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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Cinnamon267
 
 165
 
 
      | Posted - 2014.04.24 09:48:00 -
          [1] - Quote 
 Why didn't anyone tell me they are so fun to fly?!
 
 Up until a militia tank makes mince meat out of you. Especially demoralising when you shoot your rockets at a milita tank and it does very little whilst their weapons DO INSANE DAMAGE! :( :(
 
 I r sad. The amount of SP you need invested to make these things super good is crazy compared to how borked tanks are.
 
 But, I still has fun flying :) Just wish the maps were better designed for a dropship.
 | 
      
      
        |  Judge Rhadamanthus
 Amarr Templar One
 
 2002
 
 
      | Posted - 2014.04.24 09:51:00 -
          [2] - Quote 
 Dropships are fun to fly! ... too late?
 
 Everything Dropship youtube channel
 my Community Spotlight | 
      
      
        |  Cinnamon267
 
 165
 
 
      | Posted - 2014.04.24 09:56:00 -
          [3] - Quote 
 
 Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? 
 SO FUN TO FLY! Not too late.
 | 
      
      
        |  Denchlad 7
 Molon Labe.
 General Tso's Alliance
 
 172
 
 
      | Posted - 2014.04.24 10:05:00 -
          [4] - Quote 
 The most fun thing to do in Dropships I feel is stunt flying. Gives a feeling or overpowering manliness of the fear of plummeting to the ground, knowing that if I crash I just blew a very expensive hole through my wallet.
 
 Ones to try:
 -Backflipping off the edge of one of the towers
 -Flying through the Table-Top
 -Flying through the Pyramid (during a Domination when the point is inside for extra challenge)
 -Triple Backlfip (non ADS)
 -Helix Dive (Back/Frontflip with a simultaneous sideflip diagonally)
 -1st Person Speedrun (Flying as low and as fast as possible in 1st person)
 
 I sometimes just spend matches doing stupid stuff in dropships cause hey, if you dont crash or get breathed on youre fine.
  
 Was attempting to proto every weapon a bad idea? Yes. 12 so far If you can't accept change, you will fail in this world | 
      
      
        |  Judge Rhadamanthus
 Amarr Templar One
 
 2002
 
 
      | Posted - 2014.04.24 10:29:00 -
          [5] - Quote 
 I second Denchlad's post. Many of the things you learn just stunt flying actually turn out to be useful in combat for dropping swarms on your tail or confusing those targeting you.
 
 Try Afterbuner moves too. It can be used as an air brake or like a cars handbrake to do tight turns. Fly right at buildings and use the AB to do insanely late pull ups to avoid contact, or the same with dive. Charge at the ground and use the AB to stop at the last moment. Or use AB turns, (flick it on as you start the turn, then off again straight away) to do turns as close and tight to tall towers as you can.
 
 You will fail. We all still do. But you will be a much better pilot for it. Piloting is one of those skills where to get up with the best you need to learn were that absolute limit is. THe way you find the limit is when you cross it. This means death, but its a worth while investment.
 
 Everything Dropship youtube channel
 my Community Spotlight | 
      
      
        |  | 
      
      
        |  ChribbaX
 Otherworld Enterprises Dust Control
 Otherworld Empire Productions
 
 1131
 
 
      | Posted - 2014.04.24 10:37:00 -
          [6] - Quote 
 CRU's should give points!
 
 Because it's fun to backflip with ppl spawning inside your DS.
 
 /c
 
 DUSTBoard DUST Server Status | 
      
      
        |  | 
      
      
        |  LT apparition
 Molon Labe.
 
 83
 
 
      | Posted - 2014.04.24 10:40:00 -
          [7] - Quote 
 
 ChribbaX wrote:CRU's should give points!
 Because it's fun to backflip with ppl spawning inside your DS.
 
