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Buster Friently
Rosen Association
2074
|
Posted - 2014.03.25 23:25:00 -
[31] - Quote
Michael Arck wrote:Buster Friently wrote:Michael Arck wrote:bamboo x wrote:Your RR is one of the two weaknesses of the strongest suit in the game, Amarr Sentinel.
Also maybe not being OP will open your eyes a little to what the AR, LR, MD, etc. have been going through. The point is, the majority community doesn't know what its talking about half time. The point is, most nerfs come on the heels of selfish endeavors, not whats best for the game as a whole This is the only part you get right. The OP high DPS, no downside hitscan AA bullethoses are the whole problem. They have been for a while. They nerf across the board was warranted. The extra nerf to the RR was warranted. How so? Judging from the majority of non competitive folks in pubs who choose to AFK, let folks kill you even when looking, don't hack objectives and revive people in the middle of gunfire? Yea ok...
How do these baseless assumptions and subtle put downs have anything to do with anything?
I think the situation is clear:
TTK has been far too short Bullet hoses are the primary contributor to low TTK across the board. Reduce overall DPS by nerfing said weapon group, and nerf damage mods for good measure. Nerf the extra OP weapons a little more.
This seems perfectly reasonable, although the damage mod nerf does kinda screw over the already weak sniper role, but other than that, this is one of the more cogent attempts on CCP's part to actually fix something that has needed to be fixed since closed beta.
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Buster Friently
Rosen Association
2074
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Posted - 2014.03.25 23:28:00 -
[32] - Quote
Michael Arck wrote:Skihids wrote:When were MD's all the rage?
I recall a fair amount of complaints, but only from folks who didn't use it. I never saw much use in matches either. It mostly stood out because it was so rare to be killed by one, sort of like how shark attacks make the news.
Are you complaining that you are vulnerable when looking through a scope? If so, you need to realize that it's there to facilitate longer range shots and won't be so hot when used in the middle of the action, just like you don't use a sniper rifle in CQC.
Or did I miss something? You sir are blatantly lying. I don't know about you but I was here for the MD bonanza and it wasn't pretty. A plethora of mercenaries used that thing and a plethora of mercenaries complained about it. You and many others just don't get. You and many others choose to omit information to conjure up any story to go against what I'm saying. If it were true, I would agree with you...but you didn't post the truth about MDs.
Wow, now I know you're trolling.
During the "MD era" the AR was being used at ten times the rate of the MD. Ten times! At this time the AR was being used more frequently than 10 of the 12 weapons in the game - combined.
There never has been any time when something other than a bullethose has been the flavor of the game. What you guys seem to think of as FoTM, are actually a second order fluctuation that lives well beneath the ubiquitous of the OP bullethoses.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3711
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Posted - 2014.03.25 23:29:00 -
[33] - Quote
Buster Friently wrote:Michael Arck wrote:Buster Friently wrote:Michael Arck wrote:bamboo x wrote:Your RR is one of the two weaknesses of the strongest suit in the game, Amarr Sentinel.
Also maybe not being OP will open your eyes a little to what the AR, LR, MD, etc. have been going through. The point is, the majority community doesn't know what its talking about half time. The point is, most nerfs come on the heels of selfish endeavors, not whats best for the game as a whole This is the only part you get right. The OP high DPS, no downside hitscan AA bullethoses are the whole problem. They have been for a while. They nerf across the board was warranted. The extra nerf to the RR was warranted. How so? Judging from the majority of non competitive folks in pubs who choose to AFK, let folks kill you even when looking, don't hack objectives and revive people in the middle of gunfire? Yea ok... How do these baseless assumptions and subtle put downs have anything to do with anything? I think the situation is clear: TTK has been far too short Bullet hoses are the primary contributor to low TTK across the board. Reduce overall DPS by nerfing said weapon group, and nerf damage mods for good measure. Nerf the extra OP weapons a little more. This seems perfectly reasonable, although the damage mod nerf does kinda screw over the already weak sniper role, but other than that, this is one of the more cogent attempts on CCP's part to actually fix something that has needed to be fixed since closed beta.
LOL c'mon man!
Baseless assumptions? So 80 percent of the matches you play are filled with competitive players in pub matches? So folks don't revive you in the middle of gunfire? Blueberries don't leave you die if you just saved their butt? Blues don't run and hide in the hills once objectives has been claimed and give up? Why else folks want the NPE? To train mercs how to fight.
