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Sequal Rise
Les Desanusseurs
11
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Posted - 2014.03.28 15:08:00 -
[1] - Quote
This is not a QQ.
Ok so the aim of a scout in Dust 514 is supposed to hack points, to infiltrate and give informartion to its team, and he can protect himself with a shotgun or a nova knife BUT he will always be disadvantaged against an assault player.
http://image.noelshack.com/minis/2014/13/1396019138-img-20140328-154726.png
Can anyone please explain me how this could only exist? 531 armor after I shot him and shut down its shield when he suddently popped from nowhere with its cloak. Are the devs only playing the game?
And this is not the worst I've seen. With a proto basic amarr scout you can go up to 1020 EHP (270 shield, 750 armor) ! This is litteraly a heavy with a super fast speed, an OP cloak and a proto weapon! Don't tell me that this is normal. What's the point of playing assault if a scout does the job better?
Nerf the pg/cpu of those stuffs and oblige scouts to wear shotguns or sidearms or find a way to make them scout and not assault slayer.
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Alena Ventrallis
The Neutral Zone
1048
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Posted - 2014.03.28 15:46:00 -
[2] - Quote
I would go so far as to have scouts have 2 sidearms only. Maybe have a weaker shotgun with one round to give them some of their OHK potential back. But they definitely can cause way too much damage with rifles. Cloaking should come with a cost, and perhaps the necessary connections in the dropsuit to give a cloak bonus doesn't leave room for a light weapon. If you want a light weapon, grab a light suit.
Best PVE idea I've seen.
Fixed link.
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Sequal Rise
Les Desanusseurs
11
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Posted - 2014.03.28 15:50:00 -
[3] - Quote
There should be a new class of weapon (medium weapon for exemple) with all the actual light weapon except the shotgun (which would be light). And a medium slot could only be fitted with a medium weapon, same for heavy and scout. |
demens grimwulff
Immortal Guides
148
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Posted - 2014.03.28 15:57:00 -
[4] - Quote
When in scout, I die pretty easily... Cloak can be seen, quite easily if you pay attention and only punishes players who don't. Prototype suits are capable of fitting good stuff, but not much more than a proto assault suit (my proto assault can fit two proto weapons and all proto modules) and is still has over 300 more hp than my scout. Gallente scouts have had a lot of hp for quite some time (I know people who have run 800-1000 hp scout suits) and this isn't out of the ordinary. Sorry that you ran into one and couldn't kill him, but when I would play my assault suit since 1.8, my KDR in it has been a lot higher than in my scout suit. Maybe you should try it and see... for yourself.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1097
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Posted - 2014.03.28 16:17:00 -
[5] - Quote
QQ... don't be brave and stop telling yourself that you're not QQing.
Anyways, i agree a nerf to 500 armored tanked scouts is needed.
Assassination is my thing.
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Sequal Rise
Les Desanusseurs
12
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Posted - 2014.03.28 16:19:00 -
[6] - Quote
demens grimwulff wrote:When in scout, I die pretty easily... Cloak can be seen, quite easily if you pay attention and only punishes players who don't. Prototype suits are capable of fitting good stuff, but not much more than a proto assault suit (my proto assault can fit two proto weapons and all proto modules) and is still has over 300 more hp than my scout. Gallente scouts have had a lot of hp for quite some time (I know people who have run 800-1000 hp scout suits) and this isn't out of the ordinary. Sorry that you ran into one and couldn't kill him, but when I would play my assault suit since 1.8, my KDR in it has been a lot higher than in my scout suit. Maybe you should try it and see... for yourself.
It's normal that you die easily as long as you're playing a scout. And you mustn't play with 800-1000HP in this case. But I think you also noticed that even with an assault suit you get kill really fast so it makes the assault class even more useless if a scout do the same job. Also, I have all skill lvl 5 in PG/CPU stuffs, in sidearms and light weapons etc.. and I'd like to know wich assault class you're playing because it's absolutely impossible to fit 2 proto weapons and only proto modules.
This guy compared both stuffs and it shows how imbalanced those suits are right now: https://forums.dust514.com/default.aspx?g=posts&t=151393&find=unread
Thanks for replying ^^
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Sequal Rise
Les Desanusseurs
12
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Posted - 2014.03.28 16:23:00 -
[7] - Quote
Smooth Assassin wrote:QQ... don't be brave and stop telling yourself that you're not QQing.
