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SPACE SYPHILIS
Condotta Rouvenor Gallente Federation
146
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Posted - 2014.04.25 13:37:00 -
[1] - Quote
This happens everyday and CCP has not fixed or balanced the issues.
Road Conditions. I for one am I tired of driving down a road and hit an invincible bump and spin out of control, dive head first, or flip uncontrollably.
LAV: The LAV is a joke. Cant go up a hill. No suspension. Low health. Its a joke, cant out run a tank, try and go up a small hill to escape a tank and you either stall or roll.
Boundless CR: What a load of S*** this is. A single weapon that out performs all others.
Militia SG: To much power that it can down a heavy at full armor in three shots, but a bouncing scout can out dodge every bullet from an HMG
RE: You can still slide them and drop them from buildings.
Cloaks: I used to defend this, but I can no longer do so. When one cloaked SG scout can run around and kill half the team because they can abuse its mechanics then it needs to balanced. Have you spotted a scout, see its shimmer, begin to fire on it, it out runs your bullets at the same time cloaks and disappears. Only to pop up magically to SG you in the back.
Tanks: First it was hardeners, now its triple repped Mad Dogs. What A load of BS this is.
Matchmaking: When over half your team gets less than 3 kills and the other side has two full squads you have to ask yourself "do I feel like this BS again as I spawn."
These are somethings that need to be balanced and fixed. CCP has been aware of some of the problems for a very long time. Others are new or a by-product of balancing other issues. If you feel these need to be addressed and fixed soon please leave a +1. |
Maximos Forcus
BurgezzE.T.F General Tso's Alliance
25
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Posted - 2014.04.25 13:42:00 -
[2] - Quote
You forgot one: Nagging people on the forum crying for balance and nerfs and buffs all freaking day long.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
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SPACE SYPHILIS
Condotta Rouvenor Gallente Federation
147
|
Posted - 2014.04.25 14:11:00 -
[3] - Quote
Maximos Forcus wrote:You forgot one: Nagging people on the forum crying for balance and nerfs and buffs all freaking day long.
Must be a scout with SG. Still chasing the FITM |
Maximos Forcus
BurgezzE.T.F General Tso's Alliance
27
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Posted - 2014.04.25 14:14:00 -
[4] - Quote
SPACE SYPHILIS wrote:Maximos Forcus wrote:You forgot one: Nagging people on the forum crying for balance and nerfs and buffs all freaking day long. Must be a scout with SG. Still chasing the FITM
Wouldn't change the validity of my statement.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
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Pvt Numnutz
R 0 N 1 N
1131
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Posted - 2014.04.25 14:16:00 -
[5] - Quote
I agree that lav's are horrible at off roaring and I do not recommend romping them...maybe with a now but that's dangerous, however there is a real art to driving those things, some people are very talented. You have to let go of your worthogging ways!
And yeah CR is a little too good, some slight balancing.
Seriously though dude, chill out. |
CRYPT3C W0LF
SilenT AngelS RISE of LEGION
636
|
Posted - 2014.04.25 14:18:00 -
[6] - Quote
SPACE SYPHILIS wrote:This happens everyday and CCP has not fixed or balanced the issues. Road Conditions. I for one am I tired of driving down a road and hit an invincible bump and spin out of control, dive head first, or flip uncontrollably. LAV: The LAV is a joke. Cant go up a hill. No suspension. Low health. Its a joke, cant out run a tank, try and go up a small hill to escape a tank and you either stall or roll. Boundless CR: What a load of S*** this is. A single weapon that out performs all others. Militia SG: To much power that it can down a heavy at full armor in three shots, but a bouncing scout can out dodge every bullet from an HMG RE: You can still slide them and drop them from buildings. Cloaks: I used to defend this, but I can no longer do so. When one cloaked SG scout can run around and kill half the team because they can abuse its mechanics then it needs to balanced. Have you spotted a scout, see its shimmer, begin to fire on it, it out runs your bullets at the same time cloaks and disappears. Only to pop up magically to SG you in the back. Tanks: First it was hardeners, now its triple repped Mad Dogs. What A load of BS this is. Matchmaking: When over half your team gets less than 3 kills and the other side has two full squads you have to ask yourself "do I feel like this BS again as I spawn." These are somethings that need to be balanced and fixed. CCP has been aware of some of the problems for a very long time. Others are new or a by-product of balancing other issues. If you feel these need to be addressed and fixed soon please leave a +1.
