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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
692
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Posted - 2014.03.28 13:50:00 -
[1] - Quote
Reducing the effectiveness of hardeners doesn't address any of the real issues, and only cripples the gunnlogi in particular. I mean really it just dosn't make sense, from someone that actually understands the differences between the tank types. It's clear CCP does not, as they broke shield tanks in an effort to "fix" them.
How short sighted are you CCP really??? GG fellas, those people who came to the forums bitching that hardeners were "TOO STRONG" have won. Those who understood nothing about tanks, or those who called themselves tankers in MLT tanks, they won.
No, you can't have my isk for I have none, nor any love for my role anymore. I thought we were done with bullshit like this.
Yup, I'm butthurt.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
709
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Posted - 2014.03.28 19:37:00 -
[2] - Quote
Harpyja wrote:calisk galern wrote:DUST Fiend wrote:calisk galern wrote:or they just listened to the plethora of tank whiners.
they definately didn't listen to infantry because we didn't ask for any of this, but I know tankers asked for all of these changes.
- remove red line rails my blaster dies once in awhile. check
- madruger tanks are to survivable my blaster tank can't kill them when they are repping with double hardners. check
sorry if it's not exactly what you tankers wished for maybe you should of been more specific and got a union. I'm sure tankers were asking to have their hardeners become next to useless, and I'm sure only tankers complained about redline campers. Your analysis is spot on, second to none: scholarly, if I do say so myself. infantry wanted av buffed and blasters nerfed, infantry doesn't give a **** about red line rail guns, it's solely a tanker issue thus why it got addressed. blaster versus blaster tank was silly they just stood their attacking each other while waiting for the mods to run out and passive reps won it, again not an infantry issue their av couldn't kill them either way. you can deny it all you want the only thing that was addressed were tanker issues, maybe if forge guns weren't nerfed and actually worked they'd enjoy the hardener nerf but that's about the only part that effects infantry. as usual dust fiend shouldn't you of quit already? Did we want our hardeners nerfed? It was infantry who all cried that they couldn't take out tanks, solo. You must engage the tank when the hardener is not online. In the case of the shield tank, you need high alpha *cough*forge*cough* to take out as much shield as you can before the hardener gets kicked in. But then they have little shields left because unlike armor tanks, shield tanks don't have a buffer to safely protect their hardened EHP.
No sense though that a swarm couldn't stop shield regen and do damage.
Having 16 missiles hit you at one time should make at least a noticeable difference and prevent shield regen.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
710
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Posted - 2014.03.28 19:45:00 -
[3] - Quote
calisk galern wrote:Harpyja wrote:calisk galern wrote:DUST Fiend wrote:calisk galern wrote:or they just listened to the plethora of tank whiners.
they definately didn't listen to infantry because we didn't ask for any of this, but I know tankers asked for all of these changes.
- remove red line rails my blaster dies once in awhile. check
- madruger tanks are to survivable my blaster tank can't kill them when they are repping with double hardners. check
sorry if it's not exactly what you tankers wished for maybe you should of been more specific and got a union. I'm sure tankers were asking to have their hardeners become next to useless, and I'm sure only tankers complained about redline campers. Your analysis is spot on, second to none: scholarly, if I do say so myself. infantry wanted av buffed and blasters nerfed, infantry doesn't give a **** about red line rail guns, it's solely a tanker issue thus why it got addressed. blaster versus blaster tank was silly they just stood their attacking each other while waiting for the mods to run out and passive reps won it, again not an infantry issue their av couldn't kill them either way. you can deny it all you want the only thing that was addressed were tanker issues, maybe if forge guns weren't nerfed and actually worked they'd enjoy the hardener nerf but that's about the only part that effects infantry. as usual dust fiend shouldn't you of quit already? Did we want our hardeners nerfed? It was infantry who all cried that they couldn't take out tanks, solo. You must engage the tank when the hardener is not online. In the case of the shield tank, you need high alpha *cough*forge*cough* to take out as much shield as you can before the hardener gets kicked in. But then they have little shields left because unlike armor tanks, shield tanks don't have a buffer to safely protect their hardened EHP. tankers should of known that when ccp does something they usually do collateral damage. they are the embodiment of "careful what you wish for" i'm just surprised they didn't do more damage ^^
?? What in the world does that mean exactly.
