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Zimander
34
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Posted - 2014.03.30 15:20:00 -
[1] - Quote
Hi there I decide to go in to scout in 1.8 I spec to a gal cuz of his bonus but I'm a big noobs in that so I want ask u all vet scouts how to fit a gal scout from advance to pro
Ps don't want a brick scout I want mobility
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Patrick57
Holdfast Syndicate Amarr Empire
6420
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Posted - 2014.03.30 15:21:00 -
[2] - Quote
Step 1: Fit a Cloak
Step 2: Fit a Shotgun
That's pretty much it. |
Kn1qht
Crux Special Tasks Group Gallente Federation
2
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Posted - 2014.03.30 15:22:00 -
[3] - Quote
Use cloak and light gun's :) ( prefer shot gun ! )
Hey , Kn1qht here !
A$AP Ferg
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Zimander
34
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Posted - 2014.03.30 15:24:00 -
[4] - Quote
Patrick57 wrote:Step 1: Fit a Cloak
Step 2: Fit a Shotgun
That's pretty much it.
The thing is I want go first without clock I'm a big fan of jolly roger and ms musturd I don't want hide using clock or camp a spot like that |
Patrick57
Holdfast Syndicate Amarr Empire
6420
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Posted - 2014.03.30 15:25:00 -
[5] - Quote
Zimander wrote:Patrick57 wrote:Step 1: Fit a Cloak
Step 2: Fit a Shotgun
That's pretty much it. The thing is I want go first without clock I'm a big fan of jolly roger and ms musturd I don't want hide using clock or camp a spot like that Have fun. |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1150
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Posted - 2014.03.30 15:36:00 -
[6] - Quote
One or two kinetics is good enough, others you can place cardiac regulators for the duration and recharge.
Assassination is my thing.
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Kn1qht
Crux Special Tasks Group Gallente Federation
2
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Posted - 2014.03.30 15:37:00 -
[7] - Quote
Smooth Assassin wrote:One or two kinetics is good enough, others you can place cardiac regulators for the duration and recharge.
+1
Hey , Kn1qht here ! THIRD EYE O.E.G !
A$AP Ferg
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Scout Registry
Nos Nothi
1831
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Posted - 2014.03.30 15:52:00 -
[8] - Quote
Zimander wrote: The thing is I want go first without clock I'm a big fan of jolly roger and ms musturd I don't want hide using clock or camp a spot like that
Ms Musturd, huh? You've got balls.
Things You'll Need * Biotics * eWar * Ranged Sidearm (Not NKs) * Shields
Things That'll Help * Max Core Skills * Nades * Adv Cloak * Plates
What To Do * Practice being stealthy without cloak. * Invest heavily in your chosen secondary. * Experiment with different Module and Gear combinations
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Joel II X
Dah Gods O Bacon
2084
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Posted - 2014.03.30 15:54:00 -
[9] - Quote
Biotics level 5. Kinetic catalyzers level 5.
Dampners level 3 at least. |
BIind Shot
Dirt Nap Squad Dirt Nap Squad.
88
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Posted - 2014.03.30 15:59:00 -
[10] - Quote
You can either use modules to strengthen your weakness are make your strong points even stronger. Gals had good pasive scans so a couple of precision enhancers and range amplifiers you'll be able to see everything within a 50 meter range. Maybe some kinkats and sprint at 11mps. I run a minja with 2 kinkats. I sprint at 10.3 and I love it.
and he said unto them, "Bring ye all your trolls, that they shall feed".
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Garrett Blacknova
Codex Troopers
4686
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Posted - 2014.03.30 16:02:00 -
[11] - Quote
Personally, I always had a Shield Extender on a GalScout for a little bit extra tank without the mobility cost of plates.
Shotguns are a great Scout weapon, cloak or no. Sniper Rifles are also a viable option, but with idosyncratic hit detection, they're unreliable. Any Rifle is an effective weapon on any suit, but Scouts have inherent advantages which cater more to high alpha damage than DPS weaponry. If you try to damage race a non-Scout, you WILL lose. If you're using a Rifle, always - ALWAYS aim to get the first few shots off. You can also take advantage of a Scout's shield regen and delay by ducking into cover when hurt, and popping out seconds later before your opponent has had time to recover.
GalScouts get inherent armour repair, so you'll be regenerating from damage even when your shield goes down. You don't want to lose speed by stacking plates, and you don't need reppers, so fill out your low slots with profile dampeners and/or precision enhancers in whatever combination you feel is most effective. Go for dampening if you want to be hidden from enemy scanners (GalScouts are already pretty good at this) or precision if you want to pick up more of your enemies on your own scanner. |
Super Sniper95
Dem Durrty Boyz Dirt Nap Squad.
87
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Posted - 2014.03.30 16:25:00 -
[12] - Quote
Well I use the galscout with dual RE's, SG and SMG for CQC and i always hit 20/4, 20/7 or so in Lag City. But i use the cloak scout sometimes for sniper fitting in open maps (Manus Peak).
Sniper Rifle 4life \0/ Longest kill 599.99 meters SR optimization lvl 5 \0/
I dont need Thales to hit 40/0.
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Tectonic Fusion
1371
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Posted - 2014.03.30 16:42:00 -
[13] - Quote
Scout Registry wrote:Zimander wrote: The thing is I want go first without clock I'm a big fan of jolly roger and ms musturd I don't want hide using clock or camp a spot like that
Ms Musturd, huh? You've got balls. Things You'll Need* Biotics * eWar * Ranged Sidearm (Not NKs) * Shields Things That'll Help* Max Core Skills * Nades * Adv Cloak * Plates What To Do* Practice being stealthy without cloak. * Invest heavily in your chosen secondary. * Experiment with different Module and Gear combinations. Other* Seek out R O N I N; there is no better place for Shotgun Scout training. * Visit The Barbershop and introduce yourself. All this is easy with god judgement, basic scout suits, complex shield extenders, and good judgement.
Solo Player
Squad status: Locked
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1169
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Posted - 2014.03.30 16:50:00 -
[14] - Quote
Never attack head on. Ever. Always attack from the side or behind. Always work toward getting better position. Don't trust the cloak too much.
Me in my ADS: 1,2
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