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Pr0t0 Davidson
Time Warp 1000
0
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Posted - 2014.04.04 02:40:00 -
[1] - Quote
with the damage mod nerf can we get a sniper buff i shouldn't have to 2 shot a free suit with an officers weapon. |
Cogadh Draco
WarRavens League of Infamy
0
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Posted - 2014.04.04 02:43:00 -
[2] - Quote
Pr0t0 Davidson wrote:with the damage mod nerf can we get a sniper buff i shouldn't have to 2 shot a free suit with an officers weapon.
You can 1 shot scouts without too many armor mods on still. |
RemingtonBeaver
Molon Labe. General Tso's Alliance
558
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Posted - 2014.04.04 02:45:00 -
[3] - Quote
Yeah, that shouldn't be happening. They should up the head shot multiplier...by a lot.
Of course I haven't confirmed your statement. I never trust the math either...I mean not in this game.
but no, you shouldn't have to two shot a free suit with the nastiest gun in the game.
We can pickle that.
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Henchmen21
Planet Express LLC
847
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Posted - 2014.04.04 02:53:00 -
[4] - Quote
Funny I wasn't having much of a problem with my tactical sniper with all of three levels into sniper rifles on my alt. Not even a damage mod. Was just on my vehicle alt in basic commando for the event. Having few skills into infantry decided to sit back and snipe. Wasn't dropping people in one shot left or right but was able to do it with head shots more then once. Heavy suits took all three rounds to the head to take out but I didn't feel my rounds were pointless.
CCP you better nail 1.8, as it stands 1.7 is a total disaster.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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boba's fetta
Dead Man's Game
498
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Posted - 2014.04.04 02:55:00 -
[5] - Quote
i dont see an issue its not like you leave the redline.
ccp you broke the forge. skills are not being applied till 30 secs after spawn fixes before nerfs thank you.
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Takron Nistrom
Tinfoil Hatz
300
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Posted - 2014.04.04 02:56:00 -
[6] - Quote
Personally I think a charge sniperrifle should do 1500 and a Thales, 2500 or 3k? I'm not sure on that one. But all light and medium should be 1 shot and heavies should be 2.
If at the very least get rid of that damned charge if the damage is gonna be aweful
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
2127
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Posted - 2014.04.04 03:01:00 -
[7] - Quote
boba's fetta wrote:i dont see an issue its not like you leave the redline.
I would agree with the OP, but look at this^ he's totally right.
Sniping: way too easy, way too rewarding. You should one-shot even light tanked medium frames, but it should be a reward for your skills. What's a sniper personal skills now? Absolutely nothing. Pick your sniper rifle, go up on a mountain, aim down, point and click. You don't even calculate anything. Bullet travel time is so low and with no falloff. Add moth of them, and snipers could even oneshot a heavy for me.
>Bastard I : "Cce me ne... futt! XD"
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4792
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Posted - 2014.04.04 03:02:00 -
[8] - Quote
Pr0t0 Davidson wrote:with the damage mod nerf can we get a sniper buff i shouldn't have to 2 shot a free suit with an officers weapon.
Do you even headshot?
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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KalOfTheRathi
Nec Tributis
1141
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Posted - 2014.04.04 03:03:00 -
[9] - Quote
Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. The charge can take several rounds, not just two.
CCP/Shanghai wanted the scouts to rule the game. They do. If you are dumb enough to engage them at close quarters your odds are low.
Personally I love firing rail gun rounds into quiet looking Red null cannons. +60WP and some non-cloaked scouts on the run are the usual results. Then the Blues or Greens can capture the point.
1.8 is, yet again, a dramatically different game than we have ever played before.
Welcome to Dust.
Hmm, that doesn't seem like the correct sig response, does it?
And so it goes.
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stlcarlos989
SVER True Blood General Tso's Alliance
1273
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Posted - 2014.04.04 03:04:00 -
[10] - Quote
If they are gonna be that powerful then firing the shot should give away your location, cool?