What was it that we "Wished" for
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
710
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Posted - 2014.03.28 20:33:00 -
[4] - Quote
Nosid Katona wrote:Darken-Soul wrote:A slight AV adjustment would have been a much better solution. I blame tankers for the hardener Nerf. If they weren't such a dishonest cowardly lot we could have had a decent solution. Personally I don't notice much of a difference in the shield hardener. The Armor hardener was a perk.
take comfort that during every engagement you enter you will be weaker. You could have been honest and helped AVget fixed. The odds are you would be facing Bad Ass AV some of the time. now you are weaker 100% of the time. Stupid. All of my likes, you may have them.
What in the hell? It still amazes me that people would blame tankers.
Last I checked, it's not the tankers up there making the final decisions. CCP is responsible for everything that happens with imbalances.
And you call us cowardly, a whole lot of us, WERE ON YOUR SIDE. I was a vehicle user before 1.7 and choose to remain one after 1.7. Cowardly for making a role choice? Are you fing kidding me.
Get off the forums, child, and grow yourself a brain. Ever is it that you would like to place the blame on others, ever think it was your own indifference or inaction.
Nope, blame it on the tankers. You want a few people with wildly unpopular ideas speak for tankers as a whole. Can you really not see how shortsighted you are? It's ok, I already think very little of you as is. You can be honest here.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
714
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Posted - 2014.03.28 21:25:00 -
[5] - Quote
Benjamin Ciscko wrote:calisk galern wrote:or they just listened to the plethora of tank whiners.
they definately didn't listen to infantry because we didn't ask for any of this, but I know tankers asked for all of these changes.
- remove red line rails my blaster dies once in awhile. check
- madruger tanks are to survivable my blaster tank can't kill them when they are repping with double hardners. check
sorry if it's not exactly what you tankers wished for maybe you should of been more specific and got a union. NONONONONONONONONONONO I asked for none of this what I asked for was: Tiered Modules 30%/45%/60% Unstupid core skills Example you could only get to that 60% by not only sinking sp into Shield modules but another bonus so bonus would make it from 50% to 60%. Other Coreskills that enhance damage + Passive bonuses My Scattered Ion Cannon that way blasters could at least compete with Dual rep/Dual Hard Maybe a slight speed nerf and a 5% AV buff across the board and special AV damage mods so they could retain their 10% DMG mods
Why does CCP always go way over the top with their nerfs.
But yeah, I have no idea why modules aren't already tier'ed in this way. There isn't a huge divide between dedicated tankers and MLT tankers. Why? Is that really so wrong, it took me a year just to gain 20mil SP to begin with, and I feel it's rather wasted in comparison to what is supposed to be my little brother the sica.
And yes CORE SKILLS. I don't exactly consider a pg/cpu reduction per skill level as a core skill. Not when modules aren't tier'ed at least.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
714
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Posted - 2014.03.28 22:04:00 -
[6] - Quote
Nosid Katona wrote:Tebu Gan wrote:Nosid Katona wrote:Darken-Soul wrote:A slight AV adjustment would have been a much better solution. I blame tankers for the hardener Nerf. If they weren't such a dishonest cowardly lot we could have had a decent solution. Personally I don't notice much of a difference in the shield hardener. The Armor hardener was a perk.
