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flopwad
Elephant Riders
0
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Posted - 2014.04.24 21:28:00 -
[1] - Quote
Since we have had the same officer weapons since beta and even then not all the weapons had officer variants, if you could work with a weapon manufacturer to make your officer variant what would it be?
Mine would be: flopwad's ELFR Rail Rifle same damage as pro RR ROF increased to somewhere between regular RR and assault RR reduced charge time to less than half of what it is now larger clip added overheat mechanic that will overheat after about 35 continuous rounds
Or if you're a logi that spends more time with equipment in hand than a weapon, what would you change to make your officer equipment?
Mine would be: flopwad's MMM Repair Tool Dual beam that always has one of the locks be the user albeit with reduced output user: 25 hp/s user's target: 90 hp/s range: 17.5m
If you can marmalade it, you can have it.
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Eko Sol
Strange Playings
209
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Posted - 2014.04.24 21:30:00 -
[2] - Quote
flopwad wrote:Since we have had the same officer weapons since beta and even then not all the weapons had officer variants, if you could work with a weapon manufacturer to make your officer variant what would it be?
Mine would be: flopwad's ELFR Rail Rifle same damage as pro RR ROF increased to somewhere between regular RR and assault RR reduced charge time to less than half of what it is now larger clip added overheat mechanic that will overheat after about 35 continuous rounds
Or if you're a logi that spends more time with equipment in hand than a weapon, what would you change to make your officer equipment?
Mine would be: flopwad's MMM Repair Tool Dual beam that always has one of the locks be the user albeit with reduced output user: 25 hp/s user's target: 90 hp/s range: 17.5m
I would do a rail rifle similar to the officer AR that overheats. Maybe gets less accurate but has a sick clip size. Starts off at about 95% accuracy and by the twentieth shots is about 65% and so on. |
DEZKA DIABLO
THE FOOTCLAN
667
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Posted - 2014.04.24 21:35:00 -
[3] - Quote
Nova knives with a longer blade and no charge up time.
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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Rynoceros
Rise Of Old Dudes
3810
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Posted - 2014.04.24 21:36:00 -
[4] - Quote
Gastun's Heavy Plasma Rifle
I GÖú Kittens.
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Arkena Wyrnspire
Fatal Absolution
12696
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Posted - 2014.04.24 21:37:00 -
[5] - Quote
An ion pistol that can hit a planet at point blank range with its hipfire. And that does enough damage to kill a crippled fly.
You have long since made your choice. What you make now is a mistake.
EUrobro
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pagl1u M
Maphia Clan Unit Unicorn
752
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Posted - 2014.04.24 21:39:00 -
[6] - Quote
Pizza Nova Knives. Same stat as Ishukone but once every Ten minutes you can Cook a pizza with them that can be left every where to distract heavies
Minmatar loyalist!
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1398
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Posted - 2014.04.24 21:39:00 -
[7] - Quote
Spade's BLAP-7 Ion Pistol Increased damage, charge shot overheats by 75% Something else, probably.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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boba's fetta
Dead Man's Game
547
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Posted - 2014.04.24 21:43:00 -
[8] - Quote
pagl1u M wrote:Pizza Nova Knives. Same stat as Ishukone but once every Ten minutes you can Cook a pizza with them that can be left every where to distract heavies damm my sentinals only weakness. aside from bacon dammit...
now thats fixed can i haz a trade window?
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Nocturnal Soul
Immortal Retribution
2998
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Posted - 2014.04.24 21:51:00 -
[9] - Quote
Altor-77 Scrambler Rifle Less heat build up per shot More base damage more ammo in the clip
And for the love of Mary can I get a platinum colored weapon.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Sarcastic Dreamkiller
BATTLE SURVEY GROUP Ishuk-Raata Enforcement Directive
114
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Posted - 2014.04.24 22:24:00 -
[10] - Quote
Sarcastic Dreamkiller's Disappointment Gun
you could practice with it for months and months and you'll still be just as terrible a player then as you are now. |
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1446
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Posted - 2014.04.24 22:30:00 -
[11] - Quote
Vulpes' VT-Small Missile Launcher
10 rd mag, slightly faster and more powerful.
