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Foundation Seldon
Molon Labe. General Tso's Alliance
607
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Posted - 2014.03.28 21:54:00 -
[1] - Quote
This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reason a hardener should go on to not only decrease damage taken by weaponry but NEGATE it as well.
As Judge said, "Waves of Opportunity" does NOT mean god mode, and that's what hardeners represented for this class of anti-vehicle weaponry.
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
609
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Posted - 2014.03.28 22:02:00 -
[2] - Quote
jerrmy12 kahoalii wrote:Foundation Seldon wrote:This is the way it should have been from the beginning. It is an anti-vehicle weapon that is dedicated entirely to the act of countering vehicles, there's no reason a hardener should go on to not only decrease damage taken by weaponry but NEGATE it as well.
As Judge said, "Waves of Opportunity" does NOT mean god mode, and that's what hardeners represented for this class of anti-vehicle weaponry. Exept because this fix the shield vehicles can no longer hit and run, niw its get hit, activate hard and run, regening while getting shot by an ANTI ARMOR weapon was the only was shields survived
Have you seen the damage taken by Swarms while hardeners were on? It's a seriously paltry amount, they do significantly less damage to shields from the outset and then do even less when hardeners are added to the equation. Swarms up until Proto still do laughably low damage and you have more than enough time to respond to their being launched - you have audio cues! And remember that this change applies to more than just one class of vehicle, now Swarmers can actually drive away a triple hardened Python that could sit there and absorb all Swarm Launcher damage indefinitely.
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
609
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Posted - 2014.03.28 22:15:00 -
[3] - Quote
jerrmy12 kahoalii wrote: Why cant you infantry retards not balance on multiple hardebers, now im running 2 or 3 hards on my python, and good its a pure anti armor it shoukd barely do damage to a hardenered SHIELD vehicle, but hardeners were nerfed, now I use the fotm fit
Lol, that's the second time in two days I've been called an infantry guy - I've got 14m purely in the vehicle tree and can field any type of vehicle in the game. I'm sitting on an additional 8m unallocated as I await the release of additional turret types / vehicle classes. You don't know anything about me.
"barely" doing damage is exactly what Swarms are doing now when Hardeners are activated. There's a difference between doing "barely" any damage and doing no damage at all, which was the case when Swarms didn't break the regen.
Saga v. Methana Balance
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