Leadfoot10
Molon Labe. General Tso's Alliance
830
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Posted - 2014.03.18 12:46:00 -
[1] - Quote
da master beta wrote:- Is the Gallente's built-in armor self-repair bonus worth it with a proto suit? I will really miss having that bonus with the Minmatar suit (which offers the best balance and number of high, low and equipment slots at the advanced level). Since proto suits have higher armor levels and the Gallente's bonus is only going to be stuck at 2HP/sec, is that really relevant during PC play? In general, armor repair is not a particularly valuable module in PC. Deaths come quick against the best players, and pushing and taking points are generally more important than deaths and 2hp/s is a negligibly small amount.
da master beta wrote:- Is the Caldari nanite/supply bonus really a game changer if CCP is nerfing the nanohives? I'm not sure how resupply works in coordinated team play. In the pubs, I'll just run around and follow groups of people, randomly resupplying and repairing people if I see a need. But usually only have a K-2 nanohive and can only drop two - when I'm out, I take off and find the nearest supply depot to restock. Not sure if that's an option if I have teammates that I need to stick with. Nanohives tend to be a bit less useful in PCs. Outside rooftop camping, simply because it's less common to run out of ammo before dying. Healing hives can be useful.
da master beta wrote:- There was a comment that in PC, uplinks are everything but is the Amarr bonus enough to offset the lack of additional high and equipment slots at the proto level? Yes. Uplinks are perhaps the most important piece of equipment in PC, and that bonus will likely be very useful.
da master beta wrote:- Is the AR still an effective weapon for a loggie? I'm kinda choked because I didn't know there were actual range tables available for weapons...I heard about them but the in-game weapon descriptions don't have the optimal/effective/max ranges and ended up dumping 1 million SP into them. Didn't realize that what I thought was harassing / supporting fire at range was actually pointless - bullets didn't reach what I was trying to hit. I though the AR would be a good bread-and-butter weapon but didn't realize that it's range was so short compared to a scrambler rifle or rail rifle. No. The CR dominates as a light weapon. RR is probably 2nd. AR is a distant third.
da master beta wrote:- Do I need to be able to run full proto suits/gear/weapons to be competitive in PC? Even if I got a 1 million SP bonus from the clone contest, I'm still about 1.2 million SP away from just upgrading the suit alone. I'm still running advanced equpment, modules and weapons. Note that I'm only a casual player, I can't go crazy and commit full-time to this game. (I was kinda frustrated with it and stopped playing it for a few months because it was so buggy before). Unless you are wildly skilled, yes, you'll need a proto suit to be competitive.
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