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pagl1u M
Maphia Clan Unit Unicorn
550
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Posted - 2014.04.11 14:35:00 -
[1] - Quote
Armor plates.
But first let me explain why the cloak isn't OP. First of all: it doesn't make you invisible. If You pay attention you can See cloaked scouts when they are moving (you can See them while they stand still but it is harder).
If a cloaked scout wants to kill you he has to come near to you, he can do that in front of you or from behind. If he runs in front of you And You can't see him... Well... You have to be blind! If he approaches you from behind he is doing something he could do without a cloak, the cloak just helps him a bit. You couldnt have seen him anyway even if he was uncloaked.
Second: when I scout 9/10 of my Kills come from players that play all alone on the battlefield. If You are playing all alone in a medium or heavy suits you are doing it wrong. Scouts are supposed to play alone, other suits aren't. You should stick with your team and watch the back of your mates. This Way you can destroy a cloaked scout if he is stupid enough to engage.
3 the cloak isn't given for free. It is heavy. The Basic one occupies 40 cpu and 9 pg, the adv 58 cpu and 12 pg, the cmplx 82 cpu and 17 pg (on a scout suit with 5 in the skill) If you want to Fit a cloak you have to give up on something else. In a caldari or a Min scout if you want an adv cloak you better use low pg modules, no nades maybe and a low pg Secondary equipment.
What about Gallente and amarr? Using Basic armor plate to tank they are able to Fit Whatever they want because of the OPNESS of armor plates, they give you a lot of hp and they only uses 10 cpu and 1 pg.
I have fitted a gal scout with: 2 cmplx shield ext 2 Basic armor plates, a cmplx kincat, a cmplx cardiac regulator, boundless combat rifle, ishukone smg, m1 locus nades, adv cloak, allotek nanohives (proto). It has an Incredible fire power (2 proto weapons and adv nades) a lot of hp (580), tons of stamina and stamina recharge, a good passive scanner and invisibility, it is fast 8.66 speed, an innate armor repair rate of 3 helped by PROTO nanohives!!
The point of the thread is: cloak isn't OP, scouts aren't OP, armor plates are OP!
What do you think?
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pagl1u M
Maphia Clan Unit Unicorn
550
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Posted - 2014.04.11 14:50:00 -
[2] - Quote
Racro 01 Arifistan wrote:i dont even bother tanking my scout gk.o i mianly use dual enhanced profile damps and 2 enhanced kincats with creodron shotgun/ionpistol. with complex light/sidearm mods. lots of firepower and basically inviasble with 9.55m/s sprint. this is a far better fit in my opinon than putting on plates as i cant clsoe the gap quick enough with the shotgun while useing plates. You can Fit it how you Fit it.. And I dont think it is OP, but you could Fit it how I did on protofits and it looks really OP. That is why I m not saying that the gal scout is OP, I m saying that armor plates are OP, or better, they are way stronger than shield extenders because of their weight in cpu/pg |
pagl1u M
Maphia Clan Unit Unicorn
550
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Posted - 2014.04.11 14:52:00 -
[3] - Quote
Adell Shinzumakami wrote:Cloak is not OP: From a guy who uses cloaking Can you please say something intelligent to prove that I m wrong instead of trying to troll? Thank you. |
pagl1u M
Maphia Clan Unit Unicorn
550
|
Posted - 2014.04.11 14:57:00 -
[4] - Quote
Kristoff Atruin wrote:It isn't quite accurate to say it is the plates that are OP. Medium frames use armor plates heavily too, and nobody is calling them OP right now. The problem is the ability for a scout to have more tank than some medium frames and commandos. Nerfing plates would just nerf mediums at the same time, leaving us with the same problem.
