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          Klivve Cussler 
          S.e.V.e.N. General Tso's Alliance
  225
  
          
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        Posted - 2014.04.04 20:34:00 -
          [1] - Quote 
          
           
          Based on the last few builds, it seems that the focus is to round out the racial options for all of the inventory assets. Assuming that CPP plans on continuing this (as opposed to -or in addition to- new maps, game times, more Eve integration, player economy, etc), what would you like to see next?
 
 
 -  Amarr MCC
 -  Amarr HAV + heavy turret
 -  Amarr LAV + light turret
 -  Amarr Dropship + light turret
 -  Amarr Heavy Weapon
 -  Minmatar MCC
 -  Minmatar HAV + heavy turret
 -  Minmatar LAV + light turret
 -  Minmatar Dropship + light turret
 -  Gallente Heavy Weapon
 
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          Hecarim Van Hohen 
          Bullet Cluster Lokun Listamenn
  944
  
          
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        Posted - 2014.04.04 20:46:00 -
          [2] - Quote 
          
           
          Klivve Cussler wrote:
 -  Amarr MCC
 -  Amarr HAV + heavy turret
 -  Amarr LAV + light turret
 -  Amarr Dropship + light turret
 -  Amarr Heavy Weapon
 -  Minmatar MCC
 -  Minmatar HAV + heavy turret
 -  Minmatar LAV + light turret
 -  Minmatar Dropship + light turret
 -  Gallente Heavy Weapon
 
   All of the above + player market
 "Now I am become Dev, the locker of threads." 
-CCP Logibro 
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          Pokey Dravon 
          OSG Planetary Operations Covert Intervention
  1885
  
          
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        Posted - 2014.04.04 21:20:00 -
          [3] - Quote 
          
           
          Fleshing out the remaining Heavy Weapons would probably be the most appropriate, and perhaps the Amarr and Gallente SMGs just to get those out of the way. I think that is probably most likely for NEXT update.
  I expect racial vehicles with associated turrets the following update.
 Like my ideas?
Pokey Dravon for CPM1 
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          Xaviah Reaper 
          Nyain San Dirt Nap Squad.
  428
  
          
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        Posted - 2014.04.04 23:01:00 -
          [4] - Quote 
          
           
          fill in the gaps ... fix vehicles and introduce the obviously missing content. then balance it out, and throw some awesome content our way like maps , game modes, more economic structure and a tycoon type play-style. then i'll be happy.
 Just read the damn thread 
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          deepfried salad gilliam 
          Sanguine Knights
  611
  
          
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        Posted - 2014.04.04 23:31:00 -
          [5] - Quote 
          
           
          Hecarim Van Hohen wrote:Klivve Cussler wrote:
 -  Amarr MCC
 -  Amarr HAV + heavy turret
 -  Amarr LAV + light turret
 -  Amarr Dropship + light turret
 -  Amarr Heavy Weapon
 -  Minmatar MCC
 -  Minmatar HAV + heavy turret
 -  Minmatar LAV + light turret
 -  Minmatar Dropship + light turret
 -  Gallente Heavy Weapon
 
  All of the above + player market   + mtachs(mechs)
 
 It'll help define roles, i promise:) 
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