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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
898
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Posted - 2014.04.25 16:27:00 -
[1] - Quote
OP is right on the money. Here is how much damage each weapon does (at standard) without a turbo controller:
AR 375 DPS CR 540 DPS ScR 433 DPS RR 361 DPS
Here is damage per effective magazine (ScR overheat is effectively a magazine)
AR 1800 damage CR 1458 damage ScR 1040 damage RR 1974 damage
Here is the damage per trigger pull of similar weaponry types at proto (RR has no equivelent)
duvolle TacAR 69.3 damage Viziam scrambler 71.5 damage Boundless Comabt Rifle 89.1 damage
CR has the best damage profile and the least fitting requirements.
CR has 15 meters longer range than the AR, but only ten less meter range than the ScR and RR (at standard).
CR doesn't overheat.
These are all facts, add them up and the CR is incredibly OP.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
901
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Posted - 2014.04.25 17:00:00 -
[2] - Quote
NAV HIV wrote:Magnus Amadeuss wrote:OP is right on the money. Here is how much damage each weapon does (at standard) without a turbo controller:
AR 375 DPS CR 540 DPS ScR 433 DPS RR 361 DPS
Here is damage per effective magazine (ScR overheat is effectively a magazine)
AR 1800 damage CR 1458 damage ScR 1040 damage RR 1974 damage
Here is the damage per trigger pull of similar weaponry types at proto (RR has no equivelent)
duvolle TacAR 69.3 damage Viziam scrambler 71.5 damage Boundless Comabt Rifle 89.1 damage
CR has the best damage profile and the least fitting requirements.
CR has 15 meters longer range than the AR, but only ten less meter range than the ScR and RR (at standard).
CR doesn't overheat.
These are all facts, add them up and the CR is incredibly OP.
EDIT: Oh and the only SMG that does more damage per shot than the CR is the breach SMG, the breach SMG has a rate of fire of 535, less than half of the 1200 RPM CR. Oh you are back with your numbers ?! Do you even play this game or love that calculator more than the DS3... everytime i see you are either spamming some uplinks on random places and hiding behind the redline.. You dont even snipe... You just sit there and get WP.... Must be nice to come here and crunch numbers and give high and mighty ideas on everything...
Lol, ok bud. I knew there was a reason I ignore your post. Are you upset because I blew up your tank, or the fact that I killed your protosuit with standard gear?
Also, you do realize how stupid you sound right? Saying things like "dur hur numbers OMG dur hur" makes you sound like the knuckle dragging, tank-spamming, proto-squad crutcher that you are. Go back to COD moron.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
901
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Posted - 2014.04.25 17:03:00 -
[3] - Quote
Mordecai Sanguine wrote:Magnus Amadeuss wrote:OP is right on the money. Here is how much damage each weapon does (at standard) without a turbo controller:
AR 375 DPS CR 540 DPS ScR 433 DPS RR 361 DPS
Here is damage per effective magazine (ScR overheat is effectively a magazine)
AR 1800 damage CR 1458 damage ScR 1040 damage RR 1974 damage
Here is the damage per trigger pull of similar weaponry types at proto (RR has no equivelent)
duvolle TacAR 69.3 damage Viziam scrambler 71.5 damage Boundless Comabt Rifle 89.1 damage
CR has the best damage profile and the least fitting requirements.
CR has 15 meters longer range than the AR, but only ten less meter range than the ScR and RR (at standard).
CR doesn't overheat.
These are all facts, add them up and the CR is incredibly OP.
EDIT: Oh and the only SMG that does more damage per shot than the CR is the breach SMG, the breach SMG has a rate of fire of 535, less than half of the 1200 RPM CR. You'v forgot the Damage profile, you can now add 20% bonus damage to CR because it's broken, seriosuly CCP why Minmatarr have lal the good stuff everytime and so much hate on Amarr ?
Are you referring to the damage profiles altogether? If so, yes the CR does have 102.5% average damage versus the 100% of everyone else, not really sure where you get the 20% though.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
902
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Posted - 2014.04.25 17:12:00 -
[4] - Quote
calisk galern wrote:Magnus Amadeuss wrote:OP is right on the money. Here is how much damage each weapon does (at standard) without a turbo controller:
AR 375 DPS CR 540 DPS ScR 433 DPS RR 361 DPS
Here is damage per effective magazine (ScR overheat is effectively a magazine)
AR 1800 damage CR 1458 damage ScR 1040 damage RR 1974 damage
Here is the damage per trigger pull of similar weaponry types at proto (RR has no equivelent)
duvolle TacAR 69.3 damage Viziam scrambler 71.5 damage Boundless Comabt Rifle 89.1 damage
CR has the best damage profile and the least fitting requirements.
CR has 15 meters longer range than the AR, but only ten less meter range than the ScR and RR (at standard).
CR doesn't overheat.
These are all facts, add them up and the CR is incredibly OP.
EDIT: Oh and the only SMG that does more damage per shot than the CR is the breach SMG, the breach SMG has a rate of fire of 535, less than half of the 1200 RPM CR. if only we all played dust over in math land where every bullet hits, everyone starts firing at the same time, and no other variables are applied ^^
Why are some of you people afraid of math? I mean this is like 1st grade math too, it is not even hard. You should be able to figure out most of this within like 5 seconds.
