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Leovarian L Lavitz
NECROM0NGERS Caps and Mercs
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Posted - 2014.04.08 21:39:00 -
[1] - Quote
An internal titan battle would be a multi-staged fight, starting with the entry point. Winning the entrance battle opens two new titan 'districts' for battle. The attacking force then picks one of the new opened districts and attacks, making their way deeper into the vessel.
Losing pushes the attackers further back to their staging point, and winning allows them deeper access to the titan. A titan should have around x districts from entry to victory. While battles are raging inside the titan, the titan remains in space, cannot perform emergency warp. It can warp, unless the warp-drive district has been captured by the attacking mercenaries. The pilot can eject. The pilot can jump, unless the jump-drive district has been captured or is contested by attacking mercenaries. The pilot can activate modules, unless that individual module's district has been captured or is being contested by enemy mercenaries.
A titan should have a district created for each module fitted, a district for its drone bay, a district for each of its hangars. The number of district battles is equal to the number of MCCs attacking the titan.
Our glorious MCC engages a titan, launching its phased cru at the titan. As long as the MCC is cycling its boarding party module, the battle can continue inside the titan. If the mcc is destroyed, the battle ends in a loss.
example: The First MCC engages, activating its boarding parties. Bzzzzooomp, the titan sees that boarding parties are active in his ship, he tells his people to primary the mcc, then, boom, mcc engaged. However, the mcc is telling his friends to give him reps, so he is maintaining his link to the Titan. Ewar engages, breaking the link to the mcc.
The battle still continues inside the titan, however, the invaders inside cannot spawn in after their death. Suddenly, the ewar has been destroyed, and the mcc regains his lock on the titan and reactivates his boarding party module. The invaders can spawn in again, hurrah!
More and more MCCs engage, up to 36, creating 36 battles inside of the titan, moving closer to the core. Suddenly, no longer able to control the ship, his guns have gone offline, his hi-slots, mid slots, and low slots are all offline, his various bays are locked and he can no longer warp or jump, his capacitor is no longer charging, the pilot finds himself having been forcibly ejected from his ship.
Omni-Soldier
Few are my equal in one of these specialties, and there are none who can compare in all of them.
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