Anyways, i agree a nerf to 500 armored tanked scouts is needed.
So everybody who wants the game balanced is QQing ? And everybody who gives example of what happened in their game are QQing? that's none sens and absolutely stupid.
Glad you agree with this though. |
low genius
The Sound Of Freedom Dirt Nap Squad.
1411
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Posted - 2014.03.28 16:29:00 -
[8] - Quote
wait, wait... this isn't qq? |
Sequal Rise
Les Desanusseurs
12
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Posted - 2014.03.28 16:37:00 -
[9] - Quote
What's the point of this debate? Yes I'm complaining because something's wrong in the game and changes need to be make. If for you complaining and crying are the same thing open a dictionnary or remain as useless as you already are by sending such useless messages. |
demens grimwulff
Immortal Guides
148
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Posted - 2014.03.28 18:55:00 -
[10] - Quote
Sequal Rise wrote:demens grimwulff wrote:When in scout, I die pretty easily... Cloak can be seen, quite easily if you pay attention and only punishes players who don't. Prototype suits are capable of fitting good stuff, but not much more than a proto assault suit (my proto assault can fit two proto weapons and all proto modules) and is still has over 300 more hp than my scout. Gallente scouts have had a lot of hp for quite some time (I know people who have run 800-1000 hp scout suits) and this isn't out of the ordinary. Sorry that you ran into one and couldn't kill him, but when I would play my assault suit since 1.8, my KDR in it has been a lot higher than in my scout suit. Maybe you should try it and see... for yourself. It's normal that you die easily as long as you're playing a scout. And you mustn't play with 800-1000HP in this case. But I think you also noticed that even with an assault suit you get kill really fast so it makes the assault class even more useless if a scout do the same job. Also, I have all skill lvl 5 in PG/CPU stuffs, in sidearms and light weapons etc.. and I'd like to know wich assault class you're playing because it's absolutely impossible to fit 2 proto weapons and only proto modules. This guy compared both stuffs and it shows how imbalanced those suits are right now: https://forums.dust514.com/default.aspx?g=posts&t=151393&find=unreadThanks for replying ^^
Minmatar Assault. I might have one enhanced module, but not by being limited by cpu/pg but a choice.
Core Upgrade/Electronics/Engineering all at 5, weapon is isk and not loyalty points.
ETA: Gallente Scouts != all scouts, and like I said, this fit has been around for several patches (1.5? When they decreased movement speed penalties on armor plates). This fit isn't new and hasn't been a problem until now... maybe you need better tactics? Not sure, but you need to specify better than just "scouts need a Nerf" as nerfing the race won't fix the whole problem.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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CLONE117
True Pros Forever
737
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Posted - 2014.03.28 19:00:00 -
[11] - Quote
id say all thats needed to balance out the cloak a bit further is to give mlt scouts the ability to fit the std one and in turn give all players a type of motion sensor system. so they have eyes in the back of their head. or at least know there behind them.
note:they will not show on sensor if standing still or moving really slow. |
demens grimwulff
Immortal Guides
148
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Posted - 2014.03.28 19:04:00 -
[12] - Quote
CLONE117 wrote:id say all thats needed to balance out the cloak a bit further is to give mlt scouts the ability to fit the std one and in turn give all players a type of motion sensor system. so they have eyes in the back of their head. or at least know there behind them.
note:they will not show on sensor if standing still or moving really slow.
Yea... It is called a scanner or your eyes... yes, it can be hard to spot a scout standing still, but QUITE easy to see if they are moving.
ETA: your suit also has a scanner with a scan radius... maybe spec into precision enhancement and run precision enhancers?
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3683
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Posted - 2014.03.28 19:14:00 -
[13] - Quote
First of all don't tell scouts what they should be doing, we have a right to kill things
Secondly scouts need and indirect nerf. |
DJINN HellFire
Hellstorm Inc League of Infamy
4
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Posted - 2014.03.29 00:16:00 -
[14] - Quote
There is honestly nothing wrong with scouts like demens said these fits that scout are running have been out for ages. The problem is that all you QQ'ers have terrible tv's or you need to get your eyes checked out. I can see people cloaked from 100-200 meters away. Also scouts have terrible cpu/pg so I don't want see hear anyone cry about that. The scout suit has never been a problem and will never be a problem you all just need to get a HDTV and maybe some good headphones. PERIOD |
Xaviah Reaper
Nyain San Dirt Nap Squad.