That's not baseless assumptions, that's just the truth.
In order for this to be discussed, we must stop lying to ourselves and stop looking for counters to my argument that doesn't make any sense or is conjured up just to be opposite
I appreciate counters. But not fantasies.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3711
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Posted - 2014.03.25 23:32:00 -
[34] - Quote
Buster Friently wrote:Michael Arck wrote:Skihids wrote:When were MD's all the rage?
I recall a fair amount of complaints, but only from folks who didn't use it. I never saw much use in matches either. It mostly stood out because it was so rare to be killed by one, sort of like how shark attacks make the news.
Are you complaining that you are vulnerable when looking through a scope? If so, you need to realize that it's there to facilitate longer range shots and won't be so hot when used in the middle of the action, just like you don't use a sniper rifle in CQC.
Or did I miss something? You sir are blatantly lying. I don't know about you but I was here for the MD bonanza and it wasn't pretty. A plethora of mercenaries used that thing and a plethora of mercenaries complained about it. You and many others just don't get. You and many others choose to omit information to conjure up any story to go against what I'm saying. If it were true, I would agree with you...but you didn't post the truth about MDs. During the "MD era" the AR was being used at ten times the rate of the MD. Ten times! At this time the AR was being used more frequently than 10 of the 12 weapons in the game - combined. There never has been any time when something other than a bullethose has been the flavor of the game. What you guys seem to think of as FoTM, are actually a second order fluctuation that lives well beneath the ubiquitous of the OP bullethoses.
Okay, me discussing this with you is coming to an end. The inclusion of MDs brought about the era of grenade launcher lobs. Folks were killing with it crazy. That's why the MDs now have lights underneath them so you can see their flightpath and anticipate their direction. That's why they were nerfed hardcore. Yes, ARs were still prevalent but it did nothing against many mercs who learned that they can sit back cozy and grenade launch with a nanohive at their feet.
I know what I'm talking about. I've played this game many hours for many nights.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Buster Friently
Rosen Association
2075
|
Posted - 2014.03.25 23:32:00 -
[35] - Quote
Michael Arck wrote:
LOL c'mon man!
Baseless assumptions? So 80 percent of the matches you play are filled with competitive players in pub matches? So folks don't revive you in the middle of gunfire? Blueberries don't leave you die if you just saved their butt? Blues don't run and hide in the hills once objectives has been claimed and give up? Why else folks want the NPE? To train mercs how to fight.
That's not baseless assumptions, that's just the truth.
In order for this to be discussed, we must stop lying to ourselves and stop looking for counters to my argument that doesn't make any sense or is conjured up just to be opposite
I appreciate counters. But not fantasies.
80 percent - really? You have evidence? revive in gunfire - KDR means nothing. A revive in the middle of the gunfire is a net WP bonus for your team even if you are put down again instantly. Blueberries are dumb, I can't argue here.
Now, still, most of what you said is baseless - as in - has no base. Also, what does this have to do with the very well deserved nerf to the RR, which is the point in your original post, no?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3711
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Posted - 2014.03.25 23:33:00 -
[36] - Quote
You got it buddy.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Joel II X
Dah Gods O Bacon
1921
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Posted - 2014.03.25 23:35:00 -
[37] - Quote
Michael Arck wrote:Joel II X wrote:What are you talking about? I still wreck face with the STD one. No damage mods nor prof. It's still beast, just not OP.
Freaking loser. Loser? There's no need for all that. Let's not get nasty here. I can go there too but it does nothing to discuss the situation. But thank you for submitting your post, because we all rely on what Joel II X says as the definitive for every merc that steps into New Eden. You're right. That might've been uncalled for. I'm sorry. I'm glad you acknowledge me, though.
I'M YOUR GOD NOW! |
Buster Friently
Rosen Association
2075
|
Posted - 2014.03.25 23:35:00 -
[38] - Quote
Michael Arck wrote:Buster Friently wrote:Michael Arck wrote:Skihids wrote:When were MD's all the rage?
I recall a fair amount of complaints, but only from folks who didn't use it. I never saw much use in matches either. It mostly stood out because it was so rare to be killed by one, sort of like how shark attacks make the news.