Maybe scouts should just receive a flat fitting penalty to plates of 20% (or some other number). ie: not affected by skill level. Then they have a choice: max tank, or cloak. The idea that is that you could do a heavily tanked passive scan squad support scout, or be a paper tiger. While I don't really think that a scout can tank more than an assault or a commando, I know that assault are a bit UP atm. But it has nothing to do with scouts or cloaks, it is just that they need something unique to them |
pagl1u M
Maphia Clan Unit Unicorn
551
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Posted - 2014.04.11 15:02:00 -
[5] - Quote
Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:Cloak is not OP: From a guy who uses cloaking Can you please say something intelligent to prove that I m wrong instead of trying to troll?. I've made valid arguments about cloaking being OP in the past. I would hate to repeat myself, but from a cloaking point-of-view you will defend it because of the astronomical advantages you people have. I'm not "trolling" just pointing out that we can't believe a guy who says something isn't op if he uses it himself. I m not just saying "I got killed while cloaked, clearly not OP!!! 11one!!" I m trying to explain why it isnt OP, why people think it is OP and what is really OP instead. |
pagl1u M
Maphia Clan Unit Unicorn
552
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Posted - 2014.04.11 15:11:00 -
[6] - Quote
Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:Cloak is not OP: From a guy who uses cloaking Can you please say something intelligent to prove that I m wrong instead of trying to troll?. I've made valid arguments about cloaking being OP in the past. I would hate to repeat myself, but from a cloaking point-of-view you will defend it because of the astronomical advantages you people have. I'm not "trolling" just pointing out that we can't believe a guy who says something isn't op if he uses it himself. I m not just saying "I got killed while cloaked, clearly not OP!!! 11one!!" I m trying to explain why it isnt OP, why people think it is OP and what is really OP instead. So putting the blame on something never even considered OP and placing unlikely scenarios as a way to defend cloaking is a way to make people instantly think cloaking is not OP Unlikely scenarios? Do you Consider team work an Unlikely scenario??? I suddenly know why you Consider cloak so OP
Edit: never even considered OP... Are you talking about armor plates??? |
pagl1u M
Maphia Clan Unit Unicorn
556
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Posted - 2014.04.11 15:42:00 -
[7] - Quote
I m not afraid of the nerf Bat it is just that I m Tired of receiving hatemails because I use a scout with cloak (I run a minscout!! How can you Consider it op???).
@Adell I dont know how you play but I dont have to stand around to see things on the battlefield, if the scout approaches you from the back in the Middle of a gun fight what helped him doing so? His cloak or his play Style? Would you be able to see him when he comes from your back, cloaked or not? |
pagl1u M
Maphia Clan Unit Unicorn
557
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Posted - 2014.04.11 15:51:00 -
[8] - Quote
Isa Lucifer wrote:I agree that this situation where scouts hp and profile are over the top is problematic. In my opinion making the scout suffer les agility and less speed and more noticeble to scanners while using armor plates would disencourage brick tanking scouts. Exactly, the problem is not that they are fast and invisible to scanner the problem is that they are fats, invisible to scanner and have tons of hp. The thing that make this possible is that armor plates are OP |
pagl1u M
Maphia Clan Unit Unicorn
557
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Posted - 2014.04.11 15:58:00 -
[9] - Quote
Shadowswipe wrote:Quote:I m Tired of all these "cloak is OP", the real problem with scout is.. I was hoping to open the thread and see.. "the negative community." or... "people that think they know it all." This game is like real life. If you don't like the environment you are in, leave. Example: Hostile job environment, just leave. And then secondly, if you are so great at designing a balanced game, please list your references of triple A games that you were the lead designer on. Otherwise, don't sound so matter of fact in your statements. Can you plz quote the part where I said that I m" so great at designing a balanced game"? It make it look like I dont Like the Job that ccp is doing but the problem is.... I actually love what they are doing!
It is not that I dont Like the environment it is just that I dont Like QQs.
