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ROEG X
BATTLE SURVEY GROUP Ishuk-Raata Enforcement Directive
43
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Posted - 2014.04.25 13:53:00 -
[1] - Quote
CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. |
Sinboto Simmons
SVER True Blood General Tso's Alliance
5970
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Posted - 2014.04.25 13:56:00 -
[2] - Quote
No it would test who could be awake at four in the morning every day.
Planetside isn't on a console just yet.....
Sinboto - The True Blood Minja
Forum Warrior level 5
STB-Infantry (Demolition)
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Django Quik
Dust2Dust.
2981
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Posted - 2014.04.25 13:59:00 -
[3] - Quote
And look forward to needing hundreds of people around the world or lose your district the instant that you don't happen to have 16 people online.
I'd +1 this if it was a good idea... (note - I did not +1)
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Aramis Madrigal
SVER True Blood General Tso's Alliance
234
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Posted - 2014.04.25 14:05:00 -
[4] - Quote
Modestly expanding the attack window to encompass an hour or two might make things more interesting. It would make holding large swaths of space more difficult and allow coalitions to stack timers, necessitating coordinated defenses. Making it a 24 hour free for all would just be aggravating.
-Aramis |
dent 308
Subdreddit Test Alliance Please Ignore
2821
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Posted - 2014.04.25 14:16:00 -
[5] - Quote
Reinforcement timers suck, but not as much as losing all your stuff to the Australians every night. Don't forget this is cross timezone warfare and runs 23/7.
Rick : And remember, this gun is pointed right at your heart.
Captain Renault : That is my least vulnerable spot.
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Banjo Robertson
Bullet Cluster Lokun Listamenn
180
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Posted - 2014.04.25 14:17:00 -
[6] - Quote
Having a 24 attack window is too long, instant battles would be ideal like the OP is suggesting, but perhaps a 1 hour warning is best for the current level of playerbase? Either way, a shorter timeframe from commiting your clone pack to attacking and actually attacking can only be a good thing, because corps that hold huge ammounts of districts will actually lose districts if they have to actually defend them. |
steadyhand amarr
TeamPlayers Dirt Nap Squad.
2915
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Posted - 2014.04.25 14:27:00 -
[7] - Quote
Iv been supporting this idea since i first heard of lock out timers. Which under any fotmat can be abused. A 24/7 system would require hourly payouts but it would mean corp leaders who have the abitly to create 24/7 timezone corps would truely stand out and it would make it impossable to hold more land than u have people.
Those who say it cant be done have frustrating little ambison lack of imagention or are simply deafest.
This system would encourge big allinaces and small raider groups in a system everyone mo matter time zone could partake in.
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Django Quik
Dust2Dust.
2985
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Posted - 2014.04.25 14:48:00 -
[8] - Quote
steadyhand amarr wrote:Iv been supporting this idea since i first heard of lock out timers. Which under any fotmat can be abused. A 24/7 system would require hourly payouts but it would mean corp leaders who have the abitly to create 24/7 timezone corps would truely stand out and it would make it impossable to hold more land than u have people.
Those who say it cant be done have frustrating little ambison lack of imagention or are simply deafest.
This system would encourge big allinaces and small raider groups in a system everyone mo matter time zone could partake in. There's not enough playerbase for there to be enough large alliances for this to work. There'd be a handful of alliances that could pull off the feat of actually ever holding onto a handful of districts for any significant time and everything else would be in constant hourly flux.
People would get so fed up of losing their hard earned land within the first 24 hours, they'd pretty quickly give up on even trying.
There are some much better mechanics that have been suggested over the past year to solve all the problems that this idea would possibly fix and more.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Bones McGavins
TacoCat Industries
646
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Posted - 2014.04.25 15:02:00 -
[9] - Quote
Remove timers and use contracts for defending around th clock. Allows everyone to have a chance to participate in PC |
DISGRUNTLEDev
409
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Posted - 2014.04.25 15:06:00 -
[10] - Quote
You do realize that DNS would still control everything under this plan, right? |
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Happy Jack SD
Ahrendee Mercenaries Dirt Nap Squad.
121
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Posted - 2014.04.25 15:10:00 -
[11] - Quote
Sinboto Simmons wrote:No it would test who could be awake at four in the morning every day. I can already hear the QQ that would come from 2+ Nyan San teams rolling PC from 4am EST-downtime each night.
Bad idea is bad.
"Have faith lest your unbelief consume you."
-The Bleeding Chalice
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steadyhand amarr
TeamPlayers Dirt Nap Squad.