LAV's are fine, start fitting your LAVs Boundless CR's are fine, shield tank MIlita Shotguns are fine, have spacial awareness Cloaks, use your eyes Tanks, use a missile gunlogi with 3 stacked damage mods and poof, tripple reped maddy is dead maddy Matchmaking, leave if you feel its unfair
End thread/
I Make Youtube Videos!:)
Forum evolution, the cycle must continue...
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Maximos Forcus
BurgezzE.T.F General Tso's Alliance
27
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Posted - 2014.04.25 14:20:00 -
[7] - Quote
CRYPT3C W0LF wrote: Tanks, use a missile gunlogi with 3 stacked damage mods and poof, tripple reped maddy is dead maddy End thread/
A proto rail with 3 mods is fine, too. Two shots, 1.4s, and it's all over. Unless its shields are out, then it's one shot.
Three lefts don't make a right.
Unless you're two dimensional and only know right angles.
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Autoaim Bot514
The Hetairoi
79
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Posted - 2014.04.25 14:22:00 -
[8] - Quote
Confirming: Combat rifle is fine. |
Galvan Nized
Deep Space Republic
919
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Posted - 2014.04.25 14:40:00 -
[9] - Quote
LAVs aren't meant for off road, but they are definitely faster than tanks. Unless the tank is running injector then he MAY out run you. But I agree tanks have way too much speed and get up to speed way too quickly.
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
SG, more of an issue with the cloak not immediately dropping before firing. It's a shotgun, how many shots do you expect it to take? The militia may be a tad strong but not much.
REs, you cannot slide these. They go so far and drop straight down or stick to whatever they hit. Sure you can use them on roofs-you can also throw grenades, fire a gun, and plant uplinks. I think rooftop fighting is stupid. I propose uplinks despawn on roofs that are not reachable without a DShip.
Cloaks, it's not that bad. Fix the decloak then fire and it's pretty good. Maybe limit the dampening bonus and reduce time if we must.
Tanks are too fast, reppers too good, too cheap, hardeners last too long. That's from AV perspective. Tank v tank they are actually balanced.
Matchmaking has sucked forever, get a squad or pick your battles. |
Autoaim Bot514
The Hetairoi
79
|
Posted - 2014.04.25 14:43:00 -
[10] - Quote
Galvan Nized wrote:
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
LOL, thats why all I see are Kaalakiota rail rifles that have more range and still have a high dps. |
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Galvan Nized
Deep Space Republic
919
|
Posted - 2014.04.25 14:46:00 -
[11] - Quote
Autoaim Bot514 wrote:Galvan Nized wrote:
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
LOL, thats why all I see are Kaalakiota rail rifles that have more range and still have a high dps.
All I see is Bk-42s and Boundless Combat rifles, which will absolutely obliterate the rail rifle.
You rarely are going to get the long range, ACRs are better.
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Autoaim Bot514
The Hetairoi
79
|
Posted - 2014.04.25 14:53:00 -
[12] - Quote
Galvan Nized wrote:Autoaim Bot514 wrote:Galvan Nized wrote:
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
LOL, thats why all I see are Kaalakiota rail rifles that have more range and still have a high dps. All I see is Bk-42s and Boundless Combat rifles, which will absolutely obliterate the rail rifle. You rarely are going to get the long range, ACRs are better.
I rarely get killed by ACR and CR,mostly rail rifles because they have range on my BK42. RR 2 hits my suits before I can even find out where its coming from, and they dont suffer in CQC at all.
Gotta remember, these guns are designed for fail minmatar suits, which make them great for hit and run skirmishing. Problem is there is no downside to running them on a different suit. |
TranquilBiscuit ofVaLoR
Fatal Absolution Dirt Nap Squad.
2079
|
Posted - 2014.04.25 15:01:00 -
[13] - Quote
the problem with nerfing the ACR is that if you nerf it TOO much more, then it'll just be an SMG with more range.
I dunno. I think we need to address the "walking through a pool of concrete when hit by an HMG" problem first. whoever asked for CCP to put this in needs to be shot.