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado, Cannabis Sativa Connoisseur
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
703
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Posted - 2014.04.04 03:04:00 -
[11] - Quote
xxwhitedevilxx M wrote:boba's fetta wrote:i dont see an issue its not like you leave the redline. I would agree with the OP, but look at this^ he's totally right. Sniping: way too easy, way too rewarding. You should one-shot even light tanked medium frames, but it should be a reward for your skills. What's a sniper personal skills now? Absolutely nothing. Pick your sniper rifle, go up on a mountain, aim down, point and click. You don't even calculate anything. Bullet travel time is so low and with no falloff. Add moth of them, and snipers could even oneshot a heavy for me.
Kind of sounds like you don't snipe. "you go up on a mountain" ---"to get killed quickly". Not to mention that moving targets have a chance of their shots simply not doing any damage due to both latency and hit detection being flawed.
If you can read this, it means you are reading.
Unless you are skimming
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Henchmen21
Planet Express LLC
847
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Posted - 2014.04.04 03:04:00 -
[12] - Quote
Takron Nistrom wrote:Personally I think a charge sniperrifle should do 1500 and a Thales, 2500 or 3k? I'm not sure on that one. But all light and medium should be 1 shot and heavies should be 2.
If at the very least get rid of that damned charge if the damage is gonna be aweful
The charge already drops most of my logi fits in one shot. Which is a large reason I really no longer logi anymore.
CCP you better nail 1.8, as it stands 1.7 is a total disaster.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
660
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Posted - 2014.04.04 03:05:00 -
[13] - Quote
I don't usually snipe but when I do, I use the militia and the NT-511 sniper rifle. Don't know what you full time snipers are doing wrong. Even with the changes in 1.8 everything seemed fine to me lol.
Don't nerf heavies, instead do This
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Henchmen21
Planet Express LLC
847
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Posted - 2014.04.04 03:07:00 -
[14] - Quote
stlcarlos989 wrote:If they are gonna be that powerful then firing the shot should give away your location, cool?... yeah I didn't think so
I remember when you could trace the vapor trail from across the map. Was nice knowing where you needed to go to avoid the next shot.
CCP you better nail 1.8, as it stands 1.7 is a total disaster.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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stlcarlos989
SVER True Blood General Tso's Alliance
1273
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Posted - 2014.04.04 03:07:00 -
[15] - Quote
Henchmen21 wrote:stlcarlos989 wrote:If they are gonna be that powerful then firing the shot should give away your location, cool?... yeah I didn't think so I remember when you could trace the vapor trail from across the map. Was nice knowing where you needed to go to avoid the next shot. I'm talking about a blip on the radar that lasts 1-2 seconds.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado, Cannabis Sativa Connoisseur
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4792
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Posted - 2014.04.04 03:08:00 -
[16] - Quote
KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often.
So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales?
LOL @ Some Snipers.
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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Meee One
Hello Kitty Commandos
705
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Posted - 2014.04.04 03:10:00 -
[17] - Quote
Takron Nistrom wrote:Personally I think a charge sniperrifle should do 1500 and a Thales, 2500 or 3k? I'm not sure on that one. But all light and medium should be 1 shot and heavies should be 2.
If at the very least get rid of that damned charge if the damage is gonna be aweful WOW Why not ask to 1 shot HAVs and ADS' while your at it.
To the OP you're a liar,in my MLT fits with my cores maxed a thale torso shot can 1 hit me.
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
2128
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Posted - 2014.04.04 03:10:00 -
[18] - Quote
Dovallis Martan JenusKoll wrote:xxwhitedevilxx M wrote:boba's fetta wrote:i dont see an issue its not like you leave the redline. I would agree with the OP, but look at this^ he's totally right. Sniping: way too easy, way too rewarding. You should one-shot even light tanked medium frames, but it should be a reward for your skills. What's a sniper personal skills now? Absolutely nothing. Pick your sniper rifle, go up on a mountain, aim down, point and click. You don't even calculate anything. Bullet travel time is so low and with no falloff. Add moth of them, and snipers could even oneshot a heavy for me. Kind of sounds like you don't snipe. "you go up on a mountain" ---"to get killed quickly". Not to mention that moving targets have a chance of their shots simply not doing any damage due to both latency and hit detection being flawed.