Can you plz stay on Topic instead of just try to insult me? Thank you very much
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pagl1u M
Maphia Clan Unit Unicorn
558
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Posted - 2014.04.11 16:02:00 -
[10] - Quote
Vespasian Andendare wrote:Actually, just perusing the forums, much of the cloak qq has died down simply because now they're not "new" anymore and people know what to look for/how to play against them. People grew so used to having everything permascanned that it really was a change to have to, you know, use your eyeballs to find targets. Are you mad?? This is an fps you can't think people will use their eyes!!! |
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pagl1u M
Maphia Clan Unit Unicorn
559
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Posted - 2014.04.11 16:22:00 -
[11] - Quote
xxwhitedevilxx M wrote:Just pointing out an important thing: AA still detects you even if you're cloaked, just saying... +1, also when you are cloaked you are almost deafened, it is an important thing that people seem to forgot while speaking about cloak. It makes you really unaware of what happens near you |
pagl1u M
Maphia Clan Unit Unicorn
566
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Posted - 2014.04.11 16:38:00 -
[12] - Quote
Adell Shinzumakami wrote:Most of my time playing is either driving an LAV or snipping. Only people that play in the Middle of the battlefield can know if cloak is OP... Just saying. |
pagl1u M
Maphia Clan Unit Unicorn
568
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Posted - 2014.04.11 16:45:00 -
[13] - Quote
Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:Most of my time playing is either driving an LAV or snipping. Only people that play in the Middle of the battlefield can know if cloak is OP... Just saying. I go by examples and experience. If I was actually in the battlefield you would just be using the "QQ" as an excuse to make yourself seem like you're right. I still have to see a single argument from you. Where do you experience comes from? Cant you see scouts while you are on your taxi? |
pagl1u M
Maphia Clan Unit Unicorn
568
|
Posted - 2014.04.11 16:48:00 -
[14] - Quote
Leadfoot10 wrote:pagl1u M wrote:
What do you think?
I think cloaks are OP, and armor plates have little to nothing do with it. Signed, An invisible Cal Scout who can see everything to 70m Why do you Consider cloak OP? What makes it OP? (I m not trolling I really want some arguments from the other side)
A cal scout with such a good radar has obviously low ehp, isnt fast... Yes he has a good scanner but he will die in a second. Also... What has the radar of a cal scout has to do with cloaks? |
pagl1u M
Maphia Clan Unit Unicorn
572
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Posted - 2014.04.11 17:02:00 -
[15] - Quote
Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:pagl1u M wrote:Adell Shinzumakami wrote:Most of my time playing is either driving an LAV or snipping. Only people that play in the Middle of the battlefield can know if cloak is OP... Just saying. I go by examples and experience. If I was actually in the battlefield you would just be using the "QQ" as an excuse to make yourself seem like you're right. I still have to see a single argument from you. Where do you experience comes from? Cant you see scouts while you are on your taxi? Sniping. I see cloaked scouts easily rushing towards people and killing a group by themselves while team is distracted. I can vaguely see the blue spots but have difficulties shooting them with a 12" television While I dont Consider it an argument (I ve seen players destroy with plasma cannons... IT doesn't make it OP)... That scout is doing exactly is Job, that is why it works well... You usally play from Miles away so I dont know if you are aware of this but... And heavy doing is Job (defending an objective in cqc even better with a logi repping him) can destroy an entire Squad... Working as intended. |
pagl1u M
Maphia Clan Unit Unicorn
572
|
Posted - 2014.04.11 17:04:00 -
[16] - Quote
Shadowswipe wrote:pagl1u M wrote:Shadowswipe wrote:Quote:I m Tired of all these "cloak is OP", the real problem with scout is.. I was hoping to open the thread and see.. "the negative community." or... "people that think they know it all." This game is like real life. If you don't like the environment you are in, leave. Example: Hostile job environment, just leave. And then secondly, if you are so great at designing a balanced game, please list your references of triple A games that you were the lead designer on. Otherwise, don't sound so matter of fact in your statements. Can you plz quote the part where I said that I m" so great at designing a balanced game"? It make it look like I dont Like the Job that ccp is doing but the problem is.... I actually love what they are doing! It is not that I dont Like the environment it is just that I dont Like QQs. Can you plz stay on Topic instead of just try to insult me? Thank you very much I wasn't quoting you. It was more of an interjection of thought cause I didn't read it past the title and the first couple words. I was already disappointed by word two cause the post wan't something that I hoped it was going to be. That is all. So basically you "insult" me and make joke of me after only reading the title of my post... That s really mature. |