408
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Posted - 2014.03.29 00:20:00 -
[15] - Quote
Sequal Rise wrote:There should be a new class of weapon (medium weapon for exemple) with all the actual light weapon except the shotgun (which would be light). And a medium slot could only be fitted with a medium weapon, same for heavy and scout.
did you steal this idea from me ....?
Just read the damn thread
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Xaviah Reaper
Nyain San Dirt Nap Squad.
408
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Posted - 2014.03.29 00:22:00 -
[16] - Quote
scouts arent op... and frankly i hate the word nerf and buff. its those 2 words that made this game the horrible mess it is now.
unless you are going to put in the truck tonne of effort required to ensure total balance and equality, dont ask for stupid nerfs n buffs.
... dont hurt my scout :l
Just read the damn thread
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Jathniel
G I A N T General Tso's Alliance
1010
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Posted - 2014.03.29 00:27:00 -
[17] - Quote
The only thing to force scouts back into stealth gameplay is to give complex armor plates and complex shield extenders a scan profile penalty. Enough to make the cloak field useless.
If the scout wants to tank, he needs to be obvious. When he wants to sneak, he needs to disappear.
Can't do both. |
Nocturnal Soul
Immortal Retribution
2553
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Posted - 2014.03.29 00:30:00 -
[18] - Quote
I like the idea of scouts have "small" armor plates like in Eve.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Demon Buddah
Corporate Disaster
192
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Posted - 2014.03.29 00:33:00 -
[19] - Quote
Saw this coming lol. Scouts aren't OP, I do agree though that a scout suit should not have armor with real high HP. I seen a thread from Lightning xvx and he said that the scouts should get a larger penalty to the speed for using plates and stuff.
I find it hard as it is to fit my suits to be a speed suit already, nerfing the CPU/PG would just make that a lot harder. |
Maken Tosch
DUST University Ivy League
7697
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Posted - 2014.03.29 00:49:00 -
[20] - Quote
AAAAAAnnnnnnnnd now comes the real QQ about scouts.
BTW, I have to disagree with you on at least one particular part of your post.
This:
Sequal Rise wrote:Ok so the aim of a scout in Dust 514 is supposed to hack points, to infiltrate and give informartion to its team, and he can protect himself with a shotgun or a nova knife BUT he will always be disadvantaged against an assault player.
Not "always be disadvantaged" . The purpose of the scout, as you mentioned, is to hack points, infiltrate, and give information. But that's not it's only role. Disruption and total harassment of the enemy is also its role. A newbie of course is unable to use a scout offensively, but in the hands of a seasoned professional the scout is a very powerful offensive weapon. Key words being "seasoned professional". The trick is attacking the enemy from behind without getting caught. Thus scouts are perfect for hit-n-runs picking off the enemy one by one over a long time while the friendly squad mops up the rest. But again, you need to be a seasoned professional which is not something you see every match and requires not only maxed out skill books but also months of experience after trial and error.
Therefore, scouts in the hands of newbies are always disadvantaged against assaults while scouts in the hands of veterans who know what to do are rarely ever disadvantaged against an assault.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
1035
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Posted - 2014.03.29 01:21:00 -
[21] - Quote
I'm a scout with zero shotgun skills.
Getting owned constantly but then again its Minmatar scout so it just sucks in general. Its insane CPU means you have to put eWar mods on but it hasn't got a hope in hell of competing with the other scouts - who can brick and eWar.
but what do I know, I'm a ******* idiot.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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tander09
KILL-EM-QUICK RISE of LEGION
62
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Posted - 2014.03.29 01:26:00 -
[22] - Quote
Sequal Rise wrote:WAAAAHHH WAAAAH I SWUCK AT SHOOTING SCOUTS NERF PLOX CCP!!!!!
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
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demens grimwulff
Immortal Guides
150
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Posted - 2014.03.29 03:07:00 -
[23] - Quote
Broonfondle Majikthies wrote:I'm a scout with zero shotgun skills.