I do counter-snipe when needed and, oddly, snipers are always on the same spots. See that "up on a mountain" as a "high place where you can shoot but can't be hit". It should hit much harder but it should be much harder to hit anyone.
>Bastard I : "Cce me ne... futt! XD"
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
705
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Posted - 2014.04.04 03:10:00 -
[19] - Quote
Takron Nistrom wrote:Personally I think a charge sniperrifle should do 1500 and a Thales, 2500 or 3k? I'm not sure on that one. But all light and medium should be 1 shot and heavies should be 2.
If at the very least get rid of that damned charge if the damage is gonna be aweful Only if the shots you are mentioning are HEAD shots. Body shots should take a bit more effort because there is so much more to hit. Also, the damage you mentioned is purely absurd. Who would ever use a forge gun to take out a tank? Or hell.. even another tank, when you have that kind of damage from a sniper? No, that would be boring as hell, and I snipe a lot. When sniping there has to be some level of give and take, or else it's just absurdity incarnate.
If you can read this, it means you are reading.
Unless you are skimming
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
705
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Posted - 2014.04.04 03:13:00 -
[20] - Quote
xxwhitedevilxx M wrote:
I do counter-snipe when needed and, oddly, snipers are always on the same spots. See that "up on a mountain" as a "high place where you can shoot but can't be hit". It should hit much harder but it should be much harder to hit anyone.
I usually move around to the side slightly, and suddenly the guy who thought he was in a safe cubby-hole glitch point at the top of a mountain is dead on the ground.
If you can read this, it means you are reading.
Unless you are skimming
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da GAND
L.O.T.I.S. D.E.F.I.A.N.C.E
660
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Posted - 2014.04.04 03:15:00 -
[21] - Quote
Dovallis Martan JenusKoll wrote:xxwhitedevilxx M wrote:
I do counter-snipe when needed and, oddly, snipers are always on the same spots. See that "up on a mountain" as a "high place where you can shoot but can't be hit". It should hit much harder but it should be much harder to hit anyone.
I usually move around to the side slightly, and suddenly the guy who thought he was in a safe cubby-hole glitch point at the top of a mountain is dead on the ground.
I like to get head shots on those idiots sitting on top of those towers sniping.
Don't nerf heavies, instead do This
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RemingtonBeaver
Molon Labe. General Tso's Alliance
560
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Posted - 2014.04.04 03:16:00 -
[22] - Quote
KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers.
I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun, providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That should be how it's balanced.
Take the most HP you can stack on any suit. That should be the head shot damage coming out of a Thales. They're rare weapons and when someone uses one about a squads worth of guys switch to sniper rifles to find and kill him.
We can pickle that.
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Meee One
Hello Kitty Commandos
709
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Posted - 2014.04.04 03:20:00 -
[23] - Quote
RemingtonBeaver wrote:KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers. I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun, providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That should be how it's balanced. Take the most HP you can stack on any suit. That should be the head shot damage coming out of a Thales. They're rare weapons and when someone uses one about a squads worth of guys switch to sniper rifles to find and kill him.
Lolno
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
669
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Posted - 2014.04.04 03:21:00 -
[24] - Quote
Pr0t0 Davidson wrote:with the damage mod nerf can we get a sniper buff i shouldn't have to 2 shot a free suit with an officers weapon.
Thales is 330 dmg right? (not sure, maybe it is 340 damage?)