Not too impressive, but would be deadly mounted on a fully skilled Python
Me in my ADS: 1,2
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7191
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Posted - 2014.04.24 22:31:00 -
[12] - Quote
Thale's TAR-05 Swarm Launcher
- Lock-On Range: 650m
- Lock-On Time: 0.51s
- Swarms Per Volley: 8
- Damage: 450HP
- Clip Size: 6
- Max. Ammo: 30
Before anyone calls BS, it is an officer weapon.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
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Omega Black Zero
Condotta Rouvenor Gallente Federation
26
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Posted - 2014.04.24 22:32:00 -
[13] - Quote
My officer rep tool wouldn't self rep. I don't need self reps. My officer rep tool would be a triple beam core repper. |
CRNWLLC
Screwy Rabbit ULC
246
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Posted - 2014.04.24 22:32:00 -
[14] - Quote
CRNWLLC's Thunderfuck Boomstick SG
- 1 round magazine - longer reload than normal SG - 30 accuracy rating - base damage 60
For a truly OHK SG.
My other dropsuit is a Python.
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Sev Alcatraz
Bullet Cluster
604
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Posted - 2014.04.24 22:34:00 -
[15] - Quote
Radec's SR-85 chain rail
Kalakiotia rail rifle with a 8000 round box mag and fires 1300 rounds per minute and does 45 damage
closed beta Vet
>In a man to man fight, the winner is he who has one more round in his magazine. Erwin Rommel
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7191
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Posted - 2014.04.24 22:35:00 -
[16] - Quote
Omega Black Zero wrote:My officer rep tool wouldn't self rep. I don't need self reps. My officer rep tool would be a triple beam core focused repper. Fixed
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
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KING CHECKMATE
Heaven's Lost Property Dirt Nap Squad.
5223
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Posted - 2014.04.24 22:37:00 -
[17] - Quote
Checkmate's Ishukune Assault SMG:
Same as Regular Proto Assault SMG but with its optimal range increased to 50mts. Faster Reload speed.
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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Necandi Brasil
889
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Posted - 2014.04.24 22:38:00 -
[18] - Quote
Necandi's Assault Scrambler Pistol. Blue metallic ...
I would pay MONEY for an option to create my own weaponry
(V) (°,,,,°) (V)
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akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
52
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Posted - 2014.04.24 22:38:00 -
[19] - Quote
an anti material sniper rifle
same range as current models has 2 levels of zoom... standard we have now plus like a 30-50X zoom for up close and personal for counter sniping single shot with standard reload.
does 2X normal damage with 2x that damage for head shots
the perfect MCC camping sniper counter.
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Heathen Bastard
The Bastard Brigade
1350
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Posted - 2014.04.24 22:38:00 -
[20] - Quote
Heathen's RAGE burst HMG.
Bursts 85 rounds. 5% damage per bullet gain on proto burst.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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KING CHECKMATE
Heaven's Lost Property Dirt Nap Squad.
5224
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Posted - 2014.04.24 22:40:00 -
[21] - Quote
Necandi Brasil wrote:
I would pay MONEY for an option to create my own weaponry
Then the game would be P2W.
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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EternalRMG
KNIGHTZ OF THE ROUND Lokun Listamenn
875
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Posted - 2014.04.24 22:44:00 -
[22] - Quote
Eternal ZT Missile Turret
10 Missiles Per Clip
400 Splash, 500 Direct
150% of our current ROF
BPOs for Sale
Dust Player Since: July 2012
Best Assault Dropship Pilot in the Game
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Cyzad4
Blackfish Corp.
299
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Posted - 2014.04.24 22:50:00 -
[23] - Quote
Cz-4 Shotgun Same as proto lvl but you can shoot it while cloaked
oh wait...
Welcome to you're "DOOM"
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Denchlad 7
Molon Labe. General Tso's Alliance
182
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Posted - 2014.04.24 22:51:00 -
[24] - Quote
Dench's MIN-31 Flaylock Pistol 12 round clip. Operates in burst, 3 rounds per trigger, so 4 bursts per clip. Same splash radius Each projectile has 45% damage of the current Core Flaylock, working out at 135% compared to Core Flaylock per burst. Overheats after 3 burst shots. Can carry 30 projectiles without ammo capacity skill. Same CPU as Core Flaylock with slight increase to PG.
Was attempting to proto every weapon a bad idea? Yes. 12 so far
If you can't accept change, you will fail in this world
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Kaminoikari
DROID EXILES General Tso's Alliance
125
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Posted - 2014.04.24 22:52:00 -
[25] - Quote
Wolfman's API-221 Scrambler Rifle:
77 HP 705.88 RPM 60 Accuracy 54 Clip Size 274 Max. Ammo 2.5s Reload 40 Heat Build-Up 4.5s Cooldown 3.5s Seize Duration 50 Feedback Damage Meta 13 1.5s Charge Time
Nullarbor's PQ-ZK Assault Scrambler Rifle:
39 HP 705.88 RPM 60 Accuracy 90 Clip Size 360 Max. Ammo 2.5s Reload 13 Heat Build-Up 6s Cooldown 3.5s Seize Duraton 50 Feedback Damage Meta 14
Best weapons, hue. Those 2 would make my life enjoyable and ScR would **** it all.....