 /c
 
 Doing Flips and Tricks
 People Be Like AW Hell Were Going Down and Bail Out alot of the times *Hehe*
 *then they die from being launched into the redzone, or.. get mowed down at soon as they hit the ground...*
 Then its back to Square 1 in the Dropship for more Fun
 
 Ich sehe alles... | 
      
      
        |  Pvt Numnutz
 R 0 N 1 N
 
 1118
 
 
      | Posted - 2014.04.24 10:55:00 -
          [8] - Quote 
 They are very fun to fly! Quite addicting too! Especially when you start working with a crew on board.
 I concur with what judge and denchlad are saying, stunt flying is a great way to learn the limitations of the dropship and is pretty darn fun too! Especially if you listen to some good songs whilst you do it, I would listen to the silent cartographer song from halo CE and stunt fly the first game I got on in chromo and early uprising to set the mood
  
 I still play a few games to keep my skills in check,
 ground shark, where I follow a road as fast and as low as I can.
 ground vehicle, where I fly low enough to the ground in the red to be classified as a ground vehicle.
 Mountain hugger, getting as close to the mountains as possible going as fast as possible.
 Dive bomber, dive down at maximum speed and level off with thrust or AB just before you hit the ground land for a second and shoot off.
 Stunt pilot, line harvest is great for this, fly between all the buildings I can, under table top through the boxes and A etc.
 Building dodger, do quick speedy runs through any sort of city complex get real close to buildings and practice dodging simulated swarm hits and the like.
 
 There is more but I'll stop
  anyway these are all really fun and everyone of them simulates a maneuver that can be very useful in combat, practice is really important for a dropship pilot, otherwise I wouldn't crash at all!  | 
      
      
        |  Cinnamon267
 
 167
 
 
      | Posted - 2014.04.24 11:25:00 -
          [9] - Quote 
 I do try and spend most of a match just screwing around and seeing what I can do. I slightly prefer the Gallente stuff. Don't know why just seems easier to control. Caldari stuff seems to be way more squirmy.
 
 They are fun. I just wish some people would leave me be. Let a man fly in peace people! Especially those annoying people who try and ram you.
 | 
      
      
        |  Denchlad 7
 Molon Labe.
 General Tso's Alliance
 
 174
 
 
      | Posted - 2014.04.24 13:33:00 -
          [10] - Quote 
 
 Judge Rhadamanthus wrote:I second Denchlad's post. Many of the things you learn just stunt flying actually turn out to be useful in combat for dropping swarms on your tail or confusing those targeting you. 
 Try Afterbuner moves too. It can be used as an air brake or like a cars handbrake to do tight turns. Fly right at buildings and use the AB to do insanely late pull ups to avoid contact, or the same with dive. Charge at the ground and use the AB to stop at the last moment. Or use AB turns, (flick it on as you start the turn, then off again straight away) to do turns as close and tight to tall towers as you can.
 
 You will fail. We all still do. But you will be a much better pilot for it. Piloting is one of those skills where to get up with the best you need to learn were that absolute limit is. THe way you find the limit is when you cross it. This means death, but its a worth while investment.
 
 
 Shouldve added the afterburner part, but agreed, I taught myself to fly by stunt flying, and it has saved me a lot of isk many times just by my abiliy to quickly evade and outwit and enemy.
 
 EDIT:
 
 Want a real challenge? Fly through the research facility at speed, sideways. Now thats a real isk burner if you cant decelerate quick enough
  
 Was attempting to proto every weapon a bad idea? Yes. 12 so far If you can't accept change, you will fail in this world | 
      
      
        |  buzzzzzzz killllllllll
 TRA1LBLAZERS
 
 440
 
 
      | Posted - 2014.04.24 13:36:00 -
          [11] - Quote 
 if only there were cheaper ads's
 
 Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS! | 
      
      
        |  Takron Nistrom
 Tinfoil Hatz
 
 372
 
 
      | Posted - 2014.04.24 13:44:00 -
          [12] - Quote 
 
 Cinnamon267 wrote:Why didn't anyone tell me they are so fun to fly?!
 Up until a militia tank makes mince meat out of you. Especially demoralising when you shoot your rockets at a milita tank and it does very little whilst their weapons DO INSANE DAMAGE! :( :(
 
 I r sad. The amount of SP you need invested to make these things super good is crazy compared to how borked tanks are.
 
