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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12647
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Posted - 2014.08.06 21:23:00 -
[31] - Quote
medomai grey wrote:To make my point, I will be using the basic Amarr frames in an example. Amarr Basic Frame_____EHP_____EHP DifferenceHeavy . . . . . . . . . . . . . . . .960 . . . . . . . . . --- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .600 Medium . . . . . . . . . . . . . . 360 . . . . . . . . .--- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .130 Light . . . . . . . . . . . . . . . . .230 . . . . . . . . .--- Notice anything? The difference between medium and light EHP is only 21.667% the EHP difference between medium and heavy. Medium frames are closer to being light frames than medium frames in terms of EHP. Medium frames should have an EHP closer to the mean average of heavy and light EHP. So in the example, the Amarr medium frame should have an EHP around 554.5. The problem with fixing this problem is that through modules, a medium frame would be able to easily reach heavy levels of EHP. The most obvious solution would be to make armor plates and shield extenders give percentile bonuses instead of flat out number bonuses. With these two problems addressed, we can put an end to the cries to buff medium frames and stop suit EHP from trespassing into the domain of other classes. PS: If you got the joke in the title, +1. Edit: Special thanks to the creator of Protofits. Protofits was used to collect EHP values.
Wait you want me to have an Assault suit with 1200 EHP?
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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medomai grey
WarRavens Final Resolution.
886
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Posted - 2014.08.06 23:09:00 -
[32] - Quote
Himiko Kuronaga wrote: Nice job omitting hit box and strafe speed data, which shreds the argument apart.
If you want me to invest that much of my time quantifying how hit boxes, strafe speed, various weapons, and user performance interact with each other, you're going to have to pay me a lot of money; and I'm not talking about ISK.
Furthermore, light frames posses a superior strafe speed and the smallest hit boxes in game while possessing a very similar EHP to medium frames. So your emphasis on the importance of hit boxes and strafe speed kind of go out the window when you fail to address your worst offenders.
Medium frame EHP is not medium
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medomai grey
WarRavens Final Resolution.
886
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Posted - 2014.08.06 23:11:00 -
[33] - Quote
True Adamance wrote:Wait you want me to have an Assault suit with 1200 EHP? Getting lazy there True?
Re-read the original post. And read it slowly. Then tell me if I want you to have heavy levels of EHP.
@Apothecary Za'ki: You also need to re-read the original post.
Medium frame EHP is not medium
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OP FOTM
Commando Perkone Caldari State
295
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Posted - 2014.08.06 23:44:00 -
[34] - Quote
medomai grey wrote:PS: If you got the joke in the title, +1.
Was about to post saying I'm pretty sure the mathematical term "mean" can't be used as an adjective.
Dust servers will be a ghost town on 09/09/14
Destiny kicks ass... Like Halo knocked up Mass Effect and gave birth
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Mr Hakyou
65
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Posted - 2014.08.07 01:07:00 -
[35] - Quote
Amarr Assault can get 1010 eHP and 10 reps a second. While fitting a Viziam ScR and a Ishukone SMG.
Hotfix Charlie
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843-Vika
BurgezzE.T.F General Tso's Alliance
171
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Posted - 2014.08.07 01:24:00 -
[36] - Quote
medomai grey wrote:To make my point, I will be using the basic Amarr frames in an example. Amarr Basic Frame_____EHP_____EHP DifferenceHeavy . . . . . . . . . . . . . . . .960 . . . . . . . . . --- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .600 Medium . . . . . . . . . . . . . . 360 . . . . . . . . .--- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .130 Light . . . . . . . . . . . . . . . . .230 . . . . . . . . .--- Notice anything? The difference between medium and light EHP is only 21.667% the EHP difference between medium and heavy. Medium frames are closer to being light frames than medium frames in terms of EHP. Medium frames should have an EHP closer to the mean average of heavy and light EHP. So in the example, the Amarr medium frame should have an EHP around 554.5. The problem with fixing this problem is that through modules, a medium frame would be able to easily reach heavy levels of EHP. The most obvious solution would be to make armor plates and shield extenders give percentile bonuses instead of flat out number bonuses. With these two problems addressed, we can put an end to the cries to buff medium frames and stop suit EHP from trespassing into the domain of other classes. PS: If you got the joke in the title, +1. Edit: Special thanks to the creator of Protofits. Protofits was used to collect EHP values.
i would much rather plates do a set amount instead of percent based, just because the percent base would end up giving way more ehp in the long run with suits that can have 4-5 slots on the right side.