take comfort that during every engagement you enter you will be weaker. You could have been honest and helped AVget fixed. The odds are you would be facing Bad Ass AV some of the time. now you are weaker 100% of the time. Stupid. All of my likes, you may have them. What in the hell? It still amazes me that people would blame tankers. Last I checked, it's not the tankers up there making the final decisions. CCP is responsible for everything that happens with imbalances. And you call us cowardly, a whole lot of us, WERE ON YOUR SIDE. I was a vehicle user before 1.7 and choose to remain one after 1.7. Cowardly for making a role choice? Are you fing kidding me. Get off the forums, child, and grow yourself a brain. Ever is it that you would like to place the blame on others, ever think it was your own indifference or inaction. Nope, blame it on the tankers. You want a few people with wildly unpopular ideas speak for tankers as a whole. Can you really not see how shortsighted you are? It's ok, I already think very little of you as is. You can be honest here. Kind of a ironic really, don't you think? When the pendulum had swung the other way and AV was overpowered all AV players were blamed and called out rather then a vocal few. Not accusing you personally but just an observation. I wanted and called for Tanks/AV to be rebalanced pre 1.7, as I do with all roles that have no place or are UP, and yes it is CCP that makes the final decision, but they don't do it without paying attention to collected data and the current state of the forums. I easily noticed more tankers just calling complaints about the Tank/AV balance QQ or finding it funny rather then Tankers actually calling for balance. In fact I can probably count the number of tankers on my hand that don't enjoy the current balance and are vocal about it. So please, your statements and insults are wasted; if Darkens comment and my like thereof offended you then perhaps you should "get off the forums, child." and take things less personally. Darken was referring to the most vocal and cowardly of tankers on the forums along with those who spam blaster tank after blaster tank with no care of how imbalanced it currently is; not those who see said imbalance and speak up about it. He could have worded it to imply this better but really, did him not doing so get your blood boiling so? Do I wish this situation in which all of a role are blamed rather then the few was different? Absolutely. However I also wish everyone didn't see Assaults as COD players who wanna kill everything with an AR, Logi's as FotM chasing slayers, Etc.
HAH, good one fella. I'm glad it was something verbose, rather than a short F you.
I've been on the forums a while now, and yes. It get's my blood boiling when someone calls out tankers as a whole (given the context of how he said it).
And I have good reason. If you would click my name and just go back and read a few of my posts, you would know all too well I'm one of those tankers that called for some true balance. Be prepared for some heavy reading though. And far too often I've watched what I consider very well thought out and constructive feedback fall off the face of the forums (mine and others) in lou of the tankers with ******** ideas so unpopular that they would garner far more attention.
Yes I know the forums well. Everyone reads the bullshit posts, of just a paragraph, but get into some serious discussion and NOBODY is interested.
So yeah fella, my blood does boil when people call my role out, as I've put a lot of my personal time and effort into actually providing "real" feedback calling for balance.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
717
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Posted - 2014.03.28 22:09:00 -
[7] - Quote
bamboo x wrote:Probably just stack 2 extenders and 1 hardener now? IDK.
Hah, no. I laugh at tanks with extenders.
Maybe 1 extender with 2 hardeners would be somewhat viable. But I feel 3 hardeners is the way to go now. 3 hardeners, probably need 2 up for taking damage, throw on the 3rd if needed for old damage reduction. Sense they didn't address the true problem, the length and cooldown times of hardeners.
I imagine with 3 hardeners up, you can stand toe to toe with any rail tank and live. (If you fight one with stacked damage mods, it just means you need 3 shots to drop em.)
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
717
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Posted - 2014.03.28 22:10:00 -
[8] - Quote
echo47 wrote:DUST Fiend wrote:CCP prefers to treat the symptom rather than the sickness. Not a lot you can do when the sickness is actually the players.
Hah, I kinda have to agree with ya there.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
717
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Posted - 2014.03.28 22:48:00 -
[9] - Quote
Nosid Katona wrote: Then I'll reiterate, don't take it so personally. Darken was probably referring to the very vocal and most know tankers rather then the few tankers, yourself included if you are to be believed, that call for balance and are constructive about it. Should he have worded it better or mention you tankers that aren't among the cowards? Perhaps. However you should have just had enough pride in yourself for not being biased like those he refers to and not let your blood boil, you aren't among those it is directed towards. It would have been much better to passively and calmly mention not all tankers are cowards, rather then get agitated and use insults.
Also +1 for proper use of verbose.
No, I get it fella. Usually I'm more calm and composed, but I am a firm believer in letting it all out every now and again. I've seen enough of the bullshit today, and had to say something. So what if I "stoop" to their level. Sometimes you gotta to get people to understand you.
Anyways, let's mutually drop this. I think we understand each other well enough at this point!