Are you complaining that you are vulnerable when looking through a scope? If so, you need to realize that it's there to facilitate longer range shots and won't be so hot when used in the middle of the action, just like you don't use a sniper rifle in CQC.
Or did I miss something? You sir are blatantly lying. I don't know about you but I was here for the MD bonanza and it wasn't pretty. A plethora of mercenaries used that thing and a plethora of mercenaries complained about it. You and many others just don't get. You and many others choose to omit information to conjure up any story to go against what I'm saying. If it were true, I would agree with you...but you didn't post the truth about MDs. During the "MD era" the AR was being used at ten times the rate of the MD. Ten times! At this time the AR was being used more frequently than 10 of the 12 weapons in the game - combined. There never has been any time when something other than a bullethose has been the flavor of the game. What you guys seem to think of as FoTM, are actually a second order fluctuation that lives well beneath the ubiquitous of the OP bullethoses. Okay, me discussing this with you is coming to an end. The inclusion of MDs brought about the era of grenade launcher lobs. Folks were killing with it crazy. That's why the MDs now have lights underneath them so you can see their flightpath and anticipate their direction. That's why they were nerfed hardcore. Yes, ARs were still prevalent but it did nothing against many mercs who learned that they can sit back cozy and grenade launch with a nanohive at their feet. I know what I'm talking about. I've played this game many hours for many nights.
Clearly you don't really though. The MDs were nerfed due to an internal LAN game by the devs, not live use. Also, the MDs disappeared after that despite being used less than 10% as often as ARs at the time (yep, I have evidence of this). AR's weren't just prevalent, they made all other weapons pointless. Also, that never really changed, we just got new ARs with new names - until now.
1.8 is a move in the right direction because it encourages weapon diversity by evening the lopsided usefulness, and increasing TTK overall.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12547
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Posted - 2014.03.25 23:36:00 -
[39] - Quote
Take that, anti respec person
"It seems you've mistaken me for someone who cares"
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3711
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Posted - 2014.03.25 23:37:00 -
[40] - Quote
DUST Fiend wrote:Take that, anti respec person
LOL I'm jumping on board next time! I kid! I kid!
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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General12912
Gallente Marine Corps
141
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Posted - 2014.03.25 23:38:00 -
[41] - Quote
Michael Arck wrote:For destroying my RR.
So far, I'm not a fan of the TTK. Maybe I got to get used to it? The SB-39 just might be useless now, I might have to switch to the assault variant
I'm like, "eh" playing this...
it usd to be able to drop a heavy really fast... oh wait, it still can.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3713
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Posted - 2014.03.25 23:43:00 -
[42] - Quote
General12912 wrote:Michael Arck wrote:For destroying my RR.
So far, I'm not a fan of the TTK. Maybe I got to get used to it? The SB-39 just might be useless now, I might have to switch to the assault variant
I'm like, "eh" playing this... it usd to be able to drop a heavy really fast... oh wait, it still can.
Uh a heavy isn't supposed to die because its heavy? But let's break your post down into two scenarios instead of making that like generator post.
From a distance, yes. If you're a heavy and you're firing at me from a distance, yes I can strafe and keep tagging your noggin with ease, dropping you.
Up close? Not really. With TTK increased and changes to the weapons, you should be winning the 1v1, now in 1.8, more so than before.
If not, you're doing something wrong and you need to change that.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Monkey MAC
Rough Riders..
2249
|
Posted - 2014.03.26 00:08:00 -
[43] - Quote
Welcome to balance my friend, if you can't stand the heat get out of the kitchen.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3714
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Posted - 2014.03.26 00:12:00 -
[44] - Quote
Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen.
smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
|
Skihids
Bullet Cluster
3128
|
Posted - 2014.03.26 00:46:00 -
[45] - Quote
Michael Arck wrote:Skihids wrote:When were MD's all the rage?
I recall a fair amount of complaints, but only from folks who didn't use it. I never saw much use in matches either. It mostly stood out because it was so rare to be killed by one, sort of like how shark attacks make the news.
Are you complaining that you are vulnerable when looking through a scope? If so, you need to realize that it's there to facilitate longer range shots and won't be so hot when used in the middle of the action, just like you don't use a sniper rifle in CQC.