Getting owned constantly but then again its Minmatar scout so it just sucks in general. Its insane CPU means you have to put eWar mods on but it hasn't got a hope in hell of competing with the other scouts - who can brick and eWar.
but what do I know, I'm a ******* idiot.
I had an alt with proto Min scout... yea... horrible suit... native racial is trash (well, it now has hacking, which is good, but it just makes the suit weak outside of Skirm/PC)... iunno, that suit kept me far far away from scouts until this patch.
Also, I am horrible with shotguns as they never seem to hit whatever is in front of me and I have no idea how people seem to one/two shot kill me with them. Dedication, I guess.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
22
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Posted - 2014.03.29 03:17:00 -
[24] - Quote
The main problem with the scouts is the CPU/PG bonus to the cloak that allows them to get to much HP modules. They have equal HP to assaults. |
Xak Arji
DIOS EX. General Tso's Alliance
44
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Posted - 2014.03.29 03:25:00 -
[25] - Quote
Ya know, I was waiting for this... The tears... Cry away man. But your wrong. The devs FINALLY gets the game balanced and your gonna complain and ruin it. I'm cool with the new scouts, it's harder than it looks, there will always be guys who are good at it, always will. Your gonna die by scouts, so? How is it fair that scouts ONLY hack objectives? Might as well take away their guns and give em rocks to throw, oh! And knock em down to 100 HP! Seriously folks, chill out. I for one think they did an amazing job this time around. Heavies can take on multiple people * as they should* scouts are now adept at assassination and subterfuge *as they should* . My K/D was cut in half since I started playing as a scout, and it die very quickly. And I have also run into the unkillables, maybe they are just extremely good at the game like a friend of mine and HP doesn't matter. Get over it. |
demens grimwulff
Immortal Guides
150
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Posted - 2014.03.29 03:25:00 -
[26] - Quote
Odigos Ellinas wrote:The main problem with the scouts is the CPU/PG bonus to the cloak that allows them to get to much HP modules. They have equal HP to assaults.
lol...
which scout? Gallente? They had that BEFORE 1.8. Amarr? They are the heaviest and slowest scout, and are better served by utilizing their racial. Minmatar has horrible hp... and Caldari can have close to assault level shields, but no where near assault level armor.
Please read previous posts before making your own, this post has been thoroughly torn apart on the basis that this has nothing to do with the scouts as a whole, but one particular type of scout, which has ALWAYS been this way... it just now seems like a problem when scouts can stealth, and now have some way to survive.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Sequal Rise
Les Desanusseurs
12
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Posted - 2014.03.30 11:15:00 -
[27] - Quote
Xaviah Reaper wrote:Sequal Rise wrote:There should be a new class of weapon (medium weapon for exemple) with all the actual light weapon except the shotgun (which would be light). And a medium slot could only be fitted with a medium weapon, same for heavy and scout. did you steal this idea from me ....?
Absolutely not! Glad you think the same ;) |
Sequal Rise
Les Desanusseurs
12
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Posted - 2014.03.30 11:29:00 -
[28] - Quote
tander09 wrote:Sequal Rise wrote:WAAAAHHH WAAAAH I SWUCK AT SHOOTING SCOUTS NERF PLOX CCP!!!!!
