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Iron Wolf Saber
Den of Swords
14298
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Posted - 2014.04.23 08:26:00 -
[1] - Quote
I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end.
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Iron Wolf Saber
Den of Swords
14304
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Posted - 2014.04.23 11:49:00 -
[2] - Quote
KalOfTheRathi wrote:Iron Wolf Saber wrote:I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end. So you support CCP/Shanghai over players? Just asking. I think you are completely wrong. No surprise right? Well the problem with the current ISK payout scheme is any below sixth place or so get the shaft. The further down you go the worse it is. Good ISK payout seems tied to destruction of equipment, at least that is what happened when my ISK rewards are at their highest. One used to be able to make a profit if a decent strategy and play style could be developed. Since the first of the year CCP/Shanghai has significantly cut the ISK payout. Distinctly, directly and repeatedly. The change on the battlefield is obvious. Many Mercs pull back once they have lost too much. Then the rest QQ about their Berries not doing anything. Well, duh! The more suits they lose means they will not only lose the battle but take a financial loss as well. CCP/Shanghai choked off the ISK, probably because many from Beta had millions and PC Corps do as well. Now, this is the resulting change in game behavior. New Berries and those needing to grind in this grinder to end all grinders want to do it and still be able to buy the hugely over priced Skill Books. Because you cannot Skill into a branch of the skill tree without the original Skill Book. Reap. Sow. You know the drill. Although, maybe CCP/Shanghai doesn't.
So how many officer fitted ships can you lose in a row?
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Iron Wolf Saber
Den of Swords
14304
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Posted - 2014.04.23 12:04:00 -
[3] - Quote
shaman oga wrote:Iron Wolf Saber wrote:KalOfTheRathi wrote:Iron Wolf Saber wrote:I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end. So you support CCP/Shanghai over players? Just asking. I think you are completely wrong. No surprise right? Well the problem with the current ISK payout scheme is any below sixth place or so get the shaft. The further down you go the worse it is. Good ISK payout seems tied to destruction of equipment, at least that is what happened when my ISK rewards are at their highest. One used to be able to make a profit if a decent strategy and play style could be developed. Since the first of the year CCP/Shanghai has significantly cut the ISK payout. Distinctly, directly and repeatedly. The change on the battlefield is obvious. Many Mercs pull back once they have lost too much. Then the rest QQ about their Berries not doing anything. Well, duh! The more suits they lose means they will not only lose the battle but take a financial loss as well. CCP/Shanghai choked off the ISK, probably because many from Beta had millions and PC Corps do as well. Now, this is the resulting change in game behavior. New Berries and those needing to grind in this grinder to end all grinders want to do it and still be able to buy the hugely over priced Skill Books. Because you cannot Skill into a branch of the skill tree without the original Skill Book. Reap. Sow. You know the drill. Although, maybe CCP/Shanghai doesn't. So how many officer fitted ships can you lose in a row? I don't know how death is frequent in EVE but i'm sure that is less frequent than DUST. Comparing a space RPG to a FPS have no sense.
You're missing the point.
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Iron Wolf Saber
Den of Swords
14308
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Posted - 2014.04.23 14:26:00 -
[4] - Quote
And people wonder why I support teiricide.
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Iron Wolf Saber
Den of Swords
14310
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Posted - 2014.04.23 16:04:00 -
[5] - Quote
howard sanchez wrote:Iron Wolf Saber wrote:And people wonder why I support teiricide. Why? Artificial segregation of players and gear might help level the playing field in each little pond you split the game into. But if you want a dynamic, organic system of warfare wherein choices about what to bring to the fight are seriously made based on loss and gain potential then tiericide, gear restrictions and other mechanisms won't help These approaches could make each game mode you apply them to more 'balanced' within that smaller segregated portion of Dust. But you give up that open sandbox nature that CCP has promoted. IWS, I will admit that I my opinion of how to balance the sandbox has evolved over the years but recently I see potential for an open sandbox with the primary restriction being Isk scarcity. If CCP wants to keep player options unrestricted then they must keep isk scarce and valuable. Alternatively they can create little walls throughout our playpen and tell us where and with what toys we can play.
I rather the game be more about roles over bling.
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Iron Wolf Saber
Den of Swords
14311
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Posted - 2014.04.23 17:06:00 -
[6] - Quote
Current System Copper = bling Silver = moar bling Gold = much bling Platinum = mostest bling
Purposed System Rock vs Paper vs Scissors
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Iron Wolf Saber
Den of Swords
14311
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Posted - 2014.04.23 17:47:00 -
[7] - Quote
Magnus Amadeuss wrote:Iron Wolf Saber wrote:I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end. You are joking right? Someone on here posted that iin like 10 days or so DNS made 30 bil isk.... 30 billion. That is 520,833 proto suits for doing nothing except bluing up. Yet you think higher pub payouts would be a problem.....
You do know protostomping existed well before PC existed right?
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Iron Wolf Saber
Den of Swords
14311
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Posted - 2014.04.23 17:52:00 -
[8] - Quote
jerrmy12 kahoalii wrote:Iron Wolf Saber wrote:Magnus Amadeuss wrote:Iron Wolf Saber wrote:I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end. You are joking right? Someone on here posted that iin like 10 days or so DNS made 30 bil isk.... 30 billion. That is 520,833 proto suits for doing nothing except bluing up. Yet you think higher pub payouts would be a problem..... You do know protostomping existed well before PC existed right? Increasing isk wont increase stomping, it will help people use proto against them and not get Super-pissed-off from losing one.
Really?
I dont' see it fixing the problem just exacerbating it further.
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Iron Wolf Saber
Den of Swords
14311
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Posted - 2014.04.23 17:58:00 -
[9] - Quote
jerrmy12 kahoalii wrote: I'd pull out my proto to combat proto if I didnt die once and go negative Proto has a small increase if effectiveness for alot more price, not worth it And lol proto doesn't stomp, ive stomped in std gear with my squad.
Thank you for defeating the OP's argument.
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Iron Wolf Saber
Den of Swords
14312
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Posted - 2014.04.23 18:32:00 -
[10] - Quote
If economy is so important would it be better to spend it on a persons skill and abilities and cost of effect rather than just they're well geared?
And in a secondary market what would be more powerful for purchase?
An item that you want that will help you do your job in a more diverse and better way?
Or an item that is just your item +1?
What if loot tables had nothing but Medium LIght and Heavy k. 0's?
Also the topic of focus is too narrow minded leaves the entire other half of the field off.
Most in particular the Vehicles.
Ultimately why I say this will exacerbate the problem is that you're going to get more players who will be more reckless because they can afford to do so. Increasing pay just makes death is painful to death is painless at all levels leading to blue berry behavior at all levels of game play.
If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout.
Unfortunately the current npc prices do not properly support the idealism of risk vs reward. Base Frames are not cheaper than the specialists.
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Iron Wolf Saber
Den of Swords
14312
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Posted - 2014.04.23 18:33:00 -
[11] - Quote
shaman oga wrote:The point of the whole thread was about the possibility for the average medium player to use TWO (not 10) proto suit in match and still have a LITTLE PROFIT.
KEY WORDS: TWO DEATHS IN PROTO (+deaths with lower tier suits) LITTLE PROFIT
Lousy Lock words
No death much profit HAV
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