Orin the Freak
The Solecism of Limitation
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Posted - 2014.03.27 13:09:00 -
[1] - Quote
Gaurdian Satyr wrote:Shinobi MumyoSakanagare ZaShigurui wrote:You want sniper rifles to have vehicular damage ???
Are you serious ??? Being able to shoot the driver of an LAV or turret gunner of a drop ship is not enough , now you want them to cause tank damage .
Silly , just silly .
You want the scope of the tactical to be like a normal , don't you know that tactical's are magnified more than normal sniper rifle's ???
A slight buff in damage is needed like five to eight percent . Or maybe just five and with damage mods , that can be brought up to ten percent and with the prof add fifteen to that once maxed out .
There doesn't need to be much of an increase .
Actually the scope can use some fine tuning . Not like a Thale but somewhat in between a tactical and a thale .
Tactical scope's can become the regular with the magnification increasing to that under the thale's as one goes to prototype , with the thale being the exception just like it is now .
Changing the scope would make sniping more efficient and actually could be a skill set in the sniper's skill tree . A certain amount of skill points and each level increases magnification . Don't know why that's not an option . Ever hear of armor piercing rounds? No? Thought so ,so let me explain...they pierce heavy armor to injure the person inside
You ever hear of magical invisible shields that surround you? No? Neither have I. This game isn't based on earthly (or even realistic, in some cases) physics.
Truthfully, I think snipers damage is fine. Moreso, Instead of being a loner, sitting on top of spawn mountain, being virtually useless to your team (short of certain instances where you can actually peform area-denial) I feel they should make it so you can spot enemies and mark them on the map for your squad as a sniper. I like the idea the fellah posted earlier in this thread. Make it so when you shoot someone with a sniper rifle, if it doesn't kill them, it marks them on your squads map/HUD like a scan, and having them killed while scanned would net you the assist +14 points (or whatever it is.. i think it's 14) for intel kill assist.
However, if they do buff the damage, they had better remove the redline so I can sneak up on you and punish you for your chickenshittery.
Just make one big redline that no one can stay in, and then add in the option for a random spawn somewhere on the outskirts of the map. (away from objectives, but also campers). Poof, problem solved. |