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emtbraincase
RETR0 PR0 GAMERS
76
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Posted - 2014.03.29 15:41:00 -
[1] - Quote
Have seen a rash of this lately, actually only a couple people who did it regularly, but it is still something that could come back to bite us if not fixed.
People will spawn into matches, drop uplink(s) then suicide. Respawn, repeat. Then, likely once all the uplink s they have are out, they proceed to spawn into MCC and suicide as frequently as possible. Guaranteeing a loss for their side and relatively little expense to do so.
My thought is that if someone suicides 3 or 4 times in a match they are booted. Not only that, but they would receive 0 isk or SP for that match. I would think this shouldn't be too difficult, and could result in fairer FW as well as Pub matches (Ambush/FW being the main culprits) for all.
I know this would matter, because someone did this an entire Amb I was in, twice. We lost by 8-10 clones, and the individual I am hoping to fix went 0-24 while 4th in leaderboard WP for our side and 7th overall. We would've obviously won had this "person" not decided they wanted a faster match. He was, of course, running solo so the points never helped anyone even get to an orbital. This wouldn't harm anyone either, except occasional jihads like myself, since when was the last time someone suicided more than once unless it was to eliminate a tank. 3-4 suicides before elimination is enough to do about anything necessary, but 0-24 with a suicide every 30-40 sec is ridiculous since we can't boot the person forcing a loss on us.
There is no real reason this should actually be allowed to continue. |
Maken Tosch
DUST University Ivy League
7706
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Posted - 2014.03.29 17:48:00 -
[2] - Quote
But what if i'm suiciding in the enemy redline in an attempt to kill those redline snipers? I shouldn't be punished for at least trying to deal with those ***** snipers.
What about players in jihad Jeeps?
What about players who legitimately suicide because they accidentally cooked the grenade for too long trying to kill that unexpected enemy?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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emtbraincase
RETR0 PR0 GAMERS
81
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Posted - 2014.03.29 17:59:00 -
[3] - Quote
u get 3-4. period. use them wisely. jihad or spawn **** the redline, ur choice. no reason to suicide 24 times and not be penalized when the team only gets 50 clones. |
Eskel Bondfree
DUST University Ivy League
176
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Posted - 2014.03.29 17:59:00 -
[4] - Quote
And what about people suiciding in an ambush or domination match to change fitting, because the only supply depot on the map was wiped by a tank at the start of the match? |
emtbraincase
RETR0 PR0 GAMERS
81
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Posted - 2014.03.29 18:02:00 -
[5] - Quote
see above quote. no reason either of you gave to require more than 4 suicides. |
Eskel Bondfree
DUST University Ivy League
176
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Posted - 2014.03.29 18:10:00 -
[6] - Quote
emtbraincase wrote:see above quote. no reason either of you gave to require more than 4 suicides. What, changing your fit more than 4 times per battle and you get booted? Seeing how important the choice of your fit is and how many possibilities there are to customized it, that seems absolutely wrong to me.
How about introducing a timer that runs down after every suicide? Like 30 seconds or more. That would still allow the tactical use of suicide if necessary, while reducing the amount of suicide 'spam' you could put out in a single match. |
Ar Lan
Knights Of Ender Galactic Skyfleet Empire
34
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Posted - 2014.03.29 18:17:00 -
[7] - Quote
And what about people in Dropships?
Every time I get killed in my ADS it's registered in the kill feed as a suicide, which it clearly wasn't.
Also, when I die in my ADS I'm never told what or who killed me.
Go ahead and snipe me. I'm gonna add another Thale's to my collection.
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emtbraincase
RETR0 PR0 GAMERS
81
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Posted - 2014.03.29 18:22:00 -
[8] - Quote
to both of you. you brought the derpship, you got shot down. either take the suicide trying to bail, or ride the wave to the ground (that is a death not a suicide).
You can always play your current fitting out until you die in situations where you KNOW suit change isn't available.
