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deepfried salad gilliam
Sanguine Knights
654
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Posted - 2014.04.17 20:30:00 -
[1] - Quote
Seymor Krelborn wrote:Smooth Assassin wrote:Seymor Krelborn wrote:Smooth Assassin wrote:No, that means if i try to sneak up on a scout then he "auto decloaks" and he knows i'm there. yeah that's the point... it means you have to be skilled with it instead of just turning it on and forgetting about tactics. but I mean if you don't think you can handle tactical gameplay then you can always go play COD.... Whats the point of this idea if you can't use the cloak to its fullest potential? why do you think we can be nearly completely invisible when standing still? to hide when enemies past by next to you unsuspected or avoid being seen. it should be used to gain a tactical advantage, not a prolonged one. you should use it to get close and strike not dawdle behind enemy lines. it should be part of a concerted team effort to take over an enemy position not pad your kdr. how long do you think cloaks last?
It'll help define roles, i promise:)
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deepfried salad gilliam
Sanguine Knights
654
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Posted - 2014.04.17 20:42:00 -
[2] - Quote
Spademan wrote:Some sort of deployable disrupter field thingy wouldn't be a horrible idea.
Or a motion sensor.
a deploayable that induces shimmer but to outright uncloak would be horribly op , a scout wouldnt be able to go near objectives
It'll help define roles, i promise:)
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deepfried salad gilliam
Sanguine Knights
654
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Posted - 2014.04.17 20:54:00 -
[3] - Quote
yeah that's the point... it means you have to be skilled with it instead of just turning it on and forgetting about tactics.
but I mean if you don't think you can handle tactical gameplay then you can always go play COD....[/quote] Whats the point of this idea if you can't use the cloak to its fullest potential? why do you think we can be nearly completely invisible when standing still? to hide when enemies past by next to you unsuspected or avoid being seen.[/quote]
it should be used to gain a tactical advantage, not a prolonged one.
you should use it to get close and strike not dawdle behind enemy lines.
it should be part of a concerted team effort to take over an enemy position not pad your kdr.[/quote] how long do you think cloaks last?[/quote]
using it to its fullest around a minute, but turning it off and on as needed, forever....[/quote] so how are we supposed to use it if it lasts about a minute and we have to use it to attack tacticaly but weapons cant be used while cloaked and you dont think we should be able to be anywhere near the enemy with them?
seriously walk me through your ideal cloak engagement that uses the cloak in a way that cant be done without using the cloak
It'll help define roles, i promise:)
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deepfried salad gilliam
Sanguine Knights
654
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Posted - 2014.04.17 20:56:00 -
[4] - Quote
Seymor Krelborn wrote:deepfried salad gilliam wrote:Spademan wrote:Some sort of deployable disrupter field thingy wouldn't be a horrible idea.
Or a motion sensor.
a deploayable that induces shimmer but to outright uncloak would be horribly op , a scout wouldnt be able to go near objectives maybe not in certain situations, but that doesn't mean they still cant get close enough to drop links, or to thin out the defense around an objective. your role is not supposed to be invisible Rambo, capable of doing all things with ease... well i was referring to being able to cloak hack. but i think a fairly large radius device capable of bringing the enemy to full shimmer would be best
It'll help define roles, i promise:)
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