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Thread Statistics | Show CCP posts - 0 post(s) |
Nocturnal Soul
Immortal Retribution
2581
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Posted - 2014.03.30 00:56:00 -
[1] - Quote
Global Enforcer wrote:Dr PepperPoP wrote:yup, easily the best pub stomping suit.
But that is as far as the Caldari heavy suit goes. Gallente and Amarr ftw. I would like to see you go up against my cal sent in a pc when I equip the six kin hmg to it and watch it slay a gal and amar hvy running to the point to remove me Are you serious?
Its alright everyone, no need to worry it's just an Amarr scout :(
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Nocturnal Soul
Immortal Retribution
2581
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Posted - 2014.03.30 01:04:00 -
[2] - Quote
Global Enforcer wrote:Nocturnal Soul wrote:Global Enforcer wrote:Dr PepperPoP wrote:yup, easily the best pub stomping suit.
But that is as far as the Caldari heavy suit goes. Gallente and Amarr ftw. I would like to see you go up against my cal sent in a pc when I equip the six kin hmg to it and watch it slay a gal and amar hvy running to the point to remove me Are you serious? The real question is are you serious ? Dude I have the suit on my alt Diurnal Soul and the thing is vastly in-superior in cqc compared to other heavies, its like the Amarr scout but it actually has a defined role on the field.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Nocturnal Soul
Immortal Retribution
2582
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Posted - 2014.03.30 01:16:00 -
[3] - Quote
Global Enforcer wrote:jerrmy12 kahoalii wrote:Its kinda garbage, nice regen but crap tank...at lvl 5... So having a suit with res to all hybrid blaster weapons and laser weapons is a crap tank? Yes when a gal heavy has 200 less shield than you do it is.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Nocturnal Soul
Immortal Retribution
2586
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Posted - 2014.03.30 01:33:00 -
[4] - Quote
Global Enforcer wrote:Tbh if a shotgunner has got close enough to 2-3 shot you in the first place then your point isn't defended well, you should always have scouts and a logi nearby to rep and scan, don't get me wrong shot gunners are annoying with the cloak and shot gun but if I'm pinned in I always see them before they are a danger Its impossible to see them coming with the crap precision your given in a heavy suit plus at point blank the SG does 300ish damage a shot so its not entirely are fault plus its shield dependent perfect for solo play.
Its alright everyone, no need to worry it's just an Amarr scout :(
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