Hahaha I'd like to meet you on the battlefield to shut your mouth up :)
Funny how every scout who play as a assault is telling that he knows the scout job. Nop nop nop, light suit isn't called light for fun, it's called light because it's supposed to be light, not medium or heavy ^^ There are few scouts still playing as real scouts and who use the cloak in the way it was meant for. And I respect them. But 90% of the scouts are playing assault just as the old logis. And people like tander09 telling **** like that are just pussies afraid to have their super assault rebalanced. |
Jathniel
G I A N T General Tso's Alliance
1013
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Posted - 2014.03.30 13:15:00 -
[29] - Quote
Maken Tosch wrote:AAAAAAnnnnnnnnd now comes the real QQ about scouts. BTW, I have to disagree with you on at least one particular part of your post. This: Sequal Rise wrote:Ok so the aim of a scout in Dust 514 is supposed to hack points, to infiltrate and give informartion to its team, and he can protect himself with a shotgun or a nova knife BUT he will always be disadvantaged against an assault player. Not "always be disadvantaged" . The purpose of the scout, as you mentioned, is to hack points, infiltrate, and give information. But that's not it's only role. Disruption and total harassment of the enemy is also its role. A newbie of course is unable to use a scout offensively, but in the hands of a seasoned professional the scout is a very powerful offensive weapon. Key words being "seasoned professional". The trick is attacking the enemy from behind without getting caught. Thus scouts are perfect for hit-n-runs picking off the enemy one by one over a long time while the friendly squad mops up the rest. But again, you need to be a seasoned professional which is not something you see every match and requires not only maxed out skill books but also months of experience after trial and error. Therefore, scouts in the hands of newbies are always disadvantaged against assaults while scouts in the hands of veterans who know what to do are rarely ever disadvantaged against an assault. QFT very important point. When a pro is using a scout, the sky is the limit. |
Jathniel
G I A N T General Tso's Alliance
1013
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Posted - 2014.03.30 13:29:00 -
[30] - Quote
Sequal Rise wrote:tander09 wrote:Sequal Rise wrote:WAAAAHHH WAAAAH I SWUCK AT SHOOTING SCOUTS NERF PLOX CCP!!!!!
Hahaha I'd like to meet you on the battlefield to shut your mouth up :) Funny how every scout who play as a assault is telling that he knows the scout job. Nop nop nop, light suit isn't called light for fun, it's called light because it's supposed to be light, not medium or heavy ^^ There are few scouts still playing as real scouts and who use the cloak in the way it was meant for. And I respect them. But 90% of the scouts are playing assault just as the old logis. And people like tander09 telling **** like that are just pussies afraid to have their super assault rebalanced. Well, you got someone like Maken on your thread. He's a closed beta player like myself, and he was stealthing with nova knives long before cloaks were here. Im pretty sure he knows what hes talking about. Remember, most scouts cant hit HP totals equal to assaults. That 989 total is exclusive to that suit. Also, armor scouts can naturally get more hitpoints since plates are better for capacity than shields. Before, it didnt matter how much scouts bulked up, they would die just the same, extenders, plates and everything (this was a bad imbalance, that people got used to as the norm). The changes to the proficiency bonuses is making them seem beefier than they really are. Thats why im saying dont change the scouts, add a profile penalty to the complex level extenders and plates. |
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Sequal Rise
Les Desanusseurs
13
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Posted - 2014.03.30 21:53:00 -
[31] - Quote
Jathniel wrote: Well, you got someone like Maken on your thread. He's a closed beta player like myself, and he was stealthing with nova knives long before cloaks were here. Im pretty sure he knows what hes talking about. Remember, most scouts cant hit HP totals equal to assaults. That 989 total is exclusive to that suit. Also, armor scouts can naturally get more hitpoints since plates are better for capacity than shields. Before, it didnt matter how much scouts bulked up, they would die just the same, extenders, plates and everything (this was a bad imbalance, that people got used to as the norm). The changes to the proficiency bonuses is making them seem beefier than they really are. Thats why im saying dont change the scouts, add a profile penalty to the complex level extenders and plates.
I never said that scout players weren't good players! Not at all! It used to be the hardest role in the game IMO. The only thing is that before 1.8, scout with 1000 EHP didnt exist, now they do, and they are invisible. They shouldn't have as much life as an assault. Maybe gallente could do it before, but I never saw one because it wasn't efficient at all, and because the few players who skilled into it were true scout with the aim of playing a scout (not an assault). Now most scouts play as assault so their life must be decrease, the cloak should decloak when shot and the time to put it back should be at maxin this case. If they decloak on their own, the time to reactivate the cloak would be depending on the cloaking time. But if they got shot, fluxed, or if they shot while cloaking (like in Crysis for example) they should lose it and wait the maximum time. |
CLONE117
True Pros Forever
737
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Posted - 2014.03.31 00:47:00 -
[32] - Quote
cant really run precision enhancers as they mainly dont work on any cloaked 90% of the time. and are relatively easily defeated by the cloak as it also lowers scan profile whilst active.
though ive had largely the same success as these cloaked scouts with a mlt scout suit..
just cant run in front of ppl and them not notice. |
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