 But, I still has fun flying :) Just wish the maps were better designed for a dropship.
 
 You mean nearly impossible with wonky controls? Then, yes, yes it is.
 
 GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥ 
GÇò Horace, The Odes of Horace | 
      
      
        |  Vulpes Dolosus
 SVER True Blood
 General Tso's Alliance
 
 1440
 
 
      | Posted - 2014.04.24 13:57:00 -
          [13] - Quote 
 If you're looking for a challenge, try using a small rail or blaster for anti-infantry.
 
 Me in my ADS: 1,2 | 
      
      
        |  Awry Barux
 Ametat Security
 Amarr Empire
 
 2123
 
 
      | Posted - 2014.04.24 14:17:00 -
          [14] - Quote 
 
 Cinnamon267 wrote:I do try and spend most of a match just screwing around and seeing what I can do. I slightly prefer the Gallente stuff. Don't know why just seems easier to control. Caldari stuff seems to be way more squirmy.
 They are fun. I just wish some people would leave me be. Let a man fly in peace people! Especially those annoying people who try and ram you.
 I know the Incubus is more stable, but don't do it, man. Python for life! The squirmyness is actually just the Python's light weight and higher agility. The Incubus goes faster in a straight line, but the Python will fly rings around it.
 
 Nerdier than thou | 
      
      
        |  Operative 2511 Dajli
 True Companion Planetary Requisitions
 
 47
 
 
      | Posted - 2014.04.24 14:34:00 -
          [15] - Quote 
 Goes even better with scotch!
 
 Lol, the ban hammer got me! | 
      
      
        |  Will Driver
 Krullefor Organization
 Minmatar Republic
 
 34
 
 
      | Posted - 2014.04.24 20:24:00 -
          [16] - Quote 
 Can't get the hang of flying, but in the meantime I sure like shooting you guys down.
 
 GÇ£Creativity is knowing how to hide your sourcesGÇ¥  GÇò Albert Einstein | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 13083
 
 
      | Posted - 2014.04.24 20:36:00 -
          [17] - Quote 
 It's the only reason I still sign in from time to time, though my wallet probably doesn't agree
 
 
  
 My Music Videos & Fan Fiction Mostly Solo ADS Pilot | 
      
      
        |  Dunk Mujunk
 RestlessSpirits
 
 773
 
 
      | Posted - 2014.04.24 21:08:00 -
          [18] - Quote 
 
 Awry Barux wrote:Cinnamon267 wrote:I do try and spend most of a match just screwing around and seeing what I can do. I slightly prefer the Gallente stuff. Don't know why just seems easier to control. Caldari stuff seems to be way more squirmy.
 They are fun. I just wish some people would leave me be. Let a man fly in peace people! Especially those annoying people who try and ram you.
 I know the Incubus is more stable, but don't do it, man. Python for life! The squirmyness is actually just the Python's light weight and higher agility. The Incubus goes faster in a straight line, but the Python will fly rings around it.  
 The Python is hands down the best dogfighter, mainly due to its superior ability to climb. I can out fly many Python pilots in my 4881 armor Inky when we are decreasing altittude, but I can never get my gun high enough in a climb to connect with a Python if the guy is paying attention. I would imagine the Python is a better tank killer as well, especially with the Caldari ADS bonuses.
 
 All that said, the Incubus is THE choice for anti infantry. As Awry mentioned it is nice and stable, not only when manuvering, but even when getting hit by things like forges there is less movement transfered due to its weight, its ability to stack armor obviously makes it more survivable, which lets you stay lower and remain on site longer. I personally don't run reps, so I have no cool downs to wait for or mods to activate. Obviously serious damage requires a retreat to the supply depot, but 4800+ armor lasts a suprisingly long time as long as i'm not flying stupid.
 