2916
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Posted - 2014.04.25 15:16:00 -
[12] - Quote
Django Quik wrote:steadyhand amarr wrote:Iv been supporting this idea since i first heard of lock out timers. Which under any fotmat can be abused. A 24/7 system would require hourly payouts but it would mean corp leaders who have the abitly to create 24/7 timezone corps would truely stand out and it would make it impossable to hold more land than u have people.
Those who say it cant be done have frustrating little ambison lack of imagention or are simply deafest.
This system would encourge big allinaces and small raider groups in a system everyone mo matter time zone could partake in. There's not enough playerbase for there to be enough large alliances for this to work. There'd be a handful of alliances that could pull off the feat of actually ever holding onto a handful of districts for any significant time and everything else would be in constant hourly flux. People would get so fed up of losing their hard earned land within the first 24 hours, they'd pretty quickly give up on even trying. There are some much better mechanics that have been suggested over the past year to solve all the problems that this idea would possibly fix and more.
Thats why you change it to hourly rewards.
For example EvE dude fires down mineing rig takes 3 hours to complete.
Corp A contracted to defend Corb B two hours in sees the rig and makes a play for it Corp A mercs see alerts in their pub matches and quickly pull out and deploy to their rig. Corp A/B duke it out Corp B randoms the goods to the EvE guy. EVE guy pays up gets his goods. Corp tells EvE C about the minner Eve dudes fight it out Minner wins keeps his goods and makes a profit.
Corp A QQs on fourms on how corp B are a bunch of proto cheaters.
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Canari Elphus
Dirt Nap Squad.
1462
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Posted - 2014.04.25 15:16:00 -
[13] - Quote
Again, Fanfest is less than a week away and may show some sweeping changes to PC. Hold off on the requests for changes until you know what is coming. If they institute war barges as the means to attack then all of this will be moot.
Canari Elphus for CPM1
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Soraya Xel
Abandoned Privilege Top Men.
2161
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Posted - 2014.04.25 15:19:00 -
[14] - Quote
Even a four-hour window just multiplies the amount of time you have to be online by four every day. The goal should not be to make the game more like having a job. You just need to restructure the game mode itself so that it doesn't provide such an incredible amount of advantage to the defender.
I'd like to be your CPM1 candidate
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steadyhand amarr
TeamPlayers Dirt Nap Squad.
2916
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Posted - 2014.04.25 15:34:00 -
[15] - Quote
Canari Elphus wrote:Again, Fanfest is less than a week away and may show some sweeping changes to PC. Hold off on the requests for changes until you know what is coming. If they institute war barges as the means to attack then all of this will be moot. Again i agree most likely doing a whole redo on that front :-P
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Kovinis Sparagas
Bullet Cluster Lokun Listamenn
211
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Posted - 2014.04.25 15:34:00 -
[16] - Quote
Sinboto Simmons wrote:No it would test who could be awake at four in the morning every day.
Planetside isn't on a console just yet..... EVE Online Doesn't have timer too
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
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Maximus Stryker
Who Are Those Guys
926
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Posted - 2014.04.25 15:35:00 -
[17] - Quote
I support having corps set a district window of three hours and that attacks can be made anytime up until 90 minutes before the window closes.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3384
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Posted - 2014.04.25 15:37:00 -
[18] - Quote
ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER.
And end up with basically no one fighting and flipping land while people are asleep. There needs to be ways to immediately engage in planetary conquest, but having no timers whatsoever ends in a bad place.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2130
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Posted - 2014.04.25 15:44:00 -
[19] - Quote
Kovinis Sparagas wrote:Sinboto Simmons wrote:No it would test who could be awake at four in the morning every day.
Planetside isn't on a console just yet..... EVE Online Doesn't have timer too
You couldn't be more wrong. Eve absolutely has timers. Every player owned structure has timers. Some of the timers are for more than a day. Almost all the really big battles you read about are the result of timers. The top of TEST's forum is a timer board, where we see all the upcoming scheduled fleets that are going to defend or attack a structure ones it becomes vulnerable again.
That's right, we don't just start a timer on something. We have to attack it to simply trigger the timer. Then we have to come back again to shoot at it *again*. And depending on what it is, that could create *another* timer. You can easily spend most of a week taking a space station if the defenders have any success at all. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2130
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Posted - 2014.04.25 15:46:00 -
[20] - Quote
Timerless fights in PC need to be some kind of a raiding system rather than flipping ownership. ie: disrupting the PVE activities of the owner or temporarily slowing down resource production (and even that I'm iffy on, because loading into an empty battlefield to automatically cause damage to someone is kind of lame) |
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steadyhand amarr
TeamPlayers Dirt Nap Squad.
2918
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Posted - 2014.04.25 15:55:00 -
[21] - Quote
Kain Spero wrote:ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. And end up with basically no one fighting and flipping land while people are asleep. There needs to be ways to immediately engage in planetary conquest, but having no timers whatsoever ends in a bad place.
