|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Martyr Saboteur
Amarrtyrs
266
|
Posted - 2014.03.18 04:08:00 -
[1] - Quote
To y'all heavies that think or say anything along the lines of "I should be able to solo anyone that I see, and it should either take at least 2 players or a Very Experienced Player to kill me." Leave. If you want the combat efficiency of more than 1 player, you need to GTFO with your bullshit. We already have this problem with HAVs, where 1 HAV has the combat efficiency of multiple people... we don't need the same BS with heavies as well.
Secondly, Heavies are looking to be a big issue in 1.8, their EHP buff combined with the HMG's damage being untouched while all of the other automatics are getting an 10-15% nerf has "OVERBUFF" written all over it. My gut tells me they are going to be OP, but I like to try and keep an open conscious about unreleased things.
So even though I know I shouldn't say this again after me saying "RRs and CRs might be fine, let's wait and see before we judge." in 1.6, I am willing to wait and see what Heavies in 1.8 are like before I declare them to be OP/UP/Balanced.
Be prepared, though. The community is saying they are going to be OP, and the community has been right about this almost every time.
Totally not Fizzer94's forum alt. Definitely just a random dude.
|
Martyr Saboteur
Amarrtyrs
266
|
Posted - 2014.03.18 04:23:00 -
[2] - Quote
TunRa wrote:Beld Errmon wrote:can't say i've ever heard anyone say the HMG is OP, most common thing I hear ppl whine about is heavies running around with light weapons, CCP needs to fast track additional heavy weapons and then remove the ability for them to carry light weapons, and before anyone says "but sandbox!" let medium and light frames carry heavy weapons if you think the game should be all sandbox. It only makes sense that a heavy can carry a light weapon, if it can pick up something like a HMG why can't it hold a CR? Because it is to light? A medium can't hold a HMG or forge gun because it is to heavy. I mean it could but it would add a movement penalty to the medium suit. I'm against removing light weapon use for heavies.
I am however for penalizing them for equipping a light weapon on a Basic or Sentinel Heavy. In particular, I would like to see light weapons have a slower reload time, or kick more when held by a Heavy.
Totally not Fizzer94's forum alt. Definitely just a random dude.
|
Martyr Saboteur
Amarrtyrs
266
|
Posted - 2014.03.18 04:37:00 -
[3] - Quote
xXGXx MAN wrote:This is a really stupid argument. Yes you are supposed to use teamwork to take down a heavy they are built to withstand some fire at close range. Any medium to far range encounters with a heavy you have him dead to rights. That's because HEY heavys are supposed to use their hmg's to shoot the &!$@ out of anything that comes close, not take a 100m shot at you. Tell me more about how heavies can't equip a RR and be better at long range as well.
Totally not Fizzer94's forum alt. Definitely just a random dude.
|
Martyr Saboteur
Amarrtyrs
266
|
Posted - 2014.03.18 04:44:00 -
[4] - Quote
xXGXx MAN wrote:Martyr Saboteur wrote:xXGXx MAN wrote:This is a really stupid argument. Yes you are supposed to use teamwork to take down a heavy they are built to withstand some fire at close range. Any medium to far range encounters with a heavy you have him dead to rights. That's because HEY heavys are supposed to use their hmg's to shoot the &!$@ out of anything that comes close, not take a 100m shot at you. Tell me more about how heavies can't equip a RR and be better at long range as well. This argument is about hmg's not the suit. You can't talk about HMG withoufpt talking about the only suits they can be used on.
That's like talking about Large Turrets but not HAVs... ... or Cloaks and not Scouts.
This is about the suits as well.
Totally not Fizzer94's forum alt. Definitely just a random dude.
|
|
|
|