 I think both ships have their own positives and styles, and both can be massivly effective in the proper situations. I think it comes down to what kind of flying you want to do. I'll get into the Python one day for sure, but I love flying my iron brick as low and fast as I can, then parking over a spot and raining devistation while I soak up damage.
 
 Nobody fcks monkeys AND people you idiot.You either fck monkeys, or you fck people.Theres no in between. Dave Chappelle | 
      
      
        |  Delanus Turgias
 Subdreddit
 Test Alliance Please Ignore
 
 431
 
 
      | Posted - 2014.04.24 21:14:00 -
          [19] - Quote 
 
 Denchlad 7 wrote:Judge Rhadamanthus wrote:I second Denchlad's post. Many of the things you learn just stunt flying actually turn out to be useful in combat for dropping swarms on your tail or confusing those targeting you. 
 Try Afterbuner moves too. It can be used as an air brake or like a cars handbrake to do tight turns. Fly right at buildings and use the AB to do insanely late pull ups to avoid contact, or the same with dive. Charge at the ground and use the AB to stop at the last moment. Or use AB turns, (flick it on as you start the turn, then off again straight away) to do turns as close and tight to tall towers as you can.
 
 You will fail. We all still do. But you will be a much better pilot for it. Piloting is one of those skills where to get up with the best you need to learn were that absolute limit is. THe way you find the limit is when you cross it. This means death, but its a worth while investment.
 Shouldve added the afterburner part, but agreed, I taught myself to fly by stunt flying, and it has saved me a lot of isk many times just by my abiliy to quickly evade and outwit and enemy. EDIT: Want a real challenge? Fly through the research facility at speed, sideways.  Now thats a real isk burner if you cant decelerate quick enough   +1
 
 Learning how to do a barrel roll back when the flight ceiling barely reached the bottom edge of the MCCs was the moment I figured out how to do everything in a regular Dropship. I don't always fly fancy, but I will when I need or want to. ADS is an entirely different beast though, I struggle to get kills without hovering, and aiming at all is a total *****. To top it off, they're ridiculously expensive, so "crash and learn" is no longer friendly towards my wallet. Ugh.
 
 Closed Beta Vet since May 2012 The Laser Rifle- Reach Out And Burn Slaves Proud owner of essentially every BPO in Dust | 
      
      
        |  Denchlad 7
 Molon Labe.
 General Tso's Alliance
 
 181
 
 
      | Posted - 2014.04.24 21:50:00 -
          [20] - Quote 
 
 Delanus Turgias wrote:Denchlad 7 wrote:Judge Rhadamanthus wrote:I second Denchlad's post. Many of the things you learn just stunt flying actually turn out to be useful in combat for dropping swarms on your tail or confusing those targeting you. 
 Try Afterbuner moves too. It can be used as an air brake or like a cars handbrake to do tight turns. Fly right at buildings and use the AB to do insanely late pull ups to avoid contact, or the same with dive. Charge at the ground and use the AB to stop at the last moment. Or use AB turns, (flick it on as you start the turn, then off again straight away) to do turns as close and tight to tall towers as you can.
 
 You will fail. We all still do. But you will be a much better pilot for it. Piloting is one of those skills where to get up with the best you need to learn were that absolute limit is. THe way you find the limit is when you cross it. This means death, but its a worth while investment.
 Shouldve added the afterburner part, but agreed, I taught myself to fly by stunt flying, and it has saved me a lot of isk many times just by my abiliy to quickly evade and outwit and enemy. EDIT: Want a real challenge? Fly through the research facility at speed, sideways.  Now thats a real isk burner if you cant decelerate quick enough   +1  Learning how to do a barrel roll back when the flight ceiling barely reached the bottom edge of the MCCs was the moment I figured out how to do everything in a regular Dropship. I don't always fly fancy, but I will when I need or want to. ADS is an entirely different beast though, I struggle to get kills without hovering, and aiming at all is a total *****. To top it off, they're ridiculously expensive, so "crash and learn" is no longer friendly towards my wallet. Ugh. 
 Ive spent in the region of 80,000,000 isk on ADS', and im sure others have spent far more.
 
