
Yan Darn
Science For Death
529
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Posted - 2014.04.06 23:29:00 -
[2] - Quote
I remember joking pre 1.8 about my passive scan on my gal scout being OP, it's really weird to see a discussion like this, but I think it's a combination of things - for various reasons, the increased usage of scouts plus active scanners were nerfed - stealth got a double buff as someone said.
There are other reasons the whole Ewar thing is out of kilter...
Duke Noobiam wrote:Yan Darn wrote:I always figured the prominence of the tac-net was precisely because CCP had a broad, in depth Ewar game in mind that would revolve around manipulating it.
Then again, I'm sure CCP had/has a lot of things in mind for Dust that we'll probably not see for some time... That's exactly what the scanning / dampening / cloaking is... It's a broad, in depth Ewar. I'm very serious, Ewar is good and alive in Dust. Skills and equipment (precision enhancers, dampeners, and range amplifiers) as well as scanners all play a big role on the battle field. CCP has done a great job on Ewar.
Well EVE does it better - albeit some things can't be transferred to an FPS (though an FPS opens up new opportunities).
The biggest reason the Ewar seems unpolished to me is the 'you must be this tall...' Nature of the current Stealth Ewar - that is the reason Ewar seems even more powerful in the hands of scouts.
It always takes X amount of dampeners/precison mods to achieve the required effect. Sometimes using a complex damp or precison mod gets you absolutley nothing - compare this to using a tanking, damage or even Biotics mod in that slot; at least you know you have some bonus to whatever you are doing, with Ewar mods you have to build your whole fit around it really.
That is talking about non-scouts for the most part - but I can assure everyone, scouts always had a relatively huge Ewar advantage over other frames - it's just now other/med frames are less abusable and scouts have other plus points, whereas before they had none.
Just please, let's not go back to only one scout, at proto level, with all slots filled with complex damps being able to avoid the strongest scanner.
The Ghost of Bravo
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