Anime > EVERYTHING
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Dexter307
The Unholy Legion Of DarkStar
1500
|
Posted - 2014.04.25 15:32:00 -
[14] - Quote
CRYPT3C W0LF wrote:SPACE SYPHILIS wrote:This happens everyday and CCP has not fixed or balanced the issues. Road Conditions. I for one am I tired of driving down a road and hit an invincible bump and spin out of control, dive head first, or flip uncontrollably. LAV: The LAV is a joke. Cant go up a hill. No suspension. Low health. Its a joke, cant out run a tank, try and go up a small hill to escape a tank and you either stall or roll. Boundless CR: What a load of S*** this is. A single weapon that out performs all others. Militia SG: To much power that it can down a heavy at full armor in three shots, but a bouncing scout can out dodge every bullet from an HMG RE: You can still slide them and drop them from buildings. Cloaks: I used to defend this, but I can no longer do so. When one cloaked SG scout can run around and kill half the team because they can abuse its mechanics then it needs to balanced. Have you spotted a scout, see its shimmer, begin to fire on it, it out runs your bullets at the same time cloaks and disappears. Only to pop up magically to SG you in the back. Tanks: First it was hardeners, now its triple repped Mad Dogs. What A load of BS this is. Matchmaking: When over half your team gets less than 3 kills and the other side has two full squads you have to ask yourself "do I feel like this BS again as I spawn." These are somethings that need to be balanced and fixed. CCP has been aware of some of the problems for a very long time. Others are new or a by-product of balancing other issues. If you feel these need to be addressed and fixed soon please leave a +1. LAV's are fine, start fitting your LAVs Boundless CR's are fine, shield tank MIlita Shotguns are fine, have spacial awareness Cloaks, use your eyes Tanks, use a missile gunlogi with 3 stacked damage mods and poof, tripple reped maddy is dead maddy Matchmaking, leave if you feel its unfair End thread/ Agree with all this except combat rifle Even with shields it's DPS is way to high |
G Torq
ALTA B2O
722
|
Posted - 2014.04.25 15:44:00 -
[15] - Quote
One item left out: Really ****** of CCP to not have created a section of these forums for feedback of this sort.
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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ANON Cerberus
Tiny Toons
510
|
Posted - 2014.04.25 15:48:00 -
[16] - Quote
SPACE SYPHILIS wrote:This happens everyday and CCP has not fixed or balanced the issues. Road Conditions. I for one am I tired of driving down a road and hit an invincible bump and spin out of control, dive head first, or flip uncontrollably. LAV: The LAV is a joke. Cant go up a hill. No suspension. Low health. Its a joke, cant out run a tank, try and go up a small hill to escape a tank and you either stall or roll. Boundless CR: What a load of S*** this is. A single weapon that out performs all others. Militia SG: To much power that it can down a heavy at full armor in three shots, but a bouncing scout can out dodge every bullet from an HMG RE: You can still slide them and drop them from buildings. Cloaks: I used to defend this, but I can no longer do so. When one cloaked SG scout can run around and kill half the team because they can abuse its mechanics then it needs to balanced. Have you spotted a scout, see its shimmer, begin to fire on it, it out runs your bullets at the same time cloaks and disappears. Only to pop up magically to SG you in the back. Tanks: First it was hardeners, now its triple repped Mad Dogs. What A load of BS this is. Matchmaking: When over half your team gets less than 3 kills and the other side has two full squads you have to ask yourself "do I feel like this BS again as I spawn." These are somethings that need to be balanced and fixed. CCP has been aware of some of the problems for a very long time. Others are new or a by-product of balancing other issues. If you feel these need to be addressed and fixed soon please leave a +1.