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
717
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Posted - 2014.03.28 22:49:00 -
[10] - Quote
Monkey MAC wrote:Who wanted rid of redline tanks: dropships/tankers Who complained mlt tanks were using hardeners to beat their proto tanks: tankers Who complained blasters were useless against other tanks: tankers What does nerfing rail range achieve? Stop redline rails What does nerfing hardners achieve? makes blasters more useful against tanks What does else? Makes EHP more prelevant widening the gap between mlt and proto. You really did get what you wished for, its AV got a buff out of it too, now all we need to reduce the effectiveness of blasters. Much faster overheat should just about do! Enjoy tankers!
I can't begin to explain to you how narrow minded this is.
Nuff said I think.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
720
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Posted - 2014.03.29 00:51:00 -
[11] - Quote
Darken-Soul wrote:When FG gets fixed, tanking and drop ships will burn. I have been out all day making use of the misfiring glitchy crap CCPwants us to use. The hardener Nerf isn't the solution. They need those to make money.
Preach it brother, driving me insane!
Just one more shot, misfire. Shake it off, come on one more shot misfire. **** man, this forge gun glitch is game breaking. So many tanks should have died, but that last ******* shot won't go off.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
720
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Posted - 2014.03.29 00:57:00 -
[12] - Quote
Benjamin Ciscko wrote:Monkey MAC wrote:Who wanted rid of redline tanks: dropships/tankers Who complained mlt tanks were using hardeners to beat their proto tanks: tankers Who complained blasters were useless against other tanks: tankers What does nerfing rail range achieve? Stop redline rails What does nerfing hardners achieve? makes blasters more useful against tanks What does else? Makes EHP more prelevant widening the gap between mlt and proto. You really did get what you wished for, its AV got a buff out of it too, now all we need to reduce the effectiveness of blasters. Much faster overheat should just about do! Enjoy tankers! I'm still going to go 20+ and 0 in my blaster tank 4-5 matches.
Armor tank I take it. That gun depression really makes a difference! I suspect a little tougher than the gunnlogi. Had 2 shield tanks, a missile tank and a rail tank givin me trouble with my forge. Namely the blueberries weren't doing much so I was on my own against both the tanks and infantry.
Eventually said **** it and pulled out my doubled hardened dual tanked sica (no SP) and mopped the floor with them. Incredible how much more effective it is against hardened tanks. Used to barely dent them, now though I can manage to kill them, though I admit, if they are duel tanking a gunnlogi, it requires me to overheat. But it also requires the same of them.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
721
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Posted - 2014.03.29 00:59:00 -
[13] - Quote
Patrick57 wrote:I'm butthurt, too.
I have no idea why, but I'm butthurt.
Bout ******* time someone commented on the title.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
722
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Posted - 2014.03.29 15:01:00 -
[14] - Quote
Rusty Shallows wrote:Tebu Gan wrote:snip
Last I checked, it's not the tankers up there making the final decisions. CCP is responsible for everything that happens with imbalances.
snip We're all just butt-hurt from the senseless nerfing in 1.7 that didn't really have a purpose other than punish people for using Infantry AV. It didn't help they were warned and still did it. Since we are not privy to CCP's decision process it is just easier to blame absolutely everyone associated with the offending game element. Statistically correlation does not prove effect but in social politics people believe it does. Although I wasn't surprised at the range nerf on SL. That number has always been squirrelly and subject to current mood.
Likin the rational there.
And yes, a range nerf was somewhat needed, but not the reduction to damage.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
722
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Posted - 2014.03.29 15:02:00 -
[15] - Quote
8213 wrote:The hardener nerf doesn't mean jack diddly to me. The railgun range nerf actually does. ADSes have even MORE free reign in the sky, as they still don't have a suitable counter to the massive advantages they get.
I've certainly seen a lot of ADS in ambush of late. Generally though, a forge gun is able to knock them out of the sky like they are nothing now. Don't forget the hardener nerf affected them as well.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
722
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Posted - 2014.03.29 15:49:00 -
[16] - Quote
Darken-Soul wrote:Tebu Gan wrote:8213 wrote:The hardener nerf doesn't mean jack diddly to me. The railgun range nerf actually does. ADSes have even MORE free reign in the sky, as they still don't have a suitable counter to the massive advantages they get.