I disagree untill someone shows me edvidance in a live enviroment this is all theory crafting. Rebuilding the system from the ground up with a 24/7 system in place is perfectly doable as long any kind of timer system in place large corps will game the system.
Even the old system of posting for a fight was better than this.
I hope you have not be abuseing your cpm status to ensure you keep your corprate advantge. But given your tone your more intrested in shooting down everyones ideas so the current system stays and u milk it more.
Am i wrong do you have any ideas that makes a fun open and fluid system?
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2130
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Posted - 2014.04.25 16:29:00 -
[22] - Quote
steadyhand amarr wrote:Kain Spero wrote:ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. And end up with basically no one fighting and flipping land while people are asleep. There needs to be ways to immediately engage in planetary conquest, but having no timers whatsoever ends in a bad place. I disagree untill someone shows me edvidance in a live enviroment this is all theory crafting. Rebuilding the system from the ground up with a 24/7 system in place is perfectly doable as long any kind of timer system in place large corps will game the system. Even the old system of posting for a fight was better than this. I hope you have not be abuseing your cpm status to ensure you keep your corprate advantge. But given your tone your more intrested in shooting down everyones ideas so the current system stays and u milk it more. Am i wrong do you have any ideas that makes a fun open and fluid system?
We have evidence, it's called Planetside. It only sort of works there because there are only 3 groups of players and there are still solo players running around capturing territory without opposition. It completely kills any attachment you have to the territory. These places become areas that you fight in not places that are *yours*. In the end people get bored and stop playing because it's little different from your standard lobby shooter. Anything you accomplish can and will be undone as soon as you look away, rendering the whole activity pointless. |
Delta 749
Kestrel Reconnaissance
2842
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Posted - 2014.04.25 16:39:00 -
[23] - Quote
Lets tweak your idea a bit, instead of zero timers across the board first lets shorten them for regular attacks and then lets give players with EVE support the ability to attack without a timer if that EVE support ferries the Dust mercs over or at least with an even more drastically reduced timer
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Galvan Nized
Deep Space Republic
919
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Posted - 2014.04.25 16:48:00 -
[24] - Quote
Kain Spero wrote:ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. And end up with basically no one fighting and flipping land while people are asleep. There needs to be ways to immediately engage in planetary conquest, but having no timers whatsoever ends in a bad place.
No one fights in PC now. While a flawed idea that needs tweaks it is FAR better than what we currently have.
Flipping every night means no more ISK printer. Sure it would be hard to get into as a Corp but extremely easy as a mercenary. I'd rather there be almost no positive ISK flowing from PC than the infinite faucet. |
Medical Crash
CLONES AGAINST HUMANITY
307
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Posted - 2014.04.25 16:56:00 -
[25] - Quote
These 4 am timers are murder. The corps that set them like that have no soul. |
Jet Starflyer
Pradox One Proficiency V.
16
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Posted - 2014.04.25 17:46:00 -
[26] - Quote
That's one of the worst ideas I've ever heard. |
Chunky Munkey
Amarr Templars Amarr Empire
4016
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Posted - 2014.04.25 18:28:00 -
[27] - Quote
I don't think it'd work.
But PC right now doesn't work either.
So **** it.
Edit: seriously CCP? You can censor f c u k, but not fuckwit?
No.
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Thor Odinson42
Molon Labe. General Tso's Alliance
3518
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Posted - 2014.04.25 19:18:00 -
[28] - Quote
I don't like no timers. I'd like to see window timers that allowed you to set a window of downtime.
But I'd like to see the battles spin up within 30 minutes to an hour when the district is open to attack.
Level 3 Forum Warrior
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Benjamin Ciscko
Fatal Absolution
2074
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Posted - 2014.04.25 20:14:00 -
[29] - Quote
No.
ISK Donuts are delicious
Q_Q Moar
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Jason Pearson
State Terrestrial Mercenaries
4185
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Posted - 2014.04.25 20:22:00 -
[30] - Quote
Why don't we just have it so you can attack a district any time, and it happens 24 hours later? It's not quite difficult, and if someone out of your timezone attacks your district, just take it ******* back and try to get members from other timezones.
King of the Forums // Vehicle Specialist for Hire \\ Bad Mathematician
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3644
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Posted - 2014.04.25 20:23:00 -
[31] - Quote
ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER.
I love it when people with no experience in anything make sweeping suggestions that would change everything. |
Odigos Ellinas
Mannar Focused Warfare Gallente Federation
135
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Posted - 2014.04.25 20:26:00 -
[32] - Quote
PC battles only in 0.0 eve timers work for dust.