I say give plates a bit more movement restrictions to it and it will make a lot more think twice about stacking more then 1 or 2 armor plates |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12656
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Posted - 2014.08.07 01:31:00 -
[37] - Quote
843-Vika wrote:medomai grey wrote:To make my point, I will be using the basic Amarr frames in an example. Amarr Basic Frame_____EHP_____EHP DifferenceHeavy . . . . . . . . . . . . . . . .960 . . . . . . . . . --- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .600 Medium . . . . . . . . . . . . . . 360 . . . . . . . . .--- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .130 Light . . . . . . . . . . . . . . . . .230 . . . . . . . . .--- Notice anything? The difference between medium and light EHP is only 21.667% the EHP difference between medium and heavy. Medium frames are closer to being light frames than medium frames in terms of EHP. Medium frames should have an EHP closer to the mean average of heavy and light EHP. So in the example, the Amarr medium frame should have an EHP around 554.5. The problem with fixing this problem is that through modules, a medium frame would be able to easily reach heavy levels of EHP. The most obvious solution would be to make armor plates and shield extenders give percentile bonuses instead of flat out number bonuses. With these two problems addressed, we can put an end to the cries to buff medium frames and stop suit EHP from trespassing into the domain of other classes. PS: If you got the joke in the title, +1. Edit: Special thanks to the creator of Protofits. Protofits was used to collect EHP values. i would much rather plates do a set amount instead of percent based, just because the percent base would end up giving way more ehp in the long run with suits that can have 4-5 slots on the right side. I say give plates a bit more movement restrictions to it and it will make a lot more think twice about stacking more then 1 or 2 armor plates
It also limits Minmatar capacity to armour tank.
Min are an adaptive race, able to Shield or Armour tank as they see fit...... since the have naturally less EHP, and less in terms of distribution between shield and armour if HP modules increased by percentage Minmatar suffer the worst being less able to tank either shield or armour.......
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Patrick57
Fatal Absolution General Tso's Alliance
8018
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Posted - 2014.08.07 01:46:00 -
[38] - Quote
EHP is effective hit points, which depends on a lot of different factors (range, damage profile, proficiency, etc). However I do get your point.
King Thunderbolt is my number one fan.
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843-Vika
BurgezzE.T.F General Tso's Alliance
171
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Posted - 2014.08.07 02:01:00 -
[39] - Quote
True Adamance wrote:843-Vika wrote:medomai grey wrote:To make my point, I will be using the basic Amarr frames in an example. Amarr Basic Frame_____EHP_____EHP DifferenceHeavy . . . . . . . . . . . . . . . .960 . . . . . . . . . --- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .600 Medium . . . . . . . . . . . . . . 360 . . . . . . . . .--- --- . . . . . . . . . . . . . . . . . . . --- . . . . . . . . . .130 Light . . . . . . . . . . . . . . . . .230 . . . . . . . . .--- Notice anything? The difference between medium and light EHP is only 21.667% the EHP difference between medium and heavy. Medium frames are closer to being light frames than medium frames in terms of EHP. Medium frames should have an EHP closer to the mean average of heavy and light EHP. So in the example, the Amarr medium frame should have an EHP around 554.5. The problem with fixing this problem is that through modules, a medium frame would be able to easily reach heavy levels of EHP. The most obvious solution would be to make armor plates and shield extenders give percentile bonuses instead of flat out number bonuses. With these two problems addressed, we can put an end to the cries to buff medium frames and stop suit EHP from trespassing into the domain of other classes. PS: If you got the joke in the title, +1. Edit: Special thanks to the creator of Protofits. Protofits was used to collect EHP values. i would much rather plates do a set amount instead of percent based, just because the percent base would end up giving way more ehp in the long run with suits that can have 4-5 slots on the right side. I say give plates a bit more movement restrictions to it and it will make a lot more think twice about stacking more then 1 or 2 armor plates It also limits Minmatar capacity to armour tank. Min are an adaptive race, able to Shield or Armour tank as they see fit...... since the have naturally less EHP, and less in terms of distribution between shield and armour if HP modules increased by percentage Minmatar suffer the worst being less able to tank either shield or armour.......
im all min in drop suits so what you propose hurts me the worst in every way, so i'm sorry to say i'm totally against it lol
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medomai grey
WarRavens Final Resolution.
888
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Posted - 2014.08.07 10:17:00 -
[40] - Quote
This thread is going to be out of context when hotfix Charlie is implemented. Seriously, let it die.
@843-Vika: The same percentile approach to tanking mods that would prevent suit classes from reaching the next heavier suit class's EHP levels would also negatively impact Minmatar the most. Having the lowest shield and armor values of the four factions, percentile bonus plates and extenders would have the smallest effect on Minmatar suits. If it were up to me, I would counter this by making Minmatar have the highest combined hi and low slot count in their respective weight classes. But it's not up to me and the suggestions I've made aren't going to happen.
@Mr Hakyou: I'll just add your name to the list of people who can't read. Don't feel bad, the list is bloated.
Medium frame EHP is not medium
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