Again, with both you made the decision that caused the suicide. And NOWHERE did I say a suit change is a problem, it is suiciding for a suit change would cost you 1 of your suicides available to a match. This equally affects/effects the rich and poor of us equally (as those with reserves currently have a near infinite suit switch by suicide then rebuy) forcing us to live with the suit we came in with, or take a death and switch if no depot is available.
Again, I still haven't heard a reason you need more than 4 suicides. |
Ar Lan
Knights Of Ender Galactic Skyfleet Empire
34
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Posted - 2014.03.29 18:47:00 -
[9] - Quote
emtbraincase wrote:to both of you. you brought the derpship, you got shot down. either take the suicide trying to bail, or ride the wave to the ground (that is a death not a suicide).
You can always play your current fitting out until you die in situations where you KNOW suit change isn't available.
Again, with both you made the decision that caused the suicide. And NOWHERE did I say a suit change is a problem, it is suiciding for a suit change would cost you 1 of your suicides available to a match. This equally affects/effects the rich and poor of us equally (as those with reserves currently have a near infinite suit switch by suicide then rebuy) forcing us to live with the suit we came in with, or take a death and switch if no depot is available.
Again, I still haven't heard a reason you need more than 4 suicides.
You obviously don't know what the F@#k your talking about because I always ride my ship to a burning grave trying to save it. Why? because their expensive and if I can save it I will. And it still counts as a suicide regardless, it's probably a bug that I would like fixed.
Also, I seriously doubt your open to any suggestion/s that would at least be some kind of comprise on your "Oh so brilliant idea". Being unwilling to comprise means your never going to get very far with other people.
P.S.
I was willing do give your idea some credence so long as dying in my ADS didn't count as a suicide, but that's not happening now.
Go ahead and snipe me. I'm gonna add another Thale's to my collection.
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emtbraincase
RETR0 PR0 GAMERS
84
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Posted - 2014.03.29 19:22:00 -
[10] - Quote
how many dropships would you bring in during 1 match? I bet it is less than 4. |
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Zetsumi Ravencroft
Ultramarine Corp
8
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Posted - 2014.03.30 07:39:00 -
[11] - Quote
All right, how about this one for size?
Ever spawn in on an uplink and get stuck because of clipping or just plain poor placement? In a spot that an enemy can't possibly get at you to kill you? What are you supposed to do then? Sit there and wait to either be booted for inactivity, flail in vain trying to get out... or cook that grenade in your hand or hit that handy-dandy suicide button to go respawn?
Now, I already know you're going to say "Oh, that's a rare occurrence, it shouldn't happen more then once", but what if it does? Then what? A player should lose out on anything he earned in a match just because he spawned at a bad uplink a few times in a match because somebody put them in bad spots?
And hey, let's not forget the poor sods that fall out of the world while we're here.
I understand your rage and frustration at the guy farming team spawns who just wanted the match to be over and decided to go drop dead a bunch of times, but a draconian limit on freaking suicides is just going to seriously harm the unluckly and unfortunate who end up the victims of bad uplink placements or just plain bugs, and drive them away from this game.
M.A.G - Former RAVEN
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Maken Tosch
DUST University Ivy League
7732
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Posted - 2014.03.30 10:33:00 -
[12] - Quote
You missed my point OP. CCP will never impose such a limit because there are just too many variables to account for.
Assuming for the sake of this argument that CCP ever does follow through with such a limit of approximately 3-4 suicides per match, what happens if you are at your limit but then you spawn into an improperly placed uplink that puts you into a glitched part of the terrain where there is no escape except to suicide? That has happened before to me and my brother and still does to this day. What an I suppose to do then? Just wait the entire match because if I suicide a risk getting booted because of a glitched spawn? Hell no. I don't want that.
Btw, glitched spawns as described above are inaccessible to enemy fire so your enemy is unable to kill you to bail you out.