Or did I miss something? You sir are blatantly lying. I don't know about you but I was here for the MD bonanza and it wasn't pretty. A plethora of mercenaries used that thing and a plethora of mercenaries complained about it. You and many others just don't get. You and many others choose to omit information to conjure up any story to go against what I'm saying. If it were true, I would agree with you...but you didn't post the truth about MDs.
You sir are composed of hyperbole. I used the MD on my Logi suit since shortly after its introduction so I know what I'm talking about. Yes there were complaints, but they were based on impressions from CoD where they really were "noob tubes". It was obvious that the complainers hadn't ever used the weapon themselves. Perhaps you were one of those folks?
Many MD users calmly rebutted the half formed arguments and outright misinformation but it didn't seem to have any effect on the posters. I sense you are reacting more out of emotion than logic and reasoning. Perhaps you should calm down and consider the changes as they relate to he health of the game as opposed to how they effect you personally. |
General12912
Gallente Marine Corps
142
|
Posted - 2014.03.26 00:51:00 -
[46] - Quote
Michael Arck wrote:General12912 wrote:Michael Arck wrote:For destroying my RR.
So far, I'm not a fan of the TTK. Maybe I got to get used to it? The SB-39 just might be useless now, I might have to switch to the assault variant
I'm like, "eh" playing this... it usd to be able to drop a heavy really fast... oh wait, it still can. Uh a heavy isn't supposed to die because its heavy? But let's break your post down into two scenarios instead of making that like generator post. From a distance, yes. If you're a heavy and you're firing at me from a distance, yes I can strafe and keep tagging your noggin with ease, dropping you. Up close? Not really. With TTK increased and changes to the weapons, you should be winning the 1v1, now in 1.8, more so than before. If not, you're doing something wrong and you need to change that.
im talking cqc genius. if an RR comes up from behind, your done.
and heavy doesnt need to be invincible. it does need to take a bit more to kill it. you need to be able to at least have to empty a clip or two to drop him.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Skihids
Bullet Cluster
3129
|
Posted - 2014.03.26 00:51:00 -
[47] - Quote
Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced.
They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3718
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Posted - 2014.03.26 00:51:00 -
[48] - Quote
If you cared to read about my MD post, why didn't you read that one long post where I stated that I didn't complain about the MD and in fact, I haven't complained about much on here.
If you just waltzed in here just to talk about who's right or wrong about the time of MD, please, find yourself the exit door. I don't have time to argue about who's right about the MD experience. That's not the point of thread
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3718
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Posted - 2014.03.26 00:53:00 -
[49] - Quote
Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope.
Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3718
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Posted - 2014.03.26 00:56:00 -
[50] - Quote
General12912 wrote: im talking cqc genius. if an RR comes up from behind, your done.
and heavy doesnt need to be invincible. it does need to take a bit more to kill it. you need to be able to at least have to empty a clip or two to drop him.
LOL oh my god, seriously man, I'm trying...I'm trying to be patient...
But I covered two scenarios...one involved CQC. Did you not read that??
Michael Arck wrote:
Up close? Not really. With TTK increased and changes to the weapons, you should be winning the 1v1, now in 1.8, more so than before.
If not, you're doing something wrong and you need to change that.
Please read and digest information before just knee jerking your responses.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Skihids
Bullet Cluster
3129
|
Posted - 2014.03.26 00:57:00 -
[51] - Quote
Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it.
You stated that balance is impossible and I respectfully disagree. |
Skihids
Bullet Cluster
3130
|
Posted - 2014.03.26 00:59:00 -
[52] - Quote
Michael Arck wrote:If you cared to read about my MD post, why didn't you read that one long post where I stated that I didn't complain about the MD and in fact, I haven't complained about much on here.
If you just waltzed in here just to talk about who's right or wrong about the time of MD, please, find yourself the exit door. I don't have time to argue about who's right about the MD experience. That's not the point of thread
I read the tirade, but perhaps it didn't all stick with me through a reading of the entire thread.
Why did you bring it up if you didn't hold the view that it was OP? |
General12912
Gallente Marine Corps
144
|
Posted - 2014.03.26 01:00:00 -
[53] - Quote
Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it. actually, MAC does have a point. they need to be best in their respective designs and roles. he isnt talking about the look of the weapon. he is talking about perormance. Skihids statement is ignorant, as he is comparing weapons of different tiers
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3719
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Posted - 2014.03.26 01:01:00 -
[54] - Quote
Skihids wrote: You stated that balance is impossible and I respectfully disagree.
