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The-Errorist
574
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Posted - 2014.03.25 14:53:00 -
[1] - Quote
Battle-finder now tells you the number of objectives in the game mode.
The dots on the minimap turn into chevrons when ________________. |
norttheantiv
The Rainbow Effect Negative-Feedback
106
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Posted - 2014.03.25 15:03:00 -
[2] - Quote
The chevron seem to display the relative position above or below the scan from what I can tell
Winner EU Squad Cup
Go Go Power Rangers!
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Bro-metheus
Storm Wind Strikeforce Caldari State
27
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Posted - 2014.03.25 15:07:00 -
[3] - Quote
norttheantiv wrote:The chevron seem to display the relative position above or below the scan from what I can tell
the chevron for me was my squad leader I think it is for squad leaders. hard to say though. Maybe it was stuck? |
norttheantiv
The Rainbow Effect Negative-Feedback
106
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Posted - 2014.03.25 15:11:00 -
[4] - Quote
Bro-metheus wrote:norttheantiv wrote:The chevron seem to display the relative position above or below the scan from what I can tell the chevron for me was my squad leader I think it is for squad leaders. hard to say though. Maybe it was stuck?
It shows if people are above/ below you, I'm 99% sure.
Winner EU Squad Cup
Go Go Power Rangers!
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Cat Merc
Ahrendee Mercenaries
7751
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Posted - 2014.03.25 15:23:00 -
[5] - Quote
New hacking animation and supply depot switching sound.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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The Robot Devil
Sinq Laison Gendarmes Gallente Federation
2141
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Posted - 2014.03.25 15:29:00 -
[6] - Quote
Scanner cool down icon is my favorite so far. It really helps.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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LT Dans Legs
Bullet Cluster
316
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Posted - 2014.03.25 15:31:00 -
[7] - Quote
Na, the new chevron is thinner than any others. Besides, squad leaders have the two thicker chevrons stacked like usual.
To Live Is To Die
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The-Errorist
576
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Posted - 2014.03.25 15:33:00 -
[8] - Quote
norttheantiv wrote:The chevron seem to display the relative position above or below the scan from what I can tell Yeah, it seems to be that way most of the time, but there are some times when you're right next to someone, it shows the chevron instead of the dot. Maybe it's bugged. |
DEZKA DIABLO
0uter.Heaven
502
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Posted - 2014.03.25 15:34:00 -
[9] - Quote
Did they nerf the remote dead trigger?
Dead trigger master , an ya I do that ISH ON PURPOSE!
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LT Dans Legs
Bullet Cluster
316
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Posted - 2014.03.25 15:37:00 -
[10] - Quote
Heck no. With the cloaks they are deadlier than ever.
To Live Is To Die
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norttheantiv
The Rainbow Effect Negative-Feedback
106
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Posted - 2014.03.25 15:39:00 -
[11] - Quote
The-Errorist wrote:norttheantiv wrote:The chevron seem to display the relative position above or below the scan from what I can tell Yeah, it seems to be that way most of the time, but there are some times when you're right next to someone, it shows the chevron instead of the dot. Maybe it's bugged.
Anyone possibility is that it represents heavies
Winner EU Squad Cup
Go Go Power Rangers!
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The Infected One
Fatal Absolution Negative-Feedback
1199
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Posted - 2014.03.25 15:54:00 -
[12] - Quote
5 matches in a row now, joined into battle with 2 ticks left on either ours or the enemy MCC. This is happening more than it did in 1.7
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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The-Errorist
576
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Posted - 2014.03.25 15:55:00 -
[13] - Quote
norttheantiv wrote:The-Errorist wrote:norttheantiv wrote:The chevron seem to display the relative position above or below the scan from what I can tell Yeah, it seems to be that way most of the time, but there are some times when you're right next to someone, it shows the chevron instead of the dot. Maybe it's bugged. Anyone possibility is that it represents heavies no, I just figured it out. It shows if someone is in a squad or not. |
Reav Hannari
Red Rock Outriders
3459
|
Posted - 2014.03.25 15:58:00 -
[14] - Quote
New cloaking sounds.
The bug requiring some people to always have to relog to get voice comms after first starting the game is fixed. An actual fixed bug. I'm much happy.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Dust Project 514
Care Bear Cub
305
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Posted - 2014.03.25 16:02:00 -
[15] - Quote
Scrambler Pistols got heavily nerfed. Their rate of fire got reduced by about 25%. They are useless in all situations now. Give them a try. You will regret.
