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Ander Thedas
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Posted - 2014.03.28 16:23:00 -
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Think about it this way: scarcity of a resource is what gives it value. If the average player struggles to fund themselves then that means the economy is working and that both decisions and ISK have weight to them. Honestly it's the main thing that makes this games economy work. I LIKE struggling for money. I love knowing most other players are doing the same. It's the aspect of the game that is the most exciting and keeps it from being JUST "a lobby shooter ." It's added persistence and it's what makes things count. If everyone made enough to run what they wanted all the time then ISK would be worthless. Enjoy the grind, it's what's keeping things interesting.
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Ander Thedas
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352
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Posted - 2014.03.28 17:06:00 -
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Mr Retsof VI wrote:Ander Thedas wrote:Think about it this way: scarcity of a resource is what gives it value. If the average player struggles to fund themselves then that means the economy is working and that both decisions and ISK have weight to them. Honestly it's the main thing that makes this games economy work. I LIKE struggling for money. I love knowing most other players are doing the same. It's the aspect of the game that is the most exciting and keeps it from being JUST "a lobby shooter ." It's added persistence and it's what makes things count. If everyone made enough to run what they wanted all the time then ISK would be worthless. Enjoy the grind, it's what's keeping things interesting. I like this guys attitude... Ander Thedas, would like some isk ?
Well, I'd never ask, but I'd never so no, either!
But really I think the scarcity is in the spirit of the game. The fact that people are on the forums complaining that they can't run the fits they want to adds to the robustness of both the game play and the meta, which feeds right back into the mood of the game and, consequently, the lore of it as well. It does have drawbacks, however. The other day my friend straight up rage quit because of ISK loss and refuses to sign back on until some changes are made (but to be honest it's mostly his Rambo play style that gets him in trouble), but there is a very beautiful and delicate balance there to be preserved.
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Ander Thedas
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Posted - 2014.03.28 17:11:00 -
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Enki Kalgarian wrote:Gotmy Tightpantson wrote:Just go play in cheap suits and earn your money. Pad up a bit then switch to your protos again. If youre not good enough to win in protos fits then its not the game, its you.(not saying I am good enough by the way, lol my poor k/d record speaks for itself) My "richest" character only has 14 mil. (Im a noob) Thats plenty to fit out the best I have and go play. When I start feeling broke I build a couple of cheap fits I like and go grind for money. EVERY single player in the game can do this. Just have to put the time in. If you're broke, its your fault. True answer of a troll.
At least pretend to be having a reasonable conversation. I get that you're upset but he was just trying to be helpful and his advice in this instance is pretty much held as gospel by most players.
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Ander Thedas
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354
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Posted - 2014.03.28 17:46:00 -
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Mr Retsof VI wrote:Ander Thedas wrote:Mr Retsof VI wrote:Ander Thedas wrote:Think about it this way: scarcity of a resource is what gives it value. If the average player struggles to fund themselves then that means the economy is working and that both decisions and ISK have weight to them. Honestly it's the main thing that makes this games economy work. I LIKE struggling for money. I love knowing most other players are doing the same. It's the aspect of the game that is the most exciting and keeps it from being JUST "a lobby shooter ." It's added persistence and it's what makes things count. If everyone made enough to run what they wanted all the time then ISK would be worthless. Enjoy the grind, it's what's keeping things interesting. I like this guys attitude... Ander Thedas, would like some isk ? Well, I'd never ask, but I'd never so no, either! But really I think the scarcity is in the spirit of the game. The fact that people are on the forums complaining that they can't run the fits they want to adds to the robustness of both the game play and the meta, which feeds right back into the mood of the game and, consequently, the lore of it as well. It does have drawbacks, however. The other day my friend straight up rage quit because of ISK loss and refuses to sign back on until some changes are made (but to be honest it's mostly his Rambo play style that gets him in trouble), but there is a very beautiful and delicate balance there to be preserved. Sometime in the next 10 hours you will receive some isk into your account. Share with your friend. Dust needs more "Rambo" types, they're good for laughs....
Really?? I'm going to probably give all of it to him, then. He needs it more than I do and any incentive to get him back in the game is worth the price. Cheers :)
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Ander Thedas
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357
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Posted - 2014.03.28 17:59:00 -
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Enki Kalgarian wrote:Cyzad4 wrote:Enki Kalgarian wrote: Why should we grind and die for a week with starter fits just so we can play for a day with proto stuff
So stop grinding just to blow it all on proto, mess with your loadouts until you find a good balance between cost/battle effectiveness. It takes some puttering around to work it out but once you find it you're set. I will do that it's just frustrating when it seems that everyone says run cheaper fits but when I'm playing all I see is proto.
I can understand that. I run standard 95% of the time, and rarely swap to ADV just to make sure I can turn a profit almost all the time. I find that when I play smarter, run from fights I know I can't win and re-position myself to be more useful then my kills stay about the same (even though I'm in less fights) and my deaths go way down. Suddenly I'm saving more money than I thought just from a quick little play style adjustment. Plus it makes taking out proto suits all the more satisfying.
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Ander Thedas
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368
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Posted - 2014.03.29 02:17:00 -
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saxonmish wrote:There should be a minigame in your merc quarters like a browser game sort of thing where it takes time but you can build up in this game and it brings you a source of income (passive isk) but you can be attacked on this game and it will stunt the income. every merc should have this in there merc quarters just so they can sit back and relax in there quarters instead of raging in the battlefield, this is an idea ive had for a while and i think it would be a good one it'll bring a different side to this game.maybe even add making weapons and suits in this mini game as a type of forge too. i dont know i just think its a good idea.
I think the only way of doing something like this from the merc quarters would have to be gambling. Instead of a steady passive income (which inflates the economy) the money should just be transferred between merc, so the money flow is always moving but it's not causing inflation. Other then that I TOTALLY agree with you and look forward to the day I can gamble in this game.
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