2 public contracts
FW with team deploy
Corp Battles player made ISK payouts
https://forums.dust514.com/default.aspx?g=posts&m=2082570#post2082570
This will help the game
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Leanna Boghin
B.O.D.A.S
39
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Posted - 2014.04.26 09:38:00 -
[33] - Quote
Havent you guys realized by now that giving suggestions about this game on the forums is pointless? CPMs smash any idea you have into the ground before it can be discussed because to them all your ideas suck (honestly dont see how half of them became CPMs in the first place since they clearly dont care enough about the game to even play on a regular basis) and CCP just doesnt give enough of a rats behind about the game to even bother to read the forums and read the ideas people post whether they are good or bad ideas. Im all for discussing ideas about games on forums but its pointless for this game and its clearly dying fast thanks to the elitist attitude of CPMs and the blow hard lack of interest BS coming from CCPs end.
As for the idea for PC i dont play much of PC anymore since its nothing more than a joke now so any idea that could potentially improve the situation is worth a look and discussion. I think Roeg is on the right track although he may have gone over board its still worth giving a try.
I let my sniper rifle bullet to your face do all the talking :P
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Lorhak Gannarsein
Science For Death
2963
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Posted - 2014.04.26 10:16:00 -
[34] - Quote
Jason Pearson wrote:Why don't we just have it so you can attack a district any time, and it happens 24 hours later? It's not quite difficult, and if someone out of your timezone attacks your district, just take it ******* back and try to get members from other timezones.
This runs into similar problems i.e. four a.m. attacks.
I like the idea of a three hour window, myself. It'd put some power into the hands of the attacker, where it's concentrated into the defender as is.
ak.0 4 LYFE
I am the Lorhak. I speak for the trees.
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Gaelon Thrace
Villore Sec Ops Gallente Federation
161
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Posted - 2014.04.26 10:26:00 -
[35] - Quote
Kristoff Atruin wrote:Timerless fights in PC need to be some kind of a raiding system rather than flipping ownership. ie: disrupting the PVE activities of the owner or temporarily slowing down resource production (and even that I'm iffy on, because loading into an empty battlefield to automatically cause damage to someone is kind of lame) They could buy drones to defend districts and anyone in that corp or alliance who happened to be on at the time could get an alert and jump in taking the place of one of the drone slots. |
Jason Pearson
State Terrestrial Mercenaries
4190
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Posted - 2014.04.26 10:46:00 -
[36] - Quote
Lorhak Gannarsein wrote:Jason Pearson wrote:Why don't we just have it so you can attack a district any time, and it happens 24 hours later? It's not quite difficult, and if someone out of your timezone attacks your district, just take it ******* back and try to get members from other timezones. This runs into similar problems i.e. four a.m. attacks. I like the idea of a three hour window, myself. It'd put some power into the hands of the attacker, where it's concentrated into the defender as is.
Would it really be a problem though? You've been alerted to it, if you're able to get anyone on or hire other people to fight for you at that time, you have a day to sort it out.
King of the Forums // Vehicle Specialist for Hire \\ Bad Mathematician
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Chunky Munkey
Amarr Templars Amarr Empire
4017
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Posted - 2014.04.26 13:25:00 -
[37] - Quote
Himiko Kuronaga wrote:ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. I love it when people with no experience in anything make sweeping suggestions that would change everything.
By "everything" I assume you mean your monopoly over the game mode.
No.
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ROEG X
BATTLE SURVEY GROUP Ishuk-Raata Enforcement Directive
46
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Posted - 2014.04.28 10:56:00 -
[38] - Quote
Chunky Munkey wrote:Himiko Kuronaga wrote:ROEG X wrote: CCP NO TIMERS FOR PC.... IT WOULD BE CHALLENGING. THIS WOULD TEST ALLIANCE'S STRENGTH AND COMMITMENT TO EACH OTHER. I love it when people with no experience in anything make sweeping suggestions that would change everything. By "everything" I assume you mean your monopoly over the game mode.
It would be fun to attack at a moments notice that's how things are in war, We are talking about Dust 514 ( New Eden) being a persistent universe, oh wait (mmo) . 24hrs is too long to wait and giving your opponent the option of time is foul play to every fleet in EvE and any organized corporation in Dust 514. NO TIMERS, HAVE YOUR MERCENARIES READY, HAVE YOUR ALLIANCE ON CALL, GET YOUR QUICK RECATION FORCES ON THE LINE LETS HAVE A WAR. IT WOULD BE SO FUN TO DO THAT. IT WOULD ADD MORE THINKING AND ORGANIZATION TO THE GAME WITH CORPORATION MEMBERS, EVE FLEETS, etc. |
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