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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
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Posted - 2014.04.11 01:53:00 -
[1] - Quote
or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
|
Posted - 2014.04.11 02:09:00 -
[2] - Quote
Sir Dukey wrote:Lance 2ballzStrong wrote:or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
CQC specialists you say? I definitely dont hear that from the RR heavies. i
doesn't change the fact that their MAIN weapon is a CQC weapon.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
|
Posted - 2014.04.11 02:13:00 -
[3] - Quote
Sir Dukey wrote:Lance 2ballzStrong wrote:or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
Everything has to be balanced. A scout should = heavy = medium frame. Heavy needs a weakness in CQC that's why you see so many in maps like research facility because they literally have none.
Heavy needs a weakness in CQC? You mean his general speed isn't a weakness? His huge hitbox isn't a weakness? Not having an equipment slot isn't a weakness?
If you can't beat a heavy in CQC, then maybe, JUST MAYBE, you're not suppose to? I don't know, maybe a tank should die to pistol fire too because AV isn't enough
Nade spam, MD spam, and RE's kill heavies quick enough as far as I know. Maybe jump out your comfort zone or get better with your scout shotgun set up. Last I played shotguns were poop, and they were still killing heavies.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
|
Posted - 2014.04.11 02:14:00 -
[4] - Quote
Sir Dukey wrote:Lance 2ballzStrong wrote:Sir Dukey wrote:Lance 2ballzStrong wrote:or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
CQC specialists you say? I definitely dont hear that from the RR heavies. i doesn't change the fact that their MAIN weapon is a CQC weapon. *cough* Forge gun *cough* *Cough*
*cough*whatdoesFGhavetodowithHMGbeingtheheavy'sonlyAIsepcificweapon*cough
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
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Posted - 2014.04.11 02:16:00 -
[5] - Quote
Zahle Undt wrote:Lance 2ballzStrong wrote:or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
They are only CQC specialists because the HMG is the only anti-infantry weapon currently available. If you use a RR they are no longer CQC specialists. Please point me to the dev post or blog that states that a sentinel should not be able to be solo killed, otherwise you should refrain from posting your opinion as if it were fact.
lol
that statement right there shows how much you want to solo heavies ...NERF IT BECAUSE I CAN'T SOLO IT!!!
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4838
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Posted - 2014.04.11 02:23:00 -
[6] - Quote
Sir Dukey wrote: It's so sad that this wee bit of a nerf makes you so mad. Okay, maybe not 25% but they need rotation speed nerfed.
I don't even play this **** game, so I'm mad? lol
When I did use to play Galente assaults were orbiting heavies, and when heavies made enough threads about it, it got buffed.
You speak about not having equipment isn't a weakness? Let's take away the scout equipment slots. It's not a weakness right? So it should be fine.
When you have a tanked out assault frame running circles around a heavy, it's not balanced. You want to know the correct way to balance it? Buff the scout speed... THAT'S IT. But naaaaaah, you people so want to nerf everything that kills you.
Sad state of a game, and no wonder this game is getting worse because clowns like you are the ones giving feedback.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4854
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Posted - 2014.04.11 17:57:00 -
[7] - Quote
TYCHUS MAXWELL wrote:HMGs are like shotguns, if you get close they will drop you. Unlike shotguns though, the hmg can't chase you down so get the hell away from it.
Yoooo.... this logical thinking has no place here! People MUST be able to 1v1 a heavy all the time otherwise they're OP. Get with the program
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4854
|
Posted - 2014.04.11 18:01:00 -
[8] - Quote
Mossellia Delt wrote:Lance 2ballzStrong wrote:or no.
Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed because "they're too fast right now".
How about not putting yourself in a situation where a heavy can turn on you, and wrek you? No? Sorry I realize that means adapting and thinking before putting yourself in a situation. People want to be able to run circles around the heavy like they used to and solo them.
That already happened to scouts
Well isn't that the scout's problem? How about making threads about buffing the scouts speed instead of people making threads to nerf another class because of the scout's shortcomings.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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