PS: this glitch is not a rare occurrence. It happens more than you think especially if the person who placed the uplink knows how to get into the glitch just to be a bastard to his own team.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7732
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Posted - 2014.03.30 10:41:00 -
[13] - Quote
Another thing. Imposing a limit will mean that running into the redline will be nerfed for me as I will not be able to deal with the redline snipers. All a sniper then has to do is wait until midway through the match when everyone has suicided enough times to be at their limit and then start redline sniping because now i'm unable to hunt them in their own redline for fear of being booted from the match.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7732
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Posted - 2014.03.30 10:45:00 -
[14] - Quote
emtbraincase wrote:see above quote. no reason either of you gave to require more than 4 suicides.
Wrong. There is a reason. See my anti-redline sniper tactic. Yes, I hunt snipers like this. It's expensive since a complex kinetic catalyzer fitted scout suit is needed but well worth it as it means less snipers that threaten my team.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10187
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Posted - 2014.03.30 11:09:00 -
[15] - Quote
There are weapons that overheat and inflict feedback damage on the user (scrambler rifle, laser rifle), and there are weapons with splash damage (mass driver, plasma cannon). It isn't uncommon to commit suicide by accident in the heat of battle with these weapons, so you shouldn't be penalized for it. If there is a suicide limit before kick, it should be like 6.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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emtbraincase
RETR0 PR0 GAMERS
86
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Posted - 2014.03.30 16:13:00 -
[16] - Quote
Finally saw a good answer, about bad spawns. I see that being an issue, but unless it is an Ambush AND you have no other uplinks available it is actually NOT an issue as you only need 1 suicide to know NEVER to spawn in there again (there is always a base spawn otherwise). So it can be annoying, but unless your only ambush uplink is bad then you lost 1 suicide. still 3 more to finish off the map. I see it having issues to be addressed, but I still feel that it is a relatively inconsequential issue. Most of the time a "bad spawn" is usually put in the open with campers instead of in a glitched location, so while an issue, not serious enough in my eyes to justify a change.
As for redlining, you entered the redline of your own accord, you reap the effects of that choice. Nothin has kept you from picking up a free sniper fit and removing said redliner that way. It works just fine for me and if they can hit you, you can hit them....just gotta find the right angle. I stated this when people complained about redline sniping and I am saying it agfain for this, everyone gets a free sniper fit, so everybody can take out a redline sniper if they have the desire. If you are running into the redline to kill someone "up-close", then you deserve whatever happens with your risky decision.
Overheating is also an "issue", but as with the redlining, you chose that weapon/tactic. It has high dmg, but overheats. high risk, high reward. You had entire control over your death, so you take responsibility if you kill yourself. You could have gone into a "weaker" weapon that can never suicide/kill you, but you are left with a lower dmg weapon. I see this as just another risk, to obtain the reward that the dmg boost allows you on a heated-up laser based weapon. No other waepons have overheat, so if you are killing yourself regularly with it, you should likely move to another weapon anyway.
TL;DR -- 1) Bad spawn locations are bad, just don't spawn into them more than 1x. 2) Enter the redline at your own risk to take out snipers, free starter sniper FTW. 3) if you are killing yourself accidentally with your weapon overheating more than 4x in a match, please consider switching weapons. |
emtbraincase
RETR0 PR0 GAMERS
86
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Posted - 2014.03.30 16:17:00 -
[17] - Quote
KAGEHOSHI Horned Wolf wrote:There are weapons that overheat and inflict feedback damage on the user (scrambler rifle, laser rifle), and there are weapons with splash damage (mass driver, plasma cannon). It isn't uncommon to commit suicide by accident in the heat of battle with these weapons, so you shouldn't be penalized for it. If there is a suicide limit before kick, it should be like 6. Although I can see a bump to 6, the number was arbitrary and necessary to establish the idea. I just felt 4 was more than enough. the actual # is negotiable by me, the concept is not. Most all the posters here are upset with this suggestion, and almost every one of them is giving reasons that they don't want to live with their own actions.
This also, again, would have no bearing in FW or PC, since measures are in place to handle that. This is to keep pubs free from 1 person wasting the efforts of 15 others just because they can. |
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