
R F Gyro
Clones 4u
1253
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Posted - 2014.04.08 11:50:00 -
[1] - Quote
I'm far from an expert in these things, but as far as I am aware...
1. Dust uses dedicated CCP-operated servers (players can't host games themselves) 2. Those servers maintain a model of the battlefield, and that model is the one that counts, not the one in your PS3 3. Dust uses server-side hit detection, so it doesn't matter whether your PS3 thinks you hit the guy or not 4. Dust performs some level lag-compensation
Points 1, 2 and 3 make lag switching generally ineffective. When you hit the switch your PS3 stops communicating with the server, but everyone else is fine. They can still shoot you, the server will still register the hit, you will still die. The server can't tell you that you've died, but you are still dead. The server won't be receiving any updates from you, so as far as it is concerned you won't be shooting, or moving. When you release the switch, the server will get a load of updates from you, but it will be too late to do anything with them as the world will have moved on, so they'll probably be ignored.
However, point 4 makes things a bit more interesting. In order to make a reasonable experience for players on high latency connections CCP have probably implemented some lag compensation. This means that in some situations the server will receive a lagged instruction from a client, then roll back time a bit to try and guess what the result would have been if the command had been received immediately.
It is theoretically possible that people have figured out how to use a lag switch to abuse the lag compensation mechanics for their own benefit.
When you see people "teleporting" it will almost certainly be nothing to do with their connection to the server. It will either be a problem with your connection (you missed an update or two from the server) or with the server itself (it was so busy it couldn't keep up with all the updates from all the clients).
Finally, as others have pointed out, anything like lag switching is a bannable offense, and CCP have some pretty clever people and software for detecting cheating.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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