics Engine as the carbon engine. Saying TGE is uneeded when people know what you are talking about and you are just trying to be snooty. Whats the point of language may I ask you? By saying carbon engine and that person knowing what is meant (you obviously did) then has language achieved its purpose? |
DeeJay One
Guardian Solutions DARKSTAR ARMY
266
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Posted - 2014.04.27 08:29:00 -
[33] - Quote
Pete B wrote: If you are complaining about the fact that someone mentioned the carbon engine as a graphical engine then you can't blame them can you, as the technology framework it is embedded within is called CARBON. At this point people know the Trinity Graphics Engine as the carbon engine. Saying TGE is uneeded when people know what you are talking about and you are just trying to be snooty. Whats the point of language may I ask you? By saying carbon engine and that person knowing what is meant (you obviously did) then has language achieved its purpose?
Well, problem is that right now as far as I can remember, we're already using parts of Carbon. We don't even know if the trailers which were supposed to be done in "Carbon engine" were done in it or just prerendered. The Trinity graphics engine with Ambulation (the thing that renders characters in EVE) still manages to melt PC's when displaying a single character in a small room, not to mention bigger fleet fights. I'm sorry my language was perceived as harsh, I'm just tired of explaining it time and time again, while people still get the idea somewhere that "Carbon" would magically fix all problems with Dust and it's graphics.
Most problems with the game aren't related to the Unreal Engine itself, where games like Borderlands or Bioshock show that they can do nice things, even on the PS3. The platform has it's limits, but replacing it with something that is produced by Santa Monica or Naughty Dog or even Guerilla won't work either, due to the fact that level generation is more dynamic here with the sockets concept, where it was supposed to put different structures on different terrains by itself, without that many prior preprocessing steps which are done in games like Killzone or God of War that make the levels looks so good. Especially that the level in those games weren't really that open and more of a series of corridors, which Dust doesn't have that many. |
The dark cloud
The Rainbow Effect
2917
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Posted - 2014.04.27 08:59:00 -
[34] - Quote
Rizlax Yazzax wrote:We have a better engine. It's called Carbon. Sadly, it melts PS3s into oblivion. When/if DUST goes to PS4 odds are the "original" on Carbon will be ready to go.
If you seriously expect them to work on two, possibly three engines at once, I want your pills.
They seem to be good ****. Carbon was originally a Eve engine and got discarded. CCP tried to use it for Dust514 but the effort to adapt it for a FPS game is just too much. The Unreal Engine itself is fine if you ask me. And porting this game to PS4 is not an option because Eve valkyrie is probs beeing developed for that at the moment. Most of the people that want dust on PS4 is because there are allmost no decent games on that console to justify its pricetag.
Head of public relations from The Rainbow Effect.
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Csikszent Mihalyi
Zumari Force Projection Caldari State
240
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Posted - 2014.04.27 09:05:00 -
[35] - Quote
The dark cloud wrote:Rizlax Yazzax wrote:We have a better engine. It's called Carbon. Sadly, it melts PS3s into oblivion. When/if DUST goes to PS4 odds are the "original" on Carbon will be ready to go.
If you seriously expect them to work on two, possibly three engines at once, I want your pills.
They seem to be good ****. Carbon was originally a Eve engine and got discarded. CCP tried to use it for Dust514 but the effort to adapt it for a FPS game is just too much. The Unreal Engine itself is fine if you ask me. And porting this game to PS4 is not an option because Eve valkyrie is probs beeing developed for that at the moment. Most of the people that want dust on PS4 is because there are allmost no decent games on that console to justify its pricetag.
I want DUST on PS4 so it can run at acceptable performance, that's all. I don't even have a PS4 yet. I don't see what this has to do with Valkyrie though. |
DeeJay One
Guardian Solutions DARKSTAR ARMY
266
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Posted - 2014.04.27 12:01:00 -
[36] - Quote
Csikszent Mihalyi wrote: I want DUST on PS4 so it can run at acceptable performance, that's all. I don't even have a PS4 yet. I don't see what this has to do with Valkyrie though.
Sorry, PS4 is not a magic bullet - it won't fix performance problems just by porting. Games still can run horrible on the PS4 just like on the PC, even with bad graphics.
I too wish to have it on PS4, but things like the market, Conquest mode (we've seen Skirmish 1.0 and it was working), proper Planetary Conquest, proper corp UI can and could be done on the PS3. Most of the things don't even require messing with the game engine itself. |
Arkena Wyrnspire
Fatal Absolution
12771
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Posted - 2014.04.27 12:29:00 -
[37] - Quote
noobsniper the 2nd wrote:I could code this game on a dirty napkin don't you tell me they can't port this Sh!T Go on then, code this game on a dirty napkin and port it.
You have long since made your choice. What you make now is a mistake.
Oh, forums
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Csikszent Mihalyi
Zumari Force Projection Caldari State
241
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Posted - 2014.04.27 12:29:00 -
[38] - Quote
DeeJay One wrote:Csikszent Mihalyi wrote: I want DUST on PS4 so it can run at acceptable performance, that's all. I don't even have a PS4 yet. I don't see what this has to do with Valkyrie though.
Sorry, PS4 is not a magic bullet - it won't fix performance problems just by porting. Games still can run horrible on the PS4 just like on the PC, even with bad graphics. In this case PS4 is a magic bullet. As I said above, it is well known that Unreal is crap on PS3, and it's never going to run at acceptable performance unless CPP puts immense resources into optimising it (which others have done who got Unreal to run decently on PS3), and that would be quite the waste considering that the PS3 is near the end of its lifecycle.
Quote:I too wish to have it on PS4, but things like the market, Conquest mode (we've seen Skirmish 1.0 and it was working), proper Planetary Conquest, proper corp UI can and could be done on the PS3. Most of the things don't even require messing with the game engine itself. None of those features mean anything to me while the game runs as badly as it does. I may be particularly sensitive to this issue, but I don't believe that others aren't equally affected by it. When performance is bad, everything else suffers too. It limits design space and makes everything feel iffy. The reason DUST gets such horrible reviews from shooter players is that the feel of the game is terrible, and that's primarily due to lousy performance. Fix that, and you actually have a really decent game on your hands.
It's quite a joke that we have graphics performance settings in a console game, and a bigger joke is that they don't even help. |
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