As someone who are used them for a large part of a year, I cannot see why they did this. They were NEVER a problem. |
The-Errorist
585
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Posted - 2014.03.27 19:31:00 -
[16] - Quote
Dust Project 514 wrote:Scrambler Pistols got heavily nerfed. Their rate of fire got reduced by about 25%. They are useless in all situations now. Give them a try. You will regret.
As someone who are used them for a large part of a year, I cannot see why they did this. They were NEVER a problem. They actually were overpovered. Before 1.8, they had a nice RoF and a 533 dps at standard which is 65.5 dps more than the prototype AR. Now they have a lower 25% lower RoF and a dps of 381, which is 6 dps higher than the standard AR's 375, which is ok. Also the scrambler pistol still has a highest dps of all the sidearms so its ok (Magsec DPS is 355.6).
I tried it out on my alt that has scrambler pistol operation lv5, and its still very useful at standard and the assault scrambler pistol is still amazing (without counting the high headshot multiplier). |
Joel II X
Dah Gods O Bacon
2015
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Posted - 2014.03.27 19:35:00 -
[17] - Quote
RR also got a slight RoF nerf.
I've noticed, CCP. I like dat. |
Skihids
Bullet Cluster
3174
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Posted - 2014.03.27 19:46:00 -
[18] - Quote
Mini-map chevrons appear to be a bug as they are exclusive to the new suits.
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PLAYSTTION
GamersForChrist
73
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Posted - 2014.03.27 19:54:00 -
[19] - Quote
The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map turn into chevrons when people are above/ below you or when they are in other squad; I'm not sure which one.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
The assault rile got its pg/cpu doubled, don't know if it was on purpose
-Open Beta Vet 18 mil sp-
Laser+Flaylock
Dust 514 recruitment link here.
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The-Errorist
587
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Posted - 2014.03.27 19:55:00 -
[20] - Quote
Joel II X wrote:RR also got a slight RoF nerf.
I've noticed, CCP. I like dat. Based on the 1.7 SDE data, its the same as the RoF 1.8 in game. |
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The-Errorist
587
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Posted - 2014.03.27 19:59:00 -
[21] - Quote
PLAYSTTION wrote:The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map turn into chevrons when people are above/ below you or when they are in other squad; I'm not sure which one.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
The assault rile got its pg/cpu doubled, don't know if it was on purpose That's a bug that happens on assaults sometimes, the base PG/CPU stats are the same as what it was in 1.7. |
Bones McGavins
TacoCat Industries
622
|
Posted - 2014.03.27 20:07:00 -
[22] - Quote
RE dead trigger def seems gone to me. Tried it like 3 times. Though so show the idiot was still there after I spawned and died then every time... |
Fibo Gjenn
UN3VERSAL BONDAGE
0
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Posted - 2014.03.27 20:12:00 -
[23] - Quote
The chevron is fore cloaked clones, that your scanner, passive or active, picks up. |
Regis Blackbird
DUST University Ivy League
130
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Posted - 2014.03.27 20:26:00 -
[24] - Quote
Fibo Gjenn wrote:The chevron is fore cloaked clones, that your scanner, passive or active, picks up.
Not sure about this... Perhaps clones which have the scanner in the equipment? I defiantly saw (I.e not cloaked) mercs running around with the chevron over their heads. |
Fibo Gjenn
UN3VERSAL BONDAGE
0
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Posted - 2014.03.27 20:28:00 -
[25] - Quote
Regis Blackbird wrote:Fibo Gjenn wrote:The chevron is fore cloaked clones, that your scanner, passive or active, picks up. Not sure about this... Perhaps clones which have the scanner in the equipment? I defiantly saw (I.e not cloaked) mercs running around with the chevron over their heads.
When u look at the mini map, everybody has one over the head. |
Bethhy
Ancient Exiles. Dirt Nap Squad.
1527
|
Posted - 2014.03.27 20:28:00 -
[26] - Quote
The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map turn into chevrons when people are above/ below you or when they are in other squad; I'm not sure which one.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
Changed the Chat button on Keyboard from "T" to "J" even though DUST says it's "T" |
crazy space 1
GunFall Mobilization
2224
|
Posted - 2014.03.27 20:31:00 -
[27] - Quote
This is why people are upset, what other game has undocumented changes? :/
They still haven't made a public comment on the sticky remote mines... is it a bug? Was the change an accident? How does that even happen... It never happens in eve online and I've played that game for a decade of my life. |
Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1677
|
Posted - 2014.03.27 20:32:00 -
[28] - Quote
Fibo Gjenn wrote:The chevron is fore cloaked clones, that your scanner, passive or active, picks up. shh. I wanted to hear all the lame guesses
Who wants some?