pagl1u M
Maphia Clan Unit Unicorn
584
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Posted - 2014.04.11 19:18:00 -
[17] - Quote
Pisidon Gmen wrote:cloaks are op 4 these reasons esp on scouts
1 able to shoot from cloak
2 able to recloak if is was not exhausted before uncloaking have seen it meany times where scout keeps disappearing and then shooting some 1 only to recloak in under 30 sec ( cool down before able to recloak not working)
both of these seem to be a glich( unintended effect) and are the biggest problem there should be a short delay of a sec or 2 before a player can shoot from being cloaked
3 combined near invisibility with added profile damping scouts all ready were near invisible on scans and with passive suit scans
4 the cpu is very high to use on any thing but a skilled scout over 100 cpu at lowest level try fitting it on any suit at a base or adv level with out having max skills that add cpu and pg then what can u put on the suit with it ? all most nothing
5 yes u can see a cloaked guy moving ( sprinting) but if he is walking or just standing in 1 spot they are close to invisible or a shadow or the sun is low in the sky it gives too much to 1 guy
combine all these things with a shot gun that at the lowest level will kill a proto heavy in 3 to 4 shots yes it makes a scout shot gun cloak very op
what a lot of players seem to forget is that not every one in the game has 20 mill sp invested in there guy or has 2 to 3 mill (extra) sp to just skill in to the next new thing with out new players in the game that stay with the game how long will dust last? unless ccp is relining on eve to support dust ?
1 You cant shoot while invisible, when you switch to a weapon it starts going down so even if you cant perfectly see the player you will see the animation of the cloak.
2 I dont understand this.
3 a cloaked scout without radar invisibility would be as visibile as everyone else, it d be a bad idea.
4this doesn't make it OP.
5 it makes you almost invisible while standing still, it requires an equipment slot and a lot of pg cpu. It seems balanced to me. None ever remember that you actually have to Fit it |
pagl1u M
Maphia Clan Unit Unicorn
587
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Posted - 2014.04.11 20:23:00 -
[18] - Quote
Jastad wrote:There are multiple problems.
Cloak is op because you can shot 1/2 hit before actually decloacking (Glitch)
People can ISTANT recloack, and the cloak don't turn off when you get hit.
Another source of the problem are the CAL/GAL scout and the fact that they seem balanced on 1,7 stat.
The Caldari can passive scan( 360-24/24) at 27DB in 37M with skill only. They don't need to sacrifice nothing for this result. This with the lowest shield regen except for the Cal.sent ( in one case is the best), with a 50HP per sec recharge (no need for charger o energ.)
Your first point can be easily Fixed by forcing players to press R1 and decloak before they can change weapon.
You cant instantly decloak you have to change equipment and wait Till it put the cloak on. I also think that it is not wrong that you can stay cloaked while being hitted. We have to remember that a scout have to give up to better weapons and modules to have this cloak, it have to give us some bonuses
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pagl1u M
Maphia Clan Unit Unicorn
588
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Posted - 2014.04.11 20:49:00 -
[19] - Quote
Mobius Kaethis wrote:pagl1u M wrote: We have to remember that a scout have to give up to better weapons and modules to have this cloak, it have to give us some bonuses
Ummm, no you don't. Hop onto protofits turn on max skills, and you can completely proto out a gal scout gk.0. I already posted on this in another thread but I'll restate it here. A fully skilled gal gk.0 wearer can fit: 989 ehp, a proto RR (specialist), a proto Magsec SMG, a cloak, and flux nades. The problem here isn't necessarily the tanking but the fact that the scout does not really need to make any sacrifices here. With the fit that I described the scout can cloak, out DPS almost any suit at pretty long ranges (though they could easily fit a proto-SG and NK as well), have an extremely damaging mid-short range side arm, run faster than any med frame, be invisble to almost all scans (passive cal scouts would need to fit complex precision enhancers to see it and gal logis would need a proto scanner), its flux lets it easily take out eq and do serious damage to infantry. Heck, the flux even makes it a worry for shield tanks as 1500 damage is enough to scare most shield tankers. I can find absolutely no sacrifices of a meaningful sort in this fit. Try to Fit a Min scout and you ll see that you have to give up to something, the same for the cal scout. I already said that the problem is that armor plates require no cpu and pg(almost) |
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