I've certainly seen a lot of ADS in ambush of late. Generally though, a forge gun is able to knock them out of the sky like they are nothing now. Don't forget the hardener nerf affected them as well. when they actually fire
Yeah, when the hell are they going to fix that already. Really gimpin my tank killin / dropship killin. It's great getting them down to that last bit of health, and misfire! And then I'm dead. Or not firing for the first 2 shots. Oh oh oh, got that infantry lined up, and nothing. Wow, what a wasted effort.
Proto forge guns aren't cheap CCP.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
722
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Posted - 2014.03.29 15:51:00 -
[17] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Who wanted rid of redline tanks: dropships/tankers Who complained mlt tanks were using hardeners to beat their proto tanks: tankers Who complained blasters were useless against other tanks: tankers What does nerfing rail range achieve? Stop redline rails What does nerfing hardners achieve? makes blasters more useful against tanks What does else? Makes EHP more prelevant widening the gap between mlt and proto. You really did get what you wished for, its AV got a buff out of it too, now all we need to reduce the effectiveness of blasters. Much faster overheat should just about do! Enjoy tankers! Pretty wrong on all accounts tbh EHP is the same since all hardeners are the same The gap between 0SP and 20mil SP pilots is still very little If blasters dont break the shield regen which so far i havent seen or had it done to me with a hardener on then that has also failed Half the nerfing ideas came from infantry tbh
Well mister taka, speaking a bit of sense of late.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
722
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Posted - 2014.03.29 15:53:00 -
[18] - Quote
calisk galern wrote:True Adamance wrote:calisk galern wrote:or they just listened to the plethora of tank whiners.
they definately didn't listen to infantry because we didn't ask for any of this, but I know tankers asked for all of these changes.
- remove red line rails my blaster dies once in awhile. check
- madruger tanks are to survivable my blaster tank can't kill them when they are repping with double hardners. check
sorry if it's not exactly what you tankers wished for maybe you should of been more specific and got a union. All I believe many tankers have said is "Too much, too fast" smaller steps makes for better balance. Am I also to assume that you are complaining because your blaster tank.....and I am going to assume Sica or Soma can't beat a Maddy? That's how it always should have been. nope I use rail gun tanks to kill tanks and drop ships, never bothered farming infantry with blasters specced into them enough to use proto-blasters, and missles but I look at that as wasted sp, I also am specced into tanks and have both maddy fits and gunni fits, I choose not to do anything half assed, if i'm going to fight tanks with tanks then I will be on equal footing. i've squaded with tankers, i've faced tankers, i've been a tanker. honestly I agree that I probably can't beat someone that's been using tanks for years( at least not without investing more sp ), but I don't really give them a chance to fight me that way, I drive my tanks like a shotgun scout, and kill you before you get a chance to fight it just seems more effective. not really sure what that has to do with the thread but since you asked.
That's another problem I feel. How the hell does a tank ninja sneak around like that? Given it's my most popular strat, but at times it feels cheap. The other tank should have picked me up on scanners.
Sometimes I come behind tanks and bump them a little. Sayin hey guess what's behind you and boom, yr dead.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
727
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Posted - 2014.03.30 15:24:00 -
[19] - Quote
Scheneighnay McBob wrote:Hardeners and AV WP were at the root of the problem
So yes, it does address real issues.
Hah, ok. So say those with no experience with tanks. I know already, your feedback was ever more valuable than those that put any sort of time and effort in discovering those imbalances. Or that actually play the role, and that of AV as well.
No, it wasn't the fact that ambush had far to many vehicles allowed (wow ambush is awesome now, with just that one small change)
That's where the tank hate and bitching lived and thrived. That one little thing fixed that issue, but they had to go and nerf hardeners, rail range (which is ok), blah blah blah.
Tanks - Balancing Turrets
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Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
732
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Posted - 2014.03.30 18:02:00 -
[20] - Quote
The Baby Shaker wrote:I can attest to Tebu and his interest in actual balance between tanks and av. He is one of the few tankers I respect and don't consider him a ***** like the majority of tankers out there lol. He's never wanted an I win button installed in his tank and truly wants things to be balanced. Just check his old posts if you dont believe it
Love you baby
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