 An expensive hobby, it is.
  
 Was attempting to proto every weapon a bad idea? Yes. 12 so far If you can't accept change, you will fail in this world | 
      
      
        |  Cinnamon267
 
 173
 
 
      | Posted - 2014.04.25 08:28:00 -
          [21] - Quote 
 I'm also enjoying how often I die for no logical reason.
 
 I was flying over the enemy MCC before and for reasons I don't know I just went from full health to zero. I didn't hit it. I was really far above it. No RDV came in and one shotted me. Confused as to what happened :\
 | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9740
 
 
      | Posted - 2014.04.25 09:46:00 -
          [22] - Quote 
 
 Cinnamon267 wrote:Why didn't anyone tell me they are so fun to fly?!
 Up until a militia tank makes mince meat out of you. Especially demoralising when you shoot your rockets at a milita tank and it does very little whilst their weapons DO INSANE DAMAGE! :( :(
 
 I r sad. The amount of SP you need invested to make these things super good is crazy compared to how borked tanks are.
 
 But, I still has fun flying :) Just wish the maps were better designed for a dropship.
 
 
 Ugh mildly self aggrandising post mixed with veiled jab at mechanic we already know are broken.....looking for approval......
 
 "Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!" -Dagger Two | 
      
      
        |  Leonid Tybalt
 Inner.Hell
 
 484
 
 
      | Posted - 2014.04.25 10:47:00 -
          [23] - Quote 
 
 Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? 
 Yeah, must be fun to be an invincible deathdealer, killing people on the ground who cannot shoot back at all (seeing as how tanks can't elevate their turrets high enough, and AV isn't effective enough to prevent you from just activating an afterburner and lifting off at lightspeed and be able to outrun swarm missiles with ease), and only have your own tunnelvision and incompetence to fear since the only way non ADS pilots can shoot you down is when you're not paying attention.
 
 Yeah, God-Mode must be hella fun!
  
 Btw, aren't you late for making yet another tired thread where you try to push for making dropships even more invincible and overpowered than they are already?
 | 
      
      
        |  Denchlad 7
 Molon Labe.
 General Tso's Alliance
 
 186
 
 
      | Posted - 2014.04.25 10:50:00 -
          [24] - Quote 
 
 Leonid Tybalt wrote:Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? Yeah, must be fun to be an invincible deathdealer, killing people on the ground who cannot shoot back at all (seeing as how tanks can't elevate their turrets high enough, and AV isn't effective enough to prevent you from just activating an afterburner and lifting off at lightspeed and be able to outrun swarm missiles with ease), and only have your own tunnelvision and incompetence to fear since the only way non ADS pilots can shoot you down is when you're not paying attention. Yeah, God-Mode must be hella fun!   Btw, aren't you late for making yet another tired thread where you try to push for making dropships even more invincible and overpowered than they are already? 
 Dropship =/= Assault Dropship
 
 The point of this thread is they are fun to fly, regardless of the ability of a pilot who can blow you off the ground with superior piloting abilities.
 
