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Vencio
Kang Lo Directorate Gallente Federation
1
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Posted - 2014.03.22 19:03:00 -
[1] - Quote
Hi guys,
Just caught up with 1.8 coming changes.
I am a Scout and I am aiming to have my Profile as low as possible (Stealth/Sneaky type). So far I have leveled up Lv.5 Complex Profile Dampener and Lv.5 Complex Profile Enhancer, & currently using a Gallente Light Frame G-1.
I was wondering if I will get stack penalty by equipping 2X Complex Profile Dampeners on my "Drop Low-Slot Module", or would my Low-Profile decreases more, making me twice as stealthy?
PS: I am going fully Gallente Scout for 1.8 due to their low profile bonus.
My apologies, I still am trying to understand the mechanics of this game and I would love to get advices from the Dust Community.
Thanks! |
Vitharr Foebane
Living Like Larry Schwag
816
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Posted - 2014.03.22 19:05:00 -
[2] - Quote
damps have stacking penelty
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Vencio
Kang Lo Directorate Gallente Federation
1
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Posted - 2014.03.22 19:12:00 -
[3] - Quote
Ah I see!,
Thanks! |
Lightning xVx
R 0 N 1 N
464
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Posted - 2014.03.22 19:23:00 -
[4] - Quote
I recommend join these channels for best advice:
1.) Scouts United 2.) Ways of Scouting (R0N1N channel)
If you want a deeper sense of Scouting your more then welcome to join, R0N1N where we will actually sit down with you to ensure that your carving yourself in the appropriate path for your play-style. |
Zahle Undt
Bullet Cluster Legacy Rising
1075
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Posted - 2014.03.22 19:32:00 -
[5] - Quote
I think that if you are skilled to level 5 in gal scout and profile dampening you don't have to bother with dampeners period
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Dingleburt Bangledack
PiZzA DuDeS
56
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Posted - 2014.03.22 19:50:00 -
[6] - Quote
Zahle Undt wrote:I think that if you are skilled to level 5 in gal scout and profile dampening you don't have to bother with dampeners period
I have a feeling most Cal Scouts will be running atleast one Complex Precision Enhancer which will be enough to pick up a Lvl 5 Gal Scout with Lvl 5 Dampening.
A Gal Logi with a Proto Scanner can pick you up too, but you probably won't have to worry about that as much. |
ALPHA DECRIPTER
Dragon-Empire
855
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Posted - 2014.03.22 19:56:00 -
[7] - Quote
Dingleburt Bangledack wrote:Zahle Undt wrote:I think that if you are skilled to level 5 in gal scout and profile dampening you don't have to bother with dampeners period I have a feeling most Cal Scouts will be running atleast one Complex Precision Enhancer which will be enough to pick up a Lvl 5 Gal Scout with Lvl 5 Dampening. A Gal Logi with a Proto Scanner can pick you up too, but you probably won't have to worry about that as much.
Exactly!
@OP: If stealth is your thing then it should be obvious but don't forget to rock that there cloak field and at least 1 dampener. Or you could ignore the cloak and equip 2 dampeners.
Scout Tactician
Dance puppets, DANCE!
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Vencio
Kang Lo Directorate Gallente Federation
1
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Posted - 2014.03.22 19:59:00 -
[8] - Quote
thanks for the info guys!! much appreciated:) |
Zahle Undt
Bullet Cluster Legacy Rising
1077
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Posted - 2014.03.22 20:39:00 -
[9] - Quote
Dingleburt Bangledack wrote:Zahle Undt wrote:I think that if you are skilled to level 5 in gal scout and profile dampening you don't have to bother with dampeners period I have a feeling most Cal Scouts will be running atleast one Complex Precision Enhancer which will be enough to pick up a Lvl 5 Gal Scout with Lvl 5 Dampening. A Gal Logi with a Proto Scanner can pick you up too, but you probably won't have to worry about that as much. I guess it all depends on how many Cal scouts are out there and how stealthy one wants to be. But I might ditch my range amp for a dampener of that is the case
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1021
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Posted - 2014.03.22 20:40:00 -
[10] - Quote
Fake scouts everywhere! anyways fit some damps and shield extenders.
EDIT: If you're new here, i recommend not going in a suit that is going to die easily, the scout has very little health and i really hope you do not tank armor due to loss of speed and slots. Advice from the dust community.... can't say that's going to help...
Assassination is my thing.
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Tectonic Fusion
1271
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Posted - 2014.03.22 20:54:00 -
[11] - Quote
Smooth Assassin wrote:Fake scouts everywhere! anyways fit some damps and shield extenders.
EDIT: If you're new here, i recommend not going in a suit that is going to die easily, the scout has very little health and i really hope you do not tank armor due to loss of speed and slots. Advice from the dust community.... can't say that's going to help... True, shield extenders are VERY important. I use my armor as a backup for if I'm in CQC or if I'm facing a proto stomper. The use the dampeners for ranged warefare because if your opponent is in a squad (which is really likely), they will probably coordinate a strategic attack on you so yeah...slap on a basic armor plate and a basic profile dampener if you use the rail rifle/laser rifle, use basic plates if you use the assault rifle/combat rifle, and use enhanced kin cats if you use the shotgun (don't stack them because it seems like the hit detection gets worse the faster you run).
