Duran Lex wrote:I'm not gonna lie, i only read the second paragraph.
If you weren't designed to be able to kill both infantry and vehicles with ultimate ease, why is it you can kill both vehicles and infantry with ultimate ease? You can counter everytthing int he ******* game, and you do.
Pray ******* tell me a circumstance that an HAV would fail against an infantry in terms of killing others (you already claim you have zero ability to hack an objective, so thats moot point). Tell me a situation where an infantry person can earn more kills than an HAV.
Your very odd opinions clearly state that you have never actually used a tank. You believe that tanks are invincible vs everything else on the field... So therefore you must now validate your beliefs.
Test 1: You claim tanks are practically invincible.
Run a tank around shooting at the enemy for a bit, then sit your tank in the middle of an open field. Just sit there for about 2 minutes. Does your tank blow up? Most likely a forge gunner will have equipped gear and shot it to pieces before the timer runs out, or a bomber will have slapped remotes onto the back while you're not looking.
Test 2: You claim that infantry are ineffective vs tanks.
Meander in a closed node for a 5 minutes that is not occupied by allied forces. You are not allowed to retreat.
More than likely you will suddenly explode and all the infantry will be mysteriously out of your line of sight (except the deaf and blind ones, but they're just fodder for any kind of weapon anyway)
Test 3: You claim that tanks have superior killing power in all situations.
Follow a dropsuit inside a building. Go ahead. Just go in that door with your tank.
Then drive your tank up a staricase to shoot from the second floor.
Alright now, drive in quick circles around a crate while firing from behind a crate on one side, and then the other within 10 seconds.
Test 4: Tanks are easy to use at all times.
Make a tank, and skill into it for 2 weeks. Use ONLY tanks unless you run out of money because of negative returns.
Perform Test 1-3 at least 40 times each, Preferably while doing Test 4.
----You will get no respect from the community that has honestly played both sides of the field until you prove that you have committed yourself to playing both sides of the field. ----I run tanks about 20% of the time, explosives another 20% and I do frontline sniping the other 60% (That means I'm on the field not in a redzone unless I get pushed back by team positioning.)
Infantry can use almost the whole environment as a defensive option, and tanks are limited to only large buildings to hide behind. Infantry can escape from tank fire at all times if they are aware, because the tank announces it's position 24/7 when in operation.
Tanks cannot predict infantry AV fire until after they have been hit.