 Was attempting to proto every weapon a bad idea? Yes. 12 so far If you can't accept change, you will fail in this world | 
      
      
        |  Pvt Numnutz
 R 0 N 1 N
 
 1128
 
 
      | Posted - 2014.04.25 11:13:00 -
          [25] - Quote 
 
 Leonid Tybalt wrote:Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? Yeah, must be fun to be an invincible deathdealer, killing people on the ground who cannot shoot back at all (seeing as how tanks can't elevate their turrets high enough, and AV isn't effective enough to prevent you from just activating an afterburner and lifting off at lightspeed and be able to outrun swarm missiles with ease), and only have your own tunnelvision and incompetence to fear since the only way non ADS pilots can shoot you down is when you're not paying attention. Yeah, God-Mode must be hella fun!   Btw, aren't you late for making yet another tired thread where you try to push for making dropships even more invincible and overpowered than they are already? 
  god mode, yeah tell that to my wallet! | 
      
      
        |  Dunk Mujunk
 RestlessSpirits
 
 773
 
 
      | Posted - 2014.04.25 15:40:00 -
          [26] - Quote 
 
 Leonid Tybalt wrote:Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? Yeah, must be fun to be an invincible deathdealer, killing people on the ground who cannot shoot back at all (seeing as how tanks can't elevate their turrets high enough, and AV isn't effective enough to prevent you from just activating an afterburner and lifting off at lightspeed and be able to outrun swarm missiles with ease), and only have your own tunnelvision and incompetence to fear since the only way non ADS pilots can shoot you down is when you're not paying attention. Yeah, God-Mode must be hella fun!   Btw, aren't you late for making yet another tired thread where you try to push for making dropships even more invincible and overpowered than they are already? 
 Wow, someone got their feelings hurt.
 
 Nobody fcks monkeys AND people you idiot.You either fck monkeys, or you fck people.Theres no in between. Dave Chappelle | 
      
      
        |  Dauth Jenkins
 Ultramarine Corp
 
 503
 
 
      | Posted - 2014.04.25 15:51:00 -
          [27] - Quote 
 
 Dunk Mujunk wrote:Awry Barux wrote:Cinnamon267 wrote:I do try and spend most of a match just screwing around and seeing what I can do. I slightly prefer the Gallente stuff. Don't know why just seems easier to control. Caldari stuff seems to be way more squirmy.
 They are fun. I just wish some people would leave me be. Let a man fly in peace people! Especially those annoying people who try and ram you.
 I know the Incubus is more stable, but don't do it, man. Python for life! The squirmyness is actually just the Python's light weight and higher agility. The Incubus goes faster in a straight line, but the Python will fly rings around it.  The Python is hands down the best dogfighter, mainly due to its superior ability to climb. I can out fly many Python pilots in my 4881 armor Inky when we are decreasing altittude, but I can never get my gun high enough in a climb to connect with a Python if the guy is paying attention. I would imagine the Python is a better tank killer as well, especially with the Caldari ADS bonuses. All that said, the Incubus is THE choice for anti infantry. As Awry mentioned it is nice and stable, not only when manuvering, but even when getting hit by things like forges there is less movement transfered due to its weight, its ability to stack armor obviously makes it more survivable, which lets you stay lower and remain on site longer. I personally don't run reps, so I have no cool downs to wait for or mods to activate. Obviously serious damage requires a retreat to the supply depot, but 4800+ armor lasts a suprisingly long time as long as i'm not flying stupid. I think both ships have their own positives and styles, and both can be massivly effective in the proper situations. I think it comes down to what kind of flying you want to do. I'll get into the Python one day for sure, but I love flying my iron brick as low and fast as I can, then parking over a spot and raining devistation while I soak up damage. 
 Once you skill into gallente dropships skill, you will realize that, with a rail gun, the incubus is actually quite devastating against vehicles
 
 -Sincerely --The Dual Swarm Commando | 
      
      
        |  Zirzo Valcyn
 Kameira Lodge
 Amarr Empire
 
 490
 
 
      | Posted - 2014.04.25 15:57:00 -
          [28] - Quote 
 16 mil SP into dropships/upgrades/turrets, i love every point spent. i have absolutely zero fear of MLT tank.
 
 u can ban the troll out of the forums but u can't ban the forums out of the troll. forum warrior .189 | 
      
      
        |  RayRay James
 Molon Labe.
 General Tso's Alliance
 
 97
 
 
      | Posted - 2014.04.25 16:00:00 -
          [29] - Quote 
 I just wish they would take the self leveling off the basic dropship, or at least give us an option to enable/disable that feature.
 