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crazy space 1
GunFall Mobilization
2224
|
Posted - 2014.03.27 20:33:00 -
[29] - Quote
Darken-Soul wrote:Fibo Gjenn wrote:The chevron is fore cloaked clones, that your scanner, passive or active, picks up. shh. I wanted to hear all the lame guesses but why is it backwards? It's backwards chevron on the minimap...
also making it for clones above you is a way better idea... Why does the icon change at all when you cloak? |
The-Errorist
589
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Posted - 2014.03.28 00:12:00 -
[30] - Quote
Bones McGavins wrote:RE dead trigger def seems gone to me. Tried it like 3 times. Though so show the idiot was still there after I spawned and died then every time...
Being able to trigger an RE while bleeding out was a bug.
#5 Posted: 2014.02.17 08:08
CCP Logibro wrote:Players being able to detonate Remote Explosive while bleeding out - ThreadKnown issue
Fibo Gjenn wrote:Regis Blackbird wrote:Fibo Gjenn wrote:The chevron is fore cloaked clones, that your scanner, passive or active, picks up. Not sure about this... Perhaps clones which have the scanner in the equipment? I defiantly saw (I.e not cloaked) mercs running around with the chevron over their heads. When u look at the mini map, everybody has one over the head.
While it's true that everybody has at least one chevron one's heads, Regis Blackbird was talking about the chevrons that show up on the mini-map. After some tests, I think it shows a chevron when you are passively scanning someone either by line of sight or by active scanner when their scan profile is lower than you're scan than your precision. This would explain why it shows a chevron usually on scouts, when someone cloaks, and when someone changes elevation and are not in your line of sight. |
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The-Errorist
589
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Posted - 2014.03.28 00:32:00 -
[31] - Quote
Active scanners scan explosives now! |
The-Errorist
589
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Posted - 2014.03.28 00:38:00 -
[32] - Quote
Target intel takes into account your proficiency skill for you weapon. |
boba's fetta
Dead Man's Game
427
|
Posted - 2014.03.28 00:52:00 -
[33] - Quote
Bones McGavins wrote:RE dead trigger def seems gone to me. Tried it like 3 times. Though so show the idiot was still there after I spawned and died then every time...
so hes the idiot and youre dead? please do tell me more about this logic you use.
ccp you broke the forge. skills are not being applied till 30 secs after spawn fixes before nerfs thank you.
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The-Errorist
590
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Posted - 2014.03.28 01:54:00 -
[34] - Quote
Drop uplink hp has been reduced. |
DiGreatDestroyer
Grupo de Asalto Chacal RISE of LEGION
69
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Posted - 2014.03.28 01:57:00 -
[35] - Quote
To me it would seem that the chevrons are people that are using suits that were released on 1.8, and the dots are people that are using suits that were in the game prior to 1.8 |
The-Errorist
597
|
Posted - 2014.03.29 08:20:00 -
[36] - Quote
DiGreatDestroyer wrote:To me it would seem that the chevrons are people that are using suits that were released on 1.8, and the dots are people that are using suits that were in the game prior to 1.8 You are right. |
DJINN Marauder
Ancient Exiles. Dirt Nap Squad.
4857
|
Posted - 2014.03.29 08:33:00 -
[37] - Quote
ScrP also got a 2 clip size buff along with the nerf to rof
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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BrownEye1129
Death In Xcess Corporation
240
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Posted - 2014.03.29 08:39:00 -
[38] - Quote
The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map are just the new dropsuits that were added in 1.8.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
- Changed the Chat button on Keyboard from "T" to "J" even though DUST says it's "T"
- Active scanners scan explosives
- Target intel takes into account your proficiency skill for you weapon and commando damage bonus.
- Drop uplink HP has been reduced.
Umm pretty sure weapon changes and equipment changes cover the Scr Pistol and Equipment health changes. Didn't active scanner already pick up explosives?? Maybe I was just OP bc I'm pretty sure I used scanners to check for REs on objectives.
LOL "Easy Mode" Logi QQ
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ANON Cerberus
Tiny Toons
396
|
Posted - 2014.03.29 08:47:00 -
[39] - Quote
It makes me laugh, aren't "Patch Notes" meant to include all of the changes and stats? Nope not CCP patch notes, they are a different beast all together. |
fragmentedhackslash
Arrogance.