Also, bullets missing or whatever are usage factors that apply to all weapons, this also means that it washes out doesn't it?
Seriously, are most of you "OMG MATH!!" dummies just 10 year olds or something? In the adult world we use math ALL OF THE TIME. Get used to it.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
905
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Posted - 2014.04.25 18:12:00 -
[5] - Quote
NAV HIV wrote:Arkena Wyrnspire wrote:NAV HIV wrote:
LOL my tank lmfao my tank....... You lost me there
I imagine you would have been lost at elementary arithmetic. Oh hey, you were. Funny how he blew up my tank, when i don't even use it... Yet i see him dropping uplinks close by and running back to the redline... Farm WP and never bother fighting... Players like those should still remain in Academy... But some might say He is Logi who is doing favor by spamming bunch of uplinks lol P.S: it's also funny how he needs a GF to help him argue
#1 you are a proto-stomping crutcher who isn't worth a nickle without a squad, I do rememebr killing you, and I do remember you in a tank or dropship at one point.
#2 Last battle I went 21/0 using a heavy with HMG (oh I only run militia/standard gear on combat fits btw). I do what the team needs, and if that is uplinks I do that. You can ask anyone, I do what the team needs. Sorry that your COD mentality can't understand tactics, or really basic math.....
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
906
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Posted - 2014.04.25 18:31:00 -
[6] - Quote
So I guess this is self-apparent, but I think without a doubt NAV HIV is just a troll, or a 10 year old. Welcome back to ignore land.
Anyway, these are the FACTS about the CR:
Most DPS (without turbo controller) (125% more than the next closest) Most sustained damage Most damage per trigger pull {125% of the next closest) Best damage profile (102.5% avg damage, lol 5% penalty to shields) Easiest to fit Only 10 M less range at standard (meaning it does almost as much damage @ 65M as the RR)
These are undeniable. If you can honestly look at that and say it isn't OP.... well you don not care about balance at all, only your crutch.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
911
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Posted - 2014.04.25 20:55:00 -
[7] - Quote
Sorry if I mess up some of the points here, I am a bit confused by what you are trying to say.
Master Smurf wrote:Magnus - what is a charged trigger pull from an ScR? - Your pull trigger pull stat is misleading as weapons are used differently
What is 90 x .95? (CR vs Shield) - This is actually 29.7 x 3 x 0.95 = 84.645 What is 71 x 1.2? (ScR vs Shield) - This is actually 71.5 x 1.2 = 85.8
With Proficiency you can increase that number 15% to 98.67
Trigger pull states show that for every time you press R1, such and such damage comes out. It is also why I included the rest of the stats, so you didn't need to take any one by themselves. There is no inherent bias when comparing how much damage one press of R1 gets you.
No you are the one trying to be misleading, why not give the numbers for armor as well?
89.1 x 1.1 (CR vs Armor) = 98.01 71.5 x 0.8 (ScR vs Armor) = 57.2
So what we have established is the CR is just as good as the ScR versus shield(98% damage), and completely dominates it versus armor(171%damage).
w/ proficiency that is 85% of the damage of the ScR to shields and 197% of the damage of the ScR to armor. Still no contest at all.
What was your point again?
Master Smurf wrote:
The ScR used as a tactical weapon triples that number on fully charged shots (or at least x2.5, not sure) That is 247 to 296 That is how the weapon is supposed to be used.
Once again misleading. The damage to shields would be 296, the damage to armor would be 171, plus now you have ~ 9 shots left before you are completely helpless for 5 seconds. The CR? it does 112.7 damage to armor every time you pull the trigger, it never overheats.
Master Smurf wrote: Even if you spam it you are getting the hardest hitting rifle but yes it has a balancing mechanic which the CR probably needs.
You make some great points but there is no need to add more stuff that isnt true to go over the top on the argument.
I also dont like the fitting requirements argument (not sure if I said this already or scrapped that post). The CR needs to be easy to fit or the Minmatar are going to be even further at a disadvantage. At the moment non minmatar benefit more from using them than Minnies (except Assault and Commando).
Now CCP can make up whatever fiction they want to justify it but they should make non minnie suits only fire them at 900 - 1000 RPM
None of what i have said it untrue. The CR will do WAY more averaged out damage than the ScR every time you pull the trigger. The CR is the easiest weapon to fit, the CR has the best damage profile, the CR will still do 270 DPS (with no skills or dmg mods) at 65 meters, the CR doesn't overheat.
I do like my fitting requirements argument and here is why. The amarr suits do NOT get a bonus to fitting because of our rediculously expensive to fit weapons. ONE suit has more than normal CPU/PG (the assault), the rest have the 3rd most CPU and the 2nd most PG.
The minmatar suits have the most CPU and least PG, yet their weapon takes 7 less CPU than the scrambler and the least of all rifles. Here is the PG numbers for the rifles: AR = 23/3 PG CR = 22/2 PG RR = 26/6 PG ScR = 29/11 PG
Obviously something is wrong here. #1, the race with the most PG has a weapon that takes nearly no PG, and the race with nearly no CPU has the weapon that takes the most CPU....
Also, as far as what you wrote about the suits.... there is only one suit that the ScR actually works decently on, that is the assault. The CR works brilliantly on all suits, and only gets better on the minmatar assault/commando.
Fixing swarms
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