3 damage mods = 112.2% damage lvl 5 proficiency = 107.5% damage (normalized for shield/armor) lvl 5 caldari commando = 110% damage
+132.5% damage you can do with optimal fitting
Versus
+143% you were doing before with optimal fittings
Using 330 damage:
437 damage versus 472 damage (pre 1.8)
You are telling me those 35 damage was enough to break the thales? I don't believe you.
The only free suit I can think of that has that much HP is one of the amarrian starter suits.
Fixing swarms
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4795
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Posted - 2014.04.04 03:21:00 -
[25] - Quote
RemingtonBeaver wrote:KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers. I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun, providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That should be how it's balanced.
The thing is a Forge gun has a limited range, low projectile velocity and lacks AIM mode,not to mention the obvious disadvantage of using a low mobility , high scan profile Sentinel suit.
Lets do something, since you people are so Freakn dense. Lets increase the damage for sniper rifles. Yeah lets do it! But at a cost. One cannot SHOOT a sniper rifle behind the red line.
Tada.
Everyone happy.
If you want to 1HKO suits, then you must be in range for anyone to kill you back.
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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boba's fetta
Dead Man's Game
501
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Posted - 2014.04.04 03:21:00 -
[26] - Quote
RemingtonBeaver wrote:KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers. I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun, providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That should be how it's balanced. Take the most HP you can stack on any suit. That should be the head shot damage coming out of a Thales. They're rare weapons and when someone uses one about a squads worth of guys switch to sniper rifles to find and kill him.
yes but how often do you see a forge gunner in the redline? what risk is there for snipers? because id argue very little. where as said forge gunner often has to go toe to toe with tanks. i should know i use forge guns. and while im forging i have to dance around to avoid the incoming fire from more than one sniper sat in the redline.
ccp you broke the forge. skills are not being applied till 30 secs after spawn fixes before nerfs thank you.
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
669
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Posted - 2014.04.04 03:23:00 -
[27] - Quote
RemingtonBeaver wrote:KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers. I don't see a problem with that. It's a Thales. I can one shot a proto with a militia forge gun, providing I'm accurate. A headshot with the most powerful sniper weapon in the game shoud take down any suit. That should be how it's balanced. Take the most HP you can stack on any suit. That should be the head shot damage coming out of a Thales. They're rare weapons and when someone uses one about a squads worth of guys switch to sniper rifles to find and kill him.
You sound like some tankers man.
Fixing swarms
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RemingtonBeaver
Molon Labe. General Tso's Alliance
562
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Posted - 2014.04.04 03:27:00 -
[28] - Quote
Meee One wrote:RemingtonBeaver wrote:[quote=KING CHECKMATE][quote=KalOfTheRathi]
(snip)
Lolno
It should be intimidating. I think all officer weapons should be. Unfortunately a Thales is the only one that was every really scary when you saw it on the killfeed.
Increase the rarity and make them epic!
Also cut out any officer weapons from PC salvage as it is currently a farm.
We can pickle that.
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Pr0t0 Davidson
Time Warp 1000
1
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Posted - 2014.04.04 11:59:00 -
[29] - Quote
KING CHECKMATE wrote:KalOfTheRathi wrote:Many scouts run 800-900 armor. Even a Thale can only take them down if they stand still long enough to clinch a head shot.My sniper friend, with Thale, takes more than one shot often. So Basically you want to 1 Shot 150k+ Proto suits while camping on a mountain with a thales? LOL @ Some Snipers. No im not saying every shot should be a one shot kill but if i miss a head shot with an officers weapon basic suits should still die. Im not a great sniper but i do sniper when im solo or if my squad needs support. Whats the point if i cant kill anyone. Its either the snipers are useful or snipers have to steal all your kills. |
Mr Retsof VI
Thale's Armament Company
85
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Posted - 2014.04.04 12:00:00 -
[30] - Quote
Pr0t0 Davidson wrote:with the damage mod nerf can we get a sniper buff i shouldn't have to 2 shot a free suit with an officers weapon.
This....it's a shame that it has come to this.....
Launch Day+3 Vet--Full time Sniper--Part time Bomber
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