229
|
Posted - 2014.03.29 12:15:00 -
[40] - Quote
Ghost buff to LR beam damage. Small buff increasing to large buff from Std through to Proto no one knows about.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
173
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Posted - 2014.03.29 12:39:00 -
[41] - Quote
ScP never needed a nerf they had good dps but with a very low damage per clip you had to have good accuracy...honestly how many people did you see running around toting "OP" ScPs
G0DS AM0NG MEN Director
1.8 is going to be Heavy 514 they said... Looking around all I see are twig men
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Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1715
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Posted - 2014.03.29 14:08:00 -
[42] - Quote
ANON Cerberus wrote:It makes me laugh, aren't "Patch Notes" meant to include all of the changes and stats? Nope not CCP patch notes, they are a different beast all together.
we should consider ourselves lucky we get as much info as we do. Its not like they know everything they do or add to the game. They throw stuff in on a whim. I bet some stuff is added when they are black out drunk.
Who wants some?
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Mordecai Sanguine
What The French Red Whines.
539
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Posted - 2014.03.29 14:13:00 -
[43] - Quote
The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map are just the new dropsuits that were added in 1.8.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
- Changed the Chat button on Keyboard from "T" to "J" even though DUST says it's "T"
- Active scanners scan explosives
- Target intel takes into account your proficiency skill for you weapon and commando damage bonus.
- Drop uplink HP has been reduced.
New sound when someone is respawn in a CRU. |
The-Errorist
597
|
Posted - 2014.03.29 20:14:00 -
[44] - Quote
Mordecai Sanguine wrote:The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map are just the new dropsuits that were added in 1.8.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
- Changed the Chat button on Keyboard from "T" to "J" even though DUST says it's "T"
- Active scanners scan explosives
- Target intel takes into account your proficiency skill for you weapon and commando damage bonus.
- Drop uplink HP has been reduced.
New sound when someone is respawn in a CRU. The sound that comes when someone spawns is the cloak sound. |
Roofer Madness
The Phoenix Federation
822
|
Posted - 2014.03.29 20:24:00 -
[45] - Quote
BrownEye1129 wrote:The-Errorist wrote:
- Battle-finder now tells you the number of objectives in the game mode.
- The dots on the mini-map are just the new dropsuits that were added in 1.8.
- New hacking animation and supply depot switching sound.
- New cloak sounds.
- Scrambler Pistols got their their rate of fire reduced by about 25%.
- Changed the Chat button on Keyboard from "T" to "J" even though DUST says it's "T"
- Active scanners scan explosives
- Target intel takes into account your proficiency skill for you weapon and commando damage bonus.
- Drop uplink HP has been reduced.
Umm pretty sure weapon changes and equipment changes cover the Scr Pistol and Equip ment health changes. Didn't active scanner already pick up explosives?? Maybe I was just OP bc I'm pretty sure I used scanners to check for REs on objectives.
hmmmmmmmm.....
I spent half my ISK on gambling, alcohol and wild women. The rest I wasted.
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I-Shayz-I
I-----I
2755
|
Posted - 2014.03.29 20:37:00 -
[46] - Quote
Equipment cooldowns are shown down by your health bar now
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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DiGreatDestroyer
Grupo de Asalto Chacal RISE of LEGION
72
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Posted - 2014.03.29 20:59:00 -
[47] - Quote
The-Errorist wrote:DiGreatDestroyer wrote:To me it would seem that the chevrons are people that are using suits that were released on 1.8, and the dots are people that are using suits that were in the game prior to 1.8 You are right.
Yay, i won! What is my prize ? |
neausea 1987
R 0 N 1 N
81
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Posted - 2014.03.29 21:58:00 -
[48] - Quote
Dust Project 514 wrote:Scrambler Pistols got heavily nerfed. Their rate of fire got reduced by about 25%. They are useless in all situations now. Give them a try. You will regret.
As someone who are used them for a large part of a year, I cannot see why they did this. They were NEVER a problem. scrambler pistols are fine they just take more skill to use lol i have a fit that has 1 breach pstl and a bolt (no cloak) and can pull at leats 20 kills with that fit alone practice makes perfect.
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ watches a scout activate cloak and laughes, i can still see you dummy.
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Skullmizer Vulcansu
Chatelain Rapid Response Gallente Federation
3
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Posted - 2014.03.29 22:07:00 -
[49] - Quote
BrownEye1129 wrote:[quote=The-Errorist][list]
Umm pretty sure weapon changes and equipment changes cover the Scr Pistol and Equipment health changes. Didn't active scanner already pick up explosives?? Maybe I was just OP bc I'm pretty sure I used scanners to check for REs on objectives.