 I fly on the edge of falling out of the sky all the time and the self leveling really throws that off and is the reason I fly ADS all the time.
 | 
      
      
        |  Zirzo Valcyn
 Kameira Lodge
 Amarr Empire
 
 490
 
 
      | Posted - 2014.04.25 16:04:00 -
          [30] - Quote 
 
 Cinnamon267 wrote:I'm also enjoying how often I die for no logical reason.
 I was flying over the enemy MCC before and for reasons I don't know I just went from full health to zero. I didn't hit it. I was really far above it. No RDV came in and one shotted me. Confused as to what happened :\
 
 u were hit by the null cannon round that fires down on the MCC
 
 u can ban the troll out of the forums but u can't ban the forums out of the troll. forum warrior .189 | 
      
      
        |  Cinnamon267
 
 174
 
 
      | Posted - 2014.04.26 01:52:00 -
          [31] - Quote 
 
 Leonid Tybalt wrote:Judge Rhadamanthus wrote:Dropships are fun to fly! ... too late? Yeah, must be fun to be an invincible deathdealer, killing people on the ground who cannot shoot back at all (seeing as how tanks can't elevate their turrets high enough, and AV isn't effective enough to prevent you from just activating an afterburner and lifting off at lightspeed and be able to outrun swarm missiles with ease), and only have your own tunnelvision and incompetence to fear since the only way non ADS pilots can shoot you down is when you're not paying attention. Yeah, God-Mode must be hella fun!   Btw, aren't you late for making yet another tired thread where you try to push for making dropships even more invincible and overpowered than they are already? 
 If you think that it is God-Mode, you've never used one. It is far from God-Mode. You've shown your ignorance is pretty astounding and what does this have to do with a thread about them being fun to fly? **** all.
 | 
      
      
        |  Sir Snugglz
 Red Star.
 EoN.
 
 657
 
 
      | Posted - 2014.04.26 02:08:00 -
          [32] - Quote 
 very fun. yes they are
 
 -Pro AFKing LVL 5 -Luck is just one of my skills -Just because I make flying look easy doesn't mean it is | 
      
      
        |  Ars Kaykx
 The Rainbow Effect
 Dirt Nap Squad.
 
 8
 
 
      | Posted - 2014.04.26 02:51:00 -
          [33] - Quote 
 For you stuntflyers zooming thru the table top. On that same map, there's an open line thru the Charlie warehouse you can 'burner thru. Go first person and give it a go. Aced it during an empty game but have crashed and burned each Tim I've tried it with witnesses (performance anxiety I guess). But it is doable, and at speed. Bonne chance my airborne brethren!!
 
 | 
      
      
        |  Cinnamon267
 
 174
 
 
      | Posted - 2014.04.26 03:11:00 -
          [34] - Quote 
 
 Zirzo Valcyn wrote:Cinnamon267 wrote:I'm also enjoying how often I die for no logical reason.
 I was flying over the enemy MCC before and for reasons I don't know I just went from full health to zero. I didn't hit it. I was really far above it. No RDV came in and one shotted me. Confused as to what happened :\
 u were hit by the null cannon round that fires down on the MCC 
 That is so bullshit that something like that can insta kill you. I just died to it again a couple minutes ago. What's interesting about Dropships is that things like that and RDV's instant killing you will, probably, never be fixed. Because so few people fly dropships because of the cost that the complaining will never reach a point where CCP will feel the need to do something about it.
 
