|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3613
|
Posted - 2014.04.23 12:53:00 -
[1] - Quote
Iron Wolf Saber wrote:I rather not make the proto stomp issue bigger than it really is by resorting to higher pay.
What you should be demanding is cheaper fits on the lower end.
No.
They are already stupid cheap. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3615
|
Posted - 2014.04.23 17:38:00 -
[2] - Quote
Iron Wolf Saber wrote:howard sanchez wrote:Iron Wolf Saber wrote:And people wonder why I support teiricide. Why? Artificial segregation of players and gear might help level the playing field in each little pond you split the game into. But if you want a dynamic, organic system of warfare wherein choices about what to bring to the fight are seriously made based on loss and gain potential then tiericide, gear restrictions and other mechanisms won't help These approaches could make each game mode you apply them to more 'balanced' within that smaller segregated portion of Dust. But you give up that open sandbox nature that CCP has promoted. IWS, I will admit that I my opinion of how to balance the sandbox has evolved over the years but recently I see potential for an open sandbox with the primary restriction being Isk scarcity. If CCP wants to keep player options unrestricted then they must keep isk scarce and valuable. Alternatively they can create little walls throughout our playpen and tell us where and with what toys we can play. I rather the game be more about roles over bling.
You're in the wrong game universe then.
Bling is required because destruction of bling is griefing, as is the use of bling to crush those without bling.
That has always been the first and most prevalent conflict driver of EVE, and it is the number one tear bringer of Dust. Conflict drivers are necessary, tear creation is necessary, and a steep barrier to entry is necessary. Even when it bars the majority of players. If you remove those things then the game becomes a different property altogether, and it no longer works as part of New Eden culture.
If anything at all needs to happen, there needs to be proper stat tracking and immediate feedback as far as ISK/AUR destruction goes. Griefing being the number 1 motivator for the game universe, when you can't measure just how much you're griefing someone the formula does not function as well as it does in EVE. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3616
|
Posted - 2014.04.23 20:22:00 -
[3] - Quote
Iron Wolf Saber wrote:
If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout.
There is hardly anything passive about defending territory 24/7 and making sure your team is the best one on the field.
So if we're not gaining monetary rewards from holding districts, or something that can be exchanged for money, what the hell should we even bother for? E-honour?
Not worth the trouble. No one will care.
I do hope you weren't seriously suggesting that. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3616
|
Posted - 2014.04.23 20:42:00 -
[4] - Quote
Delanus Turgias wrote:Himiko Kuronaga wrote:Iron Wolf Saber wrote:
If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout.
There is hardly anything passive about defending territory 24/7 and making sure your team is the best one on the field. So if we're not gaining monetary rewards from holding districts, or something that can be exchanged for money, what the hell should we even bother for? E-honour? Not worth the trouble. No one will care. I do hope you weren't seriously suggesting that. I believe he's referring more to the creation of industry and actually having to do work to get ISK from the resources you earn in PC, rather then removing ISK flow from PC altogether. Surely you aren't opposed to actually doing work?
Fighting and maintaining a top team is work. Coordinating with allies to fill battles on stacked timers or weaker hours is work.
I do not blame you for not knowing this, as you are not in a position to. But it is work. More work than the average capsuleer puts into just about any lucrative endeavor.
Industry is cool and should be a thing we can do on the side but let's not degrade the value of what we already have to do to maintain territory. It is work. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3626
|
Posted - 2014.04.24 14:03:00 -
[5] - Quote
Zahle Undt wrote:Delanus Turgias wrote:Himiko Kuronaga wrote:Iron Wolf Saber wrote:
If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout.
There is hardly anything passive about defending territory 24/7 and making sure your team is the best one on the field. So if we're not gaining monetary rewards from holding districts, or something that can be exchanged for money, what the hell should we even bother for? E-honour? Not worth the trouble. No one will care. I do hope you weren't seriously suggesting that. I believe he's referring more to the creation of industry and actually having to do work to get ISK from the resources you earn in PC, rather then removing ISK flow from PC altogether. Surely you aren't opposed to actually doing work? Of course DNS members are against work, if they wanted to have to work for their ISk they would be fighting each other instead of remaining in the blue donut and farming passive ISK.
The last time I checked, the majority of the game's playerbase existed outside of the big blue donut you are talking about.
The actual reality is that the big scary blue donut isn't actually that big at all. It just happens to be full of people that wanted to make domination happen, and the rest of the game is too busy being uncoordinated and terrible. WTF and OH are putting up really good fights. The rest of you not so much.
It's not our obligation to fight each other just so you can get free land you don't deserve while we're too busy to smack you around. So don't talk to me about work. Folks like you who deserve nothing are the ultimate freeloaders. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3630
|
Posted - 2014.04.24 18:57:00 -
[6] - Quote
Nothing Certain wrote:Cenex Langly wrote:Himiko Kuronaga wrote:Iron Wolf Saber wrote:
If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout.
There is hardly anything passive about defending territory 24/7 and making sure your team is the best one on the field. So if we're not gaining monetary rewards from holding districts, or something that can be exchanged for money, what the hell should we even bother for? E-honour? Not worth the trouble. No one will care. I do hope you weren't seriously suggesting that. Except you're not defending 24/7, you're defending for 1-2 hours a day... There is nothing 24/7 about that. Why do the rest of us play? You should get ISK for when you fight in PC , not when you don't.
There would be literally no reason to hold territory in a territory based game.
How are there still people this ignorant in the community? |
|
|
|