Matticus Monk
Ordus Trismegistus
1668
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Posted - 2014.04.12 21:13:00 -
[1] - Quote
Magnus Amadeuss wrote: I am purely concerned with the electronic scanning/concealment interplay in this thread, and how the cloak has completely screwed it up.
I agree with you here in one sense, however completely removing the dampening bonus from cloaks will leave many a suit vulnerable to caldari scouts given their precision bonus and copious high slots. I would be ok with this if we didn't have shared squad vision, which essentially gives that bonus to everyone in squad....
Take for instance the Cal scout with 3 PEs + inherent bonus v.s. a Min scout with 3 damps.... Cal (and their squad) wins. Same for all except the Gal with their damp bonus if they are stacking 3 damps. Medium and Heavy frames wouldn't stand a chance.
I like the tiered dampening bonus to cloak idea that I think I read earlier back.
Initially I didn't like the fact that cloaks added a free dampening function, when engaged, but given how powerful the Caldari precision is and the shared squad sight I really think CCP needs to think hard about altering it too drastically.
Otherwise, once that Cal scout is in the city and immobile, with their 70m scan radius covering 2 objectives.... game over for the most part, unless you bring in the an entire squad of uber dampened Gallente scouts.... which I'm sure would get decimated pretty fast if the rest of the players on the Cal squad had any situational awareness - as unlike the gallente they wouldn't be sacrificing any slots for EWAR since they would be piggybacking on the one Caldari scout.
Double posting like a Kaiser.
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Matticus Monk
Ordus Trismegistus
1668
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Posted - 2014.04.12 21:30:00 -
[2] - Quote
Magnus Amadeuss wrote: 1) Passive scans are not shared between squad members.
2) in order to defeat almost all dampeners for suits, the caldari scout will have to fit 3 precision enhancers, meaning it dies to a stern stare. The gallente scout will always be able to be invisible to the caldari scout, and with two precision enhancers willpretty much always be able to see the caldari scout.
3) The point of the bonus is so that caldari scouts can be scout hunters. 3 PEs caldari can see a 3 dampner minmatar scout, but only the scout will be able to see them. Sure you could have the scout on comms shouting out positions, good luck with that. Also, 1 gallente scout properly fit = death to all caldari scouts fit for purely scanning.
4) In your scenerio, the caldari scout has at most 300 HP, and dies instantly to nearly everything. It does not share vision with anyone, and is completely blind to a gallente scout.
I think your apprehension is based upon shared passive vision. Only the results of active scanners are shared by the squad.
You are right, my apprehension is completely based on the assumption that passive squad vision was shared, which I thought it was ( I thought we had confirmed this, but I could be wrong.)
I have no issue with the interplay you propose if cloak dampening is removed, provided shared squad vision for passive scans is not in the game. In that case caldari does pay the price to pick up dampened scouts (using PE), and other scouts pay the price to stay dampened (using PDs).
Double posting like a Kaiser.
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