They did NOT mention scrambler pistol's rate of fire decrease in the patch notes. Also at prototype level, the decrease in rate of fire is 43%, not 25 (Carthum Assault Scrambler Pistol).
This game makes me suicidal.
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Orin the Freak
The Solecism of Limitation
761
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Posted - 2014.03.29 22:12:00 -
[50] - Quote
The chevron thing is broken. My friends and I have ran through almost every possible theory (aside from it being only on new suits, which doesn't seem likely either, but if thats the case, it's still bugged) and came to the conclusion that it's a bug.
It's the same chevron the game uses for your HUD. somehow it got mixed with the map icons.
it's a bug, for sure. |
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Henchmen21
Planet Express LLC
824
|
Posted - 2014.03.29 22:14:00 -
[51] - Quote
Less turrets on maps, and the ones that remain aren't in wholly stupid spots.
CCP you better nail 1.8, as it stands 1.7 is a total disaster.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Appia Vibbia
Molon Labe. General Tso's Alliance
1849
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Posted - 2014.03.29 22:53:00 -
[52] - Quote
I've seen Gallente Scouts with the new chevron. I've seen Amarr Sentinels with the new chevron. I've seen Gallente Sentinels without the new chevron.
I NEED to know what it means.
AND I'm COMPLETELY dumbfounded by why it is facing the wrong way. After 18 months of playing and having triangles point the direction the person is facing, all of a sudden there is this new one that points the opposite direction.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1721
|
Posted - 2014.03.29 22:55:00 -
[53] - Quote
Wild speculation but FoV?
Who wants some?
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The-Errorist
602
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Posted - 2014.03.30 23:33:00 -
[54] - Quote
Henchmen21 wrote:Less turrets on maps, and the ones that remain aren't in wholly stupid spots. I'm not sure if I noticed a difference
BrownEye1129 wrote:... Didn't active scanner already pick up explosives?? Maybe I was just OP bc I'm pretty sure I used scanners to check for REs on objectives. Scanners only were able to pick up explosives in 1.8
fragmentedhackslash wrote:Ghost buff to LR beam damage. Small buff increasing to large buff from Std through to Proto no one knows about. It is known and most of it is in the patch notes. The patch notes said Uprising 1.8 Patch Notes
CCP Logibro wrote:* Laser Rifle: - Increased effective range and increased damage at short range, reduced heat cost at ADV and PRO tiers. But yeah, they didn't put in there that the advanced gets a 0.85 more damage and the prototype gets 1.7 damage than standard. Here's an explanation of why it feels like it has a larger damage buff. |
The-Errorist
602
|
Posted - 2014.03.30 23:34:00 -
[55] - Quote
DJINN Marauder wrote:ScrP also got a 2 clip size buff along with the nerf to rof Yes.
I checked the stats and here are the RoF changes for the scrambler pistol: [sta] - old/new RpM scrambler pistol: 400/285.7 - 28.6% less RoF Assault scrambler pistol: 422.5/301.5 - 28.6% less RoF Breach scrambler pistol: 133.3 - Same RoF [adv] AUR HK-2 Scrambler Pistol: 400/285.7 - 28.7% instead of 35.7% less RoF KLO-1 Scrambler pistol: 444.4/ 285.71 - 35.7% less RoF IA5 Tactical Scrambler Pistol: 468.7/301.5 - 35.7% less RoF CAR-9 Burst Scrambler Pistol: 740.7/476.2 - 35.7% less RoF TY-5 Breach Scrambler Pistol: 133.3 - Same RoF [pro] Viziam Scrambler Pistol: 500/285.7 42.8% less RoF Carthum Assault Scrambler Pistol: 526.3/301.5 42.8% less RoF Imperial Breach Scrambler Pistol: 133.3 - Same RoF Imperial Burst Scrambler Pistol: 833.3/476.19 42.8% less RoF
The reason why higher tiers got nerfed harder was because scrambler pistols used to get higher RoF at higher tiers; now they they have the same RoF between tiers. |
Omega Black Zero
Chatelain Rapid Response Gallente Federation
5
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Posted - 2014.03.30 23:38:00 -
[56] - Quote
I thought the mini map chevrons represented scanners?
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The-Errorist
603
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Posted - 2014.03.31 04:20:00 -
[57] - Quote
Omega Black Zero wrote:I thought the mini map chevrons represented scanners?
Its a bug and it represents a person using of the new suits that came out in 1.8. |
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