 And, well, RDV's killing you have been a problem since the closed beta and they haven't done a single thing about it. So, it may never change, knowing CCP.
 | 
      
      
        |  Dunk Mujunk
 RestlessSpirits
 
 773
 
 
      | Posted - 2014.04.26 03:53:00 -
          [35] - Quote 
 
 Cinnamon267 wrote:Zirzo Valcyn wrote:Cinnamon267 wrote:I'm also enjoying how often I die for no logical reason.
 I was flying over the enemy MCC before and for reasons I don't know I just went from full health to zero. I didn't hit it. I was really far above it. No RDV came in and one shotted me. Confused as to what happened :\
 u were hit by the null cannon round that fires down on the MCC That is so bullshit that something like that can insta kill you. I just died to it again a couple minutes ago. What's interesting about Dropships is that things like that and RDV's instant killing you will, probably, never be fixed. Because so few people fly dropships because of the cost that the complaining will never reach a point where CCP will feel the need to do something about it. And, well, RDV's killing you have been a problem since the closed beta and they haven't done a single thing about it. So, it may never change, knowing CCP. 
 I would expect a missile designed to penetrate the armor of an mcc would instantly vaporize a dropship. And while instant death when you touch an rdv is a bit much, they are easily avoided, so no big deal.
 
 Nobody fcks monkeys AND people you idiot.You either fck monkeys, or you fck people.Theres no in between. Dave Chappelle | 
      
      
        |  Ceadda Sai
 Legions of Infinite Dominion
 Zero-Day
 
 5
 
 
      | Posted - 2014.04.26 04:34:00 -
          [36] - Quote 
 I found training on ads also helped with standard DS. Everything seems slower after ads, but allows for some better control.
 
 Forge Gunners: Now this is a gun for going out and and making people miserable with. | 
      
      
        |  Dovallis Martan JenusKoll
 Osmon Surveillance
 Caldari State
 
 735
 
 
      | Posted - 2014.04.26 04:43:00 -
          [37] - Quote 
 
 Will Driver wrote:Can't get the hang of flying, but in the meantime I sure like shooting you guys down. Basically you have to ignore the engines entirely. The direction the engine points has NO EFFECT on your heading, it's all based off of your ship's relative status to the parallel.
 
 Why?
 
 Because whoever made the dropships was using a marionette when they designed it, hence the turning suddenly makes a lot more sense after you mentally create a crossbar, and strings that travel about 40 meters above the Dropship.Your inputs then tug upon the crossbar above the Dropship, and that pulls the ship along behind it.
 
 The ship itself does not have propulsion centered inside it, or the steering would be MUCH different.
 
 If you can read this, it means you are reading.  Unless you are skimming | 
      
      
        |  Cinnamon267
 
 175
 
 
      | Posted - 2014.04.26 06:36:00 -
          [38] - Quote 
 
 Dunk Mujunk wrote:Cinnamon267 wrote:Zirzo Valcyn wrote:Cinnamon267 wrote:I'm also enjoying how often I die for no logical reason.
 I was flying over the enemy MCC before and for reasons I don't know I just went from full health to zero. I didn't hit it. I was really far above it. No RDV came in and one shotted me. Confused as to what happened :\
 u were hit by the null cannon round that fires down on the MCC That is so bullshit that something like that can insta kill you. I just died to it again a couple minutes ago. What's interesting about Dropships is that things like that and RDV's instant killing you will, probably, never be fixed. Because so few people fly dropships because of the cost that the complaining will never reach a point where CCP will feel the need to do something about it. And, well, RDV's killing you have been a problem since the closed beta and they haven't done a single thing about it. So, it may never change, knowing CCP. I would expect a missile designed to penetrate the armor of an mcc would instantly vaporize a dropship. And while instant death when you touch an rdv is a bit much, they are easily avoided, so no big deal. 
 It can be easily avoided. But, I've been taken down by an RDV before I even knew it was there. Things like that should be fixed. It doesn't matter if the missile hitting an MCC doing damage would also have the damage to destroy you. It's a playability issue. It's clear the devs didn't think of it. Or they are just glib.
 
 Instant death when you touch anything is a bit much. I'm scared to sneeze in real life when I'm flying it under fear of what will happen.
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