Because you cannot balance weapons so that they are equal to each other. It is impossible. Each weapon has their own advantages and disadvantages that are unique. There is no such thing as weapon balance
You know what weapon balance is? I'll give you an example...if everyone was given rocks and sticks. That's weapon balance.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Monkey MAC
Rough Riders..
2252
|
Posted - 2014.03.26 01:01:00 -
[55] - Quote
Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it.
No skihds is right balance is more than just It took three seconds to kill him with this gun, so it should take 3 seconds with this one too. You RR is the longest range rifle so it makes sense that its going to produce poor results against short range weapons in short-range environments. Thats balance. Well this gun obliterates him in these circumstances so I need to pick fights with these conditions and avoid fights where he wil win.
And I said Welcome to balance my friend No mention of the word weapon.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3719
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Posted - 2014.03.26 01:02:00 -
[56] - Quote
General12912 wrote:Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it. actually, MAC does have a point. they need to be best in their respective designs and roles. he isnt talking about the look of the weapon. he is talking about perormance. Skihids statement is ignorant, as he is comparing weapons of different tiers
You are another who is insinuating what he said. Weapon balance is weapons that are balanced to each other. You cannot have weapon balance.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3719
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Posted - 2014.03.26 01:05:00 -
[57] - Quote
Monkey MAC wrote:Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it. No skihds is right balance is more than just It took three seconds to kill him with this gun, so it should take 3 seconds with this one too.You RR is the longest range rifle so it makes sense that its going to produce poor results against short range weapons in short-range environments. Thats balance. Well this gun obliterates him in these circumstances so I need to pick fights with these conditions and avoid fights where he wil win.And I said Welcome to balance my friendNo mention of the word weapon.
That is not balance!! That is the rifle's operation and design!!! And the RR was designed to be good in CQC!! . CCP has stated this!
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3719
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Posted - 2014.03.26 01:06:00 -
[58] - Quote
Skihids wrote:Michael Arck wrote:If you cared to read about my MD post, why didn't you read that one long post where I stated that I didn't complain about the MD and in fact, I haven't complained about much on here.
If you just waltzed in here just to talk about who's right or wrong about the time of MD, please, find yourself the exit door. I don't have time to argue about who's right about the MD experience. That's not the point of thread I read the tirade, but perhaps it didn't all stick with me through a reading of the entire thread. Why did you bring it up if you didn't hold the view that it was OP?
lol because it's a reply to someone and it touched on a few things that you mentioned? You can't figure that out on your own?
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Skihids
Bullet Cluster
3130
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Posted - 2014.03.26 01:07:00 -
[59] - Quote
We may be in violent agreement.
Balance is applied game wide, not narrowly weapon vs weapon.
That doesn't mean that balance cannot be achieved. |
Espartoi
Krusual Covert Operators Minmatar Republic
142
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Posted - 2014.03.26 01:07:00 -
[60] - Quote
Michael Arck wrote:Skihids wrote:Michael Arck wrote:Monkey MAC wrote:Welcome to balance my friend, if you can't stand the heat get out of the kitchen. smh...it has nothing to do with balance. You cannot balance weapons so that they are equal to each other. Do you realize that? There's no such thing as weapon balance. Is the Viziam Scrambler Rifle on par with a Militia AR? Is the FG on par with the MD? No...because they are not balanced. They can't be identical, but they certainly can be balanced in their role. The RR has great range, so it needs to be less effective in CQC. That is done in both cases by limiting your FoV with the scope. Balance! He said weapon balance! Of course they can't be identical, but we're not talking about the identity of the weapon or the look. He was talking about weapon balance. You're putting pancakes on salad...stop it.
Pancakes on salad.. i could try that.
Yes the RR feels different but it wasn't downed to much like the CR and i remember that RRuser vs CRuser the RR wins in mid and long distance.
The problem that i see with the RR(maybe is a bug) is that sometimes i can't hit **** even at close-medium range. It feels like if the other guy is using lag switch or something and when am holding to charge often i lose the entire magazine feels weird.
I win you lose.
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