Solo Player
Squad status: Locked
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1022
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Posted - 2014.03.22 20:56:00 -
[12] - Quote
Tectonic Fusion wrote:Smooth Assassin wrote:Fake scouts everywhere! anyways fit some damps and shield extenders.
EDIT: If you're new here, i recommend not going in a suit that is going to die easily, the scout has very little health and i really hope you do not tank armor due to loss of speed and slots. Advice from the dust community.... can't say that's going to help... True, shield extenders are VERY important. I use my armor as a backup for if I'm in CQC or if I'm facing a proto stomper. The use the dampeners for ranged warefare because if your opponent is in a squad (which is really likely), they will probably coordinate a strategic attack on you so yeah...slap on a basic armor plate and a basic profile dampener if you use the rail rifle/laser rifle, use basic plates if you use the assault rifle/combat rifle, and use enhanced kin cats if you use the shotgun (don't stack them because it seems like the hit detection gets worse the faster you run). I am glad you agree, but even a complex ferroscale armor plate wouldn't hurt your speed.
Assassination is my thing.
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ALPHA DECRIPTER
Dragon-Empire
860
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Posted - 2014.03.22 20:58:00 -
[13] - Quote
Lightning xVx wrote:I recommend join these channels for best advice:
1.) Scouts United 2.) Ways of Scouting (R0N1N channel)
If you want a deeper sense of Scouting your more then welcome to join, R0N1N where we will actually sit down with you to ensure that your carving yourself in the appropriate path for your play-style.
@OP:
TBH this is the best advice the community can give.
Scouts United are always squading up with one another which is very good for field training as you can observe them in there element (3scouts>Proto squad).
R0N1N are a training corp that teaches the scout mindset (without this you will suck for all eternity) as well as helping you with fittings.
Scout Tactician
Dance puppets, DANCE!
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Death Shadow117
Endless Hatred Ishuk-Raata Enforcement Directive
28
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Posted - 2014.03.22 21:27:00 -
[14] - Quote
the profile damp stacking penalty is barely noticable i made a fit on protofits that i got to 13 db with 2 complex dampeners
NOVA KNIVES WTF Are Those
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Tectonic Fusion
1272
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Posted - 2014.03.22 21:28:00 -
[15] - Quote
Smooth Assassin wrote:Tectonic Fusion wrote:Smooth Assassin wrote:Fake scouts everywhere! anyways fit some damps and shield extenders.
EDIT: If you're new here, i recommend not going in a suit that is going to die easily, the scout has very little health and i really hope you do not tank armor due to loss of speed and slots. Advice from the dust community.... can't say that's going to help... True, shield extenders are VERY important. I use my armor as a backup for if I'm in CQC or if I'm facing a proto stomper. The use the dampeners for ranged warefare because if your opponent is in a squad (which is really likely), they will probably coordinate a strategic attack on you so yeah...slap on a basic armor plate and a basic profile dampener if you use the rail rifle/laser rifle, use basic plates if you use the assault rifle/combat rifle, and use enhanced kin cats if you use the shotgun (don't stack them because it seems like the hit detection gets worse the faster you run). I am glad you agree, but even a complex ferroscale armor plate wouldn't hurt your speed. I thought people said that they weren't worth the fitting cost?
Solo Player
Squad status: Locked
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Zahle Undt
Bullet Cluster Legacy Rising
1077
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Posted - 2014.03.22 21:36:00 -
[16] - Quote
Tectonic Fusion wrote:Smooth Assassin wrote:Tectonic Fusion wrote:Smooth Assassin wrote:Fake scouts everywhere! anyways fit some damps and shield extenders.
EDIT: If you're new here, i recommend not going in a suit that is going to die easily, the scout has very little health and i really hope you do not tank armor due to loss of speed and slots. Advice from the dust community.... can't say that's going to help... True, shield extenders are VERY important. I use my armor as a backup for if I'm in CQC or if I'm facing a proto stomper. The use the dampeners for ranged warefare because if your opponent is in a squad (which is really likely), they will probably coordinate a strategic attack on you so yeah...slap on a basic armor plate and a basic profile dampener if you use the rail rifle/laser rifle, use basic plates if you use the assault rifle/combat rifle, and use enhanced kin cats if you use the shotgun (don't stack them because it seems like the hit detection gets worse the faster you run). I am glad you agree, but even a complex ferroscale armor plate wouldn't hurt your speed. I thought people said that they weren't worth the fitting cost? I don't think they are. For the cost I'd go for reactive plates. 1% & 15 less armor is worth the 2hp/sec reps
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Galvan Nized
Deep Space Republic
842
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Posted - 2014.03.22 22:02:00 -
[17] - Quote
Zahle Undt wrote:Dingleburt Bangledack wrote:Zahle Undt wrote:I think that if you are skilled to level 5 in gal scout and profile dampening you don't have to bother with dampeners period I have a feeling most Cal Scouts will be running atleast one Complex Precision Enhancer which will be enough to pick up a Lvl 5 Gal Scout with Lvl 5 Dampening. A Gal Logi with a Proto Scanner can pick you up too, but you probably won't have to worry about that as much. I guess it all depends on how many Cal scouts are out there and how stealthy one wants to be. But I might ditch my range amp for a dampener of that is the case
Well, any scout can pick you up with 2 precision mods. Of course they won't see you if you're cloaked or have a dampener.
