Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1017
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Posted - 2014.04.14 23:45:00 -
[1] - Quote
I really don't see the point. Ideally districts should have resources sellable on EvE market.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1020
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Posted - 2014.04.15 04:38:00 -
[2] - Quote
Jadd Hatchen wrote:Kain Spero wrote:I've heard lots of different views on the issue, but I would like to hear as many opinions as possible. If there was no passive ISK and you only got ISK from fighting would you want to hold land?
This would also be in light of increasing clone pack sizes back to their original 150 at the current 300k per clone cost. Fighting getting you double what you receive now but no passive ISK to prop up payroll, vehicle reimbursement, or the hiring of ringers. The only issue is you only collect the payment when you win your fights and if you can't win your fights you end up with nothing. Kain, honestly the problem is that CCP has not made the EVE game more interdependent with DUST. I would be happy with taking districts resulting in no passive income for DUST directly, however there has to be a reason to make EVE pilot want the DUST districts to be taken. So basically, stuff has be be produced by the districts for the EVE pilots to want and use to make other things that will earn them a profit. Then the EVE pilots will hire DUST mercs for very handsome sums to take and hold districts. This will spur on an economy that is so far COMPLETELY VOID in the DUST universe. This is the thing you need to be concerned with as a CPM rep that hopes to ever represent me. Make there a REASON for the EVE pilots to want me to fight for them! Make there a reason for the EVE pilots to want to provide orbital support for the control of a district. Make there a reason that EVE pilot will fund entire DUST corps to further their empires in EVE. Do all of that and this too: https://forums.dust514.com/default.aspx?g=posts&t=137656&find=unread
Unfortunately right now the problem with this is that if you unlocked market and made valuable assets produced by districts it would lead to DNS hegemony ad perpetuum. Especially since there is really nothing Dust side to spend massive amounts of isk on.
First they must make good PC mechanics where there is an incentive to keep attacking other districts as opposed to holding hands. Also logistics should be complicated - the more districts you hold the tougher to defend (not just having more matches in a day), also the farther districts are apart the tougher to defend. An enemy should not know which districts are better protected but there is gotta be ways to find out (e.g espionage, or paying NPCs to get intel clues).
This is not rocket science, can be implemented with limited coding. Just takes a couple of talented guys with experience in tactical games (hell, table top games at that) to sit down with a piece of paper and hammer things out.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1020
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Posted - 2014.04.15 05:26:00 -
[3] - Quote
Levithunder wrote:Kain Spero wrote:Void Echo wrote: The negative affects of these options is welcome because to the community, the coalition your involved in has negatively affected everyone else by denying them a chance to fight. So according to the community, anything that will remove DNS & N-F form PC will be greatly welcomed by all. (If you want to know where I though of this, look through the forums and see how much complaining small corps are doing).
The current land holders will adapt and overcome as they always have, so these changes wouldn't remove them from participating in PC. My concern is that this could reduce or eliminate corps, especially new ones, working towards getting involved in Planetary Conquest since the promise of wealth from passive ISK would be gone. Now what we are looking at is the incentive being that players work towards forming strong organizations to fight others in order to get ISK and that could very well be a positive direction. You have to understand that having land has the inherent negative of the game basically saying, "You will play at X time if someone chooses to attack you or you will loose this land." That negative is offset by the passive ISK and the corp programs like payroll and vehicle replacement that it can fund. As a result when you remove passive ISK entirely is could lead many corps not even trying to enter the PC arena because there is no way to set off the entry costs. I guess it comes down to whether or not the negatives of turning off passive are outweighed by it's benefits. Why don't you do what you want and don't bother the community you say you want OUR feedback but you come on the forums and tell us what your planing todo and won't stray from it. You just want the community to recognize what your doing. You say you want to let everyone fight but do you think making a clone pack cost from 36,000,000isk to 60,000,000isk is a good idea??? FYI bud your stepping 24,000,000isk in the wrong direction. NO small corp is willing to pay more than 10,000,000isk for a clone pack just to get there butt kicked in by ancient exiles or nyisn sain PERIOD.
This is my problem with Kain he starts threads 'to stimulate public discussion' then turns around and pushes his agenda. CPM should be a conduit for the community, not a bunch of school boys on a power trip. It's a tough and selfless job but it has to be done right to have credibility.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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