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M1tch Rapp
Molon Labe. General Tso's Alliance
69
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Posted - 2014.03.31 13:12:00 -
[1] - Quote
Twelve Guage wrote:This has to be in intended because it makes no sense for you guys to keep a bonus to your suit when you're not in it. Suit bonuses go with the suit how people didn't realize this before going into the suit is is beyond me. I mean really that's like saying your assault suit should get a reduction to cloaks because you have skilled into a scout suit fully. If you want your suit bonuses to work stay in your suit the whole match. It's as simple as that.
Equipment not suit bonuses.
You are looking at a 9.6 million SP investment just in logi suits to become an ultimate logi.
Let's say the dude spawns first in an uplink suit. He puts out 3 or 4 well placed uplinks and proceeds to the supply depot. The places a few triage and ammo hives around the point.
Let's say then that the point is being attacked so he/she dies and decides to come in with his min logi to throw down some reps.
I just don't see the abuse in this form of gameplay. But I will say that the tone and the actions of CCP in regards to logi caused me to move away from logi. I think the changes were terrible and it's apparent by the lack of logi being done in most matches.
Personally I think it would be much better if there were one or two types of each equipment with skills that boost said equipment. This way you can't spam equipment. If there are only two types of nanohives (two or three max deployed) it would eliminate spam and still give the ability to bonus super logis who have invested heavily into logi. |
M1tch Rapp
Molon Labe. General Tso's Alliance
69
|
Posted - 2014.03.31 13:47:00 -
[2] - Quote
GeneralButtNaked wrote:SirManBoy wrote:
Are you familiar with the term false dichotomy? Look it up, champ.
Oh no, a person from Melon Lube attempted to act smart. And failed by misusing a term. Well done, now please continue to explain why you should be able to stack bonuses across suits without dying.
I'd say he pretty much crushed you. And I can almost guarantee that the person you are attempting to mentally joust with will own you going forward. Sometimes it's best to understand that you are outmatched mentally and just move on. |
M1tch Rapp
Molon Labe. General Tso's Alliance
71
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Posted - 2014.03.31 15:26:00 -
[3] - Quote
RKKR wrote:Asha Starwind wrote:Why should it retain the bonus when you change suits? It is a bonus of the suit not the equipment. So if you are not wearing the suit the specific bonus is not in effect. Why should the bonus be active when the suit isn't even near the equipment. Why should equipment stay alive when we die? Come on CCP...I know you can make it even worse and more boring to play a support role.
I honestly hope they make that change.
That way NOBODY EVER throws down any equipment. It would be great. You'd have to either die or go all the way back to a supply depot to get stuff.
Sounds fun |
M1tch Rapp
Molon Labe. General Tso's Alliance
72
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Posted - 2014.03.31 19:07:00 -
[4] - Quote
Nothing Certain wrote:I guess I should confirm that this is even true before commenting further but this only affects Cal and Amarri logis. The Amarri logi bonus is the only bonus in the entire game that primarily affects the team rather than the player. I can throw down links for WP, I throw good links and am trying to get a bonus for my team, not me. The same way I hunt for good placement where spawns will be safe or impact the game. The latter gets me killed, lots.
I am going to have to check into this further, it defies common sense.
It doesn't defy common sense, it's directly related to the massive QQ that goes on in these forums in regards to logis. Whether it's the dude who doesn't like being below a logi who only managed 3 or 4 kills or the dude who got killed by someone in a logi suit.
The life of the logi will only get worse as they figure out what they are going to do with the slot layouts on the logi suits.
That's why I don't mess with it. The only thing I throw down anymore is a nanohive for myself and occasionally I'll throw down a now ****** uplink to try and get blueberries to spawn on an outside objective so all 16 players aren't sitting at the supply depot wondering why we aren't winning the match. |
M1tch Rapp
Molon Labe. General Tso's Alliance
73
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Posted - 2014.03.31 20:16:00 -
[5] - Quote
SirManBoy wrote:Aero Yassavi wrote:Honestly all equipment should be destroyed if you change suits and that piece of equipment is not fitted on the new suit. Think of it as the equipment requiring energy from the suit (PG and CPU) and when connection to that energy source is lost the equipment is destroyed. Would go a long ways in ending equipment spam. Congrats, your idea just destroyed the logistics class. Your prize is no support. Ever.
I think what he is saying makes a little sense if you are thinking about it in a realistic sense, but it's a video game. And this information about the equipment bonus sticking to the suit should have been in 5 font sizes bigger, underlined, in italics, and bold in the opening lines of the equipment blog. |
M1tch Rapp
Molon Labe. General Tso's Alliance
78
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Posted - 2014.03.31 21:36:00 -
[6] - Quote
TYCHUS MAXWELL wrote:RKKR wrote:So you basically agree that adv hives are **** because you'll spend 90% of your time not with your squad.
and then I haven't talked about the movement of the battle and number of available hives.
Please keep digging your own hole. What? Also, I didn't say the equipment were the problem, my point was a proto scout is going to have lower tier gear and so on and so forth. A adv scout is going to have std tier in equipment or gear, a std scout is going to fall over when someone coughs at it if it's support fitted. Not saying scouts can't do it, I'm just saying don't expect to fit as much onto them as the equivalent Logi which = less support more speed which isn't necessarily "combat efficiency". You sacrifice a potential support bonus for mobility going that route, but if that's what you want go for it. Just don't expect scouts to be better support on the "support side." You can have whatever fictitious argument you want to straw man up, It doesn't change anything. Also pick a side of your argument, if you think scouts are fine why argue that you can't be a logi without all the bonuses?
You can fit a proto cloak and a proto piece of equipment and run from one end of the map to the other to deliver the equipment with little to no risk while cloaked. Not many people I know use the same suit from start to finish of any map so this truly makes two of the logi suits worthless for the most part (Amarr and Caldari).
I agree with RKKR, you keep digging yourself into a hole. |
M1tch Rapp
Molon Labe. General Tso's Alliance
90
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Posted - 2014.04.01 17:48:00 -
[7] - Quote
TYCHUS MAXWELL wrote:Skihids wrote:Faster spawn times are far more strategically important than better hives, so that means Amar over Cadari in the new world order.
If the equipment is drawing CPU and power from my suit all the way across the map, just think about the possibilities of powering suits off of the MCC. Just imagine not having to worry about fitting requirements. Someone should get to work on ths right away! The Amarr is the least equippy one though at the same time and is slightly faster then a fatty. So there is a drawback, just super saiyan. The Amarr is the most combat oriented of the Logis so it would make sense that they would carry the drop and forget uplinks... they are the new swarm launchers!!! OP!!!!!!!111!!!!! Imma cry they ruined my toy you can't even logi anymore since you can't get all bonuses at once my ***** hurt so imma break all mah toys!!! Technically there are differences in logi like the other suits that make them still fit a specific play style, but yes if you over simplify and power game we should all be running blaster tanks right now anyways.
You'd think it was the most combat oriented, but it doesn't work out that way in competitive settings.
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