Several scouts will run dual precision mods...not just the Cal. Gallente is another great scanner.
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Cody Sietz
Bullet Cluster Legacy Rising
2798
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Posted - 2014.03.22 22:15:00 -
[18] - Quote
Well I don't know the numbers for 1.8 but I do know a fully skilled GalScout can avoid all fos of detection if he runs 2 complex damps or 1 complex damp and a cloak.
Right now, I can avoid Proto scanners(not focused) with full skills and one MLT damp.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Izlare Lenix
FREE AGENTS LP
245
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Posted - 2014.03.22 22:17:00 -
[19] - Quote
It has been a while since I looked, but I don't think the description of damps says it has a stacking penalty.
Therefore, I don't believe damps have a stacking penalty.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
277
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Posted - 2014.03.22 22:30:00 -
[20] - Quote
you only need 1 dampener, dont brick tank, it makes you slow, use biotics, the wolf is stronger on packs, scout squads change the battlefield, dont quit
I FIGHT FOR MY COUNTRY, I FIGHT FOR VENEZUELA!, what are you fighting for?
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1030
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Posted - 2014.03.22 22:32:00 -
[21] - Quote
Lightning xVx wrote:I recommend join these channels for best advice:
1.) Scouts United 2.) Ways of Scouting (R0N1N channel)
If you want a deeper sense of Scouting your more then welcome to join, R0N1N where we will actually sit down with you to ensure that your carving yourself in the appropriate path for your play-style. I'll try to remember "Ways of Scouting" it doesn't seem hard to remember.
Assassination is my thing.
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Joel II X
Dah Gods O Bacon
1860
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Posted - 2014.03.22 22:47:00 -
[22] - Quote
DON'T USE FRAMES! They're more expensive and don't get bonuses. Use other gear such as the militia one until you get Scout G-1.
In my opinion, the G/1 - Series aren't worth the extra isk unless you don't have skills in electronics, engineering, core, or anything that takes away fitting requirements. It's like 7k more isk and you only get 1 more high slot with slightly better CPU and PG.
I use my advanced to snipe, and use remotes with the KR-17 Breach Shotgun that I keep getting from salvage.
Advanced is used for when you want more damage output in my opinion.
The proto takes A LOT of SP, but it will be worth it in the end. I saved up for like 2 or 3 weeks to go from 4 to 5. The fitting is also awesome.
I suggest you run a few Gallente FW matches and save up some LP to buy a few suits to try them out cheaply. Gallente almost never loses so you can relax. You, also, get good scout modules from there such as the Federation Kinetic Catalyzers and the Federation Code Breakers. I forgot if they have dampners or not, but you have the skills to use them and they're pretty cheap anyways. |
ALPHA DECRIPTER
Dragon-Empire
861
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Posted - 2014.03.23 00:22:00 -
[23] - Quote
Joel II X wrote:DON'T USE FRAMES! They're more expensive and don't get bonuses. Use other gear such as the militia one until you get Scout G-1.
In my opinion, the G/1 - Series aren't worth the extra isk unless you don't have skills in electronics, engineering, core, or anything that takes away fitting requirements. It's like 7k more isk and you only get 1 more high slot with slightly better CPU and PG.
I use my advanced to snipe, and use remotes with the KR-17 Breach Shotgun that I keep getting from salvage.
Advanced is used for when you want more damage output in my opinion.
The proto takes A LOT of SP, but it will be worth it in the end. I saved up for like 2 or 3 weeks to go from 4 to 5. The fitting is also awesome.
I suggest you run a few Gallente FW matches and save up some LP to buy a few suits to try them out cheaply. Gallente almost never loses so you can relax. You, also, get good scout modules from there such as the Federation Kinetic Catalyzers and the Federation Code Breakers. I forgot if they have dampners or not, but you have the skills to use them and they're pretty cheap anyways.
Don't think scan mods are in the L-Shop
Scout Tactician
Dance puppets, DANCE!
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DEZKA DIABLO
0uter.Heaven
455
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Posted - 2014.03.23 01:57:00 -
[24] - Quote
2x comp damps and lv 5 in gal scouts gonna make you a ghost, I say if your good at shotguns try my city fit
Gk0 Comp reactive plate 2 reps plus passive 3=5 2 or 1 comp profile damps depending on if your running cloak 2 or 1 comp range Cloak Re Sg Pistol 2x comp percision /1/2 shields Things a beast sg fit
Open maps either speed tank the crap out of it or brick it with two comp plates a red an green an aloteck hives
Dead trigger master , an ya I do that ISH ON PURPOSE!
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