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Dexter307
The Unholy Legion Of DarkStar
1377
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Posted - 2014.04.11 19:30:00 -
[1] - Quote
Onesimus Tarsus wrote:Yan Darn wrote:Onesimus Tarsus wrote:Ziiro Celeste wrote:People don't realize that a scout's worst nightmare is a squad that sticks together and cannot be broken up. Scouts tend to go after the stragglers in the pack...the ones that can't quite keep up. The moment we see six guys that are inseparable, well we are hard pressed to do anything about them.
Yeah RE's my take out a couple of them, or surprise may net you a few of them as well, but more often than not, they will mob you and take you out before you can GTFO. So, except for all the times you're killing them, you're not killing them. Got it. I read it that scouts (especially any without a rifle) are at a loss in general in the usual stand and deliver firefights, but at a general advantage against a single or otherwise pre-occupied enemy (which every frame is btw - scouts just specialise in capitalising on those situations). QQing because we are better at specific tactics than others is kinda QQing about role differences in general... Broken roles, yes. Cloaking is a cheater bar answer in search of some great unfairness question that doesn't exist. Many people have already stated that their general scouty awesomeness was already carrying them without cloaks. Then no one should mind at all if cloaks are removed. You can say that about anything "I could already use item x so it dosent need a buff" Its said about anything that ever gets a buff in any video game ever. If the cloak is changed the only thing that should be changed is a short delay after switch from cloak to a weapon before you can shoot (.5s to 1s) |
Dexter307
The Unholy Legion Of DarkStar
1378
|
Posted - 2014.04.11 19:48:00 -
[2] - Quote
Onesimus Tarsus wrote:Dexter307 wrote:Onesimus Tarsus wrote:
Broken roles, yes. Cloaking is a cheater bar answer in search of some great unfairness question that doesn't exist. Many people have already stated that their general scouty awesomeness was already carrying them without cloaks. Then no one should mind at all if cloaks are removed.
You can say that about anything "I could already use item x so it dosent need a buff" Its said about anything that ever gets a buff in any video game ever. If the cloak is changed the only thing that should be changed is a short delay after switch from cloak to a weapon before you can shoot (.5s to 1s) Why not 3 seconds? Why not 10? Why not make shield extenders give you 200 hp? Why not make armor plates speed you up? Because that would damage the whole point of the what its supposed to do. It should let you sneak up on people and shoot them in the back, a short delay would simply stop you from decloaking in front of someone. To long of a delay and it has no use. |
Dexter307
The Unholy Legion Of DarkStar
1378
|
Posted - 2014.04.11 19:52:00 -
[3] - Quote
Duke Noobiam wrote:I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got |
Dexter307
The Unholy Legion Of DarkStar
1378
|
Posted - 2014.04.11 19:55:00 -
[4] - Quote
Duke Noobiam wrote:Dexter307 wrote:Duke Noobiam wrote:I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got I was referring to passive scanning. Not using scanners. I was talking about passive scans Logis got a passive scan buff |
Dexter307
The Unholy Legion Of DarkStar
1378
|
Posted - 2014.04.11 20:00:00 -
[5] - Quote
Onesimus Tarsus wrote:Dexter307 wrote:Onesimus Tarsus wrote:Dexter307 wrote:Onesimus Tarsus wrote:
Broken roles, yes. Cloaking is a cheater bar answer in search of some great unfairness question that doesn't exist. Many people have already stated that their general scouty awesomeness was already carrying them without cloaks. Then no one should mind at all if cloaks are removed.
You can say that about anything "I could already use item x so it dosent need a buff" Its said about anything that ever gets a buff in any video game ever. If the cloak is changed the only thing that should be changed is a short delay after switch from cloak to a weapon before you can shoot (.5s to 1s) Why not 3 seconds? Why not 10? Why not make shield extenders give you 200 hp? Why not make armor plates speed you up? Because that would damage the whole point of the what its supposed to do. It should let you sneak up on people and shoot them in the back, a short delay would simply stop you from decloaking in front of someone. To long of a delay and it has no use. Three seconds isn't that long. Reloads take about that long. Having to reload before shooting any enemy would get anyone killed .5s-1s would be the best time to use. Average reaction time is .2 seconds so you would have .3-.8 seconds to shoot the scout before he can shoot you which is more than enough time to kill him. Even with a shotgun that takes 2 shots to kill for the most part thats almost 1.5 seconds consudering there is a .7s delay between each shot so its 1.5 seconds to kill the scout which is more than enough time considering their low EHP. If the scout decloaks behind you however he should have the advantage still. |
Dexter307
The Unholy Legion Of DarkStar
1378
|
Posted - 2014.04.11 20:40:00 -
[6] - Quote
el OPERATOR wrote:Dexter307 wrote:Duke Noobiam wrote:Dexter307 wrote:Duke Noobiam wrote:I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got I was referring to passive scanning. Not using scanners. I was talking about passive scans Logis got a passive scan buff Reference source, please. And personally idgaf about cloaks, scouts or cloaked scouts. You kill me it's my fault for not killing you first. Or having someone else kill you first (b/c I mostly logi). Scan precision buffed to 45 Scan radius buffed to 15m |
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