I feel you here man, I dont 100% agree with everything but yea I do with most. Especially the total lack of game balance. It would just require a few things to change, I wonder if they will talk about general game balance at fanfest - I hope so. |
Virtual Riot
Rebels New Republic INTERGALACTIC WARPIGS
365
|
Posted - 2014.04.25 15:58:00 -
[17] - Quote
CRYPT3C W0LF wrote:SPACE SYPHILIS wrote:This happens everyday and CCP has not fixed or balanced the issues. Road Conditions. I for one am I tired of driving down a road and hit an invincible bump and spin out of control, dive head first, or flip uncontrollably. LAV: The LAV is a joke. Cant go up a hill. No suspension. Low health. Its a joke, cant out run a tank, try and go up a small hill to escape a tank and you either stall or roll. Boundless CR: What a load of S*** this is. A single weapon that out performs all others. Militia SG: To much power that it can down a heavy at full armor in three shots, but a bouncing scout can out dodge every bullet from an HMG RE: You can still slide them and drop them from buildings. Cloaks: I used to defend this, but I can no longer do so. When one cloaked SG scout can run around and kill half the team because they can abuse its mechanics then it needs to balanced. Have you spotted a scout, see its shimmer, begin to fire on it, it out runs your bullets at the same time cloaks and disappears. Only to pop up magically to SG you in the back. Tanks: First it was hardeners, now its triple repped Mad Dogs. What A load of BS this is. Matchmaking: When over half your team gets less than 3 kills and the other side has two full squads you have to ask yourself "do I feel like this BS again as I spawn." These are somethings that need to be balanced and fixed. CCP has been aware of some of the problems for a very long time. Others are new or a by-product of balancing other issues. If you feel these need to be addressed and fixed soon please leave a +1. LAV's are fine, start fitting your LAVs Boundless CR's are fine, shield tank MIlita Shotguns are fine, have spacial awareness Cloaks, use your eyes Tanks, use a missile gunlogi with 3 stacked damage mods and poof, tripple reped maddy is dead maddy Matchmaking, leave if you feel its unfair End thread/
I don't think you fully understand the reference behind /thread......
Fixing FGs > all
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
638
|
Posted - 2014.04.25 22:52:00 -
[18] - Quote
The fact that heavies and sentinels can make it over a one inch plane and I have to run all around a scene of a part of a complex because they can't jump a inch in the air .
The brush back from vehicles when one hops out to recalls it from time to time is annoying .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
638
|
Posted - 2014.04.25 22:55:00 -
[19] - Quote
Autoaim Bot514 wrote:Galvan Nized wrote:
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
LOL, thats why all I see are Kaalakiota rail rifles that have more range and still have a high dps. Your comparing a Proto weapon to an advanced when everyone knows that the CR out classes all the other AR's hands down .
That gun is such a game changer and I'm surprised that we don't see more CR514 posts , just like it was for the AR but I guess those that use it want as less attention brought to that gun than anything else .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Sourdough Muffins
Royal Uhlans Amarr Empire
265
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Posted - 2014.04.25 22:57:00 -
[20] - Quote
Combat Rifles are technically the best weapon right now, but i'm dying mostly to either tanks or heavy machine guns. Those Gal Sentinels are really pissing me off. Not that I feel they are overpowered they just annoy the ever living **** out of me because they melt my suit in like 2 seconds flat. But that is only if they (A) See me and (B) Catch me at close range so I have some control over the situation thus its my own damn fault... still makes me angry though lmao... |
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
638
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Posted - 2014.04.25 22:57:00 -
[21] - Quote
Galvan Nized wrote:Autoaim Bot514 wrote:Galvan Nized wrote:
Combat Rifle is definitely the best weapon in the game right now. It's not the boundless, it's the ACR that is straight awesome. OP? Definitely, it's great at dmg profile, range, dps, and only real drawback is ammo consumption.
LOL, thats why all I see are Kaalakiota rail rifles that have more range and still have a high dps. All I see is Bk-42s/Six Kin and Boundless Combat rifles, which will absolutely obliterate the rail rifle. You rarely are going to get the long range, ACRs are better. Absolutely .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Seymor Krelborn
L.O.T.I.S. D.E.F.I.A.N.C.E
2154
|
Posted - 2014.04.25 22:58:00 -
[22] - Quote
+1
LAV's are crap off road and up hill....
I think the main problem with the CR, or any high ROF weapon is the slow down effect the target gets from being shot...it's a bad mechanic and needs to be removed.
I don't see a problem with RE's they require a lot of creativity to use effectively, being the only weapon you cant point to kill with...
this game makes me sad....
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Cheydinhal Guard
Namtar Elite Gallente Federation
82
|
Posted - 2014.04.25 23:06:00 -
[23] - Quote
I really don't see what's so godly about the ACR. I've used it and its pretty meh. I'd take an RS-90 over a BK-42 ANY day.
Full-time GalLogi, overtime CalScout.
Nulli secundus
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Henchmen21
Planet Express LLC
987
|
Posted - 2014.04.25 23:12:00 -
[24] - Quote
Regarding the LAV HP. Considering outside of double modded rail guns I can't think of anything that can kill a LAV in less then 3 shots. Not my proto swarms, forges, PLC or AV nades. Maybe two RE's if they were perfectly timed but I'll never set just two anyway.
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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