Wolfman's 108-CQ Laser Rifle:
20.4 HP 58 Accuracy 150 Clip Size 450 Max. Ammo 4s Reload 18 Heat Build-Up 3.5s Cooldown 5s Seize Duration 175 Feedback Damage Meta 13
I don't know other Amarr-favored CCP guys, otherwise I'd change some others. Wolfman is muh niqqa so he get's 3 weapons after his name.
But for my officer weapon:
Kaminoikari's RT-616 Laser Rifle:
21 HP 150 Clip Size 450 Max. Ammo 4s Reload 17 Heat Build-Up 3s Cooldown 4s Seize Duration 225 Feedback Damage Meta 13
Dropships need a buff. This way they can stop derping everywhere . ;_;
>Tfw no Amarr dropship and laser turrets
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Rusty Shallows
1646
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Posted - 2014.04.24 23:00:00 -
[26] - Quote
CCP Logibro Rep Tool Range: 20 meters On-Friendlies: 60 armor points per second On-Hostiles & Friendlies: Prevents passive armor reps and weapons cannot shoot
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
283
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Posted - 2014.04.24 23:11:00 -
[27] - Quote
Phazoid's Breach Shotgun, a common breach with increased dmg, less reload time, AND it fires 2 round in a very quick sucession, almost at the same time.
One body, two bodies, three and four. One more makes the dragon roar... We the players are what's wrong with dust.
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Eko Sol
Strange Playings
209
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Posted - 2014.04.24 23:29:00 -
[28] - Quote
Phazoid wrote:Phazoid's Breach Shotgun, a common breach with increased dmg, less reload time, AND it fires 2 round in a very quick sucession, almost at the same time.
On a similar note a 2 ammo clip sized double barrel shotty, very high alpha, very slow reload (6s), and a low total ammo avail (maybe 8 shots). Maybe 8 pellets each barrel at 55 damage per pellet totally 16 pellets. |
Godin Thekiller
OSG Planetary Operations Covert Intervention
2057
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Posted - 2014.04.24 23:33:00 -
[29] - Quote
KING CHECKMATE wrote:Checkmate's Ishukune Assault SMG:
Same as Regular Proto Assault SMG but with its optimal range increased to 50mts. Faster Reload speed.
You didn't do it right; that's a PROTO weapon, not a ofc weapon. Get it right dammit.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2057
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Posted - 2014.04.24 23:34:00 -
[30] - Quote
Godin's T-18 Electron Blaster
A shorter range, but higher turn rate, and higher damage. Also has a overheat function, where I can turn it on, and deal more damage when I want to at a higher heat cost.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2057
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Posted - 2014.04.24 23:35:00 -
[31] - Quote
EternalRMG wrote:Eternal ZT Missile Turret
10 Missiles Per Clip
400 Splash, 500 Direct
150% of our current ROF
You obviously want to be OP as ****....
well, I guess that's the point of this after all
click me
Blup Blub Bloop. Translation: Die -_-
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Brokerib
Lone Wolves Club
1055
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Posted - 2014.04.24 23:36:00 -
[32] - Quote
Brokerib's Rapid Assault Scrambler Pistol.
Just the TT-3 with the RoF from before the ghost 1.8 nerf. And 10m addition range. Why the hell not.
Knowledge is power
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Louis Domi
Pradox One Proficiency V.
244
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Posted - 2014.04.25 00:09:00 -
[33] - Quote
Manly Man's Rail rifle 65 damage per hit 550 ROF 70 Clip size
Also has a burst mode you can switch to mid game that Increases the ROF considerable but lowers bullet damage 39 damage per hit 1042 ROF
Second weapon: King Domi's Bolt Pistol Damage 230 per hit I think the current ROF for the Bolt pistol is just under the Tac SR so ill make this one with an ROF of 190 21 clip size Has Shield Ignoring rounds meaning it is able to ignore the enemies shield and hits Armor
Also since i think NK are caldari Tech (Ishukone NK)
Sunshine's Nova Knifes Throw able 500 damage per swipe also with these swipes your player stretches his/her arms farther with regular knives so you have more range When throwing the Knives they do 290 Damage per toss. The way this will work is you have your 2 non throw able knives in your hand, but you also have 18 throw able knives as your ammunition for this weapon you can toss 2 knives a second.
Reason it is called sunshine's NK is because when fully charged the NK emit a light that is as bright as the sun and doing this will blind you and all your team mates around the light, but the Damage is increased by a crap ton and is able to kill tanks :) |
EternalRMG
KNIGHTZ OF THE ROUND Lokun Listamenn
875
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Posted - 2014.04.25 00:18:00 -
[34] - Quote
Dust-¦s Not Op-¦s Plasma Cannon
10000 Direct Damage 5000 Splash Damage 2000 RPM 0 SHots per Clip
BPOs for Sale
Dust Player Since: July 2012
Best Assault Dropship Pilot in the Game
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2058
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Posted - 2014.04.25 00:25:00 -
[35] - Quote
EternalRMG wrote:Dust-¦s Not Op-¦s Plasma Cannon
10000 Direct Damage 5000 Splash Damage 2000 RPM 0 SHots per Clip
...................
so a even more useless PLC? Yea, def not OP at all lol
click me
Blup Blub Bloop. Translation: Die -_-
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Fire of Prometheus
Alpha Response Command
4337
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Posted - 2014.04.25 00:26:00 -
[36] - Quote
Fire's RR + Slightly higher damage than a proto rr Slightly faster ROF Higher clip size Stationary hip fire is intensely accurate - Slightly longer charge up Overheat mechanic that kicks in around half a clip of continuous firing Continuous fire makes the hip fire insanely inaccurate, so ADS is almost the only way to fire it
Alpha Response Command (ALREC)
The premier training corp for commandos.
Apply today!
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I-Shayz-I
I-----I
3055
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Posted - 2014.04.25 00:28:00 -
[37] - Quote
Officer Scrambler Rifle Same damage as proto, but overheats at 40 rounds fired instead of 20.
Officer Mass Driver 10 rounds in the clip, same damage as standard, same fire rate as assault, direct damage is 500-600
Officer Laser Rifle 150 ammo in clip, overheats at base 90 instead of 60
Officer Plasma Cannon 2 rounds in clip, splash 400
Officer Repair Tool 2 beams, 30 meter range, 175 per second repair rate
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
311
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Posted - 2014.04.25 00:32:00 -
[38] - Quote
Racros moddified 80gj ion cannon 150 damage slightly higher rate of fire than current blaster cannon lower fitting requiremnts by 50 than the ion cannon has a clip size of 200 with spare rounds of 1000 higher turning rate increased optimal range to deal with railguns raritey of turret 1/1000 matches.
Elite Gallenten Soldier
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ballistic surgeon
UNREAL WARRIORS
21
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Posted - 2014.04.25 00:32:00 -
[39] - Quote
Atiim wrote:Thale's TAR-05 Swarm Launcher
- Lock-On Range: 650m
- Lock-On Time: 0.51s
- Swarms Per Volley: 8
- Damage: 450HP
- Clip Size: 6
- Max. Ammo: 30
Before anyone calls BS, it is an officer weapon. Also, if u can stay locked on ur target for at least 5 seconds u can fire half ur clip stock at a target |
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
311
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Posted - 2014.04.25 00:34:00 -
[40] - Quote
Racros modified ion pistol. 60 damage a sjot (5 higher than proto) clip size of 16 (4 higher than normal) slightly increased range. charge damge of 600 overhetas for 0.5 less seconds than ion pistol. same fitting as proto ion pistol.
Elite Gallenten Soldier
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TrueXer0z
DUST University Ivy League
444
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Posted - 2014.04.25 00:36:00 -
[41] - Quote
flopwad wrote:Since we have had the same officer weapons since beta and even then not all the weapons had officer variants, if you could work with a weapon manufacturer to make your officer variant what would it be?
Mine would be: flopwad's ELFR Rail Rifle same damage as pro RR ROF increased to somewhere between regular RR and assault RR reduced charge time to less than half of what it is now larger clip added overheat mechanic that will overheat after about 35 continuous rounds
Or if you're a logi that spends more time with equipment in hand than a weapon, what would you change to make your officer equipment?
Mine would be: flopwad's MMM Repair Tool Dual beam that always has one of the locks be the user albeit with reduced output user: 25 hp/s user's target: 90 hp/s range: 17.5m
Open Market & Industry
Above is a link to an idea about manufacturing. I think it could be implemented very easily. I think that with an introduction of PvE this would make it even easier. Also introducing Dead Space Mods, Equipment, and even weapons. Being able to reproduce these items should be easy. And purchase of them should be dependent on cost of time * rarity * usefulness * expense. It is al relative, but a very possible.
Director, Dust University
~Kevall Longstride for CPM1~
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Jackof All-Trades
The Black Renaissance
579
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Posted - 2014.04.25 06:33:00 -
[42] - Quote
Not really interested in my own weapon. However, I am very eager to own...
Ghazbaran's Plasma Cannon Direct Damage: 1500 Splash damage: 230 ammo count: 20
Projectile retains arc and travel time, but is slightly faster. Has the ability to charge the shot to get better damage at the penalty of a short seize up time (3 seconds).
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Glantix Karmic-Snow
Zumari Force Projection Caldari State
0
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Posted - 2014.04.25 06:48:00 -
[43] - Quote
Glantix' XK-12 Nanohive
CPU: 59 (Same as Proto) PG: 11 (Same as Proto)
Max Carried: 3 (Same as Proto) Max Deployable: 3 (One more than Proto)
Effective Range: 14m (Double the range Proto has) Stored Nanites: 48 (Same as Proto) Ammo Resupply Rate: 30% (Same as Proto)
Added Bonus: Enemy Shields and Armour cannot regenerate while they are in the radius of the Nanohive.
I know it is not a weapon but I thought it would still be cool. |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
2652
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Posted - 2014.04.25 07:51:00 -
[44] - Quote
Fizzer's VRD-94 Breach Scrambler Rifle
Damage - 92 RoF - 450 Optimal Range(100%) - 63m Effective Range(30%) - 84m Absolute Range(10%) - 175m Magazine Size - 16 Carried Ammo - 96 Reload Speed - 2.0 Seconds. Headshot Multiplier - 375% Accuracy Rating - (whatever the ScP has, those numbers are undecipherable) CPU - 92 PG - 20
Fizzer94 // Forum Warrior Operation II // MAG Vet
Gallente Neutron Rifle
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
143
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Posted - 2014.04.25 09:19:00 -
[45] - Quote
Vince's TMPLR-1 Scrambler Rifle. Same stats as the Viziam with half the charge up time and heat build up. ohohohoh that would be quite nasty
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
153
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Posted - 2014.04.25 09:32:00 -
[46] - Quote
Valklears XT-99 Combat Rifle
5 round burst 70 round clip same damage as proto CR
Rebellious K14 Assault Combat Rifle
Same damage as proto ACR 1400 rpm 90 clip
Blood Juice Mass Driver
8.5m Blast Radius 600 direct damage 10 round clip same damage as Freedom MD
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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Kira Takizawa
uptown456 Proficiency V.
190
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Posted - 2014.04.25 09:37:00 -
[47] - Quote
DEZKA DIABLO wrote:Nova knives with a longer blade and no charge up time. This is the best idea ever
Story of the Merc
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1409
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Posted - 2014.04.25 09:42:00 -
[48] - Quote
Spade's CRON-30 Nanite Injector. Revives with 50% of shield+120% armour (The extra 20% would only be temporary, it would go down over time if not shot off, and could not go back up to that point)
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Asha Starwind
829
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Posted - 2014.04.25 10:16:00 -
[49] - Quote
'The Judge' Bolt Pistol
219 damage per shot .25 sec charge up 225% headshot multi.
semi-auto
125m optimal 250m effective range 2.5x zoom
Gunmetal red and black instead of black and red.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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shaman oga
Nexus Balusa Horizon
1944
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Posted - 2014.04.25 10:35:00 -
[50] - Quote
I just want a flaylock rifle. While i'm waiting i would like a Tac RR and Breach CR.
The unnamed new build it's so secret that nobody know what will be in it, even after patch notes..
\o/ summon me
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Ryme Intrinseca
Fatal Absolution Dirt Nap Squad.
965
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Posted - 2014.04.25 11:08:00 -
[51] - Quote
Ryme's redline roaster railgun. Same stats as proto railgun but every ten minutes you can select 'Redline Roast' from the offmap support menu. This fills the entire enemy redline and MCC with flames for twenty seconds.
Damage: 1HP per second for every metre inside the redline. So a stationary enemy 50 metres into the redline would take 1000HP of damage. Would be beautiful to watch the campers streaming over